Java Code Examples for com.badlogic.gdx.graphics.g2d.ParticleEffect#start()
The following examples show how to use
com.badlogic.gdx.graphics.g2d.ParticleEffect#start() .
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Example 1
Source File: ActuatorEntity.java From Entitas-Java with MIT License | 6 votes |
public ActuatorEntity addParticleEffectActuator(ParticleEffect effect, boolean autoStart, float locaPosX, float locaPosY) { ParticleEffectActuator component = (ParticleEffectActuator) recoverComponent(ActuatorComponentsLookup.ParticleEffectActuator); if (component == null) { component = new ParticleEffectActuator(effect, autoStart, locaPosX, locaPosY); } else { component.particleEffect = effect; component.actuator = (indexOwner) -> { GameEntity owner = Indexed.getInteractiveEntity(indexOwner); RigidBody rc = owner.getRigidBody(); Transform transform = rc.body.getTransform(); effect.setPosition(transform.getPosition().x + locaPosX, transform.getPosition().y + locaPosY); effect.update(Gdx.graphics.getDeltaTime()); if (autoStart && effect.isComplete()) effect.start(); }; } addComponent(ActuatorComponentsLookup.ParticleEffectActuator, component); return this; }
Example 2
Source File: ActuatorEntity.java From Entitas-Java with MIT License | 6 votes |
public ActuatorEntity replaceParticleEffectActuator(ParticleEffect effect, boolean autoStart, float locaPosX, float locaPosY) { ParticleEffectActuator component = (ParticleEffectActuator) recoverComponent(ActuatorComponentsLookup.ParticleEffectActuator); if (component == null) { component = new ParticleEffectActuator(effect, autoStart, locaPosX, locaPosY); } else { component.particleEffect = effect; component.actuator = (indexOwner) -> { GameEntity owner = Indexed.getInteractiveEntity(indexOwner); RigidBody rc = owner.getRigidBody(); Transform transform = rc.body.getTransform(); effect.setPosition(transform.getPosition().x + locaPosX, transform.getPosition().y + locaPosY); effect.update(Gdx.graphics.getDeltaTime()); if (autoStart && effect.isComplete()) effect.start(); }; } replaceComponent(ActuatorComponentsLookup.ParticleEffectActuator, component); return this; }
Example 3
Source File: PlayerSmokeTrails.java From uracer-kotd with Apache License 2.0 | 5 votes |
public SmokeEffect (TrackEffect owner) { this.owner = owner; effect = new ParticleEffect(); effect.load(Gdx.files.internal("data/partfx/smoke-small.p"), Art.particles, ""); baseEmitter = effect.getEmitters().get(0); MaxParticleLifeMinMs = baseEmitter.getLife().getHighMin(); MaxParticleLifeMaxMs = baseEmitter.getLife().getHighMax(); OriginalParticleScaling = baseEmitter.getScale().getHighMax(); // MaxParticlesPerEmitterPerSec = baseEmitter.getEmission().getHighMax(); effect.start(); }
Example 4
Source File: ParticleEffectActuator.java From Entitas-Java with MIT License | 5 votes |
public ParticleEffectActuator(ParticleEffect effect, boolean autoStart, float locaPosX, float locaPosY) { this.particleEffect = effect; this.actuator = (indexOwner)-> { GameEntity owner = Indexed.getInteractiveEntity(indexOwner); RigidBody rc = owner.getRigidBody(); Transform transform = rc.body.getTransform(); effect.setPosition(transform.getPosition().x + locaPosX, transform.getPosition().y + locaPosY); effect.update(Gdx.graphics.getDeltaTime()); if(autoStart && effect.isComplete()) effect.start(); }; }
Example 5
Source File: Particle.java From Bomberman_libGdx with MIT License | 5 votes |
public Particle(String particleFileString, float x, float y) { particleEffect = new ParticleEffect(); particleEffect.load(Gdx.files.internal(particleFileString), Gdx.files.internal("particles")); particleEffect.setPosition(x, y); particleEffect.scaleEffect(1 / GameManager.PPM); particleEffect.start(); }
Example 6
Source File: LegacyCompareTest.java From talos with Apache License 2.0 | 4 votes |
public LegacyActor (FileHandle effect, TextureAtlas atlas) { particleEffect = new ParticleEffect(); particleEffect.loadEmitters(effect); particleEffect.loadEmitterImages(atlas); particleEffect.start(); }