Java Code Examples for com.watabou.noosa.Group#add()
The following examples show how to use
com.watabou.noosa.Group#add() .
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Example 1
Source File: CavesLevel.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public static void addCavesVisuals( Level level, Group group ) { for (int i=0; i < level.length(); i++) { if (level.map[i] == Terrain.WALL_DECO) { group.add( new Vein( i ) ); } } }
Example 2
Source File: CityLevel.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public static void addCityVisuals( Level level, Group group ) { for (int i=0; i < level.length(); i++) { if (level.map[i] == Terrain.WALL_DECO) { group.add( new Smoke( i ) ); } } }
Example 3
Source File: SewerLevel.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public static void addSewerVisuals( Level level, Group group ) { for (int i=0; i < level.length(); i++) { if (level.map[i] == Terrain.WALL_DECO) { group.add( new Sink( i ) ); } } }
Example 4
Source File: PrisonLevel.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public static void addPrisonVisuals(Level level, Group group){ for (int i=0; i < level.length(); i++) { if (level.map[i] == Terrain.WALL_DECO) { group.add( new Torch( i ) ); } } }
Example 5
Source File: HallsLevel.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public static void addHallsVisuals( Level level, Group group ) { for (int i=0; i < level.length(); i++) { if (level.map[i] == Terrain.WATER) { group.add( new Stream( i ) ); } } }
Example 6
Source File: WndRanking.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
private float statSlot( Group parent, String label, String value, float pos ) { RenderedTextBlock txt = PixelScene.renderTextBlock( label, 7 ); txt.setPos(0, pos); parent.add( txt ); txt = PixelScene.renderTextBlock( value, 7 ); txt.setPos(WIDTH * 0.7f, pos); PixelScene.align(txt); parent.add( txt ); return pos + GAP + txt.height(); }
Example 7
Source File: WndRanking.java From remixed-dungeon with GNU General Public License v3.0 | 5 votes |
private float statSlot( Group parent, String label, String value, float pos ) { Text txt = PixelScene.createText( label, GuiProperties.regularFontSize() ); txt.y = pos; parent.add( txt ); txt = PixelScene.createText( value, GuiProperties.regularFontSize() ); txt.x = PixelScene.align( WIDTH * 0.65f ); txt.y = pos; parent.add( txt ); return pos + GAP + txt.baseLine(); }
Example 8
Source File: Flare.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public Flare show( Group parent, PointF pos, float duration ) { point( pos ); parent.add( this ); lifespan = this.duration = duration; if (lifespan > 0) scale.set( 0 ); return this; }
Example 9
Source File: CircleArc.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public CircleArc show(Group parent, PointF pos, float duration ) { point( pos ); parent.add( this ); lifespan = this.duration = duration; return this; }
Example 10
Source File: WndRanking.java From YetAnotherPixelDungeon with GNU General Public License v3.0 | 5 votes |
private float statSlot( Group parent, String label, String value, float pos ) { BitmapText txt = PixelScene.createText( label, 7 ); txt.y = pos; parent.add( txt ); txt = PixelScene.createText( value, 6 ); txt.measure(); txt.x = PixelScene.align( WIDTH * 0.65f ); txt.y = pos; parent.add( txt ); return pos + GAP + txt.baseLine(); }
Example 11
Source File: CircleArc.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public CircleArc show(Group parent, PointF pos, float duration ) { point( pos ); parent.add( this ); lifespan = this.duration = duration; return this; }
Example 12
Source File: SewerLevel.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public static void addSewerVisuals( Level level, Group group ) { for (int i=0; i < level.length(); i++) { if (level.map[i] == Terrain.WALL_DECO) { group.add( new Sink( i ) ); } } }
Example 13
Source File: PrisonLevel.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public static void addPrisonVisuals(Level level, Group group){ for (int i=0; i < level.length(); i++) { if (level.map[i] == Terrain.WALL_DECO) { group.add( new Torch( i ) ); } } }
Example 14
Source File: HallsLevel.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public static void addHallsVisuals( Level level, Group group ) { for (int i=0; i < level.length(); i++) { if (level.map[i] == Terrain.WATER) { group.add( new Stream( i ) ); } } }
Example 15
Source File: CavesLevel.java From shattered-pixel-dungeon-gdx with GNU General Public License v3.0 | 5 votes |
public static void addCavesVisuals( Level level, Group group ) { for (int i=0; i < level.length(); i++) { if (level.map[i] == Terrain.WALL_DECO) { group.add( new Vein( i ) ); } } }
Example 16
Source File: Flare.java From pixel-dungeon with GNU General Public License v3.0 | 5 votes |
public Flare show( Group parent, PointF pos, float duration ) { point( pos ); parent.add( this ); lifespan = this.duration = duration; return this; }
Example 17
Source File: WndRanking.java From pixel-dungeon with GNU General Public License v3.0 | 5 votes |
private float statSlot( Group parent, String label, String value, float pos ) { BitmapText txt = PixelScene.createText( label, 7 ); txt.y = pos; parent.add( txt ); txt = PixelScene.createText( value, 7 ); txt.measure(); txt.x = PixelScene.align( WIDTH * 0.65f ); txt.y = pos; parent.add( txt ); return pos + GAP + txt.baseLine(); }
Example 18
Source File: WndRanking.java From unleashed-pixel-dungeon with GNU General Public License v3.0 | 5 votes |
private float statSlot( Group parent, String label, String value, float pos ) { BitmapText txt = PixelScene.createText( label, 7 ); txt.y = pos; parent.add( txt ); txt = PixelScene.createText( value, 7 ); txt.measure(); txt.x = PixelScene.align( WIDTH * 0.65f ); txt.y = pos; parent.add( txt ); return pos + GAP + txt.baseLine(); }
Example 19
Source File: ZapEffect.java From remixed-dungeon with GNU General Public License v3.0 | 4 votes |
static public void zap(Group parent, int from, int to, String zapEffect) { Level level = Dungeon.level; if (zapEffect != null && level.cellValid(from) && level.cellValid(to)) { if (!Dungeon.visible[from] && !Dungeon.visible[to]){ return; } if(EffectsFactory.isValidEffectName(zapEffect)) { attachMissileTeenier(GameScene.clipEffect(from, 1,zapEffect),from,to); return; } if(ItemFactory.isValidItemClass(zapEffect)) { ((MissileSprite)parent.recycle( MissileSprite.class )). reset(from, to, ItemFactory.itemByName(zapEffect), Util.nullCallback); return; } if(zapEffect.equals("Lightning")) { parent.add(new Lightning(from, to, Util.nullCallback)); return; } if(zapEffect.equals("DeathRay")) { parent.add(new DeathRay(from, to)); return; } if(zapEffect.equals("Shadow")) { MagicMissile.shadow(parent, from, to, Util.nullCallback); Sample.INSTANCE.play(Assets.SND_ZAP); return; } if(zapEffect.equals("Fire")) { MagicMissile.fire(parent, from, to, Util.nullCallback); return; } if(zapEffect.equals("Ice")) { MagicMissile.ice(parent, from, to, Util.nullCallback); return; } if(zapEffect.equals("Telekinesis")) { MagicMissile.force(parent, from, to, Util.nullCallback); return; } } }
Example 20
Source File: AboutScene.java From shattered-pixel-dungeon with GNU General Public License v3.0 | 4 votes |
private void addLine( float y, Group content ){ ColorBlock line = new ColorBlock(Camera.main.width, 1, 0xFF333333); line.y = y; content.add(line); }