Java Code Examples for net.minecraft.inventory.InventoryHelper#spawnItemStack()
The following examples show how to use
net.minecraft.inventory.InventoryHelper#spawnItemStack() .
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Example 1
Source File: PollutedGravel.java From EmergingTechnology with MIT License | 6 votes |
@Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) { return true; } if (facing == EnumFacing.UP) { worldIn.setBlockState(pos, Blocks.GRAVEL.getDefaultState(), 3); InventoryHelper.spawnItemStack(worldIn, pos.getX(), pos.offset(EnumFacing.UP).getY(), pos.getZ(), new ItemStack(ModItems.plasticwaste)); return true; } return super.onBlockActivated(worldIn, pos, state, playerIn, hand, facing, hitX, hitY, hitZ); }
Example 2
Source File: PollutedDirt.java From EmergingTechnology with MIT License | 6 votes |
@Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) { return true; } if (facing == EnumFacing.UP) { worldIn.setBlockState(pos, Blocks.DIRT.getDefaultState(), 3); InventoryHelper.spawnItemStack(worldIn, pos.getX(), pos.offset(EnumFacing.UP).getY(), pos.getZ(), new ItemStack(ModItems.plasticwaste)); return true; } return super.onBlockActivated(worldIn, pos, state, playerIn, hand, facing, hitX, hitY, hitZ); }
Example 3
Source File: PollutedSand.java From EmergingTechnology with MIT License | 6 votes |
@Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) { return true; } if (facing == EnumFacing.UP) { worldIn.setBlockState(pos, Blocks.SAND.getDefaultState(), 3); InventoryHelper.spawnItemStack(worldIn, pos.getX(), pos.offset(EnumFacing.UP).getY(), pos.getZ(), new ItemStack(ModItems.plasticwaste)); return true; } return super.onBlockActivated(worldIn, pos, state, playerIn, hand, facing, hitX, hitY, hitZ); }
Example 4
Source File: BlockMixin.java From customstuff4 with GNU General Public License v3.0 | 6 votes |
@Override public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { TileEntity tile = worldIn.getTileEntity(pos); if (tile != null) { IItemHandler itemHandler = tile.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null); if (itemHandler != null) { for (int i = 0; i < itemHandler.getSlots(); i++) { ItemStack stack = itemHandler.getStackInSlot(i); if (!stack.isEmpty()) { InventoryHelper.spawnItemStack(worldIn, pos.getX(), pos.getY(), pos.getZ(), stack); } } } } super.breakBlock(worldIn, pos, state); }
Example 5
Source File: BlockBlueprintArchive.java From Cyberware with MIT License | 6 votes |
@Override public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityBlueprintArchive && !worldIn.isRemote) { TileEntityBlueprintArchive scanner = (TileEntityBlueprintArchive) tileentity; for (int i = 0; i < scanner.slots.getSlots(); i++) { ItemStack stack = scanner.slots.getStackInSlot(i); if (stack != null) { InventoryHelper.spawnItemStack(worldIn, pos.getX(), pos.getY(), pos.getZ(), stack); } } } super.breakBlock(worldIn, pos, state); }
Example 6
Source File: BlockScanner.java From Cyberware with MIT License | 6 votes |
@Override public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityScanner && !worldIn.isRemote) { TileEntityScanner scanner = (TileEntityScanner) tileentity; for (int i = 0; i < scanner.slots.getSlots(); i++) { ItemStack stack = scanner.slots.getStackInSlot(i); if (stack != null) { InventoryHelper.spawnItemStack(worldIn, pos.getX(), pos.getY(), pos.getZ(), stack); } } } super.breakBlock(worldIn, pos, state); }
Example 7
Source File: BlockEngineeringTable.java From Cyberware with MIT License | 6 votes |
@Override public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { boolean top = state.getValue(HALF) == EnumEngineeringHalf.UPPER; if (top) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityEngineeringTable && !worldIn.isRemote) { TileEntityEngineeringTable engineering = (TileEntityEngineeringTable) tileentity; for (int i = 0; i < engineering.slots.getSlots(); i++) { ItemStack stack = engineering.slots.getStackInSlot(i); if (stack != null) { InventoryHelper.spawnItemStack(worldIn, pos.getX(), pos.getY(), pos.getZ(), stack); } } } super.breakBlock(worldIn, pos, state); } }
Example 8
Source File: BlockComponentBox.java From Cyberware with MIT License | 6 votes |
@Override public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityComponentBox && !worldIn.isRemote) { TileEntityComponentBox box = (TileEntityComponentBox) tileentity; if (box.doDrop) { ItemStack stackToDrop = new ItemStack(ib); stackToDrop = getStack(box); InventoryHelper.spawnItemStack(worldIn, pos.getX(), pos.getY(), pos.getZ(), stackToDrop); } } super.breakBlock(worldIn, pos, state); }
Example 9
Source File: BlockSurgery.java From Cyberware with MIT License | 6 votes |
@Override public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntitySurgery && !worldIn.isRemote) { TileEntitySurgery surgery = (TileEntitySurgery) tileentity; for (int i = 0; i < surgery.slots.getSlots(); i++) { ItemStack stack = surgery.slots.getStackInSlot(i); if (stack != null) { InventoryHelper.spawnItemStack(worldIn, pos.getX(), pos.getY(), pos.getZ(), stack); } } } super.breakBlock(worldIn, pos, state); }
Example 10
Source File: TileFirepit.java From TFC2 with GNU General Public License v3.0 | 6 votes |
public void ejectContents(boolean ejectFuel) { if(ejectFuel) { InventoryHelper.spawnItemStack(world, getPos().getX(), getPos().getY(), getPos().getZ(), this.getStackInSlot(FUEL_SLOT)); this.setInventorySlotContents(FUEL_SLOT, ItemStack.EMPTY); } else { for(int i = TOOL_SLOT; i < this.getSizeInventory(); i++) { if(i == OUTPUT_SLOT && cookingTimer > 0) { continue; } InventoryHelper.spawnItemStack(world, getPos().getX(), getPos().getY(), getPos().getZ(), this.getStackInSlot(i)); this.setInventorySlotContents(i, ItemStack.EMPTY); } } }
Example 11
Source File: MachineBase.java From EmergingTechnology with MIT License | 5 votes |
@Override public void breakBlock(World world, BlockPos pos, IBlockState state) { TileEntity te = world.getTileEntity(pos); IItemHandler cap = te.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null); for (int i = 0; i < cap.getSlots(); ++i) { ItemStack itemstack = cap.getStackInSlot(i); if (!itemstack.isEmpty()) { InventoryHelper.spawnItemStack(world, pos.getX(), pos.getY(), pos.getZ(), itemstack); } } }
Example 12
Source File: BlockComponentBox.java From Cyberware with MIT License | 5 votes |
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, @Nullable ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityComponentBox) { /*if (player.isCreative() && player.isSneaking()) { TileEntityScanner scanner = ((TileEntityScanner) tileentity); scanner.ticks = CyberwareConfig.SCANNER_TIME - 200; }*/ if (player.isSneaking()) { TileEntityComponentBox box = (TileEntityComponentBox) tileentity; ItemStack toDrop = this.getStack(box); if (player.inventory.mainInventory[player.inventory.currentItem] == null) { player.inventory.mainInventory[player.inventory.currentItem] = toDrop; } else { if (!player.inventory.addItemStackToInventory(toDrop)) { InventoryHelper.spawnItemStack(worldIn, pos.getX(), pos.getY(), pos.getZ(), toDrop); } } box.doDrop = false; worldIn.setBlockToAir(pos); } else { player.openGui(Cyberware.INSTANCE, 5, worldIn, pos.getX(), pos.getY(), pos.getZ()); } } return true; }
Example 13
Source File: BlockPhysicsInfuser.java From Valkyrien-Skies with Apache License 2.0 | 5 votes |
@Override public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { TileEntityPhysicsInfuser tileEntity = (TileEntityPhysicsInfuser) worldIn.getTileEntity(pos); // If there's a valid TileEntity, try dropping the contents of it's inventory. if (tileEntity != null && !tileEntity.isInvalid()) { IItemHandler handler = tileEntity .getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null); // Safety in case the capabilities system breaks. If we can't find the handler then // there isn't anything to drop anyways. if (handler != null) { // Drop all the items for (int slot = 0; slot < handler.getSlots(); slot++) { ItemStack stack = handler.getStackInSlot(slot); InventoryHelper .spawnItemStack(worldIn, pos.getX(), pos.getY(), pos.getZ(), stack); } } } // Remove the dummy block of this physics infuser, if there is one. BlockPos dummyBlockPos = getDummyStatePos(state, pos); super.breakBlock(worldIn, pos, state); if (worldIn.getBlockState(dummyBlockPos) .getBlock() == ValkyrienSkiesMod.INSTANCE.physicsInfuserDummy) { worldIn.setBlockToAir(dummyBlockPos); } // Finally, delete the tile entity. worldIn.removeTileEntity(pos); }
Example 14
Source File: ChoppingBlock.java From Survivalist with BSD 3-Clause "New" or "Revised" License | 5 votes |
public static void dropInventoryItems(World worldIn, BlockPos pos, IItemHandler inventory) { for (int i = 0; i < inventory.getSlots(); ++i) { ItemStack itemstack = inventory.getStackInSlot(i); if (itemstack.getCount() > 0) { InventoryHelper.spawnItemStack(worldIn, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), itemstack); } } }
Example 15
Source File: SawmillBlock.java From Survivalist with BSD 3-Clause "New" or "Revised" License | 5 votes |
private static void dropInventoryItems(World worldIn, BlockPos pos, IItemHandler inventory) { for (int i = 0; i < inventory.getSlots(); ++i) { ItemStack itemstack = inventory.getStackInSlot(i); if (itemstack.getCount() > 0) { InventoryHelper.spawnItemStack(worldIn, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), itemstack); } } }
Example 16
Source File: DryingRackBlock.java From Survivalist with BSD 3-Clause "New" or "Revised" License | 5 votes |
private static void dropInventoryItems(World worldIn, BlockPos pos, IItemHandler inventory) { for (int i = 0; i < inventory.getSlots(); ++i) { ItemStack itemstack = inventory.getStackInSlot(i); if (itemstack.getCount() > 0) { InventoryHelper.spawnItemStack(worldIn, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), itemstack); } } }