Java Code Examples for org.bukkit.entity.Player#setFireTicks()
The following examples show how to use
org.bukkit.entity.Player#setFireTicks() .
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Example 1
Source File: PlayerDeathListener.java From PerWorldInventory with GNU General Public License v3.0 | 8 votes |
@EventHandler(priority = EventPriority.MONITOR) public void onPlayerDeath(PlayerDeathEvent event) { Player player = event.getEntity(); Group group = groupManager.getGroupFromWorld(player.getLocation().getWorld().getName()); if (!event.getKeepInventory()) { player.getInventory().clear(); } if (!event.getKeepLevel()) { player.setExp(event.getNewExp()); player.setLevel(event.getNewLevel()); } player.setFoodLevel(20); player.setSaturation(5f); player.setExhaustion(0f); player.setFallDistance(0f); player.setFireTicks(0); for (PotionEffect effect : player.getActivePotionEffects()) { player.removePotionEffect(effect.getType()); } playerManager.addPlayer(player, group); }
Example 2
Source File: PlayerDeathListener.java From PerWorldInventory with GNU General Public License v3.0 | 7 votes |
@EventHandler(priority = EventPriority.MONITOR) public void onPlayerDeath(PlayerDeathEvent event) { Player player = event.getEntity(); Group group = groupManager.getGroupFromWorld(player.getLocation().getWorld().getName()); if (!event.getKeepInventory()) { player.getInventory().clear(); } if (!event.getKeepLevel()) { player.setExp(event.getNewExp()); player.setLevel(event.getNewLevel()); } player.setFoodLevel(20); player.setSaturation(5f); player.setExhaustion(0f); player.setFallDistance(0f); player.setFireTicks(0); for (PotionEffect effect : player.getActivePotionEffects()) { player.removePotionEffect(effect.getType()); } playerManager.addPlayer(player, group); }
Example 3
Source File: Melting.java From MineTinker with GNU General Public License v3.0 | 6 votes |
@EventHandler(ignoreCancelled = true) public void effect(MTEntityDamageEvent event) { Player player = event.getPlayer(); ItemStack tool = event.getTool(); if (!player.hasPermission("minetinker.modifiers.melting.use")) { return; } if (!modManager.hasMod(tool, this)) { return; } int ticks = player.getFireTicks(); if (ticks > 0 && cancelBurning) { player.setFireTicks(0); ChatWriter.logModifier(player, event, this, tool, "FireTicks(" + ticks + " -> 0)"); } }
Example 4
Source File: Vitamins.java From Slimefun4 with GNU General Public License v3.0 | 6 votes |
@Override public ItemUseHandler getItemHandler() { return e -> { Player p = e.getPlayer(); if (p.getGameMode() != GameMode.CREATIVE) { ItemUtils.consumeItem(e.getItem(), false); } p.getWorld().playSound(p.getLocation(), Sound.ENTITY_GENERIC_EAT, 1, 1); if (p.hasPotionEffect(PotionEffectType.POISON)) p.removePotionEffect(PotionEffectType.POISON); if (p.hasPotionEffect(PotionEffectType.WITHER)) p.removePotionEffect(PotionEffectType.WITHER); if (p.hasPotionEffect(PotionEffectType.SLOW)) p.removePotionEffect(PotionEffectType.SLOW); if (p.hasPotionEffect(PotionEffectType.SLOW_DIGGING)) p.removePotionEffect(PotionEffectType.SLOW_DIGGING); if (p.hasPotionEffect(PotionEffectType.WEAKNESS)) p.removePotionEffect(PotionEffectType.WEAKNESS); if (p.hasPotionEffect(PotionEffectType.CONFUSION)) p.removePotionEffect(PotionEffectType.CONFUSION); if (p.hasPotionEffect(PotionEffectType.BLINDNESS)) p.removePotionEffect(PotionEffectType.BLINDNESS); p.setFireTicks(0); p.addPotionEffect(new PotionEffect(PotionEffectType.HEAL, 1, 2)); e.cancel(); }; }
Example 5
Source File: Bandage.java From Slimefun4 with GNU General Public License v3.0 | 6 votes |
@Override public ItemUseHandler getItemHandler() { return e -> { Player p = e.getPlayer(); // Player is neither burning nor injured if (p.getFireTicks() <= 0 && p.getHealth() >= p.getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue()) { return; } if (p.getGameMode() != GameMode.CREATIVE) { ItemUtils.consumeItem(e.getItem(), false); } p.getWorld().playEffect(p.getLocation(), Effect.STEP_SOUND, Material.WHITE_WOOL); p.addPotionEffect(new PotionEffect(PotionEffectType.HEAL, 1, 1)); p.setFireTicks(0); e.cancel(); }; }
Example 6
Source File: Game.java From Survival-Games with GNU General Public License v3.0 | 5 votes |
@SuppressWarnings("deprecation") public void playerWin(Player p) { if (GameMode.DISABLED == mode) return; Player win = activePlayers.get(0); // clearInv(p); win.teleport(SettingsManager.getInstance().getLobbySpawn()); restoreInv(win); msgmgr.broadcastFMessage(PrefixType.INFO, "game.playerwin","arena-"+gameID, "victim-"+p.getName(), "player-"+win.getName()); LobbyManager.getInstance().display(new String[] { win.getName(), "", "Won the ", "Survival Games!" }, gameID); mode = GameMode.FINISHING; if(config.getBoolean("reward.enabled", false)) { List<String> items = config.getStringList("reward.contents"); for(int i=0; i<=(items.size() - 1); i++) { ItemStack item = ItemReader.read(items.get(i)); win.getInventory().addItem(item); } } clearSpecs(); win.setHealth(p.getMaxHealth()); win.setFoodLevel(20); win.setFireTicks(0); win.setFallDistance(0); sm.playerWin(win, gameID, new Date().getTime() - startTime); sm.saveGame(gameID, win, getActivePlayers() + getInactivePlayers(), new Date().getTime() - startTime); activePlayers.clear(); inactivePlayers.clear(); spawns.clear(); playerJoinTimes.clear(); loadspawns(); LobbyManager.getInstance().updateWall(gameID); MessageManager.getInstance().broadcastFMessage(PrefixType.INFO, "broadcast.gameend", "arena-"+gameID); }
Example 7
Source File: AttackFire.java From EliteMobs with GNU General Public License v3.0 | 5 votes |
@EventHandler public void attackFire(EntityDamageByEntityEvent event) { EliteMobEntity eliteMobEntity = EventValidator.getEventEliteMob(this, event); if (eliteMobEntity == null) return; Player player = EntityFinder.findPlayer(event); if (PowerCooldown.isInCooldown(eliteMobEntity, cooldownList)) return; player.setFireTicks(40); PowerCooldown.startCooldownTimer(eliteMobEntity, cooldownList, 10 * 20); }
Example 8
Source File: Utils.java From PerWorldInventory with GNU General Public License v3.0 | 5 votes |
/** * Set a player's stats to defaults, and optionally clear their inventory. * * @param plugin {@link PerWorldInventory} for econ. * @param player The player to zero. * @param clearInventory Clear the player's inventory. */ public static void zeroPlayer(PerWorldInventory plugin, Player player, boolean clearInventory) { if (clearInventory) { player.getInventory().clear(); player.getEnderChest().clear(); } player.setExp(0f); player.setFoodLevel(20); if (checkServerVersion(Bukkit.getVersion(), 1, 9, 0)) { player.setHealth(player.getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue()); } else { player.setHealth(player.getMaxHealth()); } player.setLevel(0); for (PotionEffect effect : player.getActivePotionEffects()) { player.removePotionEffect(effect.getType()); } player.setSaturation(5f); player.setFallDistance(0f); player.setFireTicks(0); if (plugin.isEconEnabled()) { Economy econ = plugin.getEconomy(); econ.bankWithdraw(player.getName(), econ.bankBalance(player.getName()).amount); econ.withdrawPlayer(player, econ.getBalance(player)); } }
Example 9
Source File: PlayerStateHolder.java From HeavySpleef with GNU General Public License v3.0 | 5 votes |
/** * Applies the default state to the player * and discards the current one<br><br> * * Warning: This deletes the entire inventory * and all other various player attributes * * It is recommended to save the player state * with {@link PlayerStateHolder#create(Player, GameMode)} * and store a reference to it before invoking this method * * @param player */ public static void applyDefaultState(Player player, boolean adventureMode) { player.setGameMode(adventureMode ? GameMode.ADVENTURE : GameMode.SURVIVAL); player.getInventory().clear(); player.getInventory().setArmorContents(new ItemStack[4]); player.setItemOnCursor(null); player.updateInventory(); player.setMaxHealth(20.0); player.setHealth(20.0); player.setFoodLevel(20); player.setLevel(0); player.setExp(0f); player.setAllowFlight(false); player.setFlying(false); player.setFallDistance(0); player.setFireTicks(0); Collection<PotionEffect> effects = player.getActivePotionEffects(); for (PotionEffect effect : effects) { player.removePotionEffect(effect.getType()); } for (Player onlinePlayer : Bukkit.getOnlinePlayers()) { if (player.canSee(player)) { continue; } player.showPlayer(onlinePlayer); } }
Example 10
Source File: GameArena.java From ZombieEscape with GNU General Public License v2.0 | 5 votes |
/** * Adds a player to the Zombies team * * @param player the player to add */ public void addZombie(Player player) { humans.remove(player.getUniqueId()); zombies.add(player.getUniqueId()); // TODO: Modulairze player.setHealth(20D); player.setFireTicks(0); for (PotionEffect potionEffect : player.getActivePotionEffects()) { player.removePotionEffect(potionEffect.getType()); } }
Example 11
Source File: MatchPlayer.java From ProjectAres with GNU Affero General Public License v3.0 | 5 votes |
public void reset() { final Player bukkit = getBukkit(); bukkit.closeInventory(); clearInventory(); bukkit.setExhaustion(0); bukkit.setFallDistance(0); bukkit.setFireTicks(0); bukkit.setFoodLevel(20); // full bukkit.setMaxHealth(20); bukkit.setHealth(bukkit.getMaxHealth()); bukkit.setAbsorption(0); bukkit.setLevel(0); bukkit.setExp(0); // clear xp bukkit.setSaturation(5); // default bukkit.setFastNaturalRegeneration(false); bukkit.setSlowNaturalRegeneration(true); bukkit.setAllowFlight(false); bukkit.setFlying(false); bukkit.setSneaking(false); bukkit.setSprinting(false); bukkit.setFlySpeed(0.1f); bukkit.setKnockbackReduction(0); bukkit.setWalkSpeed(WalkSpeedKit.BUKKIT_DEFAULT); AttributeUtils.removeAllModifiers(bukkit); resetPotions(); // we only reset bed spawn here so people don't have to see annoying messages when they respawn bukkit.setBedSpawnLocation(null); match.callEvent(new PlayerResetEvent(this)); }
Example 12
Source File: Rag.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Override public ItemUseHandler getItemHandler() { return e -> { Player p = e.getPlayer(); // Player is neither burning nor injured if (p.getFireTicks() <= 0 && p.getHealth() >= p.getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue()) { return; } if (p.getGameMode() != GameMode.CREATIVE) { ItemUtils.consumeItem(e.getItem(), false); } p.getWorld().playEffect(p.getLocation(), Effect.STEP_SOUND, Material.WHITE_WOOL); p.addPotionEffect(new PotionEffect(PotionEffectType.HEAL, 1, 0)); p.setFireTicks(0); e.cancel(); }; }
Example 13
Source File: WaterStaff.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Override public ItemUseHandler getItemHandler() { return e -> { Player p = e.getPlayer(); p.setFireTicks(0); SlimefunPlugin.getLocalization().sendMessage(p, "messages.fire-extinguish", true); }; }
Example 14
Source File: Utils.java From PerWorldInventory with GNU General Public License v3.0 | 5 votes |
/** * Set a player's stats to defaults, and optionally clear their inventory. * * @param plugin {@link PerWorldInventory} for econ. * @param player The player to zero. * @param clearInventory Clear the player's inventory. */ public static void zeroPlayer(PerWorldInventory plugin, Player player, boolean clearInventory) { if (clearInventory) { player.getInventory().clear(); player.getEnderChest().clear(); } player.setExp(0f); player.setFoodLevel(20); if (checkServerVersion(Bukkit.getVersion(), 1, 9, 0)) { player.setHealth(player.getAttribute(Attribute.GENERIC_MAX_HEALTH).getValue()); } else { player.setHealth(player.getMaxHealth()); } player.setLevel(0); for (PotionEffect effect : player.getActivePotionEffects()) { player.removePotionEffect(effect.getType()); } player.setSaturation(5f); player.setFallDistance(0f); player.setFireTicks(0); if (plugin.isEconEnabled()) { Economy econ = plugin.getEconomy(); econ.bankWithdraw(player.getName(), econ.bankBalance(player.getName()).amount); econ.withdrawPlayer(player, econ.getBalance(player)); } }
Example 15
Source File: PWIPlayerManager.java From PerWorldInventory with GNU General Public License v3.0 | 4 votes |
/** * Get a player from the cache, and apply the cached inventories and stats * to the actual player. If no matching player is found in the cache, nothing * happens and this method simply returns. * * @param group The {@link Group} the cached player was in. * @param gamemode The GameMode the cached player was in. * @param player The current actual player to apply the data to. * @param cause What triggered the inventory switch; passed on for post-processing. */ private void getDataFromCache(Group group, GameMode gamemode, Player player, DeserializeCause cause) { PWIPlayer cachedPlayer = getCachedPlayer(group, gamemode, player.getUniqueId()); if (cachedPlayer == null) { ConsoleLogger.debug("No data for player '" + player.getName() + "' found in cache"); return; } ConsoleLogger.debug("Player '" + player.getName() + "' found in cache! Setting their data"); if (settings.getProperty(PwiProperties.LOAD_ENDER_CHESTS)) player.getEnderChest().setContents(cachedPlayer.getEnderChest()); if (settings.getProperty(PwiProperties.LOAD_INVENTORY)) { player.getInventory().setContents(cachedPlayer.getInventory()); player.getInventory().setArmorContents(cachedPlayer.getArmor()); } if (settings.getProperty(PwiProperties.LOAD_CAN_FLY)) player.setAllowFlight(cachedPlayer.getCanFly()); if (settings.getProperty(PwiProperties.LOAD_DISPLAY_NAME)) player.setDisplayName(cachedPlayer.getDisplayName()); if (settings.getProperty(PwiProperties.LOAD_EXHAUSTION)) player.setExhaustion(cachedPlayer.getExhaustion()); if (settings.getProperty(PwiProperties.LOAD_EXP)) player.setExp(cachedPlayer.getExperience()); if (settings.getProperty(PwiProperties.LOAD_FLYING) && player.getAllowFlight()) player.setFlying(cachedPlayer.isFlying()); if (settings.getProperty(PwiProperties.LOAD_HUNGER)) player.setFoodLevel(cachedPlayer.getFoodLevel()); if (settings.getProperty(PwiProperties.LOAD_HEALTH)) { if (bukkitService.shouldUseAttributes()) { player.getAttribute(Attribute.GENERIC_MAX_HEALTH).setBaseValue(cachedPlayer.getMaxHealth()); } else { player.setMaxHealth(cachedPlayer.getMaxHealth()); } if (cachedPlayer.getHealth() > 0 && cachedPlayer.getHealth() <= cachedPlayer.getMaxHealth()) { player.setHealth(cachedPlayer.getHealth()); } else { player.setHealth(cachedPlayer.getMaxHealth()); } } if (settings.getProperty(PwiProperties.LOAD_GAMEMODE) && (!settings.getProperty(PwiProperties.SEPARATE_GAMEMODE_INVENTORIES))) player.setGameMode(cachedPlayer.getGamemode()); if (settings.getProperty(PwiProperties.LOAD_LEVEL)) player.setLevel(cachedPlayer.getLevel()); if (settings.getProperty(PwiProperties.LOAD_POTION_EFFECTS)) { for (PotionEffect effect : player.getActivePotionEffects()) { player.removePotionEffect(effect.getType()); } player.addPotionEffects(cachedPlayer.getPotionEffects()); } if (settings.getProperty(PwiProperties.LOAD_SATURATION)) player.setSaturation(cachedPlayer.getSaturationLevel()); if (settings.getProperty(PwiProperties.LOAD_FALL_DISTANCE)) player.setFallDistance(cachedPlayer.getFallDistance()); if (settings.getProperty(PwiProperties.LOAD_FIRE_TICKS)) player.setFireTicks(cachedPlayer.getFireTicks()); if (settings.getProperty(PwiProperties.LOAD_MAX_AIR)) player.setMaximumAir(cachedPlayer.getMaxAir()); if (settings.getProperty(PwiProperties.LOAD_REMAINING_AIR)) player.setRemainingAir(cachedPlayer.getRemainingAir()); if (settings.getProperty(PwiProperties.USE_ECONOMY)) { Economy econ = plugin.getEconomy(); if (econ == null) { ConsoleLogger.warning("Economy saving is turned on, but no economy found!"); return; } EconomyResponse er = econ.withdrawPlayer(player, econ.getBalance(player)); if (er.transactionSuccess()) { econ.depositPlayer(player, cachedPlayer.getBalance()); } else { ConsoleLogger.warning("[ECON] Unable to withdraw currency from '" + player.getName() + "': " + er.errorMessage); } EconomyResponse bankER = econ.bankWithdraw(player.getName(), econ.bankBalance(player.getName()).amount); if (bankER.transactionSuccess()) { econ.bankDeposit(player.getName(), cachedPlayer.getBankBalance()); } else { ConsoleLogger.warning("[ECON] Unable to withdraw currency from bank of '" + player.getName() + "': " + er.errorMessage); } } InventoryLoadCompleteEvent event = new InventoryLoadCompleteEvent(player, cause); Bukkit.getPluginManager().callEvent(event); }
Example 16
Source File: StatSerializer.java From PerWorldInventory with GNU General Public License v3.0 | 4 votes |
/** * Apply stats to a player. * * @param player The Player to apply the stats to. * @param stats The stats to apply. * @param dataFormat See {@link PlayerSerializer#serialize(PWIPlayer)}. */ public void deserialize(Player player,JsonObject stats, int dataFormat) { if (settings.getProperty(PwiProperties.LOAD_CAN_FLY) && stats.has("can-fly")) player.setAllowFlight(stats.get("can-fly").getAsBoolean()); if (settings.getProperty(PwiProperties.LOAD_DISPLAY_NAME) && stats.has("display-name")) player.setDisplayName(stats.get("display-name").getAsString()); if (settings.getProperty(PwiProperties.LOAD_EXHAUSTION) && stats.has("exhaustion")) player.setExhaustion((float) stats.get("exhaustion").getAsDouble()); if (settings.getProperty(PwiProperties.LOAD_EXP) && stats.has("exp")) player.setExp((float) stats.get("exp").getAsDouble()); if (settings.getProperty(PwiProperties.LOAD_FLYING) && stats.has("flying") && player.getAllowFlight()) player.setFlying(stats.get("flying").getAsBoolean()); if (settings.getProperty(PwiProperties.LOAD_HUNGER) && stats.has("food")) player.setFoodLevel(stats.get("food").getAsInt()); if (settings.getProperty(PwiProperties.LOAD_HEALTH) && stats.has("max-health") && stats.has("health")) { double maxHealth = stats.get("max-health").getAsDouble(); if (bukkitService.shouldUseAttributes()) { player.getAttribute(Attribute.GENERIC_MAX_HEALTH).setBaseValue(maxHealth); } else { player.setMaxHealth(maxHealth); } double health = stats.get("health").getAsDouble(); if (health > 0 && health <= maxHealth) { player.setHealth(health); } else { player.setHealth(maxHealth); } } if (settings.getProperty(PwiProperties.LOAD_GAMEMODE) && (!settings.getProperty(PwiProperties.SEPARATE_GAMEMODE_INVENTORIES)) && stats.has("gamemode")) { if (stats.get("gamemode").getAsString().length() > 1) { player.setGameMode(GameMode.valueOf(stats.get("gamemode").getAsString())); } else { int gm = stats.get("gamemode").getAsInt(); switch (gm) { case 0: player.setGameMode(GameMode.CREATIVE); break; case 1: player.setGameMode(GameMode.SURVIVAL); break; case 2: player.setGameMode(GameMode.ADVENTURE); break; case 3: player.setGameMode(GameMode.SPECTATOR); break; } } } if (settings.getProperty(PwiProperties.LOAD_LEVEL) && stats.has("level")) player.setLevel(stats.get("level").getAsInt()); if (settings.getProperty(PwiProperties.LOAD_POTION_EFFECTS) && stats.has("potion-effects")) { if (dataFormat < 2) { PotionEffectSerializer.setPotionEffects(stats.get("potion-effects").getAsString(), player); } else { PotionEffectSerializer.setPotionEffects(stats.getAsJsonArray("potion-effects"), player); } } if (settings.getProperty(PwiProperties.LOAD_SATURATION) && stats.has("saturation")) player.setSaturation((float) stats.get("saturation").getAsDouble()); if (settings.getProperty(PwiProperties.LOAD_FALL_DISTANCE) && stats.has("fallDistance")) player.setFallDistance(stats.get("fallDistance").getAsFloat()); if (settings.getProperty(PwiProperties.LOAD_FIRE_TICKS) && stats.has("fireTicks")) player.setFireTicks(stats.get("fireTicks").getAsInt()); if (settings.getProperty(PwiProperties.LOAD_MAX_AIR) && stats.has("maxAir")) player.setMaximumAir(stats.get("maxAir").getAsInt()); if (settings.getProperty(PwiProperties.LOAD_REMAINING_AIR) && stats.has("remainingAir")) player.setRemainingAir(stats.get("remainingAir").getAsInt()); }
Example 17
Source File: PlayerData.java From SkyWarsReloaded with GNU General Public License v3.0 | 4 votes |
public void restore(boolean playerQuit) { if (!beingRestored) { beingRestored = true; final Player player = this.getPlayer(); if (player == null) { return; } if (SkyWarsReloaded.getCfg().debugEnabled()) { Util.get().logToFile(ChatColor.RED + "[skywars] " + ChatColor.YELLOW + "Restoring " + player.getName()); } PlayerStat pStats = PlayerStat.getPlayerStats(player); player.closeInventory(); player.setGameMode(GameMode.SURVIVAL); if (SkyWarsReloaded.getCfg().displayPlayerExeperience()) { if (pStats != null) { Util.get().setPlayerExperience(player, pStats.getXp()); } } Util.get().clear(player); player.getInventory().clear(); player.getInventory().setContents(inv.getContents()); SkyWarsReloaded.getNMS().setMaxHealth(player, 20); if (health <= 0 || health > 20) { player.setHealth(20); } else { player.setHealth(health); } player.setFoodLevel(food); player.setSaturation(sat); player.resetPlayerTime(); player.resetPlayerWeather(); player.setAllowFlight(false); player.setFlying(false); if (!SkyWarsReloaded.getCfg().displayPlayerExeperience()) { player.setExp(xp); } player.setFireTicks(0); player.setScoreboard(sb); if (SkyWarsReloaded.getCfg().lobbyBoardEnabled() && !SkyWarsReloaded.getCfg().bungeeMode()) { PlayerStat.updateScoreboard(player); } final Location respawn = SkyWarsReloaded.getCfg().getSpawn(); if (SkyWarsReloaded.get().isEnabled()) { if (playerQuit) { player.teleport(respawn, TeleportCause.END_PORTAL); } else { new BukkitRunnable() { @Override public void run() { player.teleport(respawn, TeleportCause.END_PORTAL); } }.runTaskLater(SkyWarsReloaded.get(), 2); } } else { player.teleport(respawn, TeleportCause.END_PORTAL); } if (SkyWarsReloaded.getCfg().debugEnabled()) { Util.get().logToFile(ChatColor.RED + "[skywars] " + ChatColor.YELLOW + "Finished restoring " + player.getName() + ". Teleporting to Spawn"); } if (SkyWarsReloaded.getCfg().bungeeMode()) { new BukkitRunnable() { @Override public void run() { String uuid = player.getUniqueId().toString(); SkyWarsReloaded.get().sendBungeeMsg(player, "Connect", SkyWarsReloaded.getCfg().getBungeeLobby()); PlayerStat remove = PlayerStat.getPlayerStats(uuid); PlayerStat.getPlayers().remove(remove); } }.runTaskLater(SkyWarsReloaded.get(), 5); } } }
Example 18
Source File: MatchPlayerImpl.java From PGM with GNU Affero General Public License v3.0 | 4 votes |
@Override public void reset() { getMatch().callEvent(new PlayerResetEvent(this)); setFrozen(false); Player bukkit = getBukkit(); bukkit.closeInventory(); resetInventory(); bukkit.setArrowsStuck(0); bukkit.setExhaustion(0); bukkit.setFallDistance(0); bukkit.setFireTicks(0); bukkit.setFoodLevel(20); // full bukkit.setHealth(bukkit.getMaxHealth()); bukkit.setLevel(0); bukkit.setExp(0); // clear xp bukkit.setSaturation(5); // default bukkit.setAllowFlight(false); bukkit.setFlying(false); bukkit.setSneaking(false); bukkit.setSprinting(false); bukkit.setFlySpeed(0.1f); bukkit.setKnockbackReduction(0); bukkit.setWalkSpeed(WalkSpeedKit.BUKKIT_DEFAULT); for (PotionEffect effect : bukkit.getActivePotionEffects()) { if (effect.getType() != null) { bukkit.removePotionEffect(effect.getType()); } } for (Attribute attribute : ATTRIBUTES) { AttributeInstance attributes = bukkit.getAttribute(attribute); if (attributes == null) continue; for (AttributeModifier modifier : attributes.getModifiers()) { attributes.removeModifier(modifier); } } NMSHacks.setAbsorption(bukkit, 0); // we only reset bed spawn here so people don't have to see annoying messages when they respawn bukkit.setBedSpawnLocation(null); }
Example 19
Source File: PWIPlayerManager.java From PerWorldInventory with GNU General Public License v3.0 | 4 votes |
/** * Get a player from the cache, and apply the cached inventories and stats * to the actual player. If no matching player is found in the cache, nothing * happens and this method simply returns. * * @param group The {@link Group} the cached player was in. * @param gamemode The GameMode the cached player was in. * @param player The current actual player to apply the data to. * @param cause What triggered the inventory switch; passed on for post-processing. */ private void getDataFromCache(Group group, GameMode gamemode, Player player, DeserializeCause cause) { PWIPlayer cachedPlayer = getCachedPlayer(group, gamemode, player.getUniqueId()); if (cachedPlayer == null) { ConsoleLogger.debug("No data for player '" + player.getName() + "' found in cache"); return; } ConsoleLogger.debug("Player '" + player.getName() + "' found in cache! Setting their data"); if (settings.getProperty(PwiProperties.LOAD_ENDER_CHESTS)) player.getEnderChest().setContents(cachedPlayer.getEnderChest()); if (settings.getProperty(PwiProperties.LOAD_INVENTORY)) { player.getInventory().setContents(cachedPlayer.getInventory()); player.getInventory().setArmorContents(cachedPlayer.getArmor()); } if (settings.getProperty(PwiProperties.LOAD_CAN_FLY)) player.setAllowFlight(cachedPlayer.getCanFly()); if (settings.getProperty(PwiProperties.LOAD_DISPLAY_NAME)) player.setDisplayName(cachedPlayer.getDisplayName()); if (settings.getProperty(PwiProperties.LOAD_EXHAUSTION)) player.setExhaustion(cachedPlayer.getExhaustion()); if (settings.getProperty(PwiProperties.LOAD_EXP)) player.setExp(cachedPlayer.getExperience()); if (settings.getProperty(PwiProperties.LOAD_FLYING) && player.getAllowFlight()) player.setFlying(cachedPlayer.isFlying()); if (settings.getProperty(PwiProperties.LOAD_HUNGER)) player.setFoodLevel(cachedPlayer.getFoodLevel()); if (settings.getProperty(PwiProperties.LOAD_HEALTH)) { if (bukkitService.shouldUseAttributes()) { player.getAttribute(Attribute.GENERIC_MAX_HEALTH).setBaseValue(cachedPlayer.getMaxHealth()); } else { player.setMaxHealth(cachedPlayer.getMaxHealth()); } if (cachedPlayer.getHealth() > 0 && cachedPlayer.getHealth() <= cachedPlayer.getMaxHealth()) { player.setHealth(cachedPlayer.getHealth()); } else { player.setHealth(cachedPlayer.getMaxHealth()); } } if (settings.getProperty(PwiProperties.LOAD_GAMEMODE) && (!settings.getProperty(PwiProperties.SEPARATE_GAMEMODE_INVENTORIES))) player.setGameMode(cachedPlayer.getGamemode()); if (settings.getProperty(PwiProperties.LOAD_LEVEL)) player.setLevel(cachedPlayer.getLevel()); if (settings.getProperty(PwiProperties.LOAD_POTION_EFFECTS)) { for (PotionEffect effect : player.getActivePotionEffects()) { player.removePotionEffect(effect.getType()); } player.addPotionEffects(cachedPlayer.getPotionEffects()); } if (settings.getProperty(PwiProperties.LOAD_SATURATION)) player.setSaturation(cachedPlayer.getSaturationLevel()); if (settings.getProperty(PwiProperties.LOAD_FALL_DISTANCE)) player.setFallDistance(cachedPlayer.getFallDistance()); if (settings.getProperty(PwiProperties.LOAD_FIRE_TICKS)) player.setFireTicks(cachedPlayer.getFireTicks()); if (settings.getProperty(PwiProperties.LOAD_MAX_AIR)) player.setMaximumAir(cachedPlayer.getMaxAir()); if (settings.getProperty(PwiProperties.LOAD_REMAINING_AIR)) player.setRemainingAir(cachedPlayer.getRemainingAir()); if (settings.getProperty(PwiProperties.USE_ECONOMY)) { Economy econ = plugin.getEconomy(); if (econ == null) { ConsoleLogger.warning("Economy saving is turned on, but no economy found!"); return; } EconomyResponse er = econ.withdrawPlayer(player, econ.getBalance(player)); if (er.transactionSuccess()) { econ.depositPlayer(player, cachedPlayer.getBalance()); } else { ConsoleLogger.warning("[ECON] Unable to withdraw currency from '" + player.getName() + "': " + er.errorMessage); } EconomyResponse bankER = econ.bankWithdraw(player.getName(), econ.bankBalance(player.getName()).amount); if (bankER.transactionSuccess()) { econ.bankDeposit(player.getName(), cachedPlayer.getBankBalance()); } else { ConsoleLogger.warning("[ECON] Unable to withdraw currency from bank of '" + player.getName() + "': " + er.errorMessage); } } InventoryLoadCompleteEvent event = new InventoryLoadCompleteEvent(player, cause); Bukkit.getPluginManager().callEvent(event); }
Example 20
Source File: StatSerializer.java From PerWorldInventory with GNU General Public License v3.0 | 4 votes |
/** * Apply stats to a player. * * @param player The Player to apply the stats to. * @param stats The stats to apply. * @param dataFormat See {@link PlayerSerializer#serialize(PWIPlayer)}. */ public void deserialize(Player player,JsonObject stats, int dataFormat) { if (settings.getProperty(PwiProperties.LOAD_CAN_FLY) && stats.has("can-fly")) player.setAllowFlight(stats.get("can-fly").getAsBoolean()); if (settings.getProperty(PwiProperties.LOAD_DISPLAY_NAME) && stats.has("display-name")) player.setDisplayName(stats.get("display-name").getAsString()); if (settings.getProperty(PwiProperties.LOAD_EXHAUSTION) && stats.has("exhaustion")) player.setExhaustion((float) stats.get("exhaustion").getAsDouble()); if (settings.getProperty(PwiProperties.LOAD_EXP) && stats.has("exp")) player.setExp((float) stats.get("exp").getAsDouble()); if (settings.getProperty(PwiProperties.LOAD_FLYING) && stats.has("flying") && player.getAllowFlight()) player.setFlying(stats.get("flying").getAsBoolean()); if (settings.getProperty(PwiProperties.LOAD_HUNGER) && stats.has("food")) player.setFoodLevel(stats.get("food").getAsInt()); if (settings.getProperty(PwiProperties.LOAD_HEALTH) && stats.has("max-health") && stats.has("health")) { double maxHealth = stats.get("max-health").getAsDouble(); if (bukkitService.shouldUseAttributes()) { player.getAttribute(Attribute.GENERIC_MAX_HEALTH).setBaseValue(maxHealth); } else { player.setMaxHealth(maxHealth); } double health = stats.get("health").getAsDouble(); if (health > 0 && health <= maxHealth) { player.setHealth(health); } else { player.setHealth(maxHealth); } } if (settings.getProperty(PwiProperties.LOAD_GAMEMODE) && (!settings.getProperty(PwiProperties.SEPARATE_GAMEMODE_INVENTORIES)) && stats.has("gamemode")) { if (stats.get("gamemode").getAsString().length() > 1) { player.setGameMode(GameMode.valueOf(stats.get("gamemode").getAsString())); } else { int gm = stats.get("gamemode").getAsInt(); switch (gm) { case 0: player.setGameMode(GameMode.CREATIVE); break; case 1: player.setGameMode(GameMode.SURVIVAL); break; case 2: player.setGameMode(GameMode.ADVENTURE); break; case 3: player.setGameMode(GameMode.SPECTATOR); break; } } } if (settings.getProperty(PwiProperties.LOAD_LEVEL) && stats.has("level")) player.setLevel(stats.get("level").getAsInt()); if (settings.getProperty(PwiProperties.LOAD_POTION_EFFECTS) && stats.has("potion-effects")) { if (dataFormat < 2) { PotionEffectSerializer.setPotionEffects(stats.get("potion-effects").getAsString(), player); } else { PotionEffectSerializer.setPotionEffects(stats.getAsJsonArray("potion-effects"), player); } } if (settings.getProperty(PwiProperties.LOAD_SATURATION) && stats.has("saturation")) player.setSaturation((float) stats.get("saturation").getAsDouble()); if (settings.getProperty(PwiProperties.LOAD_FALL_DISTANCE) && stats.has("fallDistance")) player.setFallDistance(stats.get("fallDistance").getAsFloat()); if (settings.getProperty(PwiProperties.LOAD_FIRE_TICKS) && stats.has("fireTicks")) player.setFireTicks(stats.get("fireTicks").getAsInt()); if (settings.getProperty(PwiProperties.LOAD_MAX_AIR) && stats.has("maxAir")) player.setMaximumAir(stats.get("maxAir").getAsInt()); if (settings.getProperty(PwiProperties.LOAD_REMAINING_AIR) && stats.has("remainingAir")) player.setRemainingAir(stats.get("remainingAir").getAsInt()); }