Java Code Examples for com.jme3.bullet.objects.VehicleWheel#setMaxSuspensionForce()
The following examples show how to use
com.jme3.bullet.objects.VehicleWheel#setMaxSuspensionForce() .
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Example 1
Source File: VehicleEditorController.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
public void doApplyWheelData(VehicleControl control, int wheels, SuspensionSettings settings) { for (int i = 0; i < control.getNumWheels(); i++) { VehicleWheel wheel = control.getWheel(i); switch (wheels) { case 0: break; case 1: if (!wheel.isFrontWheel()) { continue; } break; case 2: if (wheel.isFrontWheel()) { continue; } break; } wheel.setRestLength(settings.getRestLength()); wheel.setMaxSuspensionForce(settings.getMaxForce()); wheel.setSuspensionStiffness(settings.getStiffness()); wheel.setRollInfluence(settings.getRollInfluence()); wheel.setWheelsDampingCompression(settings.getCompression()); wheel.setWheelsDampingRelaxation(settings.getRelease()); // wheel.setRadius(settings.getRadius()); wheel.setFrictionSlip(settings.getFriction()); } }
Example 2
Source File: SuspensionSettings.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
public void applyData(VehicleWheel wheel){ wheel.setRadius(getRadius()); wheel.setFrictionSlip(getFriction()); wheel.setRollInfluence(getRollInfluence()); wheel.setMaxSuspensionForce(getMaxForce()); wheel.setSuspensionStiffness(getStiffness()); wheel.setWheelsDampingCompression(getCompression()); wheel.setWheelsDampingRelaxation(getRelease()); }
Example 3
Source File: VehicleControl.java From jmonkeyengine with BSD 3-Clause "New" or "Revised" License | 4 votes |
/** * Create a shallow clone for the JME cloner. * * @return a new control (not null) */ @Override public Object jmeClone() { VehicleControl control = new VehicleControl(collisionShape, mass); control.setAngularFactor(getAngularFactor()); control.setAngularSleepingThreshold(getAngularSleepingThreshold()); control.setAngularVelocity(getAngularVelocity()); control.setCcdMotionThreshold(getCcdMotionThreshold()); control.setCcdSweptSphereRadius(getCcdSweptSphereRadius()); control.setCollideWithGroups(getCollideWithGroups()); control.setCollisionGroup(getCollisionGroup()); control.setContactResponse(isContactResponse()); control.setDamping(getLinearDamping(), getAngularDamping()); control.setFriction(getFriction()); control.setGravity(getGravity()); control.setKinematic(isKinematic()); control.setLinearSleepingThreshold(getLinearSleepingThreshold()); control.setLinearVelocity(getLinearVelocity()); control.setPhysicsLocation(getPhysicsLocation()); control.setPhysicsRotation(getPhysicsRotationMatrix()); control.setRestitution(getRestitution()); control.setFrictionSlip(getFrictionSlip()); control.setMaxSuspensionTravelCm(getMaxSuspensionTravelCm()); control.setSuspensionStiffness(getSuspensionStiffness()); control.setSuspensionCompression(tuning.suspensionCompression); control.setSuspensionDamping(tuning.suspensionDamping); control.setMaxSuspensionForce(getMaxSuspensionForce()); for (Iterator<VehicleWheel> it = wheels.iterator(); it.hasNext();) { VehicleWheel wheel = it.next(); VehicleWheel newWheel = control.addWheel(wheel.getLocation(), wheel.getDirection(), wheel.getAxle(), wheel.getRestLength(), wheel.getRadius(), wheel.isFrontWheel()); newWheel.setFrictionSlip(wheel.getFrictionSlip()); newWheel.setMaxSuspensionTravelCm(wheel.getMaxSuspensionTravelCm()); newWheel.setSuspensionStiffness(wheel.getSuspensionStiffness()); newWheel.setWheelsDampingCompression(wheel.getWheelsDampingCompression()); newWheel.setWheelsDampingRelaxation(wheel.getWheelsDampingRelaxation()); newWheel.setMaxSuspensionForce(wheel.getMaxSuspensionForce()); // Copy the wheel spatial reference directly for now. They'll // get fixed up in the cloneFields() method newWheel.setWheelSpatial(wheel.getWheelSpatial()); } control.setApplyPhysicsLocal(isApplyPhysicsLocal()); control.setEnabled(isEnabled()); control.spatial = spatial; return control; }
Example 4
Source File: VehicleControl.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 4 votes |
public Control cloneForSpatial(Spatial spatial) { VehicleControl control = new VehicleControl(collisionShape, mass); control.setAngularFactor(getAngularFactor()); control.setAngularSleepingThreshold(getAngularSleepingThreshold()); control.setAngularVelocity(getAngularVelocity()); control.setCcdMotionThreshold(getCcdMotionThreshold()); control.setCcdSweptSphereRadius(getCcdSweptSphereRadius()); control.setCollideWithGroups(getCollideWithGroups()); control.setCollisionGroup(getCollisionGroup()); control.setDamping(getLinearDamping(), getAngularDamping()); control.setFriction(getFriction()); control.setGravity(getGravity()); control.setKinematic(isKinematic()); control.setLinearSleepingThreshold(getLinearSleepingThreshold()); control.setLinearVelocity(getLinearVelocity()); control.setPhysicsLocation(getPhysicsLocation()); control.setPhysicsRotation(getPhysicsRotationMatrix()); control.setRestitution(getRestitution()); control.setFrictionSlip(getFrictionSlip()); control.setMaxSuspensionTravelCm(getMaxSuspensionTravelCm()); control.setSuspensionStiffness(getSuspensionStiffness()); control.setSuspensionCompression(tuning.suspensionCompression); control.setSuspensionDamping(tuning.suspensionDamping); control.setMaxSuspensionForce(getMaxSuspensionForce()); for (Iterator<VehicleWheel> it = wheels.iterator(); it.hasNext();) { VehicleWheel wheel = it.next(); VehicleWheel newWheel = control.addWheel(wheel.getLocation(), wheel.getDirection(), wheel.getAxle(), wheel.getRestLength(), wheel.getRadius(), wheel.isFrontWheel()); newWheel.setFrictionSlip(wheel.getFrictionSlip()); newWheel.setMaxSuspensionTravelCm(wheel.getMaxSuspensionTravelCm()); newWheel.setSuspensionStiffness(wheel.getSuspensionStiffness()); newWheel.setWheelsDampingCompression(wheel.getWheelsDampingCompression()); newWheel.setWheelsDampingRelaxation(wheel.getWheelsDampingRelaxation()); newWheel.setMaxSuspensionForce(wheel.getMaxSuspensionForce()); //TODO: bad way finding children! if (spatial instanceof Node) { Node node = (Node) spatial; Spatial wheelSpat = node.getChild(wheel.getWheelSpatial().getName()); if (wheelSpat != null) { newWheel.setWheelSpatial(wheelSpat); } } } control.setApplyPhysicsLocal(isApplyPhysicsLocal()); control.setSpatial(spatial); return control; }
Example 5
Source File: VehicleControl.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 4 votes |
public Control cloneForSpatial(Spatial spatial) { VehicleControl control = new VehicleControl(collisionShape, mass); control.setAngularFactor(getAngularFactor()); control.setAngularSleepingThreshold(getAngularSleepingThreshold()); control.setAngularVelocity(getAngularVelocity()); control.setCcdMotionThreshold(getCcdMotionThreshold()); control.setCcdSweptSphereRadius(getCcdSweptSphereRadius()); control.setCollideWithGroups(getCollideWithGroups()); control.setCollisionGroup(getCollisionGroup()); control.setDamping(getLinearDamping(), getAngularDamping()); control.setFriction(getFriction()); control.setGravity(getGravity()); control.setKinematic(isKinematic()); control.setLinearSleepingThreshold(getLinearSleepingThreshold()); control.setLinearVelocity(getLinearVelocity()); control.setPhysicsLocation(getPhysicsLocation()); control.setPhysicsRotation(getPhysicsRotationMatrix()); control.setRestitution(getRestitution()); control.setFrictionSlip(getFrictionSlip()); control.setMaxSuspensionTravelCm(getMaxSuspensionTravelCm()); control.setSuspensionStiffness(getSuspensionStiffness()); control.setSuspensionCompression(tuning.suspensionCompression); control.setSuspensionDamping(tuning.suspensionDamping); control.setMaxSuspensionForce(getMaxSuspensionForce()); for (Iterator<VehicleWheel> it = wheels.iterator(); it.hasNext();) { VehicleWheel wheel = it.next(); VehicleWheel newWheel = control.addWheel(wheel.getLocation(), wheel.getDirection(), wheel.getAxle(), wheel.getRestLength(), wheel.getRadius(), wheel.isFrontWheel()); newWheel.setFrictionSlip(wheel.getFrictionSlip()); newWheel.setMaxSuspensionTravelCm(wheel.getMaxSuspensionTravelCm()); newWheel.setSuspensionStiffness(wheel.getSuspensionStiffness()); newWheel.setWheelsDampingCompression(wheel.getWheelsDampingCompression()); newWheel.setWheelsDampingRelaxation(wheel.getWheelsDampingRelaxation()); newWheel.setMaxSuspensionForce(wheel.getMaxSuspensionForce()); //TODO: bad way finding children! if (spatial instanceof Node) { Node node = (Node) spatial; Spatial wheelSpat = node.getChild(wheel.getWheelSpatial().getName()); if (wheelSpat != null) { newWheel.setWheelSpatial(wheelSpat); } } } control.setApplyPhysicsLocal(isApplyPhysicsLocal()); control.setSpatial(spatial); return control; }