Java Code Examples for processing.core.PGraphics#background()
The following examples show how to use
processing.core.PGraphics#background() .
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Example 1
Source File: TextureSvg3dExtruded.java From haxademic with MIT License | 6 votes |
protected PGraphics buildTextureFromSvg(PShape svg) { // create logo texture with a slight under-blur float scaleToTex = MathUtil.scaleToTarget(svg.height, shapeHeight); PGraphics shapeTextureTemp = ImageUtil.shapeToGraphics(svg, scaleToTex); PGraphics shapeTexture = ImageUtil.shapeToGraphics(svg, scaleToTex); BlurProcessingFilter.instance(P.p).setBlurSize(4); BlurProcessingFilter.instance(P.p).setSigma(3); BlurProcessingFilter.instance(P.p).applyTo(shapeTexture); shapeTexture.beginDraw(); shapeTexture.background(255); shapeTexture.image(shapeTextureTemp, 0, 0); shapeTexture.image(shapeTextureTemp, 0, 1); // repeat down 1px to cover boxes shapeTexture.image(shapeTextureTemp, 1, 0); shapeTexture.image(shapeTextureTemp, 1, 1); // repeat down 1px to cover boxes shapeTexture.endDraw(); // DebugView.setTexture(curMeshTexture); return shapeTexture; }
Example 2
Source File: PG.java From haxademic with MIT License | 6 votes |
public static void drawGrid(PGraphics pg, int bgColor, int strokeColor, float cols, float rows, float strokeSize) { // update texture pg.beginDraw(); pg.background(bgColor); pg.fill(strokeColor); pg.noStroke(); float cellW = (float) pg.width / (float) cols; cellW -= strokeSize / cols; float cellH = (float) pg.height / (float) rows; cellH -= strokeSize / rows; for (float x = 0; x <= pg.width; x += cellW) { pg.rect(x, 0, strokeSize, pg.height); } for (float y = 0; y <= pg.height; y += cellH) { pg.rect(0, y, pg.width, strokeSize); } pg.endDraw(); }
Example 3
Source File: GifRenderEllo025LoadingAnimationV3.java From haxademic with MIT License | 6 votes |
public void drawGraphics(PGraphics pg) { float frameRadians = PConstants.TWO_PI / _frames; float percentComplete = ((float)(p.frameCount%_frames)/_frames); // float easedPercent = Penner.easeInOutExpo(percentComplete, 0, 1, 1); // float easedPercent = Penner.easeInOutQuart(percentComplete, 0, 1, 1); float easedPercent = Penner.easeInOutCubic(percentComplete, 0, 1, 1); float frameOsc = P.sin( PConstants.TWO_PI * percentComplete); float elloSize = (float)(p.width); PG.setDrawCenter(pg); pg.beginDraw(); pg.clear(); pg.background(255); pg.noStroke(); pg.translate(pg.width/2, pg.height/2); float rotations = 2; pg.rotate(easedPercent * PConstants.TWO_PI * rotations); pg.shape(_logo, 0, 0, elloSize, elloSize); pg.endDraw(); }
Example 4
Source File: PG.java From haxademic with MIT License | 6 votes |
public static PGraphics newDataPG(int w, int h) { // PGraphics newPG = P.p.createGraphics(w, h, PRenderers.P3D); // PGraphics newPG = P.p.createGraphics(w, h, P.P32); PGraphics newPG = PGraphics32.createGraphics(P.p, w, h); newPG.noSmooth(); ((PGraphicsOpenGL)newPG).textureSampling(2); newPG.beginDraw(); // newPG.hint(P.DISABLE_TEXTURE_MIPMAPS); newPG.hint(PConstants.DISABLE_DEPTH_SORT); newPG.hint(PConstants.DISABLE_DEPTH_TEST); newPG.hint(PConstants.DISABLE_DEPTH_MASK); newPG.background(0, 0); newPG.noStroke(); newPG.endDraw(); // moved these calls into this block for a full test of options // OpenGLUtil.setTextureQualityLow(newPG); // necessary for proper texel lookup in GLSL! // OpenGLUtil.optimize2D(newPG); return newPG; }
Example 5
Source File: PG.java From haxademic with MIT License | 5 votes |
public static PGraphics newPG2DFast(int w, int h) { PGraphics newPG = P.p.createGraphics(w, h, PRenderers.P2D); // newPG.noSmooth(); ((PGraphicsOpenGL)newPG).textureSampling(2); newPG.beginDraw(); newPG.background(0, 0); newPG.noStroke(); // newPG.hint(PConstants.DISABLE_DEPTH_SORT); // newPG.hint(PConstants.DISABLE_DEPTH_TEST); // newPG.hint(PConstants.DISABLE_DEPTH_MASK); newPG.endDraw(); PG.setTextureRepeat(newPG, false); return newPG; }
Example 6
Source File: AudioIn.java From haxademic with MIT License | 5 votes |
protected void updateAudioData() { // only draw if debugging PGraphics audioBuffer = (P.isHaxApp() && DebugView.active() == true) ? audioInputDebugBuffer : null; // set up context if(audioBuffer != null) { audioBuffer.beginDraw(); audioBuffer.background(0); } // update actual audio data and draw if we have a buffer passed in audioInput.update(audioBuffer); // audioData = audioInput.audioData(); // close context if(audioBuffer != null) audioBuffer.endDraw(); }
Example 7
Source File: ImageUtil.java From haxademic with MIT License | 5 votes |
public static PGraphics shapeToGraphics(PShape shape, float scale, int bgColor) { PGraphics pg = P.p.createGraphics(P.ceil((float) shape.width * scale), P.ceil((float) shape.height * scale)); pg.beginDraw(); if(bgColor != -999) pg.background(bgColor); pg.shape(shape, 0, 0, pg.width, pg.height); pg.endDraw(); return pg; }
Example 8
Source File: ImageUtil.java From haxademic with MIT License | 5 votes |
public static PGraphics imageToGraphics(PImage img) { PGraphics pg = P.p.createGraphics(img.width, img.height, PRenderers.P3D); pg.beginDraw(); pg.background(0, 0); pg.image(img, 0, 0); pg.endDraw(); return pg; }
Example 9
Source File: BloomFilter.java From haxademic with MIT License | 5 votes |
public void applyTo(PGraphics pg) { // lazy-init buffer per passed-in buffer if(buffers.containsKey(pg) == false) { buffers.put(pg, PG.newPG(pg.width, pg.height)); } PGraphics glowTexture = buffers.get(pg); // DebugView.setTexture(glowTexture); // copy image & create glow version glowTexture.beginDraw(); // glowTexture.clear(); glowTexture.background(0); //// glowTexture.image(pg, 0, 0); glowTexture.endDraw(); ImageUtil.copyImage(pg, glowTexture); LeaveWhiteFilter.instance(P.p).setCrossfade(0.95f); LeaveWhiteFilter.instance(P.p).applyTo(glowTexture); BlurHFilter.instance(P.p).setBlurByPercent(strength, glowTexture.width); BlurVFilter.instance(P.p).setBlurByPercent(strength, glowTexture.height); for (int i = 0; i < iterations; i++) { BlurHFilter.instance(P.p).applyTo(glowTexture); BlurVFilter.instance(P.p).applyTo(glowTexture); } // blend it if(blendMode == BLEND_SCREEN) { BlendTextureScreen.instance(P.p).setSourceTexture(glowTexture); BlendTextureScreen.instance(P.p).applyTo(pg); } else if(blendMode == BLEND_MULTIPLY) { BlendTextureMultiply.instance(P.p).setSourceTexture(glowTexture); BlendTextureMultiply.instance(P.p).applyTo(pg); } else if(blendMode == BLEND_DARKEST) { BlendTextureDarken.instance(P.p).setSourceTexture(glowTexture); BlendTextureDarken.instance(P.p).applyTo(pg); } }
Example 10
Source File: PG.java From haxademic with MIT License | 5 votes |
public static PGraphics newPG32(int w, int h, boolean smooth, boolean hasAlpha) { PGraphics newPG = PGraphics32.createGraphics(P.p, w, h); if(smooth == false) newPG.noSmooth(); if(hasAlpha == true) { newPG.beginDraw(); newPG.background(0, 0); newPG.noStroke(); newPG.endDraw(); } PG.setTextureRepeat(newPG, true); return newPG; }
Example 11
Source File: Demo_MaskConcentric.java From haxademic with MIT License | 5 votes |
public void updateMaskedImages(PImage source) { for (int i = 0; i < numCircles; i++) { PGraphics image = images[i]; image.beginDraw(); image.background(255); image.noStroke(); image.fill(255); ImageUtil.drawImageCropFill(source, image, true); image.endDraw(); image.mask(masks[i]); // if(i < 4) DebugView.setTexture("image-"+i, image); } }
Example 12
Source File: Demo_MaskConcentric.java From haxademic with MIT License | 5 votes |
protected void firstFrame() { // build masks masks = new PGraphics[numCircles]; for (int i = 0; i < numCircles; i++) { PGraphics mask = PG.newPG(p.width, p.height); masks[i] = mask; float radius = mask.width * 0.9f; radius = radius - radius * (float) i / (float) numCircles; mask.beginDraw(); mask.background(0); PG.setCenterScreen(mask); PG.setDrawCenter(mask); mask.noStroke(); mask.fill(255); mask.circle(0, 0, radius); mask.endDraw(); // if(i < 4) DebugView.setTexture("mask-"+i, mask); } // build images images = new PGraphics[numCircles]; for (int i = 0; i < numCircles; i++) { images[i] = PG.newPG(p.width, p.height); } // build shadows shadows = new PGraphics[numCircles]; for (int i = 0; i < numCircles; i++) { shadows[i] = PG.newPG(p.width, p.height); } colorTransformShader = p.loadShader(FileUtil.getPath("haxademic/shaders/filters/opaque-pixels-to-color.glsl")); }
Example 13
Source File: Skylight_Basic.java From PixelFlow with MIT License | 4 votes |
public void displayScene(PGraphics canvas){ if(canvas == skylight.renderer.pg_render){ canvas.background(32); } canvas.shape(shape); }
Example 14
Source File: Silhouect.java From haxademic with MIT License | 4 votes |
protected void firstFrame() { // main buffer float scaleDown = 0.75f; mainBuffer = p.createGraphics(P.round(1920 * scaleDown), P.round(1080 * scaleDown), PRenderers.P3D); // mainBuffer.noSmooth(); rdBuffer = p.createGraphics(P.round(1920 * scaleDown), P.round(1080 * scaleDown), PRenderers.P3D); // rdBuffer.noSmooth(); keystone = new PGraphicsKeystone(p, mainBuffer, 10, FileUtil.getPath("text/keystoning/silhouect.txt")); // init kinect if(P.platform == P.MACOSX) { kinect = new KinectPV2(p); // kinect.enableDepthImg(true); // kinect.enableDepthMaskImg(true); kinect.enableBodyTrackImg(true); // kinect.enableInfraredImg(true); // kinect.enableColorImg(true); kinect.init(); } // init instructions/slideshow String imagesPath = FileUtil.getPath("images/silhouect/slideshow"); ArrayList<String> files = FileUtil.getFilesInDirOfTypes(imagesPath, "png,jpg"); slideshow = new ArrayList<PGraphics>(); for (int i = 0; i < files.size(); i++) { P.println("Loaded image:", i, files.get(i)); String filePath = files.get(i); PImage imgSrc = p.loadImage(filePath); PGraphics image = ImageUtil.imageToGraphics(imgSrc); image.beginDraw(); image.background(0, 0); image.image(imgSrc, 0, 0); image.endDraw(); LeaveWhiteFilter.instance(p).applyTo(image); DebugView.setTexture("image", image); slideshow.add(image); } // load sponsor image if it exists String sponsorImgPath = FileUtil.getPath("images/silhouect/sponsor.png"); if(FileUtil.fileExists(sponsorImgPath)) { sponsorImg = p.loadImage(sponsorImgPath); } // load audio texture // AudioLineIn.instance(); // audioTextures = new BaseTexture[] { // new TextureOuterCube(mainBuffer.width/4, mainBuffer.height/4), // new TextureOuterSphere(mainBuffer.width/4, mainBuffer.height/4), // new TextureEQConcentricCircles(mainBuffer.width/4, mainBuffer.height/4), // new TextureLinesEQ(mainBuffer.width/4, mainBuffer.height/4), // }; // init help menu DebugView.setHelpLine("Key Commands:", ""); DebugView.setHelpLine("[R]", "Reset keystone"); DebugView.setHelpLine("[D]", "Keystone test pattern"); }
Example 15
Source File: Demo_KinectV1MultiCamWrapper.java From haxademic with MIT License | 4 votes |
protected int drawKinectDepthPixels(KinectWrapperV1 kinect, PGraphics buffer, int pixelColor, boolean drawAllData) { // open context buffer.beginDraw(); if(drawAllData == true) buffer.background(0, 0); buffer.noStroke(); buffer.fill(pixelColor); // loop through kinect data within player's control range float pixelDepth; float avgX = 0; float avgY = 0; float numPoints = 0; float kinectDepthZone = slider(KINECT_FAR) - slider(KINECT_NEAR); float distancePixels = (float) KinectWrapperV1.KWIDTH / kinectDepthZone; // map distance to width float pixelSkip = slider(PIXEL_SIZE); // float pixelHalf = pixelSkip / 2f; // TODO: Switch to ONLY loop through kinect points that we need for ( int x = 0; x < DepthCameraSize.WIDTH; x += pixelSkip ) { for ( int y = 0; y < KinectWrapperV2.KHEIGHT; y += pixelSkip ) { pixelDepth = kinect.getDepthAt( x, y ); if(pixelDepth != 0 && pixelDepth > slider(KINECT_NEAR) && pixelDepth < slider(KINECT_FAR)) { // draw depth points float userZ = P.map(pixelDepth, slider(KINECT_NEAR), slider(KINECT_FAR), 0, kinectDepthZone * distancePixels); if(drawAllData == true || (y > slider(KINECT_TOP) && y < slider(KINECT_BOTTOM))) { buffer.rect(x - 5, userZ - 5, 10, 10); } // calc data processing numPoints++; avgX += x; avgY += userZ; } } } // show CoM buffer.fill(pixelColor); if(drawAllData == false) buffer.ellipse(avgX / numPoints, avgY / numPoints, 20, 20); // close buffer buffer.endDraw(); return (int) numPoints; }
Example 16
Source File: Demo_Kinect_FloorWatchMapped.java From haxademic with MIT License | 4 votes |
protected int drawKinectDepthPixels(KinectWrapperV2 kinect, PGraphics buffer, int pixelColor, boolean drawAllData, boolean clearBg) { // open context buffer.beginDraw(); if(clearBg == true) buffer.background(0); buffer.noStroke(); buffer.fill(pixelColor); // loop through kinect data within player's control range float pixelDepth; float avgX = 0; float avgY = 0; float numPoints = 0; float kinectDepthZone = slider(KINECT_FAR) - slider(KINECT_NEAR); float distancePixels = (float) KinectWrapperV2.KWIDTH / kinectDepthZone; // map distance to width float pixelSkip = slider(PIXEL_SIZE); // float pixelHalf = pixelSkip / 2f; // TODO: Switch to ONLY loop through kinect points that we need for ( int x = 0; x < DepthCameraSize.WIDTH; x += pixelSkip ) { for ( int y = 0; y < KinectWrapperV2.KHEIGHT; y += pixelSkip ) { pixelDepth = kinect.getDepthAt( x, y ); if(pixelDepth != 0 && pixelDepth > slider(KINECT_NEAR) && pixelDepth < slider(KINECT_FAR)) { // draw depth points float userZ = P.map(pixelDepth, slider(KINECT_NEAR), slider(KINECT_FAR), 0, kinectDepthZone * distancePixels); if(drawAllData == true || (y > slider(KINECT_TOP) && y < slider(KINECT_BOTTOM))) { buffer.rect(x - 5, userZ - 5, 10, 10); } // calc data processing numPoints++; avgX += x; avgY += userZ; } } } DebugView.setValue("avgX/avgY", avgX + ", " + avgY); // close buffer buffer.endDraw(); return (int) numPoints; }
Example 17
Source File: ImageUtil.java From haxademic with MIT License | 4 votes |
public static void clearPGraphics( PGraphics pg ) { // pg.beginDraw(); pg.background(0,0); // pg.endDraw(); }
Example 18
Source File: Demo_OpenGLUtil_setBlendModeAll.java From haxademic with MIT License | 4 votes |
protected void drawApp() { DebugView.setValue("mouseControlled", mouseControlled); DebugView.setValue("drawBuffer", drawBuffer); p.background(0); PGraphics pg = (drawBuffer) ? buffer : p.g; // set context if(drawBuffer) pg.beginDraw(); pg.background(0); pg.noStroke(); PG.setDrawCenter(pg); // show presets or use spacebar to find new presets if(mouseControlled) loadPresetFromMouse(Mouse.xNorm); // draw under image ImageUtil.drawImageCropFill(DemoAssets.smallTexture(), pg, true); // set custom blend mode on context OpenGLUtil.setBlending( pg, true ); OpenGLUtil.setBlendModeCustom(pg, GLBlendModes.blendFunctions[blendSrcIndex], GLBlendModes.blendFunctions[blendDestIndex], GLBlendModes.blendEquations[blendEquationIndex]); // GLBlendModes.setBlendModeFromPreset(pg, P.floor(Mouse.xNorm * GLBlendModes.presets.length)); // draw shapes float numShapes = 100; for( float i=0; i < numShapes; i++ ) { float red = i/numShapes * 255f; float green = 255f - i/numShapes * 255f; float blue = 255f - i/numShapes * 255f; pg.fill(red, green, blue, 20); float radius = 180 + 26f * P.sin(i+p.frameCount*0.02f); float radians = ((i+p.frameCount*0.25f)/P.TWO_PI) * 0.5f;// * P.sin((i/10f+p.frameCount/10f)); float xRot = P.sin(radians); float yRot = P.cos(radians); pg.pushMatrix(); pg.translate(pg.width/2f + xRot * radius, pg.height/2f + yRot * radius); pg.rotate(-radians); pg.rect(0, 0, radius/3f, radius/3f); pg.popMatrix(); } // draw over image // PG.setPImageAlpha(pg, 0.5f); ImageUtil.drawImageCropFill(DemoAssets.textureJupiter(), pg, true); // PG.resetPImageAlpha(pg); // reset blending to default OpenGLUtil.setBlending( pg, false ); pg.endDraw(); // draw buffer to screen if(drawBuffer) { PG.setDrawCorner(p); p.image(pg, 0, 0); } }
Example 19
Source File: Demo_ParticleSystem_FromMap.java From haxademic with MIT License | 4 votes |
protected void drawBaseImage(PGraphics pg) { pg.background(0); if(video.width > 100) ImageUtil.cropFillCopyImage(video, pg, false); pg.loadPixels(); }