com.watabou.noosa.Group Java Examples
The following examples show how to use
com.watabou.noosa.Group.
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Example #1
Source File: WndRanking.java From YetAnotherPixelDungeon with GNU General Public License v3.0 | 6 votes |
private void createControls() { String[] labels = { TXT_STATS, TXT_ITEMS, TXT_BADGES, }; Group[] pages = { new StatsTab(), new ItemsTab(), new BadgesTab(), }; for (int i=0; i < pages.length; i++) { add( pages[i] ); Tab tab = new RankingTab( labels[i], pages[i] ); tab.setSize( TAB_WIDTH, tabHeight() ); add( tab ); } select( 0 ); }
Example #2
Source File: WndDonate.java From remixed-dungeon with GNU General Public License v3.0 | 6 votes |
public WndDonate() { EventCollector.logScene(getClass().getCanonicalName()); resize(WndHelper.getFullscreenWidth(), WndHelper.getFullscreenHeight() - tabHeight() - 2*GAP); String[] labels = { Game.getVar(R.string.WndDonate_silver), Game.getVar(R.string.WndDonate_gold), Game.getVar(R.string.WndDonate_ruby), Game.getVar(R.string.WndDonate_royal) }; Group[] pages = { new DonateTab(1), new DonateTab(2), new DonateTab(3), new DonateTab(4) }; for (int i = 0; i < pages.length; i++) { add(pages[i]); Tab tab = new RankingTab(this, labels[i], pages[i]); tab.setSize(width/pages.length, tabHeight()); add(tab); } select(2); }
Example #3
Source File: QuickRecipe.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 6 votes |
@Override protected void onClick() { super.onClick(); //find the window this is inside of and close it Group parent = this.parent; while (parent != null){ if (parent instanceof Window){ ((Window) parent).hide(); break; } else { parent = parent.parent; } } ((AlchemyScene)ShatteredPixelDungeon.scene()).populate(ingredients, Dungeon.hero.belongings); }
Example #4
Source File: WndRanking.java From pixel-dungeon with GNU General Public License v3.0 | 6 votes |
private void createControls() { String[] labels = {TXT_STATS, TXT_ITEMS, TXT_BADGES}; Group[] pages = {new StatsTab(), new ItemsTab(), new BadgesTab()}; for (int i=0; i < pages.length; i++) { add( pages[i] ); Tab tab = new RankingTab( labels[i], pages[i] ); tab.setSize( TAB_WIDTH, tabHeight() ); add( tab ); } select( 0 ); }
Example #5
Source File: Wound.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public static void hit( int pos, float angle ) { Group parent = Dungeon.hero.sprite.parent; Wound w = (Wound)parent.recycle( Wound.class ); parent.bringToFront( w ); w.reset( pos ); w.angle = angle; }
Example #6
Source File: CircleArc.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public CircleArc show(Group parent, PointF pos, float duration ) { point( pos ); parent.add( this ); lifespan = this.duration = duration; return this; }
Example #7
Source File: Surprise.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public static void hit(int pos, float angle) { Group parent = Dungeon.hero.sprite.parent; Surprise s = (Surprise) parent.recycle(Surprise.class); parent.bringToFront(s); s.reset(pos); s.angle = angle; }
Example #8
Source File: Flare.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public Flare show( Group parent, PointF pos, float duration ) { point( pos ); parent.add( this ); lifespan = this.duration = duration; if (lifespan > 0) scale.set( 0 ); return this; }
Example #9
Source File: Wound.java From YetAnotherPixelDungeon with GNU General Public License v3.0 | 5 votes |
public static void hit( int pos, float angle ) { Group parent = Dungeon.hero.sprite.parent; Wound w = (Wound)parent.recycle( Wound.class ); parent.bringToFront( w ); w.reset( pos ); w.angle = angle; }
Example #10
Source File: WndRanking.java From unleashed-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
private float statSlot( Group parent, String label, String value, float pos ) { BitmapText txt = PixelScene.createText( label, 7 ); txt.y = pos; parent.add( txt ); txt = PixelScene.createText( value, 7 ); txt.measure(); txt.x = PixelScene.align( WIDTH * 0.65f ); txt.y = pos; parent.add( txt ); return pos + GAP + txt.baseLine(); }
Example #11
Source File: Wound.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public static void hit( int pos, float angle ) { Group parent = Dungeon.hero.sprite.parent; Wound w = (Wound)parent.recycle( Wound.class ); parent.bringToFront( w ); w.reset( pos ); w.angle = angle; }
Example #12
Source File: CavesLevel.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public static void addCavesVisuals( Level level, Group group ) { for (int i=0; i < level.length(); i++) { if (level.map[i] == Terrain.WALL_DECO) { group.add( new Vein( i ) ); } } }
Example #13
Source File: Window.java From remixed-dungeon with GNU General Public License v3.0 | 5 votes |
public void hide() { Group parent = getParent(); if(parent!=null) { parent.remove(this); } destroy(); }
Example #14
Source File: HallsLevel.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public static void addHallsVisuals( Level level, Group group ) { for (int i=0; i < level.length(); i++) { if (level.map[i] == Terrain.WATER) { group.add( new Stream( i ) ); } } }
Example #15
Source File: Surprise.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public static void hit(int pos, float angle) { Group parent = Dungeon.hero.sprite.parent; Surprise s = (Surprise) parent.recycle(Surprise.class); parent.bringToFront(s); s.reset(pos); s.angle = angle; }
Example #16
Source File: Surprise.java From unleashed-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public static void hit(int pos, float angle) { Group parent = Dungeon.hero.sprite.parent; Wound w = (Wound) parent.recycle(Wound.class); parent.bringToFront(w); w.reset(pos); w.angle = angle; }
Example #17
Source File: WndRanking.java From pixel-dungeon with GNU General Public License v3.0 | 5 votes |
private float statSlot( Group parent, String label, String value, float pos ) { BitmapText txt = PixelScene.createText( label, 7 ); txt.y = pos; parent.add( txt ); txt = PixelScene.createText( value, 7 ); txt.measure(); txt.x = PixelScene.align( WIDTH * 0.65f ); txt.y = pos; parent.add( txt ); return pos + GAP + txt.baseLine(); }
Example #18
Source File: PrisonLevel.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public static void addPrisonVisuals(Level level, Group group){ for (int i=0; i < level.length(); i++) { if (level.map[i] == Terrain.WALL_DECO) { group.add( new Torch( i ) ); } } }
Example #19
Source File: CircleArc.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public CircleArc show(Group parent, PointF pos, float duration ) { point( pos ); parent.add( this ); lifespan = this.duration = duration; return this; }
Example #20
Source File: Wound.java From pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public static void hit( int pos, float angle ) { Group parent = Dungeon.hero.sprite.parent; Wound w = (Wound)parent.recycle( Wound.class ); parent.bringToFront( w ); w.reset( pos ); w.angle = angle; }
Example #21
Source File: Flare.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public Flare show( Group parent, PointF pos, float duration ) { point( pos ); parent.add( this ); lifespan = this.duration = duration; if (lifespan > 0) scale.set( 0 ); return this; }
Example #22
Source File: SewerBossLevel.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
@Override public Group addVisuals() { super.addVisuals(); if (map[exit-1] != Terrain.WALL_DECO) visuals.add(new PrisonLevel.Torch(exit-1)); if (map[exit+1] != Terrain.WALL_DECO) visuals.add(new PrisonLevel.Torch(exit+1)); return visuals; }
Example #23
Source File: ZapEffect.java From remixed-dungeon with GNU General Public License v3.0 | 5 votes |
static public void play(Group parent, int pos, String effect) { Level level = Dungeon.level; if (effect != null && level.cellValid(pos)) { if (!Dungeon.visible[pos]) { return; } if (EffectsFactory.isValidEffectName(effect)) { GameScene.clipEffect(pos, 1, effect); return; } val emitter = CellEmitter.get(pos); if (effect.equals("Bones")) { emitter.burst( Speck.factory( Speck.BONE ), 6 ); } if(effect.equals("Succubus")) { emitter.burst( Speck.factory( Speck.HEART ), 6 ); emitter.burst( ShadowParticle.UP, 8 ); } if(effect.equals("Golem")) { emitter.burst( ElmoParticle.FACTORY, 4 ); } } }
Example #24
Source File: WndRanking.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
private float statSlot( Group parent, String label, String value, float pos ) { RenderedTextBlock txt = PixelScene.renderTextBlock( label, 7 ); txt.setPos(0, pos); parent.add( txt ); txt = PixelScene.renderTextBlock( value, 7 ); txt.setPos(WIDTH * 0.7f, pos); PixelScene.align(txt); parent.add( txt ); return pos + GAP + txt.height(); }
Example #25
Source File: SewerLevel.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public static void addSewerVisuals( Level level, Group group ) { for (int i=0; i < level.length(); i++) { if (level.map[i] == Terrain.WALL_DECO) { group.add( new Sink( i ) ); } } }
Example #26
Source File: MagicMissile.java From YetAnotherPixelDungeon with GNU General Public License v3.0 | 4 votes |
public static void blast( Group group, int from, int to, Callback callback ) { MagicMissile missile = ((MagicMissile)group.recycle( MagicMissile.class )); missile.reset( from, to, callback ); missile.size( 2 ); missile.pour( Speck.factory( Speck.BLAST ), 0.02f ); }
Example #27
Source File: CityLevel.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 4 votes |
@Override public Group addVisuals() { super.addVisuals(); addCityVisuals( this, visuals ); return visuals; }
Example #28
Source File: MagicMissile.java From YetAnotherPixelDungeon with GNU General Public License v3.0 | 4 votes |
public static void purpleLight( Group group, int from, int to, Callback callback ) { MagicMissile missile = ((MagicMissile)group.recycle( MagicMissile.class )); missile.reset( from, to, callback ); missile.size( 2 ); missile.pour( PurpleParticle.MISSILE, 0.01f ); }
Example #29
Source File: AboutScene.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
private void addLine( float y, Group content ){ ColorBlock line = new ColorBlock(Camera.main.width, 1, 0xFF333333); line.y = y; content.add(line); }
Example #30
Source File: WndClass.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
public RankingTab( String label, Group page ) { super( label ); this.page = page; }