Java Code Examples for android.graphics.PathMeasure#nextContour()
The following examples show how to use
android.graphics.PathMeasure#nextContour() .
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Example 1
Source File: OC_ReadingReadToMeNTx.java From GLEXP-Team-onebillion with Apache License 2.0 | 6 votes |
List<Path> pathsFromComplexPath(Path p) { List<Path>pathList = new ArrayList<>(); PathMeasure pm = new PathMeasure(p,false); Boolean fin = false; while (!fin) { float len = pm.getLength(); if (len > 0) { Path np = new Path(); pm.getSegment(0,len,np,true); pathList.add(np); } fin = !pm.nextContour(); } return pathList; }
Example 2
Source File: FillableLoader.java From AndroidFillableLoaders with Apache License 2.0 | 6 votes |
private void buildPathData() { SvgPathParser parser = getPathParser(); pathData = new PathData(); try { pathData.path = parser.parsePath(svgPath); } catch (ParseException e) { pathData.path = new Path(); } PathMeasure pm = new PathMeasure(pathData.path, true); while (true) { pathData.length = Math.max(pathData.length, pm.getLength()); if (!pm.nextContour()) { break; } } }
Example 3
Source File: GestureDescription.java From android_9.0.0_r45 with Apache License 2.0 | 5 votes |
/** * @param path The path to follow. Must have exactly one contour. The bounds of the path * must not be negative. The path must not be empty. If the path has zero length * (for example, a single {@code moveTo()}), the stroke is a touch that doesn't move. * @param startTime The time, in milliseconds, from the time the gesture starts to the * time the stroke should start. Must not be negative. * @param duration The duration, in milliseconds, the stroke takes to traverse the path. * Must be positive. * @param willContinue {@code true} if this stroke will be continued by one in the * next gesture {@code false} otherwise. Continued strokes keep their pointers down when * the gesture completes. */ public StrokeDescription(@NonNull Path path, @IntRange(from = 0) long startTime, @IntRange(from = 0) long duration, boolean willContinue) { mContinued = willContinue; Preconditions.checkArgument(duration > 0, "Duration must be positive"); Preconditions.checkArgument(startTime >= 0, "Start time must not be negative"); Preconditions.checkArgument(!path.isEmpty(), "Path is empty"); RectF bounds = new RectF(); path.computeBounds(bounds, false /* unused */); Preconditions.checkArgument((bounds.bottom >= 0) && (bounds.top >= 0) && (bounds.right >= 0) && (bounds.left >= 0), "Path bounds must not be negative"); mPath = new Path(path); mPathMeasure = new PathMeasure(path, false); if (mPathMeasure.getLength() == 0) { // Treat zero-length paths as taps Path tempPath = new Path(path); tempPath.lineTo(-1, -1); mTapLocation = new float[2]; PathMeasure pathMeasure = new PathMeasure(tempPath, false); pathMeasure.getPosTan(0, mTapLocation, null); } if (mPathMeasure.nextContour()) { throw new IllegalArgumentException("Path has more than one contour"); } /* * Calling nextContour has moved mPathMeasure off the first contour, which is the only * one we care about. Set the path again to go back to the first contour. */ mPathMeasure.setPath(mPath, false); mStartTime = startTime; mEndTime = startTime + duration; mTimeToLengthConversion = getLength() / duration; mId = sIdCounter++; }
Example 4
Source File: AnimatedSvgView.java From DanDanPlayForAndroid with MIT License | 5 votes |
/** * If you set the SVG data paths more than once using {@link #setGlyphStrings(String...)} you should call this method * before playing the animation. */ @SuppressWarnings("SuspiciousNameCombination") public void rebuildGlyphData() { float X = mWidth / mViewport.x; float Y = mHeight / mViewport.y; Matrix scaleMatrix = new Matrix(); RectF outerRect = new RectF(X, X, Y, Y); scaleMatrix.setScale(X, Y, outerRect.centerX(), outerRect.centerY()); mGlyphData = new GlyphData[mGlyphStrings.length]; for (int i = 0; i < mGlyphStrings.length; i++) { mGlyphData[i] = new GlyphData(); try { mGlyphData[i].path = PathParser.createPathFromPathData(mGlyphStrings[i]); mGlyphData[i].path.transform(scaleMatrix); } catch (Exception e) { mGlyphData[i].path = new Path(); Log.e(TAG, "Couldn't parse path", e); } PathMeasure pm = new PathMeasure(mGlyphData[i].path, true); while (true) { mGlyphData[i].length = Math.max(mGlyphData[i].length, pm.getLength()); if (!pm.nextContour()) { break; } } mGlyphData[i].paint = new Paint(); mGlyphData[i].paint.setStyle(Paint.Style.STROKE); mGlyphData[i].paint.setAntiAlias(true); mGlyphData[i].paint.setColor(Color.WHITE); mGlyphData[i].paint.setStrokeWidth( TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 1, getResources().getDisplayMetrics())); } }
Example 5
Source File: AnimatedSvgView.java From AnimatedSvgView with Apache License 2.0 | 5 votes |
/** * If you set the SVG data paths more than once using {@link #setGlyphStrings(String...)} you should call this method * before playing the animation. */ @SuppressWarnings("SuspiciousNameCombination") public void rebuildGlyphData() { float X = mWidth / mViewport.x; float Y = mHeight / mViewport.y; Matrix scaleMatrix = new Matrix(); RectF outerRect = new RectF(X, X, Y, Y); scaleMatrix.setScale(X, Y, outerRect.centerX(), outerRect.centerY()); mGlyphData = new GlyphData[mGlyphStrings.length]; for (int i = 0; i < mGlyphStrings.length; i++) { mGlyphData[i] = new GlyphData(); try { mGlyphData[i].path = PathParser.createPathFromPathData(mGlyphStrings[i]); mGlyphData[i].path.transform(scaleMatrix); } catch (Exception e) { mGlyphData[i].path = new Path(); Log.e(TAG, "Couldn't parse path", e); } PathMeasure pm = new PathMeasure(mGlyphData[i].path, true); while (true) { mGlyphData[i].length = Math.max(mGlyphData[i].length, pm.getLength()); if (!pm.nextContour()) { break; } } mGlyphData[i].paint = new Paint(); mGlyphData[i].paint.setStyle(Paint.Style.STROKE); mGlyphData[i].paint.setAntiAlias(true); mGlyphData[i].paint.setColor(Color.WHITE); mGlyphData[i].paint.setStrokeWidth( TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 1, getResources().getDisplayMetrics())); } }
Example 6
Source File: Keyframes.java From PathLayoutManager with Apache License 2.0 | 4 votes |
private void initPath(Path path) { if (path == null || path.isEmpty()) { throw new NullPointerException("path is empty!"); } final PathMeasure pathMeasure = new PathMeasure(path, false); mX = new float[0]; mY = new float[0]; mAngle = new float[0]; do { final float pathLength = pathMeasure.getLength(); final int numPoints = (int) (pathLength / PRECISION) + 1; final float[] x = new float[numPoints]; final float[] y = new float[numPoints]; final float[] angle = new float[numPoints]; final float[] position = new float[2]; final float[] tangent = new float[2]; for (int i = 0; i < numPoints; ++i) { final float distance = (i * pathLength) / (numPoints - 1); pathMeasure.getPosTan(distance, position, tangent); if (position[0] > mMaxX) { mMaxX = position[0]; } if (position[1] > mMaxY) { mMaxY = position[1]; } x[i] = position[0]; y[i] = position[1]; angle[i] = fixAngle((float) (Math.atan2(tangent[1], tangent[0]) * 180F / Math.PI)); } mNumPoints += numPoints; float[] tmpX = new float[mX.length + x.length]; System.arraycopy(mX, 0, tmpX, 0, mX.length); System.arraycopy(x, 0, tmpX, mX.length, x.length); mX = tmpX; float[] tmpY = new float[mY.length + y.length]; System.arraycopy(mY, 0, tmpY, 0, mY.length); System.arraycopy(y, 0, tmpY, mY.length, y.length); mY = tmpY; float[] tmpAngle = new float[mAngle.length + angle.length]; System.arraycopy(mAngle, 0, tmpAngle, 0, mAngle.length); System.arraycopy(angle, 0, tmpAngle, mAngle.length, angle.length); mAngle = tmpAngle; } while (pathMeasure.nextContour()); }
Example 7
Source File: PathMeasureView.java From zone-sdk with MIT License | 4 votes |
private void testNextContour(Canvas canvas) { Path path = new Path(); path.addRect(-100, -100, 100, 100, Path.Direction.CW); // 添加小矩形 path.addRect(-200, -200, 200, 200, Path.Direction.CW); // 添加大矩形 canvas.drawPath(path, mDeafultPaint); // 绘制 Path PathMeasure measure = new PathMeasure(path, false); // 将Path与PathMeasure关联 float len1 = measure.getLength(); // 获得第一条路径的长度 measure.nextContour(); // 跳转到下一条路径 float len2 = measure.getLength(); // 获得第二条路径的长度 Log.i("LEN", "len1=" + len1); // 输出两条路径的长度 Log.i("LEN", "len2=" + len2); }