Java Code Examples for org.lwjgl.openal.AL10#alListener()
The following examples show how to use
org.lwjgl.openal.AL10#alListener() .
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Example 1
Source File: AmbientAudio.java From tribaltrouble with GNU General Public License v2.0 | 5 votes |
public final void updateSoundListener(CameraState camera, HeightMap heightmap) { if (AL.isCreated() && Settings.getSettings().play_sfx) { AL10.alListener3f(AL10.AL_POSITION, camera.getCurrentX(), camera.getCurrentY(), camera.getCurrentZ()); camera.updateDirectionAndNormal(f, u, s); orientation_buffer.put(0, f.x); orientation_buffer.put(1, f.y); orientation_buffer.put(2, f.z); orientation_buffer.put(3, u.x); orientation_buffer.put(4, u.y); orientation_buffer.put(5, u.z); AL10.alListener(AL10.AL_ORIENTATION, orientation_buffer); int meters_per_world = heightmap.getMetersPerWorld(); float dx = StrictMath.abs(camera.getCurrentX() - meters_per_world/2); float dy = StrictMath.abs(camera.getCurrentY() - meters_per_world/2); float dr = 2f*(float)Math.sqrt(dx*dx + dy*dy)/meters_per_world; //can use Math here - not gamestate affecting // update placement and gain of ambient forest source ambient_forest.setPos(0f, 0f, heightmap.getNearestHeight(camera.getCurrentX(), camera.getCurrentY()) - camera.getCurrentZ() + 8f); ambient_forest.setGain(AudioPlayer.AUDIO_GAIN_AMBIENT_FOREST * StrictMath.min(1f, StrictMath.max(0f, 1f - dr + 0.5f))); // update placement and gain of ambient beach source float factor = 1f; if (dr != 0) factor = 1f/dr - 1f; float beach_x = camera.getCurrentX()*factor; float beach_y = camera.getCurrentY()*factor; float beach_z = heightmap.getNearestHeight(camera.getCurrentX(), camera.getCurrentY()) - camera.getCurrentZ(); float beach_gain = AudioPlayer.AUDIO_GAIN_AMBIENT_BEACH * StrictMath.min(1f, StrictMath.max(0f, 1f - StrictMath.abs(4f*dr - 3.75f))); ambient_beach.setPos(beach_x, beach_y, beach_z); ambient_beach.setGain(beach_gain); // update placement of ambient wind source ambient_wind.setPos(0f, 0f, StrictMath.max(0f, 50f + GameCamera.MAX_Z - camera.getCurrentZ())); ambient_wind.setGain(AudioPlayer.AUDIO_GAIN_AMBIENT_WIND); } }
Example 2
Source File: Sonics.java From AnyaBasic with MIT License | 4 votes |
private void setListenerValues() { AL10.alListener(AL10.AL_POSITION, listenerPos); AL10.alListener(AL10.AL_VELOCITY, listenerVel); AL10.alListener(AL10.AL_ORIENTATION, listenerOri); }
Example 3
Source File: LwjglAL.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public void alListener(int param, FloatBuffer data) { AL10.alListener(param, data); }