Java Code Examples for org.bukkit.entity.Item#remove()
The following examples show how to use
org.bukkit.entity.Item#remove() .
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Example 1
Source File: GunGizmo.java From ProjectAres with GNU Affero General Public License v3.0 | 6 votes |
@Override public void run() { for(Item item : Bukkit.getWorlds().get(0).getEntitiesByClass(Item.class)) { if(item.getItemStack().getType() != Material.GHAST_TEAR) continue; UUID skip = Gizmos.gunGizmo.items.get(item); for(Entity entity : item.getNearbyEntities(0.5d, 0.5d, 0.5d)) { if(entity instanceof Player && !entity.getUniqueId().equals(skip)) { Player player = (Player) entity; if(player.hasPermission("gizmo.immunity")) continue; player.damage(0d, item); Gizmos.gunGizmo.gifts.add(player.getUniqueId()); item.remove(); break; } } if(item.getTicksLived() >= 6000) item.remove(); } }
Example 2
Source File: AncientAltarTask.java From Slimefun4 with GNU General Public License v3.0 | 6 votes |
private void checkPedestal(Block pedestal) { Item item = listener.findItem(pedestal); if (item == null || itemLock.remove(item) == null) { abort(); } else { particleLocations.add(pedestal.getLocation().add(0.5, 1.5, 0.5)); items.add(listener.fixItemStack(item.getItemStack(), item.getCustomName())); pedestal.getWorld().playSound(pedestal.getLocation(), Sound.ENTITY_ENDERMAN_TELEPORT, 1F, 2F); dropLocation.getWorld().spawnParticle(Particle.ENCHANTMENT_TABLE, pedestal.getLocation().add(0.5, 1.5, 0.5), 16, 0.3F, 0.2F, 0.3F); dropLocation.getWorld().spawnParticle(Particle.CRIT_MAGIC, pedestal.getLocation().add(0.5, 1.5, 0.5), 8, 0.3F, 0.2F, 0.3F); itemLock.remove(item); item.remove(); item.removeMetadata("no_pickup", SlimefunPlugin.instance); } }
Example 3
Source File: CivilianListener.java From Civs with GNU General Public License v3.0 | 5 votes |
@EventHandler(ignoreCancelled = true) public void onCivilianDropItem(PlayerDropItemEvent event) { Item item = event.getItemDrop(); if (checkDroppedItem(item.getItemStack(), event.getPlayer())) { item.remove(); } }
Example 4
Source File: AncientAltarListener.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
private void usePedestal(Block pedestal, Player p) { if (altarsInUse.contains(pedestal.getLocation())) { return; } // getting the currently placed item Item stack = findItem(pedestal); if (stack == null) { // Check if the Item in hand is valid if (p.getInventory().getItemInMainHand().getType() != Material.AIR) { // Check for pedestal obstructions if (pedestal.getRelative(0, 1, 0).getType() != Material.AIR) { SlimefunPlugin.getLocalization().sendMessage(p, "machines.ANCIENT_PEDESTAL.obstructed", true); return; } // place the item onto the pedestal insertItem(p, pedestal); } } else if (!removedItems.contains(stack.getUniqueId())) { UUID uuid = stack.getUniqueId(); removedItems.add(uuid); Slimefun.runSync(() -> removedItems.remove(uuid), 30L); stack.remove(); p.getInventory().addItem(fixItemStack(stack.getItemStack(), stack.getCustomName())); p.playSound(pedestal.getLocation(), Sound.ENTITY_ITEM_PICKUP, 1F, 1F); } }
Example 5
Source File: ItemsCollector.java From Minepacks with GNU General Public License v3.0 | 5 votes |
@Override public void run() { for(Player player : Bukkit.getServer().getOnlinePlayers()) { if(plugin.isDisabled(player) != WorldBlacklistMode.None) return; if(player.getInventory().firstEmpty() == -1 && player.hasPermission(Permissions.USE) && player.hasPermission(Permissions.FULL_PICKUP)) { // Only check loaded backpacks (loading them would take to much time for a repeating task, the backpack will be loaded async soon enough) Backpack backpack = (Backpack) plugin.getBackpackCachedOnly(player); if(backpack == null) { continue; } List<Entity> entities = player.getNearbyEntities(radius, radius, radius); for(Entity entity : entities) { if(entity instanceof Item) { Item item = (Item) entity; if(!item.isDead() && item.getPickupDelay() <= 0) { if(itemFilter != null && itemFilter.isItemBlocked(item.getItemStack())) continue; Map<Integer, ItemStack> full = backpack.addItems(item.getItemStack()); backpack.setChanged(); if(!full.isEmpty()) { item.setItemStack(full.get(0)); } else { item.remove(); } } } } } } }
Example 6
Source File: SimpleMine.java From NBTEditor with GNU General Public License v3.0 | 5 votes |
@Override public void onPickup(EntityPickupItemEvent event) { event.setCancelled(true); Item item = event.getItem(); ItemStack stack = item.getItemStack(); Location loc = item.getLocation(); item.remove(); loc.getWorld().createExplosion(loc.getX(), loc.getY(), loc.getZ(), 4f + 0.2f*stack.getAmount(), false, false); }
Example 7
Source File: DropTransferModule.java From Modern-LWC with MIT License | 4 votes |
@SuppressWarnings("deprecation") @Override public void onDropItem(LWCDropItemEvent event) { Player bPlayer = event.getPlayer(); Item item = event.getEvent().getItemDrop(); ItemStack itemStack = item.getItemStack(); LWCPlayer player = lwc.wrapPlayer(bPlayer); int protectionId = getPlayerDropTransferTarget(player); if (protectionId == -1) { return; } if (!isPlayerDropTransferring(player)) { return; } Protection protection = lwc.getPhysicalDatabase().loadProtection(protectionId); if (protection == null) { lwc.sendLocale(player, "lwc.nolongerexists"); player.disableMode(player.getMode("dropTransfer")); return; } // load the world and the inventory World world = player.getServer().getWorld(protection.getWorld()); if (world == null) { lwc.sendLocale(player, "lwc.invalidworld"); player.disableMode(player.getMode("dropTransfer")); return; } // Don't allow them to transfer items across worlds if (bPlayer.getWorld() != world && !lwc.getConfiguration().getBoolean("modes.droptransfer.crossWorld", false)) { lwc.sendLocale(player, "lwc.dropxfer.acrossworlds"); player.disableMode(player.getMode("dropTransfer")); return; } Block block = world.getBlockAt(protection.getX(), protection.getY(), protection.getZ()); Map<Integer, ItemStack> remaining = lwc.depositItems(block, itemStack); if (remaining == null || remaining.size() > 0) { lwc.sendLocale(player, "lwc.dropxfer.chestfull"); event.getEvent().setCancelled(true); } bPlayer.updateInventory(); // if they're in the chest and dropping items, this is required item.remove(); }
Example 8
Source File: VisualItemRemover.java From EliteMobs with GNU General Public License v3.0 | 3 votes |
public static void removeItems(Object[][] multiDimensionalTrailTracker) { for (int i = 0; i < multiDimensionalTrailTracker.length; i++) for (int j = 0; j < multiDimensionalTrailTracker[i].length; j++) { if (!(multiDimensionalTrailTracker[i][j] instanceof Item)) continue; Item item = (Item) multiDimensionalTrailTracker[i][j]; item.remove(); EntityTracker.unregisterItemVisualEffects(item); } }