Java Code Examples for ch.njol.skript.Skript#EPSILON
The following examples show how to use
ch.njol.skript.Skript#EPSILON .
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Example 1
Source File: DefaultComparators.java From Skript with GNU General Public License v3.0 | 6 votes |
@Override public Relation compare(final Number n1, final Number n2) { if (n1 instanceof Long && n2 instanceof Long) return Relation.get(n1.longValue() - n2.longValue()); Double d1 = n1.doubleValue(), d2 = n2.doubleValue(); if (d1.isNaN() || d2.isNaN()) { return Relation.SMALLER; } else if (d1.isInfinite() || d2.isInfinite()) { return d1 > d2 ? Relation.GREATER : d1 < d2 ? Relation.SMALLER : Relation.EQUAL; } else { final double diff = d1 - d2; if (Math.abs(diff) < Skript.EPSILON) return Relation.EQUAL; return Relation.get(diff); } }
Example 2
Source File: Money.java From Skript with GNU General Public License v3.0 | 5 votes |
@Override public Money difference(final Money first, final Money second) { final double d = Math.abs(first.getAmount() - second.getAmount()); if (d < Skript.EPSILON) return new Money(0); return new Money(d); }
Example 3
Source File: EvtMoveOn.java From Skript with GNU General Public License v3.0 | 5 votes |
@Nullable final static Block getOnBlock(final Location l) { Block block = l.getWorld().getBlockAt(l.getBlockX(), (int) (Math.ceil(l.getY()) - 1), l.getBlockZ()); if (block.getType() == Material.AIR && Math.abs((l.getY() - l.getBlockY()) - 0.5) < Skript.EPSILON) { // Fences block = l.getWorld().getBlockAt(l.getBlockX(), l.getBlockY() - 1, l.getBlockZ()); if (!fencePart.isOfType(block)) return null; } return block; }
Example 4
Source File: EffTeleport.java From Skript with GNU General Public License v3.0 | 5 votes |
@Override protected void execute(final Event e) { Location to = location.getSingle(e); if (to == null) return; if (Math.abs(to.getX() - to.getBlockX() - 0.5) < Skript.EPSILON && Math.abs(to.getZ() - to.getBlockZ() - 0.5) < Skript.EPSILON) { final Block on = to.getBlock().getRelative(BlockFace.DOWN); if (on.getType() != Material.AIR) { to = to.clone(); // TODO 1.13 block height stuff //to.setY(on.getY() + Utils.getBlockHeight(on.getTypeId(), on.getData())); } } for (final Entity entity : entities.getArray(e)) { final Location loc; if (ignoreDirection(to.getYaw(), to.getPitch())) { loc = to.clone(); loc.setPitch(entity.getLocation().getPitch()); loc.setYaw(entity.getLocation().getYaw()); } else { loc = to; } loc.getChunk().load(); if (e instanceof PlayerRespawnEvent && entity.equals(((PlayerRespawnEvent) e).getPlayer()) && !Delay.isDelayed(e)) { ((PlayerRespawnEvent) e).setRespawnLocation(loc); } else { entity.teleport(loc); } } }
Example 5
Source File: AABB.java From Skript with GNU General Public License v3.0 | 5 votes |
public boolean contains(final Location l) { if (l.getWorld() != world) return false; return lowerBound.getX() - Skript.EPSILON < l.getX() && l.getX() < upperBound.getX() + Skript.EPSILON && lowerBound.getY() - Skript.EPSILON < l.getY() && l.getY() < upperBound.getY() + Skript.EPSILON && lowerBound.getZ() - Skript.EPSILON < l.getZ() && l.getZ() < upperBound.getZ() + Skript.EPSILON; }
Example 6
Source File: BlockLineIterator.java From Skript with GNU General Public License v3.0 | 5 votes |
@SuppressWarnings("null") private static Vector fitInWorld(final Location l, final Vector dir) { if (0 <= l.getBlockY() && l.getBlockY() < l.getWorld().getMaxHeight()) return l.toVector(); final double y = Math2.fit(0, l.getY(), l.getWorld().getMaxHeight()); if (Math.abs(dir.getY()) < Skript.EPSILON) return new Vector(l.getX(), y, l.getZ()); final double dy = y - l.getY(); final double n = dy / dir.getY(); return l.toVector().add(dir.clone().multiply(n)); }
Example 7
Source File: EvtMoveOn.java From Skript with GNU General Public License v3.0 | 4 votes |
final static int getBlockY(final double y, final Material id) { if (fencePart.isOfType(id) && Math.abs((y - Math.floor(y)) - 0.5) < Skript.EPSILON) return (int) Math.floor(y) - 1; return (int) Math.ceil(y) - 1; }
Example 8
Source File: EffTeleport.java From Skript with GNU General Public License v3.0 | 2 votes |
/** * @param yaw Notch-yaw * @param pitch Notch-pitch * @return Whether the given pitch and yaw represent a cartesian coordinate direction */ private static boolean ignoreDirection(final float yaw, final float pitch) { return (pitch == 0 || Math.abs(pitch - 90) < Skript.EPSILON || Math.abs(pitch + 90) < Skript.EPSILON) && (yaw == 0 || Math.abs(Math.sin(Math.toRadians(yaw))) < Skript.EPSILON || Math.abs(Math.cos(Math.toRadians(yaw))) < Skript.EPSILON); }