Java Code Examples for com.badlogic.gdx.utils.Array#sort()
The following examples show how to use
com.badlogic.gdx.utils.Array#sort() .
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Example 1
Source File: AiShamanEnthrallmentProcessor.java From dice-heroes with GNU General Public License v3.0 | 6 votes |
@Override protected int preProcess(Creature creature, Ability ability) { Array<Creature> enemies = tmp; for (Creature c : creature.world.byType(Creature.class)) { if (!c.inRelation(Creature.CreatureRelation.enemy, creature)) continue; enemies.add(c); } if (enemies.size == 0) return -1; enemies.sort(VALUE_COMPARATOR); if (enemies.size > 1) { enemies.truncate(enemies.size / 2); } for (Creature e : enemies) { if (tmpVec.set(e.getX(), e.getY()).dst2(creature.getX(), creature.getY()) <= radius * radius) { tmp.clear(); return 3; } } tmp.clear(); return -1; }
Example 2
Source File: PvpPlayState.java From dice-heroes with GNU General Public License v3.0 | 6 votes |
@Override protected void init() { Config.mobileApi.keepScreenOn(true); session.disconnectFuture().addListener(new IFutureListener<Tuple3<Boolean, Option<String>, Option<Throwable>>>() { @Override public void onHappened(Tuple3<Boolean, Option<String>, Option<Throwable>> reason) { callback.onCancel(session, reason, option(world), option(playersToParticipants)); } }); Array<String> ids = new Array<String>(session.getAll().size); for (IParticipant participant : session.getAll().values()) ids.add(participant.getId()); ids.sort(); listener = null; server = session.getAll().get(ids.first()); showPrepareWindow(); if (server == session.getMe()) { Logger.debug("I am a server!"); listener = new ServerMessageListener(this); } else { Logger.debug("I am a client!"); listener = new ClientMessageListener(this); } session.setMessageListener(listener); }
Example 3
Source File: FileChooser.java From gdx-soundboard with MIT License | 6 votes |
private void changeDirectory(FileHandle directory) { currentDir = directory; fileListLabel.setText(currentDir.path()); final Array<FileListItem> items = new Array<FileListItem>(); final FileHandle[] list = directory.list(filter); for (final FileHandle handle : list) { items.add(new FileListItem(handle)); } items.sort(dirListComparator); if (directory.file().getParentFile() != null) { items.insert(0, new FileListItem("..", directory.parent())); } fileList.setSelected(null); fileList.setItems(items); }
Example 4
Source File: NewAlgorithmRandomizer.java From SIFTrain with MIT License | 6 votes |
public void randomize(Array<CircleMark> marks) { marks.sort(); double threshold = SongUtils.getDefaultNoteSpeedForApproachRate(GlobalConfiguration.noteSpeed) / 4.0; holding = false; // set the position for each note for (int i = 0; i < marks.size; i++) { CircleMark mark = marks.get(i); if (mark.getNote().timing_sec > holdEndTime) { holding = false; } boolean isLeft = Math.random() > 0.5; // this note is a hold if (mark.hold) { randomizeHold(marks, i, isLeft, threshold); } else // not a hold { randomizeNotHold(marks, i, isLeft, threshold); } } }
Example 5
Source File: World.java From bladecoder-adventure-engine with Apache License 2.0 | 6 votes |
@Override public void retrieveAssets() { if (getInventory().isDisposed()) getInventory().retrieveAssets(); if (uiActors.isDisposed()) uiActors.retrieveAssets(); getCurrentScene().retrieveAssets(); // Print loaded assets for scene if (EngineLogger.debugMode()) { Array<String> assetNames = EngineAssetManager.getInstance().getAssetNames(); assetNames.sort(); EngineLogger.debug("Assets loaded for SCENE: " + currentScene.getId()); for (String n : assetNames) { EngineLogger.debug("\t" + n); } } musicManager.retrieveAssets(); }
Example 6
Source File: KeepSidesRandomizer.java From SIFTrain with MIT License | 6 votes |
public void randomize(Array<CircleMark> marks) { // sort marks by timing marks.sort(); for (CircleMark mark : marks) { // we don't process notes which spawn in the middle if (mark.getNote().position == 5) { continue; } boolean left = isLeft(mark); Integer newPosition = getPositionWithoutMiddle(left); while (inUse(newPosition, mark.getNote().timing_sec)) { newPosition = getPosition(left); } mark.updateDestination(newPosition); noteToReleaseTime.put(newPosition, mark.getNote().timing_sec + BUFFER_TIME); } }
Example 7
Source File: ActionList.java From bladecoder-adventure-engine with Apache License 2.0 | 6 votes |
private Array<Action> getSortedSelection() { Array<Action> array = list.getSelection().toArray(); array.sort(new Comparator<Action>() { @Override public int compare(Action arg0, Action arg1) { Integer i0 = list.getItems().indexOf(arg0, true); Integer i1 = list.getItems().indexOf(arg1, true); return i0.compareTo(i1); } }); return array; }
Example 8
Source File: WelcomeScreen.java From gdx-skineditor with Apache License 2.0 | 5 votes |
/** * */ public void refreshProjects() { Array<String> items = new Array<String>(); FileHandle[] projects = Gdx.files.local("projects").list(); for (FileHandle project : projects) { if (project.child("uiskin.json").exists() == true) { items.add(project.name()); } } items.sort(); listProjects.setItems(items); }
Example 9
Source File: ExtremeRandomizer.java From SIFTrain with MIT License | 5 votes |
public void randomize(Array<CircleMark> marks) { // sort marks by timing marks.sort(); double threshold = SongUtils.getDefaultNoteSpeedForApproachRate(GlobalConfiguration.noteSpeed) / 32.0; for (int i = 0 ; i < marks.size; i++) { CircleMark mark = marks.get(i); Integer pos = getFreePosition(mark.getNote().timing_sec); noteToReleaseTime.put(pos, mark.getNote().timing_sec + (mark.hold ? mark.getNote().effect_value : 0) + threshold); mark.updateDestination(pos); } }
Example 10
Source File: GLTFDemoUI.java From gdx-gltf with Apache License 2.0 | 5 votes |
public void setNodes(Array<Node> nodes) { nodeMap.clear(); Array<String> names = new Array<String>(); for(Node e : nodes){ names.add(e.id); nodeMap.put(e.id, e); } names.sort(); names.insert(0, ""); nodeSelector.setItems(); nodeSelector.setItems(names); }
Example 11
Source File: LevelLoader.java From ud406 with MIT License | 5 votes |
private static void loadPlatforms(JSONArray array, Level level) { Array<Platform> platformArray = new Array<Platform>(); for (Object object : array) { final JSONObject platformObject = (JSONObject) object; final float x = safeGetFloat(platformObject, Constants.LEVEL_X_KEY); final float y = safeGetFloat(platformObject, Constants.LEVEL_Y_KEY); final float width = ((Number) platformObject.get(Constants.LEVEL_WIDTH_KEY)).floatValue(); final float height = ((Number) platformObject.get(Constants.LEVEL_HEIGHT_KEY)).floatValue(); Gdx.app.log(TAG, "Loaded a platform at x = " + x + " y = " + (y + height) + " w = " + width + " h = " + height); final Platform platform = new Platform(x, y + height, width, height); platformArray.add(platform); final String identifier = (String) platformObject.get(Constants.LEVEL_IDENTIFIER_KEY); if (identifier != null && identifier.equals(Constants.LEVEL_ENEMY_TAG)) { Gdx.app.log(TAG, "Loaded an enemy on that platform"); final Enemy enemy = new Enemy(platform); level.getEnemies().add(enemy); } } platformArray.sort(new Comparator<Platform>() { @Override public int compare(Platform o1, Platform o2) { if (o1.top < o2.top) { return 1; } else if (o1.top > o2.top) { return -1; } return 0; } }); level.getPlatforms().addAll(platformArray); }
Example 12
Source File: GpgsClient.java From gdx-gamesvcs with Apache License 2.0 | 4 votes |
/** * Blocking version of * {@link #fetchLeaderboardEntries(String, int, boolean, IFetchLeaderBoardEntriesResponseListener)} * * @param leaderBoardId * @throws IOException */ public Array<ILeaderBoardEntry> fetchLeaderboardSync(String leaderBoardId, int limit, boolean aroundPlayer, boolean friendsOnly) throws IOException { // TODO implement limit if (gpgsLeaderboardIdMapper != null) leaderBoardId = gpgsLeaderboardIdMapper.mapToGsId(leaderBoardId); if (leaderBoardId == null) return null; Array<ILeaderBoardEntry> result = new Array<ILeaderBoardEntry>(); Leaderboard lb = GApiGateway.games.leaderboards().get(leaderBoardId).execute(); // XXX no longer LB info ... // result.id = lb.getId(); // result.name = lb.getName(); // result.scores = new Array<LeaderBoard.Score>(); // result.iconUrl = lb.getIconUrl(); LeaderboardScores r; if (aroundPlayer) { r = GApiGateway.games.scores().listWindow(leaderBoardId, friendsOnly ? "SOCIAL" : "PUBLIC", "ALL_TIME") .execute(); } else { r = GApiGateway.games.scores().list(leaderBoardId, friendsOnly ? "SOCIAL" : "PUBLIC", "ALL_TIME").execute(); } LeaderboardEntry playerScore = r.getPlayerScore(); // player is null when not having a score yet. // we add it to the list because non-public profile won't appear in // the full list. if (playerScore != null) { GpgsLeaderBoardEntry ps = mapPlayerScore(r.getPlayerScore()); ps.setCurrentPlayer(true); result.add(ps); } // r.getItems is null when no score has been submitted yet. if (r.getItems() != null) { for (LeaderboardEntry score : r.getItems()) { // when player is public it appear in this list as well, so we filter it. if (playerScore == null || !score.getPlayer().getPlayerId().equals(playerScore.getPlayer() .getPlayerId())) { GpgsLeaderBoardEntry s = mapPlayerScore(score); s.setCurrentPlayer(false); result.add(s); } } } // maybe already sorted but API doesn't say anything about it : // https://developers.google.com/games/services/web/api/scores/list // so we sort list depending of score meaning. final int order = "SMALLER_IS_BETTER".equals(lb.getOrder()) ? 1 : -1; result.sort(new Comparator<ILeaderBoardEntry>() { @Override public int compare(ILeaderBoardEntry o1, ILeaderBoardEntry o2) { return order * Long.compare(o1.getSortValue(), o2.getSortValue()); } }); return result; }
Example 13
Source File: LevelLoader.java From ud406 with MIT License | 2 votes |
private static void loadPlatforms(JSONArray array, Level level) { Array<Platform> platformArray = new Array<Platform>(); for (Object object : array) { final JSONObject platformObject = (JSONObject) object; Vector2 bottomLeft = extractXY(platformObject); final float width = ((Number) platformObject.get(Constants.LEVEL_WIDTH_KEY)).floatValue(); final float height = ((Number) platformObject.get(Constants.LEVEL_HEIGHT_KEY)).floatValue(); final Platform platform = new Platform(bottomLeft.x, bottomLeft.y + height, width, height); platformArray.add(platform); final String identifier = (String) platformObject.get(Constants.LEVEL_IDENTIFIER_KEY); if (identifier != null && identifier.equals(Constants.LEVEL_ENEMY_TAG)) { final Enemy enemy = new Enemy(platform); level.getEnemies().add(enemy); } } platformArray.sort(new Comparator<Platform>() { @Override public int compare(Platform o1, Platform o2) { if (o1.top < o2.top) { return 1; } else if (o1.top > o2.top) { return -1; } return 0; } }); level.getPlatforms().addAll(platformArray); }
Example 14
Source File: LevelLoader.java From ud406 with MIT License | 2 votes |
private static void loadPlatforms(JSONArray array, Level level) { Array<Platform> platformArray = new Array<Platform>(); for (Object object : array) { final JSONObject platformObject = (JSONObject) object; Vector2 bottomLeft = extractXY(platformObject); final float width = ((Number) platformObject.get(Constants.LEVEL_WIDTH_KEY)).floatValue(); final float height = ((Number) platformObject.get(Constants.LEVEL_HEIGHT_KEY)).floatValue(); final Platform platform = new Platform(bottomLeft.x, bottomLeft.y + height, width, height); platformArray.add(platform); final String identifier = (String) platformObject.get(Constants.LEVEL_IDENTIFIER_KEY); if (identifier != null && identifier.equals(Constants.LEVEL_ENEMY_TAG)) { final Enemy enemy = new Enemy(platform); level.getEnemies().add(enemy); } } platformArray.sort(new Comparator<Platform>() { @Override public int compare(Platform o1, Platform o2) { if (o1.top < o2.top) { return 1; } else if (o1.top > o2.top) { return -1; } return 0; } }); level.getPlatforms().addAll(platformArray); }
Example 15
Source File: LevelLoader.java From ud406 with MIT License | 2 votes |
private static void loadPlatforms(JSONArray array, Level level) { Array<Platform> platformArray = new Array<Platform>(); for (Object object : array) { final JSONObject platformObject = (JSONObject) object; Vector2 bottomLeft = extractXY(platformObject); final float width = ((Number) platformObject.get(Constants.LEVEL_WIDTH_KEY)).floatValue(); final float height = ((Number) platformObject.get(Constants.LEVEL_HEIGHT_KEY)).floatValue(); final Platform platform = new Platform(bottomLeft.x, bottomLeft.y + height, width, height); platformArray.add(platform); final String identifier = (String) platformObject.get(Constants.LEVEL_IDENTIFIER_KEY); if (identifier != null && identifier.equals(Constants.LEVEL_ENEMY_TAG)) { final Enemy enemy = new Enemy(platform); level.getEnemies().add(enemy); } } platformArray.sort(new Comparator<Platform>() { @Override public int compare(Platform o1, Platform o2) { if (o1.top < o2.top) { return 1; } else if (o1.top > o2.top) { return -1; } return 0; } }); level.getPlatforms().addAll(platformArray); }
Example 16
Source File: LevelLoader.java From ud406 with MIT License | 2 votes |
private static void loadPlatforms(JSONArray array, Level level) { Array<Platform> platformArray = new Array<Platform>(); for (Object object : array) { final JSONObject platformObject = (JSONObject) object; Vector2 bottomLeft = extractXY(platformObject); final float width = ((Number) platformObject.get(Constants.LEVEL_WIDTH_KEY)).floatValue(); final float height = ((Number) platformObject.get(Constants.LEVEL_HEIGHT_KEY)).floatValue(); final Platform platform = new Platform(bottomLeft.x, bottomLeft.y + height, width, height); platformArray.add(platform); final String identifier = (String) platformObject.get(Constants.LEVEL_IDENTIFIER_KEY); if (identifier != null && identifier.equals(Constants.LEVEL_ENEMY_TAG)) { final Enemy enemy = new Enemy(platform); level.getEnemies().add(enemy); } } platformArray.sort(new Comparator<Platform>() { @Override public int compare(Platform o1, Platform o2) { if (o1.top < o2.top) { return 1; } else if (o1.top > o2.top) { return -1; } return 0; } }); level.getPlatforms().addAll(platformArray); }
Example 17
Source File: LevelLoader.java From ud406 with MIT License | 2 votes |
private static void loadPlatforms(JSONArray array, Level level) { Array<Platform> platformArray = new Array<Platform>(); for (Object object : array) { final JSONObject platformObject = (JSONObject) object; Vector2 bottomLeft = extractXY(platformObject); final float width = ((Number) platformObject.get(Constants.LEVEL_WIDTH_KEY)).floatValue(); final float height = ((Number) platformObject.get(Constants.LEVEL_HEIGHT_KEY)).floatValue(); final Platform platform = new Platform(bottomLeft.x, bottomLeft.y + height, width, height); platformArray.add(platform); final String identifier = (String) platformObject.get(Constants.LEVEL_IDENTIFIER_KEY); if (identifier != null && identifier.equals(Constants.LEVEL_ENEMY_TAG)) { final Enemy enemy = new Enemy(platform); level.getEnemies().add(enemy); } } platformArray.sort(new Comparator<Platform>() { @Override public int compare(Platform o1, Platform o2) { if (o1.top < o2.top) { return 1; } else if (o1.top > o2.top) { return -1; } return 0; } }); level.getPlatforms().addAll(platformArray); }
Example 18
Source File: LevelLoader.java From ud406 with MIT License | 2 votes |
private static void loadPlatforms(JSONArray array, Level level) { Array<Platform> platformArray = new Array<Platform>(); for (Object object : array) { final JSONObject platformObject = (JSONObject) object; Vector2 bottomLeft = extractXY(platformObject); final float width = ((Number) platformObject.get(Constants.LEVEL_WIDTH_KEY)).floatValue(); final float height = ((Number) platformObject.get(Constants.LEVEL_HEIGHT_KEY)).floatValue(); final Platform platform = new Platform(bottomLeft.x, bottomLeft.y + height, width, height); platformArray.add(platform); final String identifier = (String) platformObject.get(Constants.LEVEL_IDENTIFIER_KEY); if (identifier != null && identifier.equals(Constants.LEVEL_ENEMY_TAG)) { final Enemy enemy = new Enemy(platform); level.getEnemies().add(enemy); } } platformArray.sort(new Comparator<Platform>() { @Override public int compare(Platform o1, Platform o2) { if (o1.top < o2.top) { return 1; } else if (o1.top > o2.top) { return -1; } return 0; } }); level.getPlatforms().addAll(platformArray); }
Example 19
Source File: LevelLoader.java From ud406 with MIT License | 2 votes |
private static void loadPlatforms(JSONArray array, Level level) { Array<Platform> platformArray = new Array<Platform>(); for (Object object : array) { final JSONObject platformObject = (JSONObject) object; Vector2 bottomLeft = extractXY(platformObject); final float width = ((Number) platformObject.get(Constants.LEVEL_WIDTH_KEY)).floatValue(); final float height = ((Number) platformObject.get(Constants.LEVEL_HEIGHT_KEY)).floatValue(); final Platform platform = new Platform(bottomLeft.x, bottomLeft.y + height, width, height); platformArray.add(platform); final String identifier = (String) platformObject.get(Constants.LEVEL_IDENTIFIER_KEY); if (identifier != null && identifier.equals(Constants.LEVEL_ENEMY_TAG)) { final Enemy enemy = new Enemy(platform); level.getEnemies().add(enemy); } } platformArray.sort(new Comparator<Platform>() { @Override public int compare(Platform o1, Platform o2) { if (o1.top < o2.top) { return 1; } else if (o1.top > o2.top) { return -1; } return 0; } }); level.getPlatforms().addAll(platformArray); }
Example 20
Source File: LevelLoader.java From ud406 with MIT License | 2 votes |
private static void loadPlatforms(JSONArray array, Level level) { Array<Platform> platformArray = new Array<Platform>(); for (Object object : array) { final JSONObject platformObject = (JSONObject) object; Vector2 bottomLeft = extractXY(platformObject); final float width = ((Number) platformObject.get(Constants.LEVEL_WIDTH_KEY)).floatValue(); final float height = ((Number) platformObject.get(Constants.LEVEL_HEIGHT_KEY)).floatValue(); final Platform platform = new Platform(bottomLeft.x, bottomLeft.y + height, width, height); platformArray.add(platform); final String identifier = (String) platformObject.get(Constants.LEVEL_IDENTIFIER_KEY); if (identifier != null && identifier.equals(Constants.LEVEL_ENEMY_TAG)) { final Enemy enemy = new Enemy(platform); level.getEnemies().add(enemy); } } platformArray.sort(new Comparator<Platform>() { @Override public int compare(Platform o1, Platform o2) { if (o1.top < o2.top) { return 1; } else if (o1.top > o2.top) { return -1; } return 0; } }); level.getPlatforms().addAll(platformArray); }