Java Code Examples for org.lwjgl.Sys#getTime()
The following examples show how to use
org.lwjgl.Sys#getTime() .
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Example 1
Source File: LwjglSmoothingTimer.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 6 votes |
public void reset() { lastFrameDiff = 0; lastFPS = 0; lastTPF = 0; // init to -1 to indicate this is a new timer. oldTime = -1; //reset time startTime = Sys.getTime(); tpf = new long[TIMER_SMOOTHNESS]; smoothIndex = TIMER_SMOOTHNESS - 1; invTimerRezSmooth = ( 1f / (LWJGL_TIMER_RES * TIMER_SMOOTHNESS)); // set tpf... -1 values will not be used for calculating the average in update() for ( int i = tpf.length; --i >= 0; ) { tpf[i] = -1; } }
Example 2
Source File: LwjglSmoothingTimer.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 6 votes |
@Override public void reset() { lastFrameDiff = 0; lastFPS = 0; lastTPF = 0; // init to -1 to indicate this is a new timer. oldTime = -1; //reset time startTime = Sys.getTime(); tpf = new long[TIMER_SMOOTHNESS]; smoothIndex = TIMER_SMOOTHNESS - 1; invTimerRezSmooth = ( 1f / (LWJGL_TIMER_RES * TIMER_SMOOTHNESS)); // set tpf... -1 values will not be used for calculating the average in update() for ( int i = tpf.length; --i >= 0; ) { tpf[i] = -1; } }
Example 3
Source File: LwjglTimer.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public void reset() { startTime = Sys.getTime(); oldTime = getTime(); }
Example 4
Source File: LwjglSmoothingTimer.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 4 votes |
/** * @see com.jme.util.Timer#getTime() */ public long getTime() { return Sys.getTime() - startTime; }
Example 5
Source File: LwjglMouseInput.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 4 votes |
public long getInputTimeNanos() { return Sys.getTime() * LwjglTimer.LWJGL_TIME_TO_NANOS; }
Example 6
Source File: LwjglKeyInput.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 4 votes |
public long getInputTimeNanos() { return Sys.getTime() * LwjglTimer.LWJGL_TIME_TO_NANOS; }
Example 7
Source File: LwjglTimer.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
/** * @see Timer#getTime() */ @Override public long getTime() { return Sys.getTime() - startTime; }
Example 8
Source File: MixinMinecraft.java From LiquidBounce with GNU General Public License v3.0 | 4 votes |
public long getTime() { return (Sys.getTime() * 1000) / Sys.getTimerResolution(); }
Example 9
Source File: LwjglSmoothingTimer.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
/** * <code>update</code> recalulates the frame rate based on the previous * call to update. It is assumed that update is called each frame. */ @Override public void update() { long newTime = Sys.getTime(); long oldTime = this.oldTime; this.oldTime = newTime; if ( oldTime == -1 ) { // For the first frame use 60 fps. This value will not be counted in further averages. // This is done so initialization code between creating the timer and the first // frame is not counted as a single frame on its own. lastTPF = 1 / 60f; lastFPS = 1f / lastTPF; return; } long frameDiff = newTime - oldTime; long lastFrameDiff = this.lastFrameDiff; if ( lastFrameDiff > 0 && frameDiff > lastFrameDiff *100 ) { frameDiff = lastFrameDiff *100; } this.lastFrameDiff = frameDiff; tpf[smoothIndex] = frameDiff; smoothIndex--; if ( smoothIndex < 0 ) { smoothIndex = tpf.length - 1; } lastTPF = 0.0f; if (!allSmooth) { int smoothCount = 0; for ( int i = tpf.length; --i >= 0; ) { if ( tpf[i] != -1 ) { lastTPF += tpf[i]; smoothCount++; } } if (smoothCount == tpf.length) allSmooth = true; lastTPF *= ( INV_LWJGL_TIMER_RES / smoothCount ); } else { for ( int i = tpf.length; --i >= 0; ) { if ( tpf[i] != -1 ) { lastTPF += tpf[i]; } } lastTPF *= invTimerRezSmooth; } if ( lastTPF < FastMath.FLT_EPSILON ) { lastTPF = FastMath.FLT_EPSILON; } lastFPS = 1f / lastTPF; }
Example 10
Source File: LwjglSmoothingTimer.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 4 votes |
/** * <code>update</code> recalulates the frame rate based on the previous * call to update. It is assumed that update is called each frame. */ public void update() { long newTime = Sys.getTime(); long oldTime = this.oldTime; this.oldTime = newTime; if ( oldTime == -1 ) { // For the first frame use 60 fps. This value will not be counted in further averages. // This is done so initialization code between creating the timer and the first // frame is not counted as a single frame on it's own. lastTPF = 1 / 60f; lastFPS = 1f / lastTPF; return; } long frameDiff = newTime - oldTime; long lastFrameDiff = this.lastFrameDiff; if ( lastFrameDiff > 0 && frameDiff > lastFrameDiff *100 ) { frameDiff = lastFrameDiff *100; } this.lastFrameDiff = frameDiff; tpf[smoothIndex] = frameDiff; smoothIndex--; if ( smoothIndex < 0 ) { smoothIndex = tpf.length - 1; } lastTPF = 0.0f; if (!allSmooth) { int smoothCount = 0; for ( int i = tpf.length; --i >= 0; ) { if ( tpf[i] != -1 ) { lastTPF += tpf[i]; smoothCount++; } } if (smoothCount == tpf.length) allSmooth = true; lastTPF *= ( INV_LWJGL_TIMER_RES / smoothCount ); } else { for ( int i = tpf.length; --i >= 0; ) { if ( tpf[i] != -1 ) { lastTPF += tpf[i]; } } lastTPF *= invTimerRezSmooth; } if ( lastTPF < FastMath.FLT_EPSILON ) { lastTPF = FastMath.FLT_EPSILON; } lastFPS = 1f / lastTPF; }
Example 11
Source File: LwjglMouseInput.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public long getInputTimeNanos() { return Sys.getTime() * LwjglTimer.LWJGL_TIME_TO_NANOS; }
Example 12
Source File: LwjglKeyInput.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public long getInputTimeNanos() { return Sys.getTime() * LwjglTimer.LWJGL_TIME_TO_NANOS; }
Example 13
Source File: LwjglTimer.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 4 votes |
public void reset() { startTime = Sys.getTime(); oldTime = getTime(); }
Example 14
Source File: DisplayManager.java From OpenGL-Animation with The Unlicense | 4 votes |
private static long getCurrentTime() { return Sys.getTime() * 1000 / Sys.getTimerResolution(); }
Example 15
Source File: LwjglTimer.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 4 votes |
/** * @see com.jme.util.Timer#getTime() */ public long getTime() { return Sys.getTime() - startTime; }
Example 16
Source File: GameContainer.java From opsu with GNU General Public License v3.0 | 2 votes |
/** * Get the accurate system time * * @return The system time in milliseconds */ @Override public long getTime() { return (Sys.getTime() * 1000) / Sys.getTimerResolution(); }
Example 17
Source File: OpenALStreamPlayer.java From opsu with GNU General Public License v3.0 | 2 votes |
/** * http://wiki.lwjgl.org/index.php?title=LWJGL_Basics_4_%28Timing%29 * Get the time in milliseconds * * @return The system time in milliseconds */ public long getTime() { return (Sys.getTime() * 1000) / Sys.getTimerResolution(); }
Example 18
Source File: Animation.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 2 votes |
/** * Get the accurate system time * * @return The system time in milliseconds */ private long getTime() { return (Sys.getTime() * 1000) / Sys.getTimerResolution(); }
Example 19
Source File: GameContainer.java From slick2d-maven with BSD 3-Clause "New" or "Revised" License | 2 votes |
/** * Get the accurate system time * * @return The system time in milliseconds */ public long getTime() { return (Sys.getTime() * 1000) / Sys.getTimerResolution(); }
Example 20
Source File: OpenALStreamPlayer.java From opsu-dance with GNU General Public License v3.0 | 2 votes |
/** * http://wiki.lwjgl.org/index.php?title=LWJGL_Basics_4_%28Timing%29 * Get the time in milliseconds * * @return The system time in milliseconds */ public long getTime() { return (Sys.getTime() * 1000) / Sys.getTimerResolution(); }