Java Code Examples for net.minecraft.entity.player.EntityPlayer#onDeath()
The following examples show how to use
net.minecraft.entity.player.EntityPlayer#onDeath() .
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Example 1
Source File: SoulNetworkHandler.java From Framez with GNU General Public License v3.0 | 5 votes |
public static void hurtPlayer(EntityPlayer user, int energySyphoned) { if (energySyphoned < 100 && energySyphoned > 0) { if (!user.capabilities.isCreativeMode) { user.setHealth((user.getHealth() - 1)); if (user.getHealth() <= 0.0005f) { user.onDeath(DamageSource.generic); } } } else if (energySyphoned >= 100) { if (!user.capabilities.isCreativeMode) { for (int i = 0; i < ((energySyphoned + 99) / 100); i++) { user.setHealth((user.getHealth() - 1)); if (user.getHealth() <= 0.0005f) { user.onDeath(DamageSource.generic); break; } } } } }
Example 2
Source File: ItemDivineOrb.java From ForbiddenMagic with Do What The F*ck You Want To Public License | 5 votes |
private void hurtPlayer(EntityPlayer user, int energySyphoned) { if (energySyphoned < 100 && energySyphoned > 0) { if (!user.capabilities.isCreativeMode) { user.setHealth((user.getHealth() - 1)); if (user.getHealth() <= 0.0005f) { user.func_110142_aN().func_94547_a(new DamageSource("blooderp"), 1, 1); user.onDeath(new DamageSource("blooderp")); } } } else if (energySyphoned >= 100) { if (!user.capabilities.isCreativeMode) { for (int i = 0; i < ((energySyphoned + 99) / 100); i++) { user.setHealth((user.getHealth() - 1)); if (user.getHealth() <= 0.0005f) { user.func_110142_aN().func_94547_a(new DamageSource("blooderp"), 1, 1); user.onDeath(new DamageSource("blooderp")); break; } } } } }
Example 3
Source File: BloodStaffUpdate.java From ForbiddenMagic with Do What The F*ck You Want To Public License | 5 votes |
public boolean syphonHealth(EntityPlayer player){ if(player.getHealth() > 3){ player.setHealth(player.getHealth() - 3); return true; } else if(player.getHealth() > 0){ player.func_110142_aN().func_94547_a(new DamageSource("blooderp"), 3, 3); player.setHealth(0); player.onDeath(new DamageSource("blooderp")); return true; } else return false; }
Example 4
Source File: SoulNetworkHandler.java From PneumaticCraft with GNU General Public License v3.0 | 5 votes |
public static void hurtPlayer(EntityPlayer user, int energySyphoned) { if (energySyphoned < 100 && energySyphoned > 0) { if (!user.capabilities.isCreativeMode) { user.setHealth((user.getHealth() - 1)); if (user.getHealth() <= 0.0005f) { user.onDeath(DamageSource.generic); } } } else if (energySyphoned >= 100) { if (!user.capabilities.isCreativeMode) { for (int i = 0; i < ((energySyphoned + 99) / 100); i++) { user.setHealth((user.getHealth() - 1)); if (user.getHealth() <= 0.0005f) { user.onDeath(DamageSource.generic); break; } } } } }