Java Code Examples for java.awt.peer.WindowPeer#updateFocusableWindowState()
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java.awt.peer.WindowPeer#updateFocusableWindowState() .
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Example 1
Source File: Window.java From jdk8u-jdk with GNU General Public License v2.0 | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in {@code isFocusableWindow}. If * this Window's focusable Window state is set to {@code false}, then * {@code isFocusableWindow} will return {@code false}. If this * Window's focusable Window state is set to {@code true}, then * {@code isFocusableWindow} may return {@code true} or * {@code false} depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to {@code false} is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible {@code Window} * can have a delayed effect on some platforms — the actual * change may happen only when the {@code Window} becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the {@code Window}'s focusable state * when the {@code Window} is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, CausedFocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwnerPriv(); } }
Example 2
Source File: Window.java From jdk8u-dev-jdk with GNU General Public License v2.0 | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in {@code isFocusableWindow}. If * this Window's focusable Window state is set to {@code false}, then * {@code isFocusableWindow} will return {@code false}. If this * Window's focusable Window state is set to {@code true}, then * {@code isFocusableWindow} may return {@code true} or * {@code false} depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to {@code false} is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible {@code Window} * can have a delayed effect on some platforms — the actual * change may happen only when the {@code Window} becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the {@code Window}'s focusable state * when the {@code Window} is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, CausedFocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwnerPriv(); } }
Example 3
Source File: Window.java From jdk-1.7-annotated with Apache License 2.0 | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in <code>isFocusableWindow</code>. If * this Window's focusable Window state is set to <code>false</code>, then * <code>isFocusableWindow</code> will return <code>false</code>. If this * Window's focusable Window state is set to <code>true</code>, then * <code>isFocusableWindow</code> may return <code>true</code> or * <code>false</code> depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to <code>false</code> is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible <code>Window</code> * can have a delayed effect on some platforms — the actual * change may happen only when the <code>Window</code> becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the <code>Window</code>'s focusable state * when the <code>Window</code> is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, CausedFocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwner(); } }
Example 4
Source File: Window.java From jdk8u-jdk with GNU General Public License v2.0 | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in {@code isFocusableWindow}. If * this Window's focusable Window state is set to {@code false}, then * {@code isFocusableWindow} will return {@code false}. If this * Window's focusable Window state is set to {@code true}, then * {@code isFocusableWindow} may return {@code true} or * {@code false} depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to {@code false} is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible {@code Window} * can have a delayed effect on some platforms — the actual * change may happen only when the {@code Window} becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the {@code Window}'s focusable state * when the {@code Window} is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, CausedFocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwnerPriv(); } }
Example 5
Source File: Window.java From jdk8u_jdk with GNU General Public License v2.0 | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in {@code isFocusableWindow}. If * this Window's focusable Window state is set to {@code false}, then * {@code isFocusableWindow} will return {@code false}. If this * Window's focusable Window state is set to {@code true}, then * {@code isFocusableWindow} may return {@code true} or * {@code false} depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to {@code false} is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible {@code Window} * can have a delayed effect on some platforms — the actual * change may happen only when the {@code Window} becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the {@code Window}'s focusable state * when the {@code Window} is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, CausedFocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwnerPriv(); } }
Example 6
Source File: Window.java From openjdk-8 with GNU General Public License v2.0 | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in {@code isFocusableWindow}. If * this Window's focusable Window state is set to {@code false}, then * {@code isFocusableWindow} will return {@code false}. If this * Window's focusable Window state is set to {@code true}, then * {@code isFocusableWindow} may return {@code true} or * {@code false} depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to {@code false} is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible {@code Window} * can have a delayed effect on some platforms — the actual * change may happen only when the {@code Window} becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the {@code Window}'s focusable state * when the {@code Window} is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, CausedFocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwnerPriv(); } }
Example 7
Source File: Window.java From openjdk-8-source with GNU General Public License v2.0 | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in {@code isFocusableWindow}. If * this Window's focusable Window state is set to {@code false}, then * {@code isFocusableWindow} will return {@code false}. If this * Window's focusable Window state is set to {@code true}, then * {@code isFocusableWindow} may return {@code true} or * {@code false} depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to {@code false} is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible {@code Window} * can have a delayed effect on some platforms — the actual * change may happen only when the {@code Window} becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the {@code Window}'s focusable state * when the {@code Window} is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, CausedFocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwnerPriv(); } }
Example 8
Source File: Window.java From hottub with GNU General Public License v2.0 | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in {@code isFocusableWindow}. If * this Window's focusable Window state is set to {@code false}, then * {@code isFocusableWindow} will return {@code false}. If this * Window's focusable Window state is set to {@code true}, then * {@code isFocusableWindow} may return {@code true} or * {@code false} depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to {@code false} is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible {@code Window} * can have a delayed effect on some platforms — the actual * change may happen only when the {@code Window} becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the {@code Window}'s focusable state * when the {@code Window} is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, CausedFocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwnerPriv(); } }
Example 9
Source File: Window.java From Java8CN with Apache License 2.0 | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in {@code isFocusableWindow}. If * this Window's focusable Window state is set to {@code false}, then * {@code isFocusableWindow} will return {@code false}. If this * Window's focusable Window state is set to {@code true}, then * {@code isFocusableWindow} may return {@code true} or * {@code false} depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to {@code false} is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible {@code Window} * can have a delayed effect on some platforms — the actual * change may happen only when the {@code Window} becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the {@code Window}'s focusable state * when the {@code Window} is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, CausedFocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwnerPriv(); } }
Example 10
Source File: Window.java From jdk1.8-source-analysis with Apache License 2.0 | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in {@code isFocusableWindow}. If * this Window's focusable Window state is set to {@code false}, then * {@code isFocusableWindow} will return {@code false}. If this * Window's focusable Window state is set to {@code true}, then * {@code isFocusableWindow} may return {@code true} or * {@code false} depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to {@code false} is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible {@code Window} * can have a delayed effect on some platforms — the actual * change may happen only when the {@code Window} becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the {@code Window}'s focusable state * when the {@code Window} is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, CausedFocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwnerPriv(); } }
Example 11
Source File: Window.java From openjdk-jdk9 with GNU General Public License v2.0 | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in {@code isFocusableWindow}. If * this Window's focusable Window state is set to {@code false}, then * {@code isFocusableWindow} will return {@code false}. If this * Window's focusable Window state is set to {@code true}, then * {@code isFocusableWindow} may return {@code true} or * {@code false} depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to {@code false} is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible {@code Window} * can have a delayed effect on some platforms — the actual * change may happen only when the {@code Window} becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the {@code Window}'s focusable state * when the {@code Window} is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, FocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwnerPriv(); } }
Example 12
Source File: Window.java From Bytecoder with Apache License 2.0 | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in {@code isFocusableWindow}. If * this Window's focusable Window state is set to {@code false}, then * {@code isFocusableWindow} will return {@code false}. If this * Window's focusable Window state is set to {@code true}, then * {@code isFocusableWindow} may return {@code true} or * {@code false} depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to {@code false} is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible {@code Window} * can have a delayed effect on some platforms — the actual * change may happen only when the {@code Window} becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the {@code Window}'s focusable state * when the {@code Window} is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, FocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwnerPriv(); } }
Example 13
Source File: Window.java From openjdk-jdk8u-backup with GNU General Public License v2.0 | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in {@code isFocusableWindow}. If * this Window's focusable Window state is set to {@code false}, then * {@code isFocusableWindow} will return {@code false}. If this * Window's focusable Window state is set to {@code true}, then * {@code isFocusableWindow} may return {@code true} or * {@code false} depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to {@code false} is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible {@code Window} * can have a delayed effect on some platforms — the actual * change may happen only when the {@code Window} becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the {@code Window}'s focusable state * when the {@code Window} is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, CausedFocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwnerPriv(); } }
Example 14
Source File: Window.java From openjdk-jdk8u with GNU General Public License v2.0 | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in {@code isFocusableWindow}. If * this Window's focusable Window state is set to {@code false}, then * {@code isFocusableWindow} will return {@code false}. If this * Window's focusable Window state is set to {@code true}, then * {@code isFocusableWindow} may return {@code true} or * {@code false} depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to {@code false} is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible {@code Window} * can have a delayed effect on some platforms — the actual * change may happen only when the {@code Window} becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the {@code Window}'s focusable state * when the {@code Window} is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, CausedFocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwnerPriv(); } }
Example 15
Source File: Window.java From JDKSourceCode1.8 with MIT License | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in {@code isFocusableWindow}. If * this Window's focusable Window state is set to {@code false}, then * {@code isFocusableWindow} will return {@code false}. If this * Window's focusable Window state is set to {@code true}, then * {@code isFocusableWindow} may return {@code true} or * {@code false} depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to {@code false} is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible {@code Window} * can have a delayed effect on some platforms — the actual * change may happen only when the {@code Window} becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the {@code Window}'s focusable state * when the {@code Window} is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, CausedFocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwnerPriv(); } }
Example 16
Source File: Window.java From jdk8u60 with GNU General Public License v2.0 | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in {@code isFocusableWindow}. If * this Window's focusable Window state is set to {@code false}, then * {@code isFocusableWindow} will return {@code false}. If this * Window's focusable Window state is set to {@code true}, then * {@code isFocusableWindow} may return {@code true} or * {@code false} depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to {@code false} is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible {@code Window} * can have a delayed effect on some platforms — the actual * change may happen only when the {@code Window} becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the {@code Window}'s focusable state * when the {@code Window} is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, CausedFocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwnerPriv(); } }
Example 17
Source File: Window.java From TencentKona-8 with GNU General Public License v2.0 | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in {@code isFocusableWindow}. If * this Window's focusable Window state is set to {@code false}, then * {@code isFocusableWindow} will return {@code false}. If this * Window's focusable Window state is set to {@code true}, then * {@code isFocusableWindow} may return {@code true} or * {@code false} depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to {@code false} is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible {@code Window} * can have a delayed effect on some platforms — the actual * change may happen only when the {@code Window} becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the {@code Window}'s focusable state * when the {@code Window} is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, CausedFocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwnerPriv(); } }
Example 18
Source File: Window.java From dragonwell8_jdk with GNU General Public License v2.0 | 3 votes |
/** * Sets whether this Window can become the focused Window if it meets * the other requirements outlined in {@code isFocusableWindow}. If * this Window's focusable Window state is set to {@code false}, then * {@code isFocusableWindow} will return {@code false}. If this * Window's focusable Window state is set to {@code true}, then * {@code isFocusableWindow} may return {@code true} or * {@code false} depending upon the other requirements which must be * met in order for a Window to be focusable. * <p> * Setting a Window's focusability state to {@code false} is the * standard mechanism for an application to identify to the AWT a Window * which will be used as a floating palette or toolbar, and thus should be * a non-focusable Window. * * Setting the focusability state on a visible {@code Window} * can have a delayed effect on some platforms — the actual * change may happen only when the {@code Window} becomes * hidden and then visible again. To ensure consistent behavior * across platforms, set the {@code Window}'s focusable state * when the {@code Window} is invisible and then show it. * * @param focusableWindowState whether this Window can be the focused * Window * @see #isFocusableWindow * @see #getFocusableWindowState * @see #isShowing * @see Component#setFocusable * @since 1.4 */ public void setFocusableWindowState(boolean focusableWindowState) { boolean oldFocusableWindowState; synchronized (this) { oldFocusableWindowState = this.focusableWindowState; this.focusableWindowState = focusableWindowState; } WindowPeer peer = (WindowPeer)this.peer; if (peer != null) { peer.updateFocusableWindowState(); } firePropertyChange("focusableWindowState", oldFocusableWindowState, focusableWindowState); if (oldFocusableWindowState && !focusableWindowState && isFocused()) { for (Window owner = getOwner(); owner != null; owner = owner.getOwner()) { Component toFocus = KeyboardFocusManager.getMostRecentFocusOwner(owner); if (toFocus != null && toFocus.requestFocus(false, CausedFocusEvent.Cause.ACTIVATION)) { return; } } KeyboardFocusManager.getCurrentKeyboardFocusManager(). clearGlobalFocusOwnerPriv(); } }