Java Code Examples for javafx.animation.RotateTransition#setCycleCount()
The following examples show how to use
javafx.animation.RotateTransition#setCycleCount() .
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: Main.java From FXTutorials with MIT License | 6 votes |
public LoadingBar() { Circle outer = new Circle(50); outer.setFill(null); outer.setStroke(Color.BLACK); Circle inner = new Circle(5); inner.setTranslateY(-50); rt = new RotateTransition(Duration.seconds(2), this); rt.setToAngle(360); rt.setInterpolator(Interpolator.LINEAR); rt.setCycleCount(RotateTransition.INDEFINITE); getChildren().addAll(outer, inner); setVisible(false); }
Example 2
Source File: FarCry4Loading.java From FXTutorials with MIT License | 6 votes |
public LoadingCircle() { Circle circle = new Circle(20); circle.setFill(null); circle.setStroke(Color.WHITE); circle.setStrokeWidth(2); Rectangle rect = new Rectangle(20, 20); Shape shape = Shape.subtract(circle, rect); shape.setFill(Color.WHITE); getChildren().add(shape); animation = new RotateTransition(Duration.seconds(2.5), this); animation.setByAngle(-360); animation.setInterpolator(Interpolator.LINEAR); animation.setCycleCount(Animation.INDEFINITE); animation.play(); }
Example 3
Source File: DataViewerSample.java From chart-fx with Apache License 2.0 | 5 votes |
private static Pane getDemoPane() { final Rectangle rect = new Rectangle(-130, -40, 80, 80); rect.setFill(Color.BLUE); final Circle circle = new Circle(0, 0, 40); circle.setFill(Color.GREEN); final Polygon triangle = new Polygon(60, -40, 120, 0, 50, 40); triangle.setFill(Color.RED); final Group group = new Group(rect, circle, triangle); group.setTranslateX(300); group.setTranslateY(200); final RotateTransition rotateTransition = new RotateTransition(Duration.millis(4000), group); rotateTransition.setByAngle(3.0 * 360); rotateTransition.setCycleCount(Animation.INDEFINITE); rotateTransition.setAutoReverse(true); rotateTransition.play(); final RotateTransition rotateTransition1 = new RotateTransition(Duration.millis(1000), rect); rotateTransition1.setByAngle(360); rotateTransition1.setCycleCount(Animation.INDEFINITE); rotateTransition1.setAutoReverse(false); rotateTransition1.play(); final RotateTransition rotateTransition2 = new RotateTransition(Duration.millis(1000), triangle); rotateTransition2.setByAngle(360); rotateTransition2.setCycleCount(Animation.INDEFINITE); rotateTransition2.setAutoReverse(false); rotateTransition2.play(); group.setManaged(true); HBox.setHgrow(group, Priority.ALWAYS); final HBox box = new HBox(group); VBox.setVgrow(box, Priority.ALWAYS); box.setId("demoPane"); return box; }
Example 4
Source File: GameView.java From CrazyAlpha with GNU General Public License v2.0 | 5 votes |
public static void makeRotateTransition(Node node, int mills, double byAngle) { RotateTransition rt = new RotateTransition(Duration.millis(mills)); rt.setByAngle(byAngle); rt.setCycleCount(Animation.INDEFINITE); rt.setNode(node); rt.play(); }
Example 5
Source File: GameView.java From CrazyAlpha with GNU General Public License v2.0 | 5 votes |
public static void makeRotateTransition(Node node, int mills, double fromAngle, double toAngle, boolean autoReverse) { RotateTransition rt = new RotateTransition(Duration.millis(mills)); rt.setFromAngle(fromAngle); rt.setToAngle(toAngle); rt.setAutoReverse(autoReverse); rt.setCycleCount(Animation.INDEFINITE); rt.setNode(node); rt.play(); }
Example 6
Source File: Dialogs.java From helloiot with GNU General Public License v3.0 | 5 votes |
private static void setRotate(Shape s, boolean reverse, double angle, int duration) { RotateTransition r = new RotateTransition(Duration.seconds(duration), s); r.setAutoReverse(reverse); r.setDelay(Duration.ZERO); r.setRate(3.0); r.setCycleCount(RotateTransition.INDEFINITE); r.setByAngle(angle); r.play(); }
Example 7
Source File: SpinningGlobe.java From mars-sim with GNU General Public License v3.0 | 5 votes |
public void rotateGlobe() { rt = new RotateTransition(Duration.seconds(OrbitInfo.SOLAR_DAY/500D), globe.getWorld()); //rt.setByAngle(360); rt.setInterpolator(Interpolator.LINEAR); rt.setCycleCount(Animation.INDEFINITE); rt.setAxis(Rotate.Y_AXIS); rt.setFromAngle(360); rt.setToAngle(0); rt.play(); }
Example 8
Source File: MarsViewer.java From mars-sim with GNU General Public License v3.0 | 5 votes |
private RotateTransition rotateAroundYAxis(Node node) { RotateTransition rotate = new RotateTransition( Duration.seconds(ROTATE_SECS), node ); rotate.setAxis(Rotate.Y_AXIS); rotate.setFromAngle(360); rotate.setToAngle(0); rotate.setInterpolator(Interpolator.LINEAR); rotate.setCycleCount(RotateTransition.INDEFINITE); return rotate; }
Example 9
Source File: StatusBar.java From mcaselector with MIT License | 4 votes |
public StatusBar(TileMap tileMap) { getStyleClass().add("status-bar"); grid.getStyleClass().add("status-bar-grid"); tileMap.setOnUpdate(this::update); tileMap.setOnHover(this::update); for (int i = 0; i < 6; i++) { ColumnConstraints constraints = new ColumnConstraints(); constraints.setMinWidth(140); constraints.setFillWidth(true); grid.getColumnConstraints().add(constraints); } hoveredRegion.setTooltip(new Tooltip(Translation.STATUS_REGION_TOOLTIP.toString())); hoveredChunk.setTooltip(new Tooltip(Translation.STATUS_CHUNK_TOOLTIP.toString())); hoveredBlock.setTooltip(new Tooltip(Translation.STATUS_BLOCK_TOOLTIP.toString())); selectedChunks.setTooltip(new Tooltip(Translation.STATUS_SELECTED_TOOLTIP.toString())); visibleRegions.setTooltip(new Tooltip(Translation.STATUS_VISIBLE_TOOLTIP.toString())); totalRegions.setTooltip(new Tooltip(Translation.STATUS_TOTAL_TOOLTIP.toString())); grid.add(hoveredBlock, 0, 0, 1, 1); grid.add(hoveredChunk, 1, 0, 1, 1); grid.add(hoveredRegion, 2, 0, 1 ,1); grid.add(selectedChunks, 3, 0, 1, 1); grid.add(visibleRegions, 4, 0, 1, 1); grid.add(totalRegions, 5, 0, 1, 1); StackPane.setAlignment(grid, Pos.CENTER_LEFT); getChildren().add(grid); rt = new RotateTransition(Duration.millis(1000), loadIcon); rt.setByAngle(360); rt.setCycleCount(Animation.INDEFINITE); rt.setInterpolator(Interpolator.LINEAR); StackPane.setAlignment(bp, Pos.CENTER_LEFT); getChildren().add(bp); DataProperty<Boolean> b = new DataProperty<>(true); DataProperty<Integer> before = new DataProperty<>(0); Thread t = new Thread(() -> { while (b.get()) { try { Thread.sleep(500); } catch (InterruptedException ex) { return; } int activeJobs = MCAFilePipe.getActiveJobs(); if (before.get() == 0 && activeJobs != 0) { Platform.runLater(() -> { rt.play(); bp.setRight(loadIcon); }); } else if (before.get() != 0 && activeJobs == 0) { Platform.runLater(() -> { rt.stop(); bp.setRight(null); }); } before.set(activeJobs); } }); Runtime.getRuntime().addShutdownHook(new Thread(() -> { b.set(false); t.interrupt(); })); t.start(); }
Example 10
Source File: CircularProgressIndicator.java From mars-sim with GNU General Public License v3.0 | 4 votes |
private void initGraphics() { double center = PREFERRED_WIDTH * 0.5; double radius = PREFERRED_WIDTH * 0.45; circle = new Circle(); circle.setCenterX(center); circle.setCenterY(center); circle.setRadius(radius); circle.getStyleClass().add("indicator"); circle.setStrokeLineCap(isRoundLineCap() ? StrokeLineCap.ROUND : StrokeLineCap.SQUARE); circle.setStrokeWidth(PREFERRED_WIDTH * 0.10526316); circle.setStrokeDashOffset(dashOffset.get()); circle.getStrokeDashArray().setAll(dashArray_0.getValue(), 200d); arc = new Arc(center, center, radius, radius, 90, -360.0 * getProgress()); arc.setStrokeLineCap(isRoundLineCap() ? StrokeLineCap.ROUND : StrokeLineCap.SQUARE); arc.setStrokeWidth(PREFERRED_WIDTH * 0.1); arc.getStyleClass().add("indicator"); indeterminatePane = new StackPane(circle); indeterminatePane.setVisible(false); progressPane = new Pane(arc); progressPane.setVisible(Double.compare(getProgress(), 0.0) != 0); getChildren().setAll(progressPane, indeterminatePane); // Setup timeline animation KeyValue kvDashOffset_0 = new KeyValue(dashOffset, 0, Interpolator.EASE_BOTH); KeyValue kvDashOffset_50 = new KeyValue(dashOffset, -32, Interpolator.EASE_BOTH); KeyValue kvDashOffset_100 = new KeyValue(dashOffset, -64, Interpolator.EASE_BOTH); KeyValue kvDashArray_0_0 = new KeyValue(dashArray_0, 5, Interpolator.EASE_BOTH); KeyValue kvDashArray_0_50 = new KeyValue(dashArray_0, 89, Interpolator.EASE_BOTH); KeyValue kvDashArray_0_100 = new KeyValue(dashArray_0, 89, Interpolator.EASE_BOTH); KeyValue kvRotate_0 = new KeyValue(circle.rotateProperty(), -10, Interpolator.LINEAR); KeyValue kvRotate_100 = new KeyValue(circle.rotateProperty(), 370, Interpolator.LINEAR); KeyFrame kf0 = new KeyFrame(Duration.ZERO, kvDashOffset_0, kvDashArray_0_0, kvRotate_0); KeyFrame kf1 = new KeyFrame(Duration.millis(1000), kvDashOffset_50, kvDashArray_0_50); KeyFrame kf2 = new KeyFrame(Duration.millis(1500), kvDashOffset_100, kvDashArray_0_100, kvRotate_100); timeline.setCycleCount(Animation.INDEFINITE); timeline.getKeyFrames().setAll(kf0, kf1, kf2); // Setup additional pane rotation indeterminatePaneRotation = new RotateTransition(); indeterminatePaneRotation.setNode(indeterminatePane); indeterminatePaneRotation.setFromAngle(0); indeterminatePaneRotation.setToAngle(-360); indeterminatePaneRotation.setInterpolator(Interpolator.LINEAR); indeterminatePaneRotation.setCycleCount(Timeline.INDEFINITE); indeterminatePaneRotation.setDuration(new Duration(4500)); }
Example 11
Source File: CircularProgressIndicator.java From mars-sim with GNU General Public License v3.0 | 4 votes |
private void initGraphics() { double center = PREFERRED_WIDTH * 0.5; double radius = PREFERRED_WIDTH * 0.45; circle = new Circle(); circle.setCenterX(center); circle.setCenterY(center); circle.setRadius(radius); circle.getStyleClass().add("indicator"); circle.setStrokeLineCap(isRoundLineCap() ? StrokeLineCap.ROUND : StrokeLineCap.SQUARE); circle.setStrokeWidth(PREFERRED_WIDTH * 0.10526316); circle.setStrokeDashOffset(dashOffset.get()); circle.getStrokeDashArray().setAll(dashArray_0.getValue(), 200d); arc = new Arc(center, center, radius, radius, 90, -360.0 * getProgress()); arc.setStrokeLineCap(isRoundLineCap() ? StrokeLineCap.ROUND : StrokeLineCap.SQUARE); arc.setStrokeWidth(PREFERRED_WIDTH * 0.1); arc.getStyleClass().add("indicator"); indeterminatePane = new StackPane(circle); indeterminatePane.setVisible(false); progressPane = new Pane(arc); progressPane.setVisible(Double.compare(getProgress(), 0.0) != 0); getChildren().setAll(progressPane, indeterminatePane); // Setup timeline animation KeyValue kvDashOffset_0 = new KeyValue(dashOffset, 0, Interpolator.EASE_BOTH); KeyValue kvDashOffset_50 = new KeyValue(dashOffset, -32, Interpolator.EASE_BOTH); KeyValue kvDashOffset_100 = new KeyValue(dashOffset, -64, Interpolator.EASE_BOTH); KeyValue kvDashArray_0_0 = new KeyValue(dashArray_0, 5, Interpolator.EASE_BOTH); KeyValue kvDashArray_0_50 = new KeyValue(dashArray_0, 89, Interpolator.EASE_BOTH); KeyValue kvDashArray_0_100 = new KeyValue(dashArray_0, 89, Interpolator.EASE_BOTH); KeyValue kvRotate_0 = new KeyValue(circle.rotateProperty(), -10, Interpolator.LINEAR); KeyValue kvRotate_100 = new KeyValue(circle.rotateProperty(), 370, Interpolator.LINEAR); KeyFrame kf0 = new KeyFrame(Duration.ZERO, kvDashOffset_0, kvDashArray_0_0, kvRotate_0); KeyFrame kf1 = new KeyFrame(Duration.millis(1000), kvDashOffset_50, kvDashArray_0_50); KeyFrame kf2 = new KeyFrame(Duration.millis(1500), kvDashOffset_100, kvDashArray_0_100, kvRotate_100); timeline.setCycleCount(Animation.INDEFINITE); timeline.getKeyFrames().setAll(kf0, kf1, kf2); // Setup additional pane rotation indeterminatePaneRotation = new RotateTransition(); indeterminatePaneRotation.setNode(indeterminatePane); indeterminatePaneRotation.setFromAngle(0); indeterminatePaneRotation.setToAngle(-360); indeterminatePaneRotation.setInterpolator(Interpolator.LINEAR); indeterminatePaneRotation.setCycleCount(Timeline.INDEFINITE); indeterminatePaneRotation.setDuration(new Duration(4500)); }
Example 12
Source File: Simple3DSphereApp.java From mars-sim with GNU General Public License v3.0 | 4 votes |
public Parent createContent() throws Exception { Image dImage = new Image(Simple3DSphereApp.class.getResource("/maps/earth-d.jpg").toExternalForm()); Image nImage = new Image(Simple3DSphereApp.class.getResource("/maps/earth-n.jpg").toExternalForm()); Image sImage = new Image(Simple3DSphereApp.class.getResource("/maps/earth-s.jpg").toExternalForm()); Image siImage = new Image(Simple3DSphereApp.class.getResource("/maps/earth-l.jpg").toExternalForm()); material = new PhongMaterial(); material.setDiffuseColor(Color.WHITE); material.diffuseMapProperty().bind( Bindings.when(diffuseMap).then(dImage).otherwise((Image) null)); material.setSpecularColor(Color.TRANSPARENT); material.specularMapProperty().bind( Bindings.when(specularMap).then(sImage).otherwise((Image) null)); material.bumpMapProperty().bind( Bindings.when(bumpMap).then(nImage).otherwise((Image) null)); material.selfIlluminationMapProperty().bind( Bindings.when(selfIlluminationMap).then(siImage).otherwise((Image) null)); earth = new Sphere(5); earth.setMaterial(material); earth.setRotationAxis(Rotate.Y_AXIS); // Create and position camera PerspectiveCamera camera = new PerspectiveCamera(true); camera.getTransforms().addAll( new Rotate(-20, Rotate.Y_AXIS), new Rotate(-20, Rotate.X_AXIS), new Translate(0, 0, -20)); sun = new PointLight(Color.rgb(255, 243, 234)); sun.translateXProperty().bind(sunDistance.multiply(-0.82)); sun.translateYProperty().bind(sunDistance.multiply(-0.41)); sun.translateZProperty().bind(sunDistance.multiply(-0.41)); sun.lightOnProperty().bind(sunLight); AmbientLight ambient = new AmbientLight(Color.rgb(1, 1, 1)); // Build the Scene Graph Group root = new Group(); root.getChildren().add(camera); root.getChildren().add(earth); root.getChildren().add(sun); root.getChildren().add(ambient); RotateTransition rt = new RotateTransition(Duration.seconds(24), earth); rt.setByAngle(360); rt.setInterpolator(Interpolator.LINEAR); rt.setCycleCount(Animation.INDEFINITE); rt.play(); // Use a SubScene SubScene subScene = new SubScene(root, 400, 300, true, SceneAntialiasing.BALANCED); subScene.setFill(Color.TRANSPARENT); subScene.setCamera(camera); return new Group(subScene); }