Java Code Examples for net.minecraft.entity.EntityLivingBase#getEntityBoundingBox()
The following examples show how to use
net.minecraft.entity.EntityLivingBase#getEntityBoundingBox() .
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Example 1
Source File: EntityMonolithEye.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
protected void attackWithArrow(EntityLivingBase target) { int charge = 2 + rand.nextInt(10); EntityArrow entityarrow = new EntityTippedArrow(this.world, this); double d0 = target.posX - this.posX; double d1 = target.getEntityBoundingBox().minY + (double) (target.height / 3.0F) - entityarrow.posY; double d2 = target.posZ - this.posZ; double d3 = (double) MathHelper.sqrt(d0 * d0 + d2 * d2); entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().getDifficultyId() * 4)); int i = EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.POWER, this); int j = EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.PUNCH, this); entityarrow.setDamage((double) (charge * 2.0F) + this.rand.nextGaussian() * 0.25D + (double) ((float) this.world.getDifficulty().getDifficultyId() * 0.11F)); if (i > 0) { entityarrow.setDamage(entityarrow.getDamage() + (double) i * 0.5D + 0.5D); } if (j > 0) { entityarrow.setKnockbackStrength(j); } if (rand.nextBoolean()) { entityarrow.setFire(100); } this.playSound(SoundEvents.ENTITY_SKELETON_SHOOT, 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F)); this.world.spawnEntity(entityarrow); }
Example 2
Source File: EntityMage.java From ToroQuest with GNU General Public License v3.0 | 5 votes |
protected void attackWithArrow(EntityLivingBase target) { int charge = 2 + rand.nextInt(10); EntityArrow entityarrow = new EntityTippedArrow(this.world, this); double d0 = target.posX - this.posX; double d1 = target.getEntityBoundingBox().minY + (double) (target.height / 3.0F) - entityarrow.posY; double d2 = target.posZ - this.posZ; double d3 = (double) MathHelper.sqrt(d0 * d0 + d2 * d2); entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().getDifficultyId() * 4)); int i = EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.POWER, this); int j = EnchantmentHelper.getMaxEnchantmentLevel(Enchantments.PUNCH, this); entityarrow.setDamage((double) (charge * 2.0F) + this.rand.nextGaussian() * 0.25D + (double) ((float) this.world.getDifficulty().getDifficultyId() * 0.11F)); if (i > 0) { entityarrow.setDamage(entityarrow.getDamage() + (double) i * 0.5D + 0.5D); } if (j > 0) { entityarrow.setKnockbackStrength(j); } if (rand.nextBoolean()) { entityarrow.setFire(100); } this.playSound(SoundEvents.ENTITY_SKELETON_SHOOT, 1.0F, 1.0F / (this.getRNG().nextFloat() * 0.4F + 0.8F)); this.world.spawnEntity(entityarrow); }
Example 3
Source File: EntityEnderArrow.java From enderutilities with GNU Lesser General Public License v3.0 | 5 votes |
public EntityEnderArrow(World worldIn, EntityLivingBase shooter, EntityLivingBase par3EntityLivingBase, float par4, float par5) { super(worldIn); this.shootingEntity = shooter; this.shooterUUID = shooter.getUniqueID(); if (shooter instanceof EntityPlayer) { this.canBePickedUp = 1; if (((EntityPlayer)shooter).capabilities.isCreativeMode) { this.canBePickedUp = 2; } } this.posY = shooter.posY + (double)shooter.getEyeHeight() - 0.10000000149011612D; double d0 = par3EntityLivingBase.posX - shooter.posX; double d1 = par3EntityLivingBase.getEntityBoundingBox().minY + (double)(par3EntityLivingBase.height / 3.0F) - this.posY; double d2 = par3EntityLivingBase.posZ - shooter.posZ; double d3 = (double)MathHelper.sqrt(d0 * d0 + d2 * d2); if (d3 >= 1.0E-7D) { float f2 = (float)(Math.atan2(d2, d0) * 180.0D / Math.PI) - 90.0F; float f3 = (float)(-(Math.atan2(d1, d3) * 180.0D / Math.PI)); double d4 = d0 / d3; double d5 = d2 / d3; this.setLocationAndAngles(shooter.posX + d4, this.posY, shooter.posZ + d5, f2, f3); float f4 = (float)d3 * 0.2F; this.shoot(d0, d1 + (double)f4, d2, par4, par5); } }
Example 4
Source File: TeleportHelper.java From EnderZoo with Creative Commons Zero v1.0 Universal | 5 votes |
public static boolean teleportToEntity(EntityLivingBase entity, Entity toEntity) { Vec3d vec3 = new Vec3d(entity.posX - toEntity.posX, entity.getEntityBoundingBox().minY + entity.height / 2.0F - toEntity.posY + toEntity.getEyeHeight(), entity.posZ - toEntity.posZ); vec3 = vec3.normalize(); double d0 = 16.0D; double d1 = entity.posX + (rand.nextDouble() - 0.5D) * 8.0D - vec3.x * d0; double d2 = entity.posY + (rand.nextInt(16) - 8) - vec3.y * d0; double d3 = entity.posZ + (rand.nextDouble() - 0.5D) * 8.0D - vec3.z * d0; return teleportTo(entity, d1, d2, d3, false); }
Example 5
Source File: EntityAIMountedAttackOnCollide.java From EnderZoo with Creative Commons Zero v1.0 Universal | 4 votes |
/** * Updates the task */ public void updateTask() { EntityLivingBase target = attacker.getAttackTarget(); attacker.getLookHelper().setLookPositionWithEntity(target, 30.0F, 30.0F); --pathUpdateTimer; double distanceFromAttackerSq = attacker.getDistanceSq(target.posX, target.getEntityBoundingBox().minY, target.posZ); if((longMemory || attacker.getEntitySenses().canSee(target)) && pathUpdateTimer <= 0 && (targetPosX == 0.0D && targetPosY == 0.0D && targetPosZ == 0.0D || target.getDistanceSq(targetPosX, targetPosY, targetPosZ) >= 1.0D || attacker.getRNG().nextFloat() < 0.05F)) { targetPosX = target.posX; targetPosY = target.getEntityBoundingBox().minY; targetPosZ = target.posZ; pathUpdateTimer = failedPathFindingPenalty + 4 + attacker.getRNG().nextInt(7); if(getNavigator().getPath() != null) { PathPoint finalPathPoint = getNavigator().getPath().getFinalPathPoint(); if(finalPathPoint != null && target.getDistanceSq(finalPathPoint.x, finalPathPoint.y, finalPathPoint.z) < 1) { failedPathFindingPenalty = 0; } else { failedPathFindingPenalty += 10; } } else { failedPathFindingPenalty += 10; } if(distanceFromAttackerSq > 1024.0D) { pathUpdateTimer += 10; } else if(distanceFromAttackerSq > 256.0D) { pathUpdateTimer += 5; } if(!getNavigator().tryMoveToEntityLiving(target, getAttackSpeed())) { pathUpdateTimer += 15; } } attackPause = Math.max(attackPause - 1, 0); double d1 = getAttackReach(target); if(distanceFromAttackerSq <= d1 && attackPause <= 20) { attackPause = 20; if(attacker.getHeldItem(EnumHand.MAIN_HAND) != null) { attacker.swingArm(EnumHand.MAIN_HAND); } attacker.attackEntityAsMob(target); } }
Example 6
Source File: EntityAIFlyingAttackOnCollide.java From EnderZoo with Creative Commons Zero v1.0 Universal | 4 votes |
private void setPathTo(EntityLivingBase target) { Vec3d targPos = target.getPositionVector(); AxisAlignedBB targBB = target.getEntityBoundingBox(); entityPathEntity = attacker.getNavigator().getPathToPos(new BlockPos(targPos.x, targBB.maxY + 1, targPos.z)); }
Example 7
Source File: EntityAIFlyingAttackOnCollide.java From EnderZoo with Creative Commons Zero v1.0 Universal | 4 votes |
@Override public void updateTask() { EntityLivingBase entitylivingbase = this.attacker.getAttackTarget(); attacker.getLookHelper().setLookPositionWithEntity(entitylivingbase, 30.0F, 30.0F); double distToTargSq = attacker.getDistanceSq(entitylivingbase.posX, entitylivingbase.getEntityBoundingBox().minY, entitylivingbase.posZ); double attackRangSq = getAttackRangeSq(entitylivingbase); --delayCounter; if ((longMemory || attacker.getEntitySenses().canSee(entitylivingbase)) && delayCounter <= 0 && (targetX == 0.0D && targetY == 0.0D && targetZ == 0.0D || entitylivingbase.getDistanceSq(targetX, targetY, targetZ) >= 1.0D || attacker.getRNG().nextFloat() < 0.05F)) { targetX = entitylivingbase.posX; targetY = entitylivingbase.getEntityBoundingBox().minY; targetZ = entitylivingbase.posZ; delayCounter = 4 + attacker.getRNG().nextInt(7); if (canPenalize) { targetX += failedPathFindingPenalty; if (attacker.getNavigator().getPath() != null) { PathPoint finalPathPoint = attacker.getNavigator().getPath().getFinalPathPoint(); if (finalPathPoint != null && entitylivingbase.getDistanceSq(finalPathPoint.x, finalPathPoint.y, finalPathPoint.z) < 1) failedPathFindingPenalty = 0; else failedPathFindingPenalty += 10; } else { failedPathFindingPenalty += 10; } } if (distToTargSq > 1024) { delayCounter += 10; } else if (distToTargSq > 256) { delayCounter += 5; } if (!flyToAttacker(entitylivingbase)) { delayCounter += 15; } } attackTick = Math.max(attackTick - 1, 0); if (distToTargSq <= attackRangSq && attackTick <= 0) { attackTick = 20; if (attacker.getHeldItem(EnumHand.MAIN_HAND) != null) { attacker.swingArm(EnumHand.MAIN_HAND); } attacker.attackEntityAsMob(entitylivingbase); } }
Example 8
Source File: EntityAIFlyingAttackOnCollide.java From EnderZoo with Creative Commons Zero v1.0 Universal | 4 votes |
private boolean flyToAttacker(EntityLivingBase targetEnt) { AxisAlignedBB targBB = targetEnt.getEntityBoundingBox(); return flyingMob.getFlyingNavigator().tryFlyToPos(targetEnt.posX, targBB.maxY + 0.5, targetEnt.posZ, speedTowardsTarget); }
Example 9
Source File: EntityAIAttackOnCollideAggressive.java From EnderZoo with Creative Commons Zero v1.0 Universal | 4 votes |
/** * Updates the task */ @Override public void updateTask() { EntityLivingBase entitylivingbase = attacker.getAttackTarget(); attacker.getLookHelper().setLookPositionWithEntity(entitylivingbase, 30.0F, 30.0F); double distToTargetSq = attacker.getDistanceSq(entitylivingbase.posX, entitylivingbase.getEntityBoundingBox().minY, entitylivingbase.posZ); double attachRange = attacker.width * 2.0F * attacker.width * 2.0F + entitylivingbase.width; --ticksUntilNextPathingAttempt; if ((longMemory || attacker.getEntitySenses().canSee(entitylivingbase)) && ticksUntilNextPathingAttempt <= 0 && (targetX == 0.0D && targetY == 0.0D && targetZ == 0.0D || entitylivingbase.getDistanceSq(targetX, targetY, targetZ) >= 1.0D || attacker.getRNG() .nextFloat() < 0.05F)) { targetX = entitylivingbase.posX; targetY = entitylivingbase.getEntityBoundingBox().minY; targetZ = entitylivingbase.posZ; //ticksUntilNextPathingAttempt = failedPathFindingPenalty + 4 + attacker.getRNG().nextInt(7); // if (attacker.getNavigator().getPath() != null) { // PathPoint finalPathPoint = attacker.getNavigator().getPath().getFinalPathPoint(); // if (finalPathPoint != null && entitylivingbase.getDistanceSq(finalPathPoint.xCoord, finalPathPoint.yCoord, finalPathPoint.zCoord) < 1) { // failedPathFindingPenalty = 0; // } else { // failedPathFindingPenalty += 10; // } // } else { // failedPathFindingPenalty += 10; // } if (distToTargetSq > 1024.0D) { ticksUntilNextPathingAttempt += 10; } else if (distToTargetSq > 256.0D) { ticksUntilNextPathingAttempt += 5; } if (!attacker.getNavigator().tryMoveToEntityLiving(entitylivingbase, speedTowardsTarget)) { ticksUntilNextPathingAttempt += 15; } } ticksToNextAttack = Math.max(ticksToNextAttack - 1, 0); if (distToTargetSq <= attachRange && ticksToNextAttack <= 20) { ticksToNextAttack = attackFrequency; if (attacker.getHeldItem(EnumHand.MAIN_HAND) != null) { attacker.swingArm(EnumHand.MAIN_HAND); } attacker.attackEntityAsMob(entitylivingbase); } }