org.andengine.opengl.texture.atlas.buildable.builder.ITextureAtlasBuilder.TextureAtlasBuilderException Java Examples

The following examples show how to use org.andengine.opengl.texture.atlas.buildable.builder.ITextureAtlasBuilder.TextureAtlasBuilderException. You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example #1
Source File: BuildableTextureAtlas.java    From tilt-game-android with MIT License 5 votes vote down vote up
@Override
public IBuildableTextureAtlas<S, T> build(final ITextureAtlasBuilder<S, T> pTextureAtlasBuilder) throws TextureAtlasBuilderException {
	pTextureAtlasBuilder.build(this.mTextureAtlas, this.mTextureAtlasSourcesToPlace);
	this.mTextureAtlasSourcesToPlace.clear();
	this.mTextureAtlas.setUpdateOnHardwareNeeded(true);

	return this;
}
 
Example #2
Source File: BuildableTextureAtlas.java    From 30-android-libraries-in-30-days with Apache License 2.0 5 votes vote down vote up
@Override
public IBuildableTextureAtlas<S, T> build(final ITextureAtlasBuilder<S, T> pTextureAtlasBuilder) throws TextureAtlasBuilderException {
	pTextureAtlasBuilder.build(this.mTextureAtlas, this.mTextureAtlasSourcesToPlace);
	this.mTextureAtlasSourcesToPlace.clear();
	this.mTextureAtlas.setUpdateOnHardwareNeeded(true);

	return this;
}
 
Example #3
Source File: IBuildableTextureAtlas.java    From tilt-game-android with MIT License 2 votes vote down vote up
/**
 * May draw over already added {@link ITextureAtlasSource}.
 *
 * @param pTextureAtlasBuilder the {@link ITextureAtlasBuilder} to use for building the {@link ITextureAtlasSource} in this {@link IBuildableTextureAtlas}.
 * @return itself for method chaining.
 * @throws TextureAtlasBuilderException i.e. when the {@link ITextureAtlasSource} didn't fit into this {@link IBuildableTextureAtlas}.
 */
public IBuildableTextureAtlas<S, T> build(final ITextureAtlasBuilder<S, T> pTextureAtlasBuilder) throws TextureAtlasBuilderException;
 
Example #4
Source File: IBuildableTextureAtlas.java    From 30-android-libraries-in-30-days with Apache License 2.0 2 votes vote down vote up
/**
 * May draw over already added {@link ITextureAtlasSource}.
 *
 * @param pTextureAtlasBuilder the {@link ITextureAtlasBuilder} to use for building the {@link ITextureAtlasSource} in this {@link BuildableBitmapTextureAtlas}.
 * @return itself for method chaining.
 * @throws TextureAtlasBuilderException i.e. when the {@link ITextureAtlasSource} didn't fit into this {@link BuildableBitmapTextureAtlas}.
 */
public IBuildableTextureAtlas<S, T> build(final ITextureAtlasBuilder<S, T> pTextureAtlasBuilder) throws TextureAtlasBuilderException;