Java Code Examples for java.awt.peer.WindowPeer#setOpacity()
The following examples show how to use
java.awt.peer.WindowPeer#setOpacity() .
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Example 1
Source File: Window.java From jdk8u-jdk with GNU General Public License v2.0 | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer)getPeer(); if (peer != null) { peer.setOpacity(opacity); } } }
Example 2
Source File: Window.java From jdk8u-dev-jdk with GNU General Public License v2.0 | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer)getPeer(); if (peer != null) { peer.setOpacity(opacity); } } }
Example 3
Source File: Window.java From jdk-1.7-annotated with Apache License 2.0 | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer)getPeer(); if (peer != null) { peer.setOpacity(opacity); } } }
Example 4
Source File: Window.java From jdk8u-jdk with GNU General Public License v2.0 | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer)getPeer(); if (peer != null) { peer.setOpacity(opacity); } } }
Example 5
Source File: Window.java From jdk8u_jdk with GNU General Public License v2.0 | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer)getPeer(); if (peer != null) { peer.setOpacity(opacity); } } }
Example 6
Source File: Window.java From openjdk-8 with GNU General Public License v2.0 | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer)getPeer(); if (peer != null) { peer.setOpacity(opacity); } } }
Example 7
Source File: Window.java From openjdk-8-source with GNU General Public License v2.0 | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer)getPeer(); if (peer != null) { peer.setOpacity(opacity); } } }
Example 8
Source File: Window.java From hottub with GNU General Public License v2.0 | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer)getPeer(); if (peer != null) { peer.setOpacity(opacity); } } }
Example 9
Source File: Window.java From Java8CN with Apache License 2.0 | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer)getPeer(); if (peer != null) { peer.setOpacity(opacity); } } }
Example 10
Source File: Window.java From jdk1.8-source-analysis with Apache License 2.0 | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer)getPeer(); if (peer != null) { peer.setOpacity(opacity); } } }
Example 11
Source File: Window.java From openjdk-jdk9 with GNU General Public License v2.0 | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ @SuppressWarnings("deprecation") public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer) this.peer; if (peer != null) { peer.setOpacity(opacity); } } }
Example 12
Source File: Window.java From Bytecoder with Apache License 2.0 | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ @SuppressWarnings("deprecation") public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer) this.peer; if (peer != null) { peer.setOpacity(opacity); } } }
Example 13
Source File: Window.java From openjdk-jdk8u-backup with GNU General Public License v2.0 | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer)getPeer(); if (peer != null) { peer.setOpacity(opacity); } } }
Example 14
Source File: Window.java From openjdk-jdk8u with GNU General Public License v2.0 | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer)getPeer(); if (peer != null) { peer.setOpacity(opacity); } } }
Example 15
Source File: Window.java From JDKSourceCode1.8 with MIT License | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer)getPeer(); if (peer != null) { peer.setOpacity(opacity); } } }
Example 16
Source File: Window.java From jdk8u60 with GNU General Public License v2.0 | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer)getPeer(); if (peer != null) { peer.setOpacity(opacity); } } }
Example 17
Source File: Window.java From TencentKona-8 with GNU General Public License v2.0 | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer)getPeer(); if (peer != null) { peer.setOpacity(opacity); } } }
Example 18
Source File: Window.java From dragonwell8_jdk with GNU General Public License v2.0 | 3 votes |
/** * Sets the opacity of the window. * <p> * The opacity value is in the range [0..1]. Note that setting the opacity * level of 0 may or may not disable the mouse event handling on this * window. This is a platform-dependent behavior. * <p> * The following conditions must be met in order to set the opacity value * less than {@code 1.0f}: * <ul> * <li>The {@link GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency must be supported by the underlying system * <li>The window must be undecorated (see {@link Frame#setUndecorated} * and {@link Dialog#setUndecorated}) * <li>The window must not be in full-screen mode (see {@link * GraphicsDevice#setFullScreenWindow(Window)}) * </ul> * <p> * If the requested opacity value is less than {@code 1.0f}, and any of the * above conditions are not met, the window opacity will not change, * and the {@code IllegalComponentStateException} will be thrown. * <p> * The translucency levels of individual pixels may also be effected by the * alpha component of their color (see {@link Window#setBackground(Color)}) and the * current shape of this window (see {@link #setShape(Shape)}). * * @param opacity the opacity level to set to the window * * @throws IllegalArgumentException if the opacity is out of the range * [0..1] * @throws IllegalComponentStateException if the window is decorated and * the opacity is less than {@code 1.0f} * @throws IllegalComponentStateException if the window is in full screen * mode, and the opacity is less than {@code 1.0f} * @throws UnsupportedOperationException if the {@code * GraphicsDevice.WindowTranslucency#TRANSLUCENT TRANSLUCENT} * translucency is not supported and the opacity is less than * {@code 1.0f} * * @see Window#getOpacity * @see Window#setBackground(Color) * @see Window#setShape(Shape) * @see Frame#isUndecorated * @see Dialog#isUndecorated * @see GraphicsDevice.WindowTranslucency * @see GraphicsDevice#isWindowTranslucencySupported(GraphicsDevice.WindowTranslucency) * * @since 1.7 */ public void setOpacity(float opacity) { synchronized (getTreeLock()) { if (opacity < 0.0f || opacity > 1.0f) { throw new IllegalArgumentException( "The value of opacity should be in the range [0.0f .. 1.0f]."); } if (opacity < 1.0f) { GraphicsConfiguration gc = getGraphicsConfiguration(); GraphicsDevice gd = gc.getDevice(); if (gc.getDevice().getFullScreenWindow() == this) { throw new IllegalComponentStateException( "Setting opacity for full-screen window is not supported."); } if (!gd.isWindowTranslucencySupported( GraphicsDevice.WindowTranslucency.TRANSLUCENT)) { throw new UnsupportedOperationException( "TRANSLUCENT translucency is not supported."); } } this.opacity = opacity; WindowPeer peer = (WindowPeer)getPeer(); if (peer != null) { peer.setOpacity(opacity); } } }