Java Code Examples for net.minecraft.item.ItemStack#EMPTY
The following examples show how to use
net.minecraft.item.ItemStack#EMPTY .
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Example 1
Source File: GTContainerTranslocatorFluid.java From GT-Classic with GNU Lesser General Public License v3.0 | 6 votes |
@Nullable @Override public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player) { if (slotId == 0) { ItemStack stack = player.inventory.getItemStack(); if (stack.isEmpty()) { this.block.setStackInSlot(0, ItemStack.EMPTY); this.block.filter = null; return ItemStack.EMPTY; } if (FluidUtil.getFluidContained(stack) != null) { FluidStack fluidStack = FluidUtil.getFluidContained(stack); FluidStack newStack = new FluidStack(fluidStack.getFluid(), 1000); this.block.setStackInSlot(0, ItemDisplayIcon.createWithFluidStack(newStack)); this.block.filter = newStack; } return ItemStack.EMPTY; } return super.slotClick(slotId, dragType, clickTypeIn, player); }
Example 2
Source File: TileSpaceLaser.java From AdvancedRocketry with MIT License | 6 votes |
public TileSpaceLaser() { super(); glassPanel = ItemStack.EMPTY; //invBuffer = new ItemStack[INVSIZE]; radius = 0; xCenter = 0; yCenter = 0; numSteps = 0; prevDir = null; tickSinceLastOperation = 0; laserX = 0; laserZ = 0; inv= new MultiInventory(this.itemOutPorts); if(Configuration.laserDrillPlanet) laserSat = new SatelliteLaser(inv); else laserSat = new SatelliteLaserNoDrill(inv); isRunning = false; finished = false; mode = MODE.SINGLE; }
Example 3
Source File: TileAnvil.java From TFC2 with GNU General Public License v3.0 | 6 votes |
@Override public ItemStack decrStackSize(int index, int count) { if(inventory.get(index) != ItemStack.EMPTY) { if(inventory.get(index).getMaxStackSize() <= count) { ItemStack itemstack = inventory.get(index); inventory.set(index, ItemStack.EMPTY); TFC.proxy.sendToAllNear(getWorld(), getPos(), 200, this.getUpdatePacket()); return itemstack; } ItemStack itemstack1 = inventory.get(index).splitStack(count); if(inventory.get(index).getMaxStackSize() == 0) inventory.set(index, ItemStack.EMPTY); return itemstack1; } else return ItemStack.EMPTY; }
Example 4
Source File: ShapedRecipe.java From customstuff4 with GNU General Public License v3.0 | 6 votes |
/** * Gets recipe input without the chars for the shape. */ Object[] getRecipeInput() { Object[] result = new Object[getRecipeWidth() * getRecipeHeight()]; for (int row = 0; row < shape.length; row++) { for (int col = 0; col < shape[0].length(); col++) { RecipeInput input = items.get(shape[row].charAt(col)); int index = col + row * shape[0].length(); if (input != null) { result[index] = input.isOreClass() ? OreDictionary.getOres(input.getOreClass().getOreName()) : input.getStack().getItemStack(); } else { result[index] = ItemStack.EMPTY; } } } return result; }
Example 5
Source File: ContainerPotionCreator.java From NotEnoughItems with MIT License | 6 votes |
@Override public ItemStack slotClick(ContainerExtended container, EntityPlayer player, int button, ClickType clickType) { ItemStack held = player.inventory.getItemStack(); if (button == 0 && clickType == ClickType.QUICK_MOVE) { NEIClientUtils.cheatItem(getStack(), button, -1); } else if (button == 1) { putStack(ItemStack.EMPTY); } else if (!held.isEmpty()) { if (isItemValid(held)) { putStack(ItemUtils.copyStack(held, 1)); player.inventory.setItemStack(ItemStack.EMPTY); } } else if (getHasStack()) { player.inventory.setItemStack(getStack()); } return ItemStack.EMPTY; }
Example 6
Source File: GenericInventory.java From OpenModsLib with MIT License | 5 votes |
@Override @Nonnull public ItemStack getStackInSlot(int index) { if (index >= 0 && index < this.inventoryContents.size()) return this.inventoryContents.get(index); else return ItemStack.EMPTY; }
Example 7
Source File: FWInventory.java From NOVA-Core with GNU Lesser General Public License v3.0 | 5 votes |
@Override public ItemStack decrStackSize(int slot, int amount) { ItemStack stack = getStackInSlot(slot); ItemStack ret = stack.copy(); ret.setCount(Math.min(ret.getCount(), amount)); stack.setCount(stack.getCount() - ret.getCount()); if (stack.getCount() <= 0) { setInventorySlotContents(slot, null); return ItemStack.EMPTY; } markDirty(); return ret; }
Example 8
Source File: OptimiserRecipes.java From EmergingTechnology with MIT License | 5 votes |
public static ItemStack getOutputByItemStack(ItemStack itemStack) { ItemStack stack = RecipeBuilder.getOutputForItemStackFromRecipes(itemStack, getRecipes()); if (stack == null) { return ItemStack.EMPTY; } return stack.copy(); }
Example 9
Source File: TileEntityBarrel.java From enderutilities with GNU Lesser General Public License v3.0 | 5 votes |
@Override protected void readItemsFromNBT(NBTTagCompound nbt) { this.itemHandlerUpgrades.deserializeNBT(nbt); super.readItemsFromNBT(nbt); this.hasStructureUpgrade = this.itemHandlerUpgrades.getStackInSlot(1).isEmpty() == false; this.hasVoidUpgrade = this.itemHandlerUpgrades.getStackInSlot(3).isEmpty() == false; ItemStack stack = this.itemHandlerLockable.getStackInSlot(0); this.cachedStack = stack.isEmpty() ? ItemStack.EMPTY : stack.copy(); }
Example 10
Source File: ContainerUpgrades.java From BetterChests with GNU Lesser General Public License v3.0 | 5 votes |
@Override public ItemStack slotClick(int slotId, int dragType, ClickType clickTypeIn, EntityPlayer player) { if (clickTypeIn == ClickType.CLONE) { Slot slot = getSlot(slotId); if (slot.inventory == inventory) { ItemStack stack = slot.getStack(); if (stack.getItem() instanceof IUpgrade && ((IUpgrade) stack.getItem()).canBeDisabled(stack)) { inventory.getUpgradePart().setUpgradeDisabled(slot.getStack(), !inventory.getUpgradePart().isUpgradeDisabled(slot.getStack())); } return ItemStack.EMPTY; } } return super.slotClick(slotId, dragType, clickTypeIn, player); }
Example 11
Source File: InventoryUtils.java From enderutilities with GNU Lesser General Public License v3.0 | 5 votes |
/** * Tries to insert the given ItemStack stack to the target inventory, inside the given slot range. * The return value is a stack of the remaining items that couldn't be inserted. * If all items were successfully inserted, then null is returned. */ public static ItemStack tryInsertItemStackToInventoryWithinSlotRange(IItemHandler inv, @Nonnull ItemStack stackIn, SlotRange slotRange) { final int lastSlot = Math.min(slotRange.lastInc, inv.getSlots() - 1); // First try to add to existing stacks for (int slot = slotRange.first; slot <= lastSlot; slot++) { if (inv.getStackInSlot(slot).isEmpty() == false) { stackIn = inv.insertItem(slot, stackIn, false); if (stackIn.isEmpty()) { return ItemStack.EMPTY; } } } // Second round, try to add to any slot for (int slot = slotRange.first; slot <= lastSlot; slot++) { stackIn = inv.insertItem(slot, stackIn, false); if (stackIn.isEmpty()) { return ItemStack.EMPTY; } } return stackIn; }
Example 12
Source File: TileAnvil.java From TFC2 with GNU General Public License v3.0 | 5 votes |
@Override public ItemStack removeStackFromSlot(int index) { if(index < getSizeInventory()) { ItemStack out = inventory.get(index); inventory.set(index, ItemStack.EMPTY); TFC.proxy.sendToAllNear(getWorld(), getPos(), 200, this.getUpdatePacket()); return out; } return ItemStack.EMPTY; }
Example 13
Source File: ContainerTFOven.java From TofuCraftReload with MIT License | 5 votes |
/** * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that. */ @Override public ItemStack transferStackInSlot(EntityPlayer player, int slotIndex) { ItemStack itemstack = ItemStack.EMPTY; Slot slot = inventorySlots.get(slotIndex); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); switch (slotIndex) { case 0: if (!this.mergeItemStack(itemstack1, 1, 37, true)) return ItemStack.EMPTY; default: if (!this.mergeItemStack(itemstack1, 0, 0, false)) { return ItemStack.EMPTY; } slot.onSlotChange(itemstack1, itemstack); } if (itemstack1.getCount() == 0) slot.putStack(ItemStack.EMPTY); else slot.onSlotChanged(); if (itemstack1.getCount() == itemstack.getCount()) return ItemStack.EMPTY; slot.onTake(player, itemstack1); } return itemstack; }
Example 14
Source File: LightRecipes.java From EmergingTechnology with MIT License | 4 votes |
public static boolean isValidInput(ItemStack itemStack) { return getOutputByItemStack(itemStack) != ItemStack.EMPTY; }
Example 15
Source File: ItemHandyBag.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
/** * Tries to first fill the matching stacks in the player's inventory, * and then depending on the bag's mode, tries to add the remaining items * to the bag's inventory. * @param event * @return true if all items were handled and further processing of the event should not occur */ public static boolean onEntityItemPickupEvent(EntityItemPickupEvent event) { EntityItem entityItem = event.getItem(); ItemStack stack = entityItem.getItem(); EntityPlayer player = event.getEntityPlayer(); if (player.getEntityWorld().isRemote || entityItem.isDead || stack.isEmpty()) { return true; } ItemStack origStack = ItemStack.EMPTY; final int origStackSize = stack.getCount(); int stackSizeLast = origStackSize; boolean ret = false; IItemHandler playerInv = player.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null); // Not all the items could fit into existing stacks in the player's inventory, move them directly to the bag List<Integer> slots = InventoryUtils.getSlotNumbersOfMatchingItems(playerInv, EnderUtilitiesItems.HANDY_BAG); for (int slot : slots) { ItemStack bagStack = playerInv.getStackInSlot(slot); // Bag is not locked if (bagStack.isEmpty() == false && bagStack.getItem() == EnderUtilitiesItems.HANDY_BAG && ItemHandyBag.bagIsOpenable(bagStack)) { // Delayed the stack copying until we know if there is a valid bag, // so check if the stack was copied already or not. if (origStack == ItemStack.EMPTY) { origStack = stack.copy(); } stack = handleItems(stack, bagStack, player); if (stack.isEmpty() || stack.getCount() != stackSizeLast) { if (stack.isEmpty()) { entityItem.setDead(); event.setCanceled(true); ret = true; break; } ItemStack pickedUpStack = origStack.copy(); pickedUpStack.setCount(stackSizeLast - stack.getCount()); FMLCommonHandler.instance().firePlayerItemPickupEvent(player, entityItem, pickedUpStack); player.onItemPickup(entityItem, origStackSize); } stackSizeLast = stack.getCount(); } } // Not everything was handled, update the stack if (entityItem.isDead == false && stack.getCount() != origStackSize) { entityItem.setItem(stack); } // At least some items were picked up if (entityItem.isSilent() == false && (entityItem.isDead || stack.getCount() != origStackSize)) { player.getEntityWorld().playSound(null, player.getPosition(), SoundEvents.ENTITY_ITEM_PICKUP, SoundCategory.MASTER, 0.2F, ((itemRand.nextFloat() - itemRand.nextFloat()) * 0.7F + 1.0F) * 2.0F); } return ret; }
Example 16
Source File: ItemPickupManager.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
public ItemStack tryTransportItems(EntityPlayer player, ItemStack manager, ItemStack itemsIn) { if (itemsIn.isEmpty()) { return itemsIn; } IItemHandler inv = UtilItemModular.getBoundInventory(manager, player, 30); if (inv == null) { return itemsIn; } //return InventoryUtils.tryInsertItemStackToInventory(inv, itemsIn); ItemStack stackToSend = itemsIn.copy(); int cost = ENDER_CHARGE_COST_PER_SENT_ITEM; // Not enough Ender Charge to send all the items if (UtilItemModular.useEnderCharge(manager, cost * itemsIn.getCount(), true) == false) { int available = UtilItemModular.getAvailableEnderCharge(manager); if (available < cost) { return itemsIn; } stackToSend.setCount(Math.min(itemsIn.getCount(), available / cost)); } int numTransported = stackToSend.getCount(); ItemStack itemsRemaining = InventoryUtils.tryInsertItemStackToInventory(inv, stackToSend); if (itemsRemaining.isEmpty() == false) { numTransported -= itemsRemaining.getCount(); } itemsIn.shrink(numTransported); // Get the final charge amount UtilItemModular.useEnderCharge(manager, numTransported * cost, false); if (itemsIn.isEmpty()) { return ItemStack.EMPTY; } return itemsIn; }
Example 17
Source File: ContainerTFC.java From TFC2 with GNU General Public License v3.0 | 4 votes |
@Override /** * Handles slot click. * * @param mode 0 = basic click, 1 = shift click, 2 = hotbar, 3 = pick block, 4 = drop, 5 = ?, 6 = double click */ public ItemStack slotClick(int slotID, int dragType, ClickType clickTypeIn, EntityPlayer p) { if (slotID >= 0 && slotID < this.inventorySlots.size()) { Slot sourceSlot = (Slot) this.inventorySlots.get(slotID); ItemStack slotStack = sourceSlot.getStack(); //This section is for merging foods with differing expirations. if(clickTypeIn == ClickType.SWAP && slotStack != null && p.inventory.getItemStack() != null) { ItemStack itemstack4 = p.inventory.getItemStack(); if (slotStack.getItem() == itemstack4.getItem() && slotStack.getMetadata() == itemstack4.getMetadata() && ContainerTFC.areCompoundsEqual(slotStack, itemstack4)) { if(slotStack.getItem() instanceof IFood && itemstack4.getItem() instanceof IFood) { long ex1 = Food.getDecayTimer(slotStack); long ex2 = Food.getDecayTimer(itemstack4); if(ex2 < ex1) Food.setDecayTimer(slotStack, ex2); } //int l1 = clickedButton == 0 ? itemstack4.getMaxStackSize() : 1; int l1 = itemstack4.getMaxStackSize(); if (l1 > sourceSlot.getItemStackLimit(itemstack4) - slotStack.getMaxStackSize()) { l1 = sourceSlot.getItemStackLimit(itemstack4) - slotStack.getMaxStackSize(); } if (l1 > itemstack4.getMaxStackSize() - slotStack.getMaxStackSize()) { l1 = itemstack4.getMaxStackSize() - slotStack.getMaxStackSize(); } itemstack4.splitStack(l1); if (itemstack4.getMaxStackSize() == 0) { p.inventory.setItemStack(ItemStack.EMPTY); } slotStack.grow(l1); return ItemStack.EMPTY; } else if (itemstack4.getMaxStackSize() <= sourceSlot.getItemStackLimit(itemstack4)) { sourceSlot.putStack(itemstack4); p.inventory.setItemStack(slotStack); } } // Hotbar press to remove from crafting output if (clickTypeIn == ClickType.QUICK_MOVE && slotID == 0 && slotStack != null) { //Removed During Port //CraftingHandler.preCraft(p, slotStack, craftMatrix); } // S and D hotkeys for trimming/combining food /*else if (mode == 7 && slotID >= 9 && slotID < 45) { if (sourceSlot.canTakeStack(p)) { Slot destSlot = (Slot) this.inventorySlots.get(clickedButton); destSlot.putStack(slotStack); sourceSlot.putStack(null); return null; } }*/ } ItemStack is = super.slotClick(slotID, dragType, clickTypeIn, p); //saveContents(is); return is; }
Example 18
Source File: SatelliteBase.java From AdvancedRocketry with MIT License | 4 votes |
public SatelliteBase() { satelliteProperties = new SatelliteProperties(); satelliteProperties.setSatelliteType(SatelliteRegistry.getKey(this.getClass())); isDead = false; satellite = ItemStack.EMPTY; }
Example 19
Source File: DummyRecipe.java From Survivalist with BSD 3-Clause "New" or "Revised" License | 4 votes |
@Override public ItemStack getCraftingResult(CraftingInventory inv) { return ItemStack.EMPTY; }
Example 20
Source File: GTItemLightHelmet.java From GT-Classic with GNU Lesser General Public License v3.0 | 4 votes |
@Override public ItemStack getRepairItem() { return ItemStack.EMPTY; }