Java Code Examples for com.jme3.network.Server#addMessageListener()
The following examples show how to use
com.jme3.network.Server#addMessageListener() .
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Example 1
Source File: RpcHostedService.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 6 votes |
/** * Used internally to setup the message delegator that will * handle HostedConnection specific messages and forward them * to that connection's RpcConnection. */ @Override protected void onInitialize( HostedServiceManager serviceManager ) { Server server = serviceManager.getServer(); // A general listener for forwarding the messages // to the client-specific handler this.delegator = new SessionDataDelegator(RpcConnection.class, ATTRIBUTE_NAME, true); server.addMessageListener(delegator, delegator.getMessageTypes()); if( log.isLoggable(Level.FINEST) ) { log.log(Level.FINEST, "Registered delegator for message types:{0}", Arrays.asList(delegator.getMessageTypes())); } }
Example 2
Source File: TestMessages.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 6 votes |
public static void main(String[] args) throws IOException, InterruptedException{ Serializer.registerClass(PingMessage.class); Serializer.registerClass(PongMessage.class); Server server = Network.createServer(5110); server.start(); Client client = Network.connectToServer("localhost", 5110); client.start(); server.addMessageListener(new ServerPingResponder(), PingMessage.class); client.addMessageListener(new ClientPingResponder(), PongMessage.class); System.out.println("Client: Sending ping message.."); client.send(new PingMessage()); Object obj = new Object(); synchronized (obj){ obj.wait(); } }
Example 3
Source File: TestThroughput.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 6 votes |
public static void main(String[] args) throws IOException, InterruptedException { Serializer.registerClass(TestMessage.class); // Use this to test the client/server name version check //Server server = Network.createServer( "bad name", 42, 5110, 5110 ); Server server = Network.createServer(5110, 5110); server.start(); Client client = Network.connectToServer("localhost", 5110); client.start(); client.addMessageListener(new TestThroughput(false), TestMessage.class); server.addMessageListener(new TestThroughput(true), TestMessage.class); Thread.sleep(1); TestMessage test = new TestMessage(); // for( int i = 0; i < 10; i++ ) { while (true) { //System.out.println( "sending." ); client.send(test); } //Thread.sleep(5000); }
Example 4
Source File: ObjectStore.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
public ObjectStore(Server server) { this.server = server; server.addMessageListener(serverEventHandler, RemoteObjectDefMessage.class, RemoteMethodCallMessage.class, RemoteMethodReturnMessage.class); server.addConnectionListener(serverEventHandler); }
Example 5
Source File: TestChatServer.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
public static void main(String... args) throws Exception { initializeClasses(); // Use this to test the client/server name version check Server server = Network.createServer(NAME, VERSION, PORT, UDP_PORT); server.start(); ChatHandler handler = new ChatHandler(); server.addMessageListener(handler, ChatMessage.class); // Keep running basically forever synchronized (NAME) { NAME.wait(); } }
Example 6
Source File: TestSerialization.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
public static void main(String[] args) throws IOException, InterruptedException{ Serializer.registerClass(SomeObject.class); Serializer.registerClass(TestSerializationMessage.class); Server server = Network.createServer( 5110 ); server.start(); Client client = Network.connectToServer( "localhost", 5110 ); client.start(); server.addMessageListener(new TestSerialization(), TestSerializationMessage.class); client.send(new TestSerializationMessage(true)); Thread.sleep(10000); }