Java Code Examples for com.badlogic.gdx.math.Vector2#add()
The following examples show how to use
com.badlogic.gdx.math.Vector2#add() .
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Example 1
Source File: LevelLoader.java From ud406 with MIT License | 6 votes |
private static void loadNonPlatformEntities(Level level, JSONArray nonPlatformObjects) { for (Object o : nonPlatformObjects) { JSONObject item = (JSONObject) o; final Vector2 imagePosition = extractXY(item); if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.POWERUP_SPRITE)) { final Vector2 powerupPosition = imagePosition.add(Constants.POWERUP_CENTER); Gdx.app.log(TAG, "Loaded a powerup at " + powerupPosition); level.getPowerups().add(new Powerup(powerupPosition)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.STANDING_RIGHT)) { final Vector2 gigaGalPosition = imagePosition.add(Constants.GIGAGAL_EYE_POSITION); Gdx.app.log(TAG, "Loaded GigaGal at " + gigaGalPosition); level.setGigaGal(new GigaGal(gigaGalPosition, level)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.EXIT_PORTAL_SPRITE_1)) { final Vector2 exitPortalPosition = imagePosition.add(Constants.EXIT_PORTAL_CENTER); Gdx.app.log(TAG, "Loaded the exit portal at " + exitPortalPosition); level.setExitPortal(new ExitPortal(exitPortalPosition)); } } }
Example 2
Source File: LevelLoader.java From ud406 with MIT License | 6 votes |
private static void loadNonPlatformEntities(Level level, JSONArray nonPlatformObjects) { for (Object o : nonPlatformObjects) { JSONObject item = (JSONObject) o; final Vector2 imagePosition = extractXY(item); if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.POWERUP_SPRITE)) { final Vector2 powerupPosition = imagePosition.add(Constants.POWERUP_CENTER); Gdx.app.log(TAG, "Loaded a powerup at " + powerupPosition); level.getPowerups().add(new Powerup(powerupPosition)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.STANDING_RIGHT)) { final Vector2 gigaGalPosition = imagePosition.add(Constants.GIGAGAL_EYE_POSITION); Gdx.app.log(TAG, "Loaded GigaGal at " + gigaGalPosition); level.setGigaGal(new GigaGal(gigaGalPosition, level)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.EXIT_PORTAL_SPRITE_1)) { final Vector2 exitPortalPosition = imagePosition.add(Constants.EXIT_PORTAL_CENTER); Gdx.app.log(TAG, "Loaded the exit portal at " + exitPortalPosition); level.setExitPortal(new ExitPortal(exitPortalPosition)); } } }
Example 3
Source File: LevelLoader.java From ud406 with MIT License | 6 votes |
private static void loadNonPlatformEntities(Level level, JSONArray nonPlatformObjects) { for (Object o : nonPlatformObjects) { JSONObject item = (JSONObject) o; final Vector2 imagePosition = extractXY(item); if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.POWERUP_SPRITE)) { final Vector2 powerupPosition = imagePosition.add(Constants.POWERUP_CENTER); Gdx.app.log(TAG, "Loaded a powerup at " + powerupPosition); level.getPowerups().add(new Powerup(powerupPosition)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.STANDING_RIGHT)) { final Vector2 gigaGalPosition = imagePosition.add(Constants.GIGAGAL_EYE_POSITION); Gdx.app.log(TAG, "Loaded GigaGal at " + gigaGalPosition); level.setGigaGal(new GigaGal(gigaGalPosition, level)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.EXIT_PORTAL_SPRITE_1)) { final Vector2 exitPortalPosition = imagePosition.add(Constants.EXIT_PORTAL_CENTER); Gdx.app.log(TAG, "Loaded the exit portal at " + exitPortalPosition); level.setExitPortal(new ExitPortal(exitPortalPosition)); } } }
Example 4
Source File: LevelLoader.java From ud406 with MIT License | 6 votes |
private static void loadNonPlatformEntities(Level level, JSONArray nonPlatformObjects) { for (Object o : nonPlatformObjects) { JSONObject item = (JSONObject) o; final Vector2 imagePosition = extractXY(item); if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.POWERUP_SPRITE)) { final Vector2 powerupPosition = imagePosition.add(Constants.POWERUP_CENTER); Gdx.app.log(TAG, "Loaded a powerup at " + powerupPosition); level.getPowerups().add(new Powerup(powerupPosition)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.STANDING_RIGHT)) { final Vector2 gigaGalPosition = imagePosition.add(Constants.GIGAGAL_EYE_POSITION); Gdx.app.log(TAG, "Loaded GigaGal at " + gigaGalPosition); level.setGigaGal(new GigaGal(gigaGalPosition, level)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.EXIT_PORTAL_SPRITE_1)) { final Vector2 exitPortalPosition = imagePosition.add(Constants.EXIT_PORTAL_CENTER); Gdx.app.log(TAG, "Loaded the exit portal at " + exitPortalPosition); level.setExitPortal(new ExitPortal(exitPortalPosition)); } } }
Example 5
Source File: LevelLoader.java From ud406 with MIT License | 6 votes |
private static void loadNonPlatformEntities(Level level, JSONArray nonPlatformObjects) { for (Object o : nonPlatformObjects) { JSONObject item = (JSONObject) o; final Vector2 imagePosition = extractXY(item); if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.POWERUP_SPRITE)) { final Vector2 powerupPosition = imagePosition.add(Constants.POWERUP_CENTER); Gdx.app.log(TAG, "Loaded a powerup at " + powerupPosition); level.getPowerups().add(new Powerup(powerupPosition)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.STANDING_RIGHT)) { final Vector2 gigaGalPosition = imagePosition.add(Constants.GIGAGAL_EYE_POSITION); Gdx.app.log(TAG, "Loaded GigaGal at " + gigaGalPosition); level.setGigaGal(new GigaGal(gigaGalPosition, level)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.EXIT_PORTAL_SPRITE_1)) { final Vector2 exitPortalPosition = imagePosition.add(Constants.EXIT_PORTAL_CENTER); Gdx.app.log(TAG, "Loaded the exit portal at " + exitPortalPosition); level.setExitPortal(new ExitPortal(exitPortalPosition)); } } }
Example 6
Source File: LevelLoader.java From ud406 with MIT License | 6 votes |
private static void loadNonPlatformEntities(Level level, JSONArray nonPlatformObjects) { for (Object o : nonPlatformObjects) { JSONObject item = (JSONObject) o; final Vector2 imagePosition = extractXY(item); if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.POWERUP_SPRITE)) { final Vector2 powerupPosition = imagePosition.add(Constants.POWERUP_CENTER); Gdx.app.log(TAG, "Loaded a powerup at " + powerupPosition); level.getPowerups().add(new Powerup(powerupPosition)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.STANDING_RIGHT)) { final Vector2 gigaGalPosition = imagePosition.add(Constants.GIGAGAL_EYE_POSITION); Gdx.app.log(TAG, "Loaded GigaGal at " + gigaGalPosition); level.setGigaGal(new GigaGal(gigaGalPosition, level)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.EXIT_PORTAL_SPRITE_1)) { final Vector2 exitPortalPosition = imagePosition.add(Constants.EXIT_PORTAL_CENTER); Gdx.app.log(TAG, "Loaded the exit portal at " + exitPortalPosition); level.setExitPortal(new ExitPortal(exitPortalPosition)); } } }
Example 7
Source File: LevelLoader.java From ud406 with MIT License | 6 votes |
private static void loadNonPlatformEntities(Level level, JSONArray nonPlatformObjects) { for (Object o : nonPlatformObjects) { JSONObject item = (JSONObject) o; final Vector2 imagePosition = extractXY(item); if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.POWERUP_SPRITE)) { final Vector2 powerupPosition = imagePosition.add(Constants.POWERUP_CENTER); Gdx.app.log(TAG, "Loaded a powerup at " + powerupPosition); level.getPowerups().add(new Powerup(powerupPosition)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.STANDING_RIGHT)) { final Vector2 gigaGalPosition = imagePosition.add(Constants.GIGAGAL_EYE_POSITION); Gdx.app.log(TAG, "Loaded GigaGal at " + gigaGalPosition); level.setGigaGal(new GigaGal(gigaGalPosition, level)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.EXIT_PORTAL_SPRITE_1)) { final Vector2 exitPortalPosition = imagePosition.add(Constants.EXIT_PORTAL_CENTER); Gdx.app.log(TAG, "Loaded the exit portal at " + exitPortalPosition); level.setExitPortal(new ExitPortal(exitPortalPosition)); } } }
Example 8
Source File: LevelLoader.java From ud406 with MIT License | 6 votes |
private static void loadNonPlatformEntities(Level level, JSONArray nonPlatformObjects) { for (Object o : nonPlatformObjects) { JSONObject item = (JSONObject) o; final Vector2 imagePosition = extractXY(item); if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.POWERUP_SPRITE)) { final Vector2 powerupPosition = imagePosition.add(Constants.POWERUP_CENTER); Gdx.app.log(TAG, "Loaded a powerup at " + powerupPosition); level.getPowerups().add(new Powerup(powerupPosition)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.STANDING_RIGHT)) { final Vector2 gigaGalPosition = imagePosition.add(Constants.GIGAGAL_EYE_POSITION); Gdx.app.log(TAG, "Loaded GigaGal at " + gigaGalPosition); level.setGigaGal(new GigaGal(gigaGalPosition, level)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.EXIT_PORTAL_SPRITE_1)) { final Vector2 exitPortalPosition = imagePosition.add(Constants.EXIT_PORTAL_CENTER); Gdx.app.log(TAG, "Loaded the exit portal at " + exitPortalPosition); level.setExitPortal(new ExitPortal(exitPortalPosition)); } } }
Example 9
Source File: Scene2dUtils.java From gdx-vfx with Apache License 2.0 | 6 votes |
public static Vector2 setPositionRelative(Actor srcActor, int srcAlign, Actor dstActor, int dstAlign, float dstX, float dstY, boolean round) { Vector2 pos = tmpVec2.set(srcActor.getX(srcAlign), srcActor.getY(srcAlign)); if ((dstAlign & right) != 0) pos.x -= dstActor.getWidth(); else if ((dstAlign & left) == 0) pos.x -= dstActor.getWidth() / 2; if ((dstAlign & top) != 0) pos.y -= dstActor.getHeight(); else if ((dstAlign & bottom) == 0) pos.y -= dstActor.getHeight() / 2; pos.add(dstX, dstY); if (round) { pos.set(pos.x, pos.y); } dstActor.setPosition(pos.x, pos.y); return pos; }
Example 10
Source File: LevelLoader.java From ud406 with MIT License | 6 votes |
private static void loadNonPlatformEntities(Level level, JSONArray nonPlatformObjects) { for (Object o : nonPlatformObjects) { JSONObject item = (JSONObject) o; final Vector2 imagePosition = extractXY(item); if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.POWERUP_SPRITE)) { final Vector2 powerupPosition = imagePosition.add(Constants.POWERUP_CENTER); Gdx.app.log(TAG, "Loaded a powerup at " + powerupPosition); level.getPowerups().add(new Powerup(powerupPosition)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.STANDING_RIGHT)) { final Vector2 gigaGalPosition = imagePosition.add(Constants.GIGAGAL_EYE_POSITION); Gdx.app.log(TAG, "Loaded GigaGal at " + gigaGalPosition); level.setGigaGal(new GigaGal(gigaGalPosition, level)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.EXIT_PORTAL_SPRITE_1)) { final Vector2 exitPortalPosition = imagePosition.add(Constants.EXIT_PORTAL_CENTER); Gdx.app.log(TAG, "Loaded the exit portal at " + exitPortalPosition); level.setExitPortal(new ExitPortal(exitPortalPosition)); } } }
Example 11
Source File: LevelLoader.java From ud406 with MIT License | 6 votes |
private static void loadNonPlatformEntities(Level level, JSONArray nonPlatformObjects) { for (Object o : nonPlatformObjects) { JSONObject item = (JSONObject) o; final Vector2 imagePosition = extractXY(item); if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.POWERUP_SPRITE)) { final Vector2 powerupPosition = imagePosition.add(Constants.POWERUP_CENTER); Gdx.app.log(TAG, "Loaded a powerup at " + powerupPosition); level.getPowerups().add(new Powerup(powerupPosition)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.STANDING_RIGHT)) { final Vector2 gigaGalPosition = imagePosition.add(Constants.GIGAGAL_EYE_POSITION); Gdx.app.log(TAG, "Loaded GigaGal at " + gigaGalPosition); level.setGigaGal(new GigaGal(gigaGalPosition, level)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.EXIT_PORTAL_SPRITE_1)) { final Vector2 exitPortalPosition = imagePosition.add(Constants.EXIT_PORTAL_CENTER); Gdx.app.log(TAG, "Loaded the exit portal at " + exitPortalPosition); level.setExitPortal(new ExitPortal(exitPortalPosition)); } } }
Example 12
Source File: LevelLoader.java From ud406 with MIT License | 6 votes |
private static void loadNonPlatformEntities(Level level, JSONArray nonPlatformObjects) { for (Object o : nonPlatformObjects) { JSONObject item = (JSONObject) o; final Vector2 imagePosition = extractXY(item); if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.POWERUP_SPRITE)) { final Vector2 powerupPosition = imagePosition.add(Constants.POWERUP_CENTER); Gdx.app.log(TAG, "Loaded a powerup at " + powerupPosition); level.getPowerups().add(new Powerup(powerupPosition)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.STANDING_RIGHT)) { final Vector2 gigaGalPosition = imagePosition.add(Constants.GIGAGAL_EYE_POSITION); Gdx.app.log(TAG, "Loaded GigaGal at " + gigaGalPosition); level.setGigaGal(new GigaGal(gigaGalPosition, level)); } else if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.EXIT_PORTAL_SPRITE_1)) { final Vector2 exitPortalPosition = imagePosition.add(Constants.EXIT_PORTAL_CENTER); Gdx.app.log(TAG, "Loaded the exit portal at " + exitPortalPosition); level.setExitPortal(new ExitPortal(exitPortalPosition)); } } }
Example 13
Source File: SinglePlayer.java From uracer-kotd with Apache License 2.0 | 6 votes |
@Override public void updateCameraPosition (Vector2 positionPx) { if (hasPlayer()) { // update player's headlights and move the world camera to follows it, if there is a player if (gameWorld.isNightMode()) { gameWorldRenderer.updatePlayerHeadlights(playerCar); } positionPx.set(playerCar.state().position); if (!paused) { positionPx.add(camShaker.compute(getCollisionFactor())); positionPx.add(camShaker.compute(getOutOfTrackFactor())); } } else if (isGhostActive(0)) { // FIXME use available/choosen replay positionPx.set(getGhost(0).state().position); } else { // no ghost, no player, WTF? positionPx.set(Convert.mt2px(gameWorld.playerStart.position)); } }
Example 14
Source File: CalibrationActivity.java From tilt-game-android with MIT License | 5 votes |
private void calculateAverageGravity() { Vector2 gravity = Vector2Pool.obtain(); for (int i = 10; i < _gravityPoints.size(); i++) { gravity.add(_gravityPoints.get(i)); } gravity.mul(-1.0f / _gravityPoints.size()); Prefs.putFloat(PrefKeys.CALIBRATION_X, gravity.x); Prefs.putFloat(PrefKeys.CALIBRATION_Y, gravity.y); }
Example 15
Source File: ChunkManager.java From TerraLegion with MIT License | 5 votes |
/** * Recursive method that searches in a specified direction for a block. * * @param position The last position checked * @param direction The direction to search * @param origin The original position to check against the maxReach * @param maxReach The max pixels that the search can go * @return The tile position of a block if found; null if nothing found within reach */ private Vector2 findFarthestAirBlock(Vector2 position, Vector2 direction, Vector2 origin, float maxReach, float xCount, float yCount, Vector2 farthestAirFound) { xCount += direction.x; //Add direction yCount += direction.y; //Add direction boolean newVal = false; //Flag to see if we switch blocks if (xCount >= 1 || xCount <= -1) { //If we went left or right of the last tile xCount = 0; //reset position.add((direction.x < 0 ? -1 : 1) * ChunkManager.TILE_SIZE, 0); //Go over a tile newVal = true; //set flag } if (yCount >= 1 || yCount <= -1) { //If we went up or down from the last tile yCount = 0; //reset position.add(0, (direction.y < 0 ? -1 : 1) * ChunkManager.TILE_SIZE); //Go vertical newVal = true; //set flag } if (origin.dst(position) > maxReach) { //If we're too far from the origin then return air location if we found it return farthestAirFound; } if (!newVal) { //If we didn't change blocks we're checking, go to the next revolution return findFarthestAirBlock(position, direction, origin, maxReach, xCount, yCount, farthestAirFound); } int tx = pixelToTilePosition(position.x); int ty = pixelToTilePosition(position.y); BlockType type = getBlockFromTilePos(tx, ty); if (type == BlockType.AIR) { // we found air! if (farthestAirFound == null) farthestAirFound = Vector2Factory.instance.getVector2(tx, ty); //Set the air block and keep searching for farther air blocks else farthestAirFound.set(tx, ty); return findFarthestAirBlock(position, direction, origin, maxReach, xCount, yCount, farthestAirFound); //Keep searching } else { return farthestAirFound; } }
Example 16
Source File: Piece.java From Klooni1010 with GNU General Public License v3.0 | 5 votes |
Vector2 calculateGravityCenter() { int filledCount = 0; Vector2 result = new Vector2(); for (int i = 0; i < cellRows; ++i) { for (int j = 0; j < cellCols; ++j) { if (shape[i][j]) { filledCount++; result.add( pos.x + j * cellSize - cellSize * 0.5f, pos.y + i * cellSize - cellSize * 0.5f); } } } return result.scl(1f / filledCount); }
Example 17
Source File: IsometricCamera.java From riiablo with Apache License 2.0 | 4 votes |
/** * Converts tile coords to screen coords. */ public Vector2 toScreen(float x, float y, Vector2 dst) { EngineUtils.worldToScreenCoords(x, y, dst); return dst.add(pixOffset); }
Example 18
Source File: ChunkManager.java From TerraLegion with MIT License | 4 votes |
/** * Recursive method that searches in a specified direction for a block. * * @param position The last position checked * @param direction The direction to search * @param origin The original position to check against the maxReach * @param maxReach The max pixels that the search can go * @return The tile position of a block if found; null if nothing found within reach */ private Vector2 findBlock(ToolItem tool, Vector2 position, Vector2 direction, Vector2 origin, float maxReach, float xCount, float yCount) { xCount += direction.x; //Add direction yCount += direction.y; //Add direction boolean newVal = false; //Flag to see if we switch blocks if (xCount >= 1 || xCount <= -1) { //If we went left or right of the last tile xCount = 0; //reset position.add((direction.x < 0 ? -1 : 1) * ChunkManager.TILE_SIZE, 0); //Go over a tile newVal = true; //set flag } if (yCount >= 1 || yCount <= -1) { //If we went up or down from the last tile yCount = 0; //reset position.add(0, (direction.y < 0 ? -1 : 1) * ChunkManager.TILE_SIZE); //Go vertical newVal = true; //set flag } if (origin.dst(position) > maxReach) { //If we're too far from the origin then return nothing return null; } if (!newVal) { //If we didn't change blocks we're checking, go to the next revolution return findBlock(tool, position, direction, origin, maxReach, xCount, yCount); } int tx = pixelToTilePosition(position.x); int ty = pixelToTilePosition(position.y); BlockType type = getBlockFromTilePos(tx, ty); if ((tool != null && type != BlockType.AIR)) { // we found a block if (tool.canDamageBlock(type)) { return Vector2Factory.instance.getVector2(tx, ty); //Return the tile position } else { return null; } } else if (tool == null && type != BlockType.AIR) { //Doing a search without a tool bounding the selection return Vector2Factory.instance.getVector2(tx, ty); //Return the tile position } else { return findBlock(tool, position, direction, origin, maxReach, xCount, yCount); //Keep searching } }
Example 19
Source File: PolygonIntersector.java From Codelabs with MIT License | 4 votes |
public static PolygonProperties computePolygonProperties(Vector2[] polygon) { PolygonProperties polygonProperties = null; int count = polygon.length; if (count >= 3) { Vector2 centroid = new Vector2(0, 0); float area = 0; Vector2 refPoint = new Vector2(0, 0); float threeInverse = 1 / 3f; for (int i = 0; i < count; i++) { /* * Create a new vector to represent the reference point for * forming triangles. Then use refPoint, polygonVertex and * thirdTriangleVertex as vertices of a triangle. */ refPoint.set(0, 0); Vector2 polygonVertex = polygon[i]; Vector2 thirdTriangleVertex = i + 1 < count ? polygon[i + 1] : polygon[0]; Vector2 firstDirectionVector = polygonVertex.sub(refPoint); Vector2 secondDirectionVector = thirdTriangleVertex .sub(refPoint); float triangleArea = firstDirectionVector .crs(secondDirectionVector) / 2; area += triangleArea; /* Area weighted centroid */ centroid.add(refPoint.add(polygonVertex) .add(thirdTriangleVertex) .scl(triangleArea * threeInverse)); } if (area > EPSILON) { centroid.scl(1 / area); } else { area = 0; } polygonProperties = new PolygonProperties(centroid, area); } return polygonProperties; }
Example 20
Source File: LevelLoader.java From ud406 with MIT License | 3 votes |
private static void loadNonPlatformEntities(Level level, JSONArray nonPlatformObjects) { for (Object o : nonPlatformObjects) { // First we need to cast the object to a JSONObject JSONObject item = (JSONObject) o; // TODO: Get the lower left corner of the object // Remember to use safeGetFloat() Vector2 lowerLeftCorner = new Vector2(); // Check if this object is GigaGal if (item.get(Constants.LEVEL_IMAGENAME_KEY).equals(Constants.STANDING_RIGHT)) { // If so, add GigaGal's eye position to find her spawn position final Vector2 gigaGalPosition = lowerLeftCorner.add(Constants.GIGAGAL_EYE_POSITION); Gdx.app.log(TAG, "Loaded GigaGal at " + gigaGalPosition); // Add our new GigaGal to the level level.setGigaGal(new GigaGal(gigaGalPosition, level)); } // TODO: Go through the same process to load the Exit Portal // TODO: Load the Powerups } }