Java Code Examples for net.minecraft.inventory.ClickType#QUICK_CRAFT
The following examples show how to use
net.minecraft.inventory.ClickType#QUICK_CRAFT .
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Example 1
Source File: ContainerInserter.java From enderutilities with GNU Lesser General Public License v3.0 | 5 votes |
@Override public ItemStack slotClick(int slotNum, int dragType, ClickType clickType, EntityPlayer player) { if (this.tef.isFiltered()) { if (this.filterSlots.contains(slotNum)) { this.fakeSlotClick(slotNum, dragType, clickType, player); return ItemStack.EMPTY; } // (Starting) or ending a drag and the dragged slots include at least one of our fake slots if (clickType == ClickType.QUICK_CRAFT && slotNum == -999) { for (int i : this.draggedSlots) { if (this.filterSlots.contains(i)) { this.fakeSlotClick(i, dragType, clickType, player); return ItemStack.EMPTY; } } } } return super.slotClick(slotNum, dragType, clickType, player); }
Example 2
Source File: ContainerPickupManager.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
@Override public ItemStack slotClick(int slotNum, int dragType, ClickType clickType, EntityPlayer player) { if (this.filterSlots.contains(slotNum)) { this.fakeSlotClick(slotNum, dragType, clickType, player); return ItemStack.EMPTY; } // (Starting) or ending a drag and the dragged slots include at least one of our fake slots if (clickType == ClickType.QUICK_CRAFT && slotNum == -999) { for (int i : this.draggedSlots) { if (this.filterSlots.contains(i)) { this.fakeSlotClick(i, dragType, clickType, player); return ItemStack.EMPTY; } } } ItemStack stack = super.slotClick(slotNum, dragType, clickType, player); ItemStack modularStackPost = this.getContainerItem(); if (player.getEntityWorld().isRemote == false && modularStackPost.isEmpty() == false && modularStackPost.getItem() == EnderUtilitiesItems.PICKUP_MANAGER) { boolean sent = ((ItemPickupManager) modularStackPost.getItem()).tryTransportItemsFromTransportSlot( this.inventoryItemTransmit, player, modularStackPost); // The change is not picked up by detectAndSendChanges() because the items are transported out // immediately, so the client side container will get out of sync without a forced sync if (sent && player instanceof EntityPlayerMP) { PacketHandler.INSTANCE.sendTo(new MessageSyncSlot(this.windowId, 0, this.getSlot(0).getStack()), (EntityPlayerMP) player); } } this.detectAndSendChanges(); return stack; }
Example 3
Source File: ContainerQuickStackerAdvanced.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
@Override public ItemStack slotClick(int slotNum, int dragType, ClickType clickType, EntityPlayer player) { if (this.filterSlots.contains(slotNum)) { this.fakeSlotClick(slotNum, dragType, clickType, player); return ItemStack.EMPTY; } // (Starting) or ending a drag and the dragged slots include at least one of our fake slots if (clickType == ClickType.QUICK_CRAFT && slotNum == -999) { for (int i : this.draggedSlots) { if (this.filterSlots.contains(i)) { this.fakeSlotClick(i, dragType, clickType, player); return ItemStack.EMPTY; } } } // Middle click else if (clickType == ClickType.CLONE && dragType == 2) { int invSlotNum = this.getSlot(slotNum) != null ? this.getSlot(slotNum).getSlotIndex() : -1; if (invSlotNum == -1 || (invSlotNum >= 36 && invSlotNum != 40)) { return ItemStack.EMPTY; } long mask = this.teqsa.getEnabledSlotsMask(); mask ^= (0x1L << invSlotNum); this.teqsa.setEnabledSlotsMask(mask); return ItemStack.EMPTY; } ItemStack stack = super.slotClick(slotNum, dragType, clickType, player); if (player instanceof EntityPlayerMP) { this.detectAndSendChanges(); } return stack; }