Java Code Examples for net.minecraft.entity.player.EntityPlayer#isInvisible()
The following examples show how to use
net.minecraft.entity.player.EntityPlayer#isInvisible() .
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Example 1
Source File: AboveHeadDisplay.java From Hyperium with GNU Lesser General Public License v3.0 | 6 votes |
@Override public boolean loadOrRender(EntityPlayer player) { for (PotionEffect effect : player.getActivePotionEffects()) { if (effect.getPotionID() == 14) return false; } if (!renderFromTeam(player) || player.riddenByEntity != null) { return false; } int renderDistance = Levelhead.getInstance().getDisplayManager().getMasterConfig().getRenderDistance(); int min = Math.min(64 * 64, renderDistance * renderDistance); return !(player.getDistanceSqToEntity(Minecraft.getMinecraft().thePlayer) > min) && (!player.hasCustomName() || !player.getCustomNameTag().isEmpty()) && !player.getDisplayName().toString().isEmpty() && existedMoreThan5Seconds.contains(player.getUniqueID()) && !player.getDisplayName().getFormattedText().contains(ChatColor.COLOR_CHAR + "k") && !player.isInvisible() && !player.isInvisibleToPlayer(Minecraft.getMinecraft().thePlayer) && !player.isSneaking(); }
Example 2
Source File: CapeHandler.java From Wizardry with GNU Lesser General Public License v3.0 | 6 votes |
@SubscribeEvent public void onPlayerRender(RenderPlayerEvent.Post event) { EntityPlayer player = event.getEntityPlayer(); float delta = event.getPartialRenderTick(); if (ClientConfigValues.renderCape && !player.isInvisible() && !VanishTracker.isVanished(player) && !player.isElytraFlying() && !player.isPlayerSleeping() && delta != 1) { RenderCape cape = getCape(player); if (cape.isPresent(player)) { cape.render( player, player.posX - cape.posX - TileEntityRendererDispatcher.staticPlayerX, player.posY - cape.posY - TileEntityRendererDispatcher.staticPlayerY, player.posZ - cape.posZ - TileEntityRendererDispatcher.staticPlayerZ, delta ); } } }
Example 3
Source File: WingsRenderer.java From Hyperium with GNU Lesser General Public License v3.0 | 5 votes |
@InvokeEvent public void onRenderPlayer(RenderPlayerEvent event) { if (CosmeticsUtil.shouldHide(EnumPurchaseType.WING_COSMETIC)) return; EntityPlayer player = event.getEntity(); if (wingsCosmetic.isPurchasedBy(event.getEntity().getUniqueID()) && !player.isInvisible()) { HyperiumPurchase packageIfReady = PurchaseApi.getInstance().getPackageIfReady(event.getEntity().getUniqueID()); if (packageIfReady == null || packageIfReady.getCachedSettings().isWingsDisabled()) return; renderWings(player, event.getPartialTicks(), event.getX(), event.getY(), event.getZ()); } }
Example 4
Source File: DragonHeadRenderer.java From Hyperium with GNU Lesser General Public License v3.0 | 5 votes |
@InvokeEvent public void onRenderPlayer(RenderPlayerEvent event) { if (CosmeticsUtil.shouldHide(EnumPurchaseType.DRAGON_HEAD)) return; EntityPlayer entity = event.getEntity(); if (dragonCosmetic.isPurchasedBy(entity.getUniqueID()) && !entity.isInvisible()) { HyperiumPurchase packageIfReady = PurchaseApi.getInstance().getPackageIfReady(event.getEntity().getUniqueID()); if (packageIfReady == null || packageIfReady.getCachedSettings().isDragonHeadDisabled()) return; GlStateManager.pushMatrix(); GlStateManager.translate(event.getX(), event.getY(), event.getZ()); renderHead(event.getEntity(), event.getPartialTicks()); GlStateManager.popMatrix(); } }
Example 5
Source File: AimAssist.java From ehacks-pro with GNU General Public License v3.0 | 5 votes |
private boolean isAttackable(Entity e) { if (e == null) { return false; } if (e instanceof EntityPlayer) { EntityPlayer p2 = (EntityPlayer) e; return !p2.isDead && !p2.isInvisible() && Wrapper.INSTANCE.player().getDistanceToEntity(p2) <= this.range && Wrapper.INSTANCE.player().canEntityBeSeen(p2) && p2 != Wrapper.INSTANCE.player(); } return false; }
Example 6
Source File: GuardAIFollow.java From YouTubeModdingTutorial with MIT License | 5 votes |
@Override public boolean shouldExecute() { List<EntityPlayer> list = this.entity.world.getEntitiesWithinAABB(EntityPlayer.class, this.entity.getEntityBoundingBox().grow((double) this.areaSize)); for (EntityPlayer player : list) { if (!player.isInvisible()) { this.followingPlayer = player; return true; } } return false; }
Example 7
Source File: EntityEndermanFighter.java From enderutilities with GNU Lesser General Public License v3.0 | 5 votes |
@Nullable protected EntityPlayer getClosestVulnerablePlayer(double x, double y, double z, double distance) { double closest = -1.0d; EntityPlayer player = null; List<EntityPlayer> players = this.getEntityWorld().getPlayers(EntityPlayer.class, EntitySelectors.NOT_SPECTATING); for (EntityPlayer playerTmp : players) { if (playerTmp.capabilities.disableDamage == false && playerTmp.isEntityAlive() && this.isPlayerHoldingSummonItem(playerTmp) == false) { double distTmp = playerTmp.getDistanceSq(x, y, z); double distSight =playerTmp.isSneaking() ? distance * 0.8d : distance; if (playerTmp.isInvisible()) { float f = playerTmp.getArmorVisibility(); if (f < 0.1f) { f = 0.1f; } distSight *= (0.7d * f); } if ((distance < 0.0d || distTmp < (distSight * distSight)) && (closest == -1.0d || distTmp < closest)) { closest = distTmp; player = playerTmp; } } } return player; }