Java Code Examples for net.runelite.api.GameObject#getSceneMaxLocation()
The following examples show how to use
net.runelite.api.GameObject#getSceneMaxLocation() .
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Example 1
Source File: WoodcuttingPlugin.java From plugins with GNU General Public License v3.0 | 5 votes |
@Subscribe private void onGameObjectDespawned(final GameObjectDespawned event) { final GameObject object = event.getGameObject(); Tree tree = Tree.findTree(object.getId()); if (tree != null) { if (tree.getRespawnTime() != null && !recentlyLoggedIn && currentPlane == object.getPlane()) { Point max = object.getSceneMaxLocation(); Point min = object.getSceneMinLocation(); int lenX = max.getX() - min.getX(); int lenY = max.getY() - min.getY(); log.debug("Adding respawn timer for {} tree at {}", tree, object.getLocalLocation()); final int region = client.getLocalPlayer().getWorldLocation().getRegionID(); TreeRespawn treeRespawn = new TreeRespawn(tree, lenX, lenY, WorldPoint.fromScene(client, min.getX(), min.getY(), client.getPlane()), Instant.now(), (int) tree.getRespawnTime(region).toMillis()); respawns.add(treeRespawn); } if (tree == Tree.REDWOOD) { treeObjects.remove(event.getGameObject()); } } }
Example 2
Source File: WoodcuttingPlugin.java From runelite with BSD 2-Clause "Simplified" License | 5 votes |
@Subscribe public void onGameObjectDespawned(final GameObjectDespawned event) { final GameObject object = event.getGameObject(); Tree tree = Tree.findTree(object.getId()); if (tree != null) { if (tree.getRespawnTime() != null && !recentlyLoggedIn && currentPlane == object.getPlane()) { Point max = object.getSceneMaxLocation(); Point min = object.getSceneMinLocation(); int lenX = max.getX() - min.getX(); int lenY = max.getY() - min.getY(); log.debug("Adding respawn timer for {} tree at {}", tree, object.getLocalLocation()); final int region = client.getLocalPlayer().getWorldLocation().getRegionID(); TreeRespawn treeRespawn = new TreeRespawn(tree, lenX, lenY, WorldPoint.fromScene(client, min.getX(), min.getY(), client.getPlane()), Instant.now(), (int) tree.getRespawnTime(region).toMillis()); respawns.add(treeRespawn); } if (tree == Tree.REDWOOD) { treeObjects.remove(event.getGameObject()); } } }