console#count TypeScript Examples
The following examples show how to use
console#count.
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Example #1
Source File: index.ts From remix-project with MIT License | 6 votes |
SearchingInitialState: SearchState = {
find: '',
replace: '',
include: '',
exclude: '',
replaceEnabled: false,
searchResults: [],
casesensitive: false,
matchWord: false,
useRegExp: false,
replaceWithOutConfirmation: false,
timeStamp: 0,
count: 0,
fileCount: 0,
maxFiles: 5000,
maxLines: 5000,
clipped: false,
undoBuffer: null,
currentFile: '',
workspace: '',
searching: null,
run: false,
}
Example #2
Source File: match_v5.test.ts From riot-api with MIT License | 5 votes |
describe("E2E", () => {
describe("Match V5", () => {
test("getIdsbyPuuid", async () => {
const rAPI = new RiotAPI(riotAPIKey);
const resp = await rAPI.matchV5.getIdsbyPuuid({
cluster: PlatformId.EUROPE,
puuid:
"8bJQbDi6uFIgefQA6Y79yxff_1bCHNopb1eHlq3p7Ic2oeXgYTvNnfGahtWyJ6qqAue3uK6wiZmMWQ",
params: {
start: 0,
count: 5,
},
});
expect(resp).toHaveLength(5);
});
test("getMatchById", async () => {
const rAPI = new RiotAPI(riotAPIKey);
const matchId = "EUW1_5350514472";
const resp = await rAPI.matchV5.getMatchById({
cluster: PlatformId.EUROPE,
matchId,
});
expect(resp).toContainAllKeys(["metadata", "info"]);
expect(resp.info).toContainAllKeys([
"gameCreation",
"gameDuration",
"gameId",
"gameMode",
"gameName",
"gameStartTimestamp",
"gameType",
"gameVersion",
"mapId",
"participants",
"platformId",
"queueId",
"teams",
"tournamentCode",
]);
expect(resp.metadata.matchId).toEqual(matchId);
});
test("getMatchTimelineById", async () => {
const rAPI = new RiotAPI(riotAPIKey);
const matchId = "EUW1_5350514472";
const resp = await rAPI.matchV5.getMatchTimelineById({
cluster: PlatformId.EUROPE,
matchId,
});
expect(resp).toContainAllKeys(["metadata", "info"]);
expect(resp.info).toContainAnyKeys([
"frameInterval",
"frames",
"gameId",
"participants",
]);
expect(resp.metadata.matchId).toEqual(matchId);
});
});
});