Java Code Examples for com.watabou.noosa.Group#bringToFront()
The following examples show how to use
com.watabou.noosa.Group#bringToFront() .
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Example 1
Source File: Wound.java From YetAnotherPixelDungeon with GNU General Public License v3.0 | 5 votes |
public static void hit( int pos, float angle ) { Group parent = Dungeon.hero.sprite.parent; Wound w = (Wound)parent.recycle( Wound.class ); parent.bringToFront( w ); w.reset( pos ); w.angle = angle; }
Example 2
Source File: Wound.java From unleashed-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public static void hit( int pos, float angle ) { Group parent = Dungeon.hero.sprite.parent; Wound w = (Wound)parent.recycle( Wound.class ); parent.bringToFront( w ); w.reset( pos ); w.angle = angle; }
Example 3
Source File: Surprise.java From unleashed-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public static void hit(int pos, float angle) { Group parent = Dungeon.hero.sprite.parent; Wound w = (Wound) parent.recycle(Wound.class); parent.bringToFront(w); w.reset(pos); w.angle = angle; }
Example 4
Source File: Wound.java From pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public static void hit( int pos, float angle ) { Group parent = Dungeon.hero.sprite.parent; Wound w = (Wound)parent.recycle( Wound.class ); parent.bringToFront( w ); w.reset( pos ); w.angle = angle; }
Example 5
Source File: Wound.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public static void hit( int pos, float angle ) { Group parent = Dungeon.hero.sprite.parent; Wound w = (Wound)parent.recycle( Wound.class ); parent.bringToFront( w ); w.reset( pos ); w.angle = angle; }
Example 6
Source File: Surprise.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public static void hit(int pos, float angle) { Group parent = Dungeon.hero.sprite.parent; Surprise s = (Surprise) parent.recycle(Surprise.class); parent.bringToFront(s); s.reset(pos); s.angle = angle; }
Example 7
Source File: Devour.java From remixed-dungeon with GNU General Public License v3.0 | 5 votes |
public static void hit( int pos, float angle ) { Group parent = Dungeon.hero.getSprite().getParent(); Devour w = (Devour)parent.recycle( Devour.class ); parent.bringToFront( w ); w.reset( pos ); w.angle = angle; }
Example 8
Source File: Wound.java From remixed-dungeon with GNU General Public License v3.0 | 5 votes |
public static void hit( int pos, float angle ) { Group parent = Dungeon.hero.getSprite().getParent(); Wound w = (Wound)parent.recycle( Wound.class ); parent.bringToFront( w ); w.reset( pos ); w.angle = angle; }
Example 9
Source File: Wound.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public static void hit( int pos, float angle ) { Group parent = Dungeon.hero.sprite.parent; Wound w = (Wound)parent.recycle( Wound.class ); parent.bringToFront( w ); w.reset( pos ); w.angle = angle; }
Example 10
Source File: Surprise.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public static void hit(int pos, float angle) { Group parent = Dungeon.hero.sprite.parent; Surprise s = (Surprise) parent.recycle(Surprise.class); parent.bringToFront(s); s.reset(pos); s.angle = angle; }
Example 11
Source File: DoomSkull.java From YetAnotherPixelDungeon with GNU General Public License v3.0 | 4 votes |
public static void createAtPos( int pos ) { Group parent = Dungeon.hero.sprite.parent; DoomSkull w = (DoomSkull)parent.recycle( DoomSkull.class ); parent.bringToFront( w ); w.reset( pos ); }
Example 12
Source File: HolyLight.java From YetAnotherPixelDungeon with GNU General Public License v3.0 | 4 votes |
public static void createAtPos( int pos ) { Group parent = Dungeon.hero.sprite.parent; HolyLight w = (HolyLight)parent.recycle( HolyLight.class ); parent.bringToFront( w ); w.reset( pos ); }
Example 13
Source File: WandOfBlastWave.java From unleashed-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
public static void blast(int pos) { Group parent = Dungeon.hero.sprite.parent; BlastWave b = (BlastWave) parent.recycle(BlastWave.class); parent.bringToFront(b); b.reset(pos); }
Example 14
Source File: WandOfBlastWave.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
public static void blast(int pos) { Group parent = Dungeon.hero.sprite.parent; BlastWave b = (BlastWave) parent.recycle(BlastWave.class); parent.bringToFront(b); b.reset(pos); }
Example 15
Source File: WandOfBlastWave.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 4 votes |
public static void blast(int pos) { Group parent = Dungeon.hero.sprite.parent; BlastWave b = (BlastWave) parent.recycle(BlastWave.class); parent.bringToFront(b); b.reset(pos); }