Java Code Examples for com.watabou.utils.PathFinder#getStepBack()
The following examples show how to use
com.watabou.utils.PathFinder#getStepBack() .
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Example 1
Source File: Dungeon.java From YetAnotherPixelDungeon with GNU General Public License v3.0 | 6 votes |
public static int flee( Char ch, int cur, int from, boolean pass[], boolean[] visible ) { if (ch.flying || ch.buff( Tormented.class ) != null || ch.buff( Vertigo.class ) != null || ch.buff( Blinded.class ) != null) { BArray.or( pass, Level.avoid, passable ); } else { System.arraycopy( pass, 0, passable, 0, Level.LENGTH ); } if (ch instanceof Mob && !(ch instanceof Piranha)) { BArray.or( passable, Level.illusory, passable ); } for (Actor actor : Actor.all()) { if (actor instanceof Char) { int pos = ((Char)actor).pos; if (visible[pos] && ((Char) actor).invisible == 0) { passable[pos] = false; } } } passable[cur] = true; return PathFinder.getStepBack( cur, from, passable ); }
Example 2
Source File: Dungeon.java From unleashed-pixel-dungeon with GNU General Public License v3.0 | 6 votes |
public static int flee( Char ch, int cur, int from, boolean pass[], boolean[] visible ) { if (ch.flying) { BArray.or( pass, Level.avoid, passable ); } else { System.arraycopy( pass, 0, passable, 0, Level.LENGTH ); } for (Actor actor : Actor.all()) { if (actor instanceof Char) { int pos = ((Char)actor).pos; if (visible[pos]) { passable[pos] = false; } } } passable[cur] = true; return PathFinder.getStepBack( cur, from, passable ); }
Example 3
Source File: Dungeon.java From pixel-dungeon with GNU General Public License v3.0 | 6 votes |
public static int flee( Char ch, int cur, int from, boolean pass[], boolean[] visible ) { if (ch.flying) { BArray.or( pass, Level.avoid, passable ); } else { System.arraycopy( pass, 0, passable, 0, Level.LENGTH ); } for (Actor actor : Actor.all()) { if (actor instanceof Char) { int pos = ((Char)actor).pos; if (visible[pos]) { passable[pos] = false; } } } passable[cur] = true; return PathFinder.getStepBack( cur, from, passable ); }
Example 4
Source File: Dungeon.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 6 votes |
public static int flee( Char ch, int from, boolean[] pass, boolean[] visible, boolean chars ) { setupPassable(); if (ch.flying) { BArray.or( pass, Dungeon.level.avoid, passable ); } else { System.arraycopy( pass, 0, passable, 0, Dungeon.level.length() ); } if (Char.hasProp(ch, Char.Property.LARGE)){ BArray.and( pass, Dungeon.level.openSpace, passable ); } if (chars) { for (Char c : Actor.chars()) { if (visible[c.pos]) { passable[c.pos] = false; } } } passable[ch.pos] = true; return PathFinder.getStepBack( ch.pos, from, passable ); }
Example 5
Source File: Dungeon.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 6 votes |
public static int flee( Char ch, int cur, int from, boolean pass[], boolean[] visible ) { setupPassable(); if (ch.flying) { BArray.or( pass, Dungeon.level.avoid, passable ); } else { System.arraycopy( pass, 0, passable, 0, Dungeon.level.length() ); } for (Char c : Actor.chars()) { if (visible[c.pos]) { passable[c.pos] = false; } } passable[cur] = true; return PathFinder.getStepBack( cur, from, passable ); }
Example 6
Source File: Dungeon.java From remixed-dungeon with GNU General Public License v3.0 | 5 votes |
public static int flee(Char ch, int cur, int from, boolean pass[]) { if (ch.isFlying()) { BArray.or(pass, level.avoid, passable); } else { System.arraycopy(pass, 0, passable, 0, level.getLength()); } markActorsAsUnpassableIgnoreFov(); markObjects(ch); passable[cur] = true; return PathFinder.getStepBack(cur, from, passable); }