Java Code Examples for net.minecraft.entity.EntityLivingBase#getHorizontalFacing()
The following examples show how to use
net.minecraft.entity.EntityLivingBase#getHorizontalFacing() .
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Example 1
Source File: BlockMagiciansWorktable.java From Wizardry with GNU Lesser General Public License v3.0 | 6 votes |
@Nonnull @Override public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { EnumFacing placerFacing = placer.getHorizontalFacing(); EnumFacing offsetDir = placerFacing.rotateY(); BlockPos part2Pos = pos.offset(offsetDir); Block block = worldIn.getBlockState(part2Pos).getBlock(); if (block.isReplaceable(worldIn, part2Pos)) { worldIn.setBlockState(part2Pos, getDefaultState().withProperty(FACING, placerFacing.getOpposite()).withProperty(ISLEFTSIDE, false)); return getDefaultState().withProperty(FACING, placerFacing.getOpposite()).withProperty(ISLEFTSIDE, true); } else { block = worldIn.getBlockState(part2Pos.offset(offsetDir.getOpposite(), 2)).getBlock(); part2Pos = part2Pos.offset(offsetDir.getOpposite(), 2); if (block.isReplaceable(worldIn, part2Pos)) { worldIn.setBlockState(part2Pos, getDefaultState().withProperty(FACING, placerFacing.getOpposite()).withProperty(ISLEFTSIDE, true)); } else { return Blocks.AIR.getDefaultState(); } return getDefaultState().withProperty(FACING, placerFacing.getOpposite()).withProperty(ISLEFTSIDE, false); } }
Example 2
Source File: BlockSignalBase.java From Signals with GNU General Public License v3.0 | 6 votes |
@Override public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer){ List<EnumFacing> railFacings = new ArrayList<>(4); for(EnumFacing horFacing : EnumFacing.HORIZONTALS) { BlockPos railPos = pos.offset(horFacing); if(RailManager.getInstance().getRail(worldIn, railPos, worldIn.getBlockState(railPos)) != null) { railFacings.add(horFacing); } } EnumFacing orientation; if(railFacings.size() == 1) { //When exactly one rail is connecting, connect the signal to the rail orientation = railFacings.get(0).rotateY(); } else { //Else, fall back onto player orientation. orientation = placer.getHorizontalFacing(); } return getDefaultState().withProperty(FACING, orientation); }
Example 3
Source File: ToolJackHammer.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
@Override public void onBlockDestroyed(ItemStack stack, World world, IBlockState state, BlockPos pos, EntityLivingBase entity) { if(entity instanceof EntityPlayer && !(entity instanceof FakePlayer)) { EntityPlayer entityPlayer = (EntityPlayer) entity; EnumFacing sideHit = ToolUtility.getSideHit(world, pos, entityPlayer); int damagePerBlockBreak = getToolDamagePerBlockBreak(stack); JackHammerMode jackHammerMode = MODE_SWITCH_BEHAVIOR.getModeFromItemStack(stack); EnumFacing horizontalFacing = entity.getHorizontalFacing(); int xSizeExtend = (jackHammerMode.getHorizontalSize() - 1) / 2; int ySizeExtend = (jackHammerMode.getVerticalSize() - 1) / 2; for (int x = -xSizeExtend; x <= xSizeExtend; x++) { for (int y = -ySizeExtend; y <= ySizeExtend; y++) { //do not check center block - it's handled now if (x == 0 && y == 0) continue; BlockPos offsetPos = rotate(pos, x, y, sideHit, horizontalFacing); IBlockState blockState = world.getBlockState(offsetPos); if(world.isBlockModifiable(entityPlayer, offsetPos) && blockState.getBlock().canHarvestBlock(world, offsetPos, entityPlayer) && blockState.getPlayerRelativeBlockHardness(entityPlayer, world, offsetPos) > 0.0f && stack.canHarvestBlock(blockState)) { GTUtility.harvestBlock(world, offsetPos, entityPlayer); ((ToolMetaItem) stack.getItem()).damageItem(stack, damagePerBlockBreak, false); } } } } }
Example 4
Source File: BlockSpeedTelegraph.java From Valkyrien-Skies with Apache License 2.0 | 5 votes |
@Override public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { EnumFacing facingHorizontal = placer.getHorizontalFacing(); if (!placer.isSneaking()) { facingHorizontal = facingHorizontal.getOpposite(); } return this.getDefaultState().withProperty(FACING, facingHorizontal); }
Example 5
Source File: BlockShipHelm.java From Valkyrien-Skies with Apache License 2.0 | 5 votes |
@Override public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { EnumFacing facingHorizontal = placer.getHorizontalFacing(); if (!placer.isSneaking()) { facingHorizontal = facingHorizontal.getOpposite(); } return this.getDefaultState().withProperty(FACING, facingHorizontal); }
Example 6
Source File: BlockGearbox.java From Valkyrien-Skies with Apache License 2.0 | 5 votes |
@Override public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { EnumFacing facingHorizontal = placer.getHorizontalFacing(); if (!placer.isSneaking()) { facingHorizontal = facingHorizontal.getOpposite(); } return this.getDefaultState().withProperty(BlockHorizontal.FACING, facingHorizontal); }
Example 7
Source File: BlockLiftLever.java From Valkyrien-Skies with Apache License 2.0 | 5 votes |
@Override @SuppressWarnings("deprecation") @Nonnull public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { EnumFacing facingHorizontal = placer.getHorizontalFacing(); if (!placer.isSneaking()) { facingHorizontal = facingHorizontal.getOpposite(); } return this.getDefaultState().withProperty(BlockHorizontal.FACING, facingHorizontal); }
Example 8
Source File: BlockCaptainsChair.java From Valkyrien-Skies with Apache License 2.0 | 5 votes |
public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { EnumFacing facingHorizontal = placer.getHorizontalFacing(); if (!placer.isSneaking()) { facingHorizontal = facingHorizontal.getOpposite(); } return this.getDefaultState().withProperty(FACING, facingHorizontal); }
Example 9
Source File: BlockPhysicsInfuser.java From Valkyrien-Skies with Apache License 2.0 | 5 votes |
@Override public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, EnumHand hand) { EnumFacing playerFacing = placer.getHorizontalFacing(); if (!placer.isSneaking()) { playerFacing = playerFacing.getOpposite(); } // Find the facing that's closest to what the player wanted. EnumFacing facingHorizontal; if (canPlaceBlockAtWithFacing(worldIn, pos, playerFacing)) { facingHorizontal = playerFacing; } else if (canPlaceBlockAtWithFacing(worldIn, pos, playerFacing.rotateY())) { facingHorizontal = playerFacing.rotateY(); } else if (canPlaceBlockAtWithFacing(worldIn, pos, playerFacing.rotateYCCW())) { facingHorizontal = playerFacing.rotateYCCW(); } else if (canPlaceBlockAtWithFacing(worldIn, pos, playerFacing.getOpposite())) { facingHorizontal = playerFacing.getOpposite(); } else { // There was no valid facing! How the did this method even get called! throw new IllegalStateException( "Cannot find valid state for placement for Physics Infuser!"); } return this.getDefaultState() .withProperty(FACING, facingHorizontal) .withProperty(INFUSER_LIGHT_ON, false); }
Example 10
Source File: BlockBackpack.java From WearableBackpacks with MIT License | 5 votes |
@Override public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { // Set the facing value of the backpack when placed. TileEntity tileEntity = worldIn.getTileEntity(pos); if (tileEntity instanceof TileEntityBackpack) ((TileEntityBackpack)tileEntity).facing = placer.getHorizontalFacing(); }
Example 11
Source File: BlockUtils.java From OpenModsLib with MIT License | 5 votes |
public static EnumFacing get3dOrientation(EntityLivingBase entity, BlockPos pos) { if (MathHelper.abs((float)entity.posX - pos.getX()) < 2.0F && MathHelper.abs((float)entity.posZ - pos.getZ()) < 2.0F) { final double entityEyes = entity.posY + entity.getEyeHeight(); if (entityEyes - pos.getY() > 2.0D) return EnumFacing.DOWN; if (pos.getY() - entityEyes > 0.0D) return EnumFacing.UP; } return entity.getHorizontalFacing(); }
Example 12
Source File: BlockUtils.java From OpenModsLib with MIT License | 4 votes |
@Deprecated public static EnumFacing get2dOrientation(EntityLivingBase entity) { return entity.getHorizontalFacing(); }