Java Code Examples for cpw.mods.fml.common.registry.EntityRegistry#addSpawn()
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cpw.mods.fml.common.registry.EntityRegistry#addSpawn() .
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Example 1
Source File: CommonProxy.java From Et-Futurum with The Unlicense | 4 votes |
public void registerEntities() { if (EtFuturum.enableBanners) GameRegistry.registerTileEntity(TileEntityBanner.class, Utils.getUnlocalisedName("banner")); if (EtFuturum.enableArmourStand) ModEntityList.registerEntity(EntityArmourStand.class, "wooden_armorstand", 0, EtFuturum.instance, 64, 1, true); if (EtFuturum.enableEndermite) ModEntityList.registerEntity(EntityEndermite.class, "endermite", 1, EtFuturum.instance, 64, 1, true, 1447446, 7237230); if (EtFuturum.enableChorusFruit) GameRegistry.registerTileEntity(TileEntityEndRod.class, Utils.getUnlocalisedName("end_rod")); if (EtFuturum.enableTippedArrows) ModEntityList.registerEntity(EntityTippedArrow.class, "tipped_arrow", 2, EtFuturum.instance, 64, 20, true); if (EtFuturum.enableBrewingStands) GameRegistry.registerTileEntity(TileEntityNewBrewingStand.class, Utils.getUnlocalisedName("brewing_stand")); if (EtFuturum.enableColourfulBeacons) GameRegistry.registerTileEntity(TileEntityNewBeacon.class, Utils.getUnlocalisedName("beacon")); if (EtFuturum.enableRabbit) { ModEntityList.registerEntity(EntityRabbit.class, "rabbit", 3, EtFuturum.instance, 80, 3, true, 10051392, 7555121); List<BiomeGenBase> biomes = new LinkedList<BiomeGenBase>(); label: for (BiomeGenBase biome : BiomeGenBase.getBiomeGenArray()) if (biome != null) // Check if pigs can spawn on this biome for (Object obj : biome.getSpawnableList(EnumCreatureType.creature)) if (obj instanceof SpawnListEntry) { SpawnListEntry entry = (SpawnListEntry) obj; if (entry.entityClass == EntityPig.class) { biomes.add(biome); continue label; } } EntityRegistry.addSpawn(EntityRabbit.class, 10, 3, 3, EnumCreatureType.creature, biomes.toArray(new BiomeGenBase[biomes.size()])); } if (EtFuturum.enableLingeringPotions) { ModEntityList.registerEntity(EntityLingeringPotion.class, "lingering_potion", 4, EtFuturum.instance, 64, 10, true); ModEntityList.registerEntity(EntityLingeringEffect.class, "lingering_effect", 5, EtFuturum.instance, 64, 1, true); } if (EtFuturum.enableVillagerZombies) ModEntityList.registerEntity(EntityZombieVillager.class, "villager_zombie", 6, EtFuturum.instance, 80, 3, true, 44975, 7969893); if (EtFuturum.enableDragonRespawn) { ModEntityList.registerEntity(EntityPlacedEndCrystal.class, "end_crystal", 7, EtFuturum.instance, 256, Integer.MAX_VALUE, false); ModEntityList.registerEntity(EntityRespawnedDragon.class, "ender_dragon", 8, EtFuturum.instance, 160, 3, true); } if (EtFuturum.enableShearableGolems) ModEntityList.registerEntity(EntityNewSnowGolem.class, "snow_golem", 9, EtFuturum.instance, 80, 3, true); }
Example 2
Source File: MoCreatures.java From mocreaturesdev with GNU General Public License v3.0 | 4 votes |
/** * Populates spawn lists with MoCreatures or MoCreatures plus vanilla and other custom mobs (if modifyVanillaSpawns is true) * if useCustomSpawner is false, it will populate the Forge/MC spawn lists */ public static void populateSpawns() { if (proxy.debugLogging) log.info("Populating spawns..."); MoCConfigCategory entities = proxy.MoCconfig.getCategory(proxy.CATEGORY_ENTITY_BIOME_SETTINGS); Map<String, MoCEntityData> entityList = proxy.mocEntityMap; // add mocreatures only if (proxy.modifyVanillaSpawns) // if we are modifying the vanilla spawns then use the complete entity list containing all entities { entityList = proxy.entityMap; } if (proxy.debugLogging) log.info("Scanning MoCProperties.cfg for entities..."); for (Entry<String, MoCProperty> entityEntry : entities.entrySet()) { if (proxy.debugLogging) log.info("Found entity " + entityEntry.getKey()); if (proxy.entityMap.containsKey(entityEntry.getKey())); { if (proxy.debugLogging) log.info("Entity " + entityEntry.getKey() + " exists in entityMap, proceeding..."); MoCProperty biomeGroups = entityEntry.getValue(); if (proxy.debugLogging) log.info("Detected " + biomeGroups.valueList.size() + " Biome Groups for entity, verifying list..."); for (int i = 0; i < biomeGroups.valueList.size(); i++) { if (proxy.debugLogging) log.info("Found Biome Group " + biomeGroups.valueList.get(i)); if (proxy.biomeGroupMap.containsKey(biomeGroups.valueList.get(i))) // if valid biome group from MoCBiomeGroups.cfg continue { if (proxy.debugLogging) log.info("Group is valid, scanning biomes..."); List biomeGroup = proxy.biomeGroupMap.get(biomeGroups.valueList.get(i)).getBiomeList(); List<BiomeGenBase> entitySpawnBiomes = new ArrayList<BiomeGenBase>(); MoCEntityData entityData = entityList.get(entityEntry.getKey());//entityClass.getValue(); for (int j = 0; j < biomeGroup.size(); j++) { if (proxy.debugLogging) log.info("Found biome " + biomeGroup.get(j)); if (proxy.biomeMap.get(biomeGroup.get(j)) != null) { entitySpawnBiomes.add(proxy.biomeMap.get(biomeGroup.get(j)).getBiome()); if (proxy.debugLogging) log.info("Added biome " + biomeGroup.get(j) + " for entity " + entityEntry.getKey()); }else { if (proxy.debugLogging) log.info("Skipping biome " + biomeGroup.get(j) + " for entity " + entityEntry.getKey() + " as that biome is not loaded"); } } if (entitySpawnBiomes.size() > 0 && entityData != null) { if (proxy.debugLogging) log.info("entitySpawnBiomes size = " + entitySpawnBiomes.size()); BiomeGenBase[] biomesToSpawn = new BiomeGenBase[entitySpawnBiomes.size()]; biomesToSpawn = entitySpawnBiomes.toArray(biomesToSpawn); if (proxy.useCustomSpawner) { if (entityData.frequency > 0 && entityData.minGroup > 0 && entityData.maxGroup > 0) { myCustomSpawner.AddCustomSpawn(entityData.getEntityClass(), entityData.frequency, entityData.minGroup, entityData.maxGroup, entityData.getType(), biomesToSpawn); if (proxy.debugLogging) log.info("Added " + entityData.getEntityClass() + " to CustomSpawner spawn lists"); }else { //myCustomSpawner.RemoveCustomSpawn(entityData.getEntityClass(), entityData.getType(), biomesToSpawn); } //otherwise the Forge spawnlist remains pouplated with duplicated entries on CMS EntityRegistry.removeSpawn(entityData.getEntityClass(), entityData.getType(), biomesToSpawn); if (proxy.debugLogging) log.info("Removed " + entityData.getEntityClass() + " from Vanilla spawn lists"); } else //use Forge Spawn method instead { if (entityData.frequency > 0 && entityData.minGroup > 0 && entityData.maxGroup > 0) { EntityRegistry.addSpawn(entityData.getEntityClass(), entityData.frequency, entityData.minGroup, entityData.maxGroup, entityData.getType(), biomesToSpawn); if (proxy.debugLogging) log.info("Added " + entityData.getEntityClass() + " to Vanilla spawn lists"); }else { if (proxy.debugLogging) log.info("Removed " + entityData.getEntityClass() + " from Vanilla spawn lists"); EntityRegistry.removeSpawn(entityData.getEntityClass(), entityData.getType(), biomesToSpawn); } } } } } } } }