Java Code Examples for net.minecraft.util.math.Direction#values()
The following examples show how to use
net.minecraft.util.math.Direction#values() .
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: WireBlock.java From Galacticraft-Rewoven with MIT License | 6 votes |
@Override @Deprecated public void onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved) { super.onStateReplaced(state, world, pos, newState, moved); if (!world.isClient()) { WireNetwork myNet = ((ServerWorldAccessor) world).getNetworkManager().getNetwork(pos); ((ServerWorldAccessor) world).getNetworkManager().removeWire(pos); myNet.removeWire(pos); WireNetwork network = ((ServerWorldAccessor) world).getNetworkManager().getNetwork(pos); if (network == null) return; for (Direction d : Direction.values()) { if (world.getBlockState(pos.offset(d)).getBlock() instanceof WireConnectable) { WireConnectionType type = ((WireConnectable) world.getBlockState(pos.offset(d)).getBlock()).canWireConnect(world, d.getOpposite(), pos, pos.offset(d)); if (type != WireConnectionType.WIRE && type != WireConnectionType.NONE) { if (type == WireConnectionType.ENERGY_INPUT) { network.removeConsumer(pos.offset(d)); } else { network.removeProducer(pos.offset(d)); } } } } } }
Example 2
Source File: Scaffold.java From bleachhack-1.14 with GNU General Public License v3.0 | 6 votes |
public boolean placeBlockAuto(BlockPos block) { if (lastPlaced.containsKey(block) || !WorldUtils.NONSOLID_BLOCKS.contains(mc.world.getBlockState(block).getBlock())) { return false; } for (Direction d: Direction.values()) { if (!WorldUtils.NONSOLID_BLOCKS.contains(mc.world.getBlockState(block.offset(d)).getBlock())) { if (WorldUtils.RIGHTCLICKABLE_BLOCKS.contains(mc.world.getBlockState(block.offset(d)).getBlock())) { mc.player.networkHandler.sendPacket(new ClientCommandC2SPacket(mc.player, Mode.PRESS_SHIFT_KEY)); } mc.interactionManager.interactBlock(mc.player, mc.world, Hand.MAIN_HAND, new BlockHitResult(Vec3d.of(block), d.getOpposite(), block.offset(d), false)); mc.player.swingHand(Hand.MAIN_HAND); if (WorldUtils.RIGHTCLICKABLE_BLOCKS.contains(mc.world.getBlockState(block.offset(d)).getBlock())) { mc.player.networkHandler.sendPacket(new ClientCommandC2SPacket(mc.player, Mode.RELEASE_SHIFT_KEY)); } lastPlaced.put(block, 5); return true; } } return false; }
Example 3
Source File: Scaffold.java From bleachhack-1.14 with GNU General Public License v3.0 | 6 votes |
public boolean placeBlockAuto(BlockPos block) { if (lastPlaced.containsKey(block) || !WorldUtils.NONSOLID_BLOCKS.contains(mc.world.getBlockState(block).getBlock())) { return false; } for (Direction d: Direction.values()) { if (!WorldUtils.NONSOLID_BLOCKS.contains(mc.world.getBlockState(block.offset(d)).getBlock())) { if (WorldUtils.RIGHTCLICKABLE_BLOCKS.contains(mc.world.getBlockState(block.offset(d)).getBlock())) { mc.player.networkHandler.sendPacket(new ClientCommandC2SPacket(mc.player, Mode.START_SNEAKING)); } mc.interactionManager.interactBlock(mc.player, mc.world, Hand.MAIN_HAND, new BlockHitResult(new Vec3d(block), d.getOpposite(), block.offset(d), false)); mc.player.swingHand(Hand.MAIN_HAND); if (WorldUtils.RIGHTCLICKABLE_BLOCKS.contains(mc.world.getBlockState(block.offset(d)).getBlock())) { mc.player.networkHandler.sendPacket(new ClientCommandC2SPacket(mc.player, Mode.STOP_SNEAKING)); } lastPlaced.put(block, 5); return true; } } return false; }
Example 4
Source File: WireNetwork.java From Galacticraft-Rewoven with MIT License | 5 votes |
public void addWire(BlockPos pos) { addVertex(pos); ((ServerWorldAccessor) world).getNetworkManager().addWire(pos, this); for (Direction dir : Direction.values()) { if (adjacentVertices.containsKey(new BlockPos(pos.offset(dir)))) { addEdge(pos, new BlockPos(pos.offset(dir))); } } }
Example 5
Source File: FluidPipeBlock.java From Galacticraft-Rewoven with MIT License | 5 votes |
@Override public BlockState getPlacementState(ItemPlacementContext context) { BlockState state = this.getDefaultState(); for (Direction direction : Direction.values()) { Block block = context.getWorld().getBlockState(context.getBlockPos().offset(direction)).getBlock(); if (block instanceof FluidPipeBlock) state = state.with(propFromDirection(direction), true); } return state; }
Example 6
Source File: AluminumWireBlock.java From Galacticraft-Rewoven with MIT License | 5 votes |
@Override public void onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean moved) { super.onBlockAdded(state, world, pos, oldState, moved); if (!world.isClient) { WireNetwork network = ((ServerWorldAccessor) world).getNetworkManager().getNetwork(pos); if (network == null) network = new WireNetwork(pos, ((ServerWorld) world)); for (Direction d : Direction.values()) { if (state.get(getPropForDirection(d)) && world.getBlockState(pos.offset(d)).getBlock() instanceof WireConnectable) { WireConnectionType type = ((WireConnectable) world.getBlockState(pos.offset(d)).getBlock()).canWireConnect(world, d.getOpposite(), pos, pos.offset(d)); if (type == WireConnectionType.WIRE) { WireNetwork network1 = ((ServerWorldAccessor) world).getNetworkManager().getNetwork(pos.offset(d)); if (network1 != network) { if (network1 != null) { network = network1.merge(network); // prefer other network rather than this one } else { network.addWire(pos.offset(d)); } //this.updateNeighborStates(state, world, pos, 3); } } else if (type != WireConnectionType.NONE) { if (type == WireConnectionType.ENERGY_INPUT) { network.addConsumer(pos.offset(d)); } else { network.addProducer(pos.offset(d)); } } } } } }
Example 7
Source File: ObsidianBlock.java From carpet-extra with GNU Lesser General Public License v3.0 | 5 votes |
@Override public void scheduledTick(BlockState blockState_1, ServerWorld serverWorld_1, BlockPos blockPos_1, Random random_1) { for (Direction dir : Direction.values()) { FluidState neighbor = serverWorld_1.getFluidState(blockPos_1.offset(dir)); if (neighbor.getFluid() != Fluids.LAVA || !neighbor.isStill()) return; } if (random_1.nextInt(10) == 0) { serverWorld_1.setBlockState(blockPos_1, Blocks.LAVA.getDefaultState()); } }
Example 8
Source File: ConfigurableElectricMachineBlockEntityRenderer.java From Galacticraft-Rewoven with MIT License | 5 votes |
private static List<ModelElement> generateCube() { Map<Direction, ModelElementFace> faces = new HashMap<>(); for (Direction direction : Direction.values()) { faces.put(direction, new ModelElementFace(null, -1, direction.getName(), new ModelElementTexture(null, 0))); } return Collections.singletonList(new ModelElement(new Vector3f(0, 0, 0), new Vector3f(16, 16, 16), faces, null, true)); }
Example 9
Source File: ConfigurableElectricMachineBlockEntityRenderer.java From Galacticraft-Rewoven with MIT License | 5 votes |
public void render(MatrixStack.Entry entry, VertexConsumer vertexConsumer, @Nullable BlockState blockState, BakedModel bakedModel, float red, float green, float blue, int[] light, int overlay) { Random random = new Random(); Direction[] var13 = Direction.values(); for (Direction direction : var13) { random.setSeed(42L); renderQuad(entry, vertexConsumer, red, green, blue, bakedModel.getQuads(blockState, direction, random), light[getId(direction)], overlay); } random.setSeed(42L); renderQuad(entry, vertexConsumer, red, green, blue, bakedModel.getQuads(blockState, null, random), light[getId(Direction.UP)], overlay); }
Example 10
Source File: WireBlock.java From Galacticraft-Rewoven with MIT License | 5 votes |
@Override @Deprecated public void onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean moved) { super.onBlockAdded(state, world, pos, oldState, moved); if (!world.isClient) { WireNetwork network = ((ServerWorldAccessor) world).getNetworkManager().getNetwork(pos); if (network == null) network = new WireNetwork(pos, ((ServerWorld) world)); for (Direction d : Direction.values()) { if (world.getBlockState(pos.offset(d)).getBlock() instanceof WireConnectable) { WireConnectionType type = ((WireConnectable) world.getBlockState(pos.offset(d)).getBlock()).canWireConnect(world, d.getOpposite(), pos, pos.offset(d)); if (type == WireConnectionType.WIRE) { WireNetwork network1 = ((ServerWorldAccessor) world).getNetworkManager().getNetwork(pos.offset(d)); if (network1 != network) { if (network1 != null) { network = network1.merge(network); // prefer other network rather than this one } else { network.addWire(pos.offset(d)); } state.method_30101(world, pos, 3); } } else if (type != WireConnectionType.NONE) { if (type == WireConnectionType.ENERGY_INPUT) { network.addConsumer(pos.offset(d)); } else { network.addProducer(pos.offset(d)); } } } } } }
Example 11
Source File: BonemealAuraHack.java From Wurst7 with GNU General Public License v3.0 | 4 votes |
private boolean rightClickBlockLegit(BlockPos pos) { Vec3d eyesPos = RotationUtils.getEyesPos(); Vec3d posVec = Vec3d.ofCenter(pos); double distanceSqPosVec = eyesPos.squaredDistanceTo(posVec); for(Direction side : Direction.values()) { Vec3d hitVec = posVec.add(Vec3d.of(side.getVector()).multiply(0.5)); double distanceSqHitVec = eyesPos.squaredDistanceTo(hitVec); // check if hitVec is within range (4.25 blocks) if(distanceSqHitVec > 18.0625) continue; // check if side is facing towards player if(distanceSqHitVec >= distanceSqPosVec) continue; // check line of sight if(MC.world .rayTrace(new RayTraceContext(eyesPos, hitVec, RayTraceContext.ShapeType.COLLIDER, RayTraceContext.FluidHandling.NONE, MC.player)) .getType() != HitResult.Type.MISS) continue; // face block WURST.getRotationFaker().faceVectorPacket(hitVec); // place block IMC.getInteractionManager().rightClickBlock(pos, side, hitVec); MC.player.swingHand(Hand.MAIN_HAND); IMC.setItemUseCooldown(4); return true; } return false; }
Example 12
Source File: TunnellerHack.java From Wurst7 with GNU General Public License v3.0 | 4 votes |
private boolean breakBlockSimple(BlockPos pos) { Direction side = null; Direction[] sides = Direction.values(); Vec3d eyesPos = RotationUtils.getEyesPos(); Vec3d relCenter = BlockUtils.getBoundingBox(pos) .offset(-pos.getX(), -pos.getY(), -pos.getZ()).getCenter(); Vec3d center = Vec3d.of(pos).add(relCenter); Vec3d[] hitVecs = new Vec3d[sides.length]; for(int i = 0; i < sides.length; i++) { Vec3i dirVec = sides[i].getVector(); Vec3d relHitVec = new Vec3d(relCenter.x * dirVec.getX(), relCenter.y * dirVec.getY(), relCenter.z * dirVec.getZ()); hitVecs[i] = center.add(relHitVec); } for(int i = 0; i < sides.length; i++) { // check line of sight if(MC.world .rayTrace(new RayTraceContext(eyesPos, hitVecs[i], RayTraceContext.ShapeType.COLLIDER, RayTraceContext.FluidHandling.NONE, MC.player)) .getType() != HitResult.Type.MISS) continue; side = sides[i]; break; } if(side == null) { double distanceSqToCenter = eyesPos.squaredDistanceTo(center); for(int i = 0; i < sides.length; i++) { // check if side is facing towards player if(eyesPos.squaredDistanceTo(hitVecs[i]) >= distanceSqToCenter) continue; side = sides[i]; break; } } if(side == null) throw new RuntimeException( "How could none of the sides be facing towards the player?!"); // face block WURST.getRotationFaker().faceVectorPacket(hitVecs[side.ordinal()]); // damage block if(!MC.interactionManager.updateBlockBreakingProgress(pos, side)) return false; // swing arm MC.player.networkHandler .sendPacket(new HandSwingC2SPacket(Hand.MAIN_HAND)); return true; }
Example 13
Source File: TunnellerHack.java From Wurst7 with GNU General Public License v3.0 | 4 votes |
private void placeBlockSimple(BlockPos pos) { Direction side = null; Direction[] sides = Direction.values(); Vec3d eyesPos = RotationUtils.getEyesPos(); Vec3d posVec = Vec3d.ofCenter(pos); double distanceSqPosVec = eyesPos.squaredDistanceTo(posVec); Vec3d[] hitVecs = new Vec3d[sides.length]; for(int i = 0; i < sides.length; i++) hitVecs[i] = posVec.add(Vec3d.of(sides[i].getVector()).multiply(0.5)); for(int i = 0; i < sides.length; i++) { // check if neighbor can be right clicked BlockPos neighbor = pos.offset(sides[i]); if(!BlockUtils.canBeClicked(neighbor)) continue; // check line of sight BlockState neighborState = BlockUtils.getState(neighbor); VoxelShape neighborShape = neighborState.getOutlineShape(MC.world, neighbor); if(MC.world.rayTraceBlock(eyesPos, hitVecs[i], neighbor, neighborShape, neighborState) != null) continue; side = sides[i]; break; } if(side == null) for(int i = 0; i < sides.length; i++) { // check if neighbor can be right clicked if(!BlockUtils.canBeClicked(pos.offset(sides[i]))) continue; // check if side is facing away from player if(distanceSqPosVec > eyesPos.squaredDistanceTo(hitVecs[i])) continue; side = sides[i]; break; } if(side == null) return; Vec3d hitVec = hitVecs[side.ordinal()]; // face block WURST.getRotationFaker().faceVectorPacket(hitVec); if(RotationUtils.getAngleToLastReportedLookVec(hitVec) > 1) return; // check timer if(IMC.getItemUseCooldown() > 0) return; // place block IMC.getInteractionManager().rightClickBlock(pos.offset(side), side.getOpposite(), hitVec); // swing arm MC.player.networkHandler .sendPacket(new HandSwingC2SPacket(Hand.MAIN_HAND)); // reset timer IMC.setItemUseCooldown(4); }
Example 14
Source File: NukerLegitHack.java From Wurst7 with GNU General Public License v3.0 | 4 votes |
private boolean breakBlockExtraLegit(BlockPos pos) { Vec3d eyesPos = RotationUtils.getEyesPos(); Vec3d posVec = Vec3d.ofCenter(pos); double distanceSqPosVec = eyesPos.squaredDistanceTo(posVec); for(Direction side : Direction.values()) { Vec3d hitVec = posVec.add(Vec3d.of(side.getVector()).multiply(0.5)); double distanceSqHitVec = eyesPos.squaredDistanceTo(hitVec); // check if hitVec is within range (4.25 blocks) if(distanceSqHitVec > 18.0625) continue; // check if side is facing towards player if(distanceSqHitVec >= distanceSqPosVec) continue; // check line of sight if(MC.world .rayTrace(new RayTraceContext(eyesPos, hitVec, RayTraceContext.ShapeType.COLLIDER, RayTraceContext.FluidHandling.NONE, MC.player)) .getType() != HitResult.Type.MISS) continue; // face block WURST.getRotationFaker().faceVectorClient(hitVec); if(currentBlock != null) WURST.getHax().autoToolHack.equipIfEnabled(currentBlock); // if attack key is down but nothing happens, release it for one // tick if(MC.options.keyAttack.isPressed() && !MC.interactionManager.isBreakingBlock()) { MC.options.keyAttack.setPressed(false); return true; } // damage block MC.options.keyAttack.setPressed(true); return true; } return false; }
Example 15
Source File: InstantBunkerHack.java From Wurst7 with GNU General Public License v3.0 | 4 votes |
private void placeBlockSimple(BlockPos pos) { Direction side = null; Direction[] sides = Direction.values(); Vec3d eyesPos = RotationUtils.getEyesPos(); Vec3d posVec = Vec3d.ofCenter(pos); double distanceSqPosVec = eyesPos.squaredDistanceTo(posVec); Vec3d[] hitVecs = new Vec3d[sides.length]; for(int i = 0; i < sides.length; i++) hitVecs[i] = posVec.add(Vec3d.of(sides[i].getVector()).multiply(0.5)); for(int i = 0; i < sides.length; i++) { // check if neighbor can be right clicked BlockPos neighbor = pos.offset(sides[i]); if(!BlockUtils.canBeClicked(neighbor)) continue; // check line of sight BlockState neighborState = BlockUtils.getState(neighbor); VoxelShape neighborShape = neighborState.getOutlineShape(MC.world, neighbor); if(MC.world.rayTraceBlock(eyesPos, hitVecs[i], neighbor, neighborShape, neighborState) != null) continue; side = sides[i]; break; } if(side == null) for(int i = 0; i < sides.length; i++) { // check if neighbor can be right clicked if(!BlockUtils.canBeClicked(pos.offset(sides[i]))) continue; // check if side is facing away from player if(distanceSqPosVec > eyesPos.squaredDistanceTo(hitVecs[i])) continue; side = sides[i]; break; } if(side == null) return; Vec3d hitVec = hitVecs[side.ordinal()]; // face block // WURST.getRotationFaker().faceVectorPacket(hitVec); // if(RotationUtils.getAngleToLastReportedLookVec(hitVec) > 1) // return; // check timer // if(IMC.getItemUseCooldown() > 0) // return; // place block IMC.getInteractionManager().rightClickBlock(pos.offset(side), side.getOpposite(), hitVec); // swing arm MC.player.networkHandler .sendPacket(new HandSwingC2SPacket(Hand.MAIN_HAND)); // reset timer IMC.setItemUseCooldown(4); }
Example 16
Source File: ChunkUpgrader.java From multiconnect with MIT License | 4 votes |
public static void fix(WorldAccess world, BlockPos pos, int flags) { doFix(world, pos, flags); for (Direction dir : Direction.values()) doFix(world, pos.offset(dir), flags); }
Example 17
Source File: ConfigurableElectricMachineBlockEntityRenderer.java From Galacticraft-Rewoven with MIT License | 4 votes |
public BakedModel getModelForState(T entity, BlockState state) { StringBuilder builder = new StringBuilder(); for (ConfigurableElectricMachineBlock.BlockFace face : ConfigurableElectricMachineBlock.BlockFace.values()) { builder.append(((ConfigurableElectricMachineBlock) state.getBlock()).getOption(state, face).asString()); } if (!MODEL_CACHE.containsKey(builder.toString())) { Map<String, Either<SpriteIdentifier, String>> texMap = new HashMap<>(); texMap.put("particle", Either.left(EMPTY)); for (Direction direction : Direction.values()) { switch (((ConfigurableElectricMachineBlock) state.getBlock()).getOption(state, ConfigurableElectricMachineBlock.BlockFace.toFace(Direction.NORTH, direction))) { //north so that the model doesn't rotate case DEFAULT: texMap.put(direction.getName(), Either.left(getDefaultSpriteId(entity, direction))); break; case POWER_INPUT: texMap.put(direction.getName(), Either.left(new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier(Constants.MOD_ID, "block/machine_power_input")))); break; case POWER_OUTPUT: texMap.put(direction.getName(), Either.left(new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier(Constants.MOD_ID, "block/machine_power_output")))); break; case OXYGEN_INPUT: texMap.put(direction.getName(), Either.left(new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier(Constants.MOD_ID, "block/machine_oxygen_input")))); break; case OXYGEN_OUTPUT: texMap.put(direction.getName(), Either.left(new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier(Constants.MOD_ID, "block/machine_oxygen_output")))); break; case FLUID_INPUT: texMap.put(direction.getName(), Either.left(new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier(Constants.MOD_ID, "block/machine_fluid_input")))); break; case FLUID_OUTPUT: texMap.put(direction.getName(), Either.left(new SpriteIdentifier(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE, new Identifier(Constants.MOD_ID, "block/machine_fluid_output")))); break; } } BakedModel model = this.bakeModel(new JsonUnbakedModel(null, element, texMap, true, JsonUnbakedModel.GuiLight.field_21859, ModelTransformation.NONE, new ArrayList<>()), spriteIdentifier -> MinecraftClient.getInstance().getSpriteAtlas(spriteIdentifier.getAtlasId()).apply(spriteIdentifier.getTextureId()), ModelRotation.X0_Y0, new Identifier(Constants.MOD_ID, builder.toString()), true); MODEL_CACHE.put(builder.toString(), model); return model; } else { return MODEL_CACHE.get(builder.toString()); } }
Example 18
Source File: AutoBuildHack.java From Wurst7 with GNU General Public License v3.0 | 3 votes |
private boolean tryToPlace(BlockPos pos, Vec3d eyesPos, double rangeSq) { Vec3d posVec = Vec3d.ofCenter(pos); double distanceSqPosVec = eyesPos.squaredDistanceTo(posVec); for(Direction side : Direction.values()) { BlockPos neighbor = pos.offset(side); // check if neighbor can be right clicked if(!BlockUtils.canBeClicked(neighbor) || BlockUtils.getState(neighbor).getMaterial().isReplaceable()) continue; Vec3d dirVec = Vec3d.of(side.getVector()); Vec3d hitVec = posVec.add(dirVec.multiply(0.5)); // check if hitVec is within range if(eyesPos.squaredDistanceTo(hitVec) > rangeSq) continue; // check if side is visible (facing away from player) if(distanceSqPosVec > eyesPos.squaredDistanceTo(posVec.add(dirVec))) continue; // check line of sight if(checkLOS.isChecked() && MC.world .rayTrace(new RayTraceContext(eyesPos, hitVec, RayTraceContext.ShapeType.COLLIDER, RayTraceContext.FluidHandling.NONE, MC.player)) .getType() != HitResult.Type.MISS) continue; // face block Rotation rotation = RotationUtils.getNeededRotations(hitVec); PlayerMoveC2SPacket.LookOnly packet = new PlayerMoveC2SPacket.LookOnly(rotation.getYaw(), rotation.getPitch(), MC.player.isOnGround()); MC.player.networkHandler.sendPacket(packet); // place block IMC.getInteractionManager().rightClickBlock(neighbor, side.getOpposite(), hitVec); MC.player.swingHand(Hand.MAIN_HAND); IMC.setItemUseCooldown(4); return true; } return false; }
Example 19
Source File: BuildRandomHack.java From Wurst7 with GNU General Public License v3.0 | 3 votes |
private boolean placeBlockLegit(BlockPos pos) { Vec3d eyesPos = RotationUtils.getEyesPos(); Vec3d posVec = Vec3d.ofCenter(pos); double distanceSqPosVec = eyesPos.squaredDistanceTo(posVec); for(Direction side : Direction.values()) { BlockPos neighbor = pos.offset(side); // check if neighbor can be right clicked if(!BlockUtils.canBeClicked(neighbor)) continue; Vec3d dirVec = Vec3d.of(side.getVector()); Vec3d hitVec = posVec.add(dirVec.multiply(0.5)); // check if hitVec is within range (4.25 blocks) if(eyesPos.squaredDistanceTo(hitVec) > 18.0625) continue; // check if side is visible (facing away from player) if(distanceSqPosVec > eyesPos.squaredDistanceTo(posVec.add(dirVec))) continue; // check line of sight if(MC.world .rayTrace(new RayTraceContext(eyesPos, hitVec, RayTraceContext.ShapeType.COLLIDER, RayTraceContext.FluidHandling.NONE, MC.player)) .getType() != HitResult.Type.MISS) continue; // face block Rotation rotation = RotationUtils.getNeededRotations(hitVec); PlayerMoveC2SPacket.LookOnly packet = new PlayerMoveC2SPacket.LookOnly(rotation.getYaw(), rotation.getPitch(), MC.player.isOnGround()); MC.player.networkHandler.sendPacket(packet); // place block IMC.getInteractionManager().rightClickBlock(neighbor, side.getOpposite(), hitVec); MC.player.swingHand(Hand.MAIN_HAND); IMC.setItemUseCooldown(4); return true; } return false; }
Example 20
Source File: ScaffoldWalkHack.java From Wurst7 with GNU General Public License v3.0 | 1 votes |
private boolean placeBlock(BlockPos pos) { Vec3d eyesPos = new Vec3d(MC.player.getX(), MC.player.getY() + MC.player.getEyeHeight(MC.player.getPose()), MC.player.getZ()); for(Direction side : Direction.values()) { BlockPos neighbor = pos.offset(side); Direction side2 = side.getOpposite(); // check if side is visible (facing away from player) if(eyesPos.squaredDistanceTo(Vec3d.ofCenter(pos)) >= eyesPos .squaredDistanceTo(Vec3d.ofCenter(neighbor))) continue; // check if neighbor can be right clicked if(!BlockUtils.canBeClicked(neighbor)) continue; Vec3d hitVec = Vec3d.ofCenter(neighbor) .add(Vec3d.of(side2.getVector()).multiply(0.5)); // check if hitVec is within range (4.25 blocks) if(eyesPos.squaredDistanceTo(hitVec) > 18.0625) continue; // place block Rotation rotation = RotationUtils.getNeededRotations(hitVec); PlayerMoveC2SPacket.LookOnly packet = new PlayerMoveC2SPacket.LookOnly(rotation.getYaw(), rotation.getPitch(), MC.player.isOnGround()); MC.player.networkHandler.sendPacket(packet); IMC.getInteractionManager().rightClickBlock(neighbor, side2, hitVec); MC.player.swingHand(Hand.MAIN_HAND); IMC.setItemUseCooldown(4); return true; } return false; }