Java Code Examples for net.minecraft.entity.EntityCategory#CREATURE
The following examples show how to use
net.minecraft.entity.EntityCategory#CREATURE .
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Example 1
Source File: SpawnReporter.java From fabric-carpet with MIT License | 6 votes |
public static EntityCategory get_creature_type_from_code(String type_code) { if ("hostile".equalsIgnoreCase(type_code)) { return EntityCategory.MONSTER; } else if ("passive".equalsIgnoreCase(type_code)) { return EntityCategory.CREATURE; } else if ("water".equalsIgnoreCase(type_code)) { return EntityCategory.WATER_CREATURE; } else if ("ambient".equalsIgnoreCase(type_code)) { return EntityCategory.AMBIENT; } return null; }
Example 2
Source File: SpawnReporter.java From fabric-carpet with MIT License | 5 votes |
public static EntityCategory get_type_code_from_wool_code(DyeColor color) { switch (color) { case RED: return EntityCategory.MONSTER; case GREEN: return EntityCategory.CREATURE; case BLUE: return EntityCategory.WATER_CREATURE; case BROWN: return EntityCategory.AMBIENT; } return null; }
Example 3
Source File: SpawnHelperMixin.java From fabric-carpet with MIT License | 5 votes |
@Redirect(method = "spawnEntitiesInChunk", at = @At( value = "INVOKE", target = "Lnet/minecraft/entity/player/PlayerEntity;squaredDistanceTo(DDD)D" )) private static double getSqDistanceTo(PlayerEntity playerEntity, double double_1, double double_2, double double_3, EntityCategory entityCategory_1, ServerWorld world_1, WorldChunk worldChunk_1, BlockPos blockPos_1) { double distanceTo = playerEntity.squaredDistanceTo(double_1, double_2, double_3); if (CarpetSettings.lagFreeSpawning && distanceTo > 16384.0D && entityCategory_1 != EntityCategory.CREATURE) return 0.0; return distanceTo; }
Example 4
Source File: FlatChunkGeneratorMixin.java From fabric-carpet with MIT License | 4 votes |
@Override public List<Biome.SpawnEntry> getEntitySpawnList(EntityCategory category, BlockPos pos) { if (CarpetSettings.flatWorldStructureSpawning) { if (Feature.SWAMP_HUT.method_14029(this.world, pos)) { if (category == EntityCategory.MONSTER) { return Feature.SWAMP_HUT.getMonsterSpawns(); } if (category == EntityCategory.CREATURE) { return Feature.SWAMP_HUT.getCreatureSpawns(); } } else if (category == EntityCategory.MONSTER) { if (Feature.PILLAGER_OUTPOST.isApproximatelyInsideStructure(this.world, pos)) { return Feature.PILLAGER_OUTPOST.getMonsterSpawns(); } if (CarpetSettings.huskSpawningInTemples) { if (Feature.DESERT_PYRAMID.isApproximatelyInsideStructure(this.world, pos)) { return Feature.DESERT_PYRAMID.getMonsterSpawns(); } } if (Feature.OCEAN_MONUMENT.isApproximatelyInsideStructure(this.world, pos)) { return Feature.OCEAN_MONUMENT.getMonsterSpawns(); } if (Feature.NETHER_BRIDGE.isInsideStructure(this.world, pos)) { return Feature.NETHER_BRIDGE.getMonsterSpawns(); } if (Feature.NETHER_BRIDGE.isApproximatelyInsideStructure(this.world, pos) && this.world.getBlockState(pos.down(1)).getBlock() == Blocks.NETHER_BRICKS) { return Feature.NETHER_BRIDGE.getMonsterSpawns(); } if (CarpetSettings.shulkerSpawningInEndCities) { if (Feature.END_CITY.isInsideStructure(this.world, pos)) { return Feature.END_CITY.getMonsterSpawns(); } } } } return super.getEntitySpawnList(category, pos); }