Java Code Examples for net.minecraft.init.Items#WOODEN_SWORD
The following examples show how to use
net.minecraft.init.Items#WOODEN_SWORD .
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Example 1
Source File: DamageableShapelessOreRecipeTest.java From customstuff4 with GNU General Public License v3.0 | 6 votes |
@Test public void test_useUpItem() { DamageableShapelessOreRecipe recipe = new DamageableShapelessOreRecipe(new ResourceLocation("group"), new int[] {60}, new ItemStack(Blocks.DIRT), new ItemStack(Items.WOODEN_SWORD)); InventoryCrafting inv = new InventoryCrafting(new Container() { @Override public boolean canInteractWith(EntityPlayer playerIn) { return false; } }, 3, 3); inv.setInventorySlotContents(3, new ItemStack(Items.WOODEN_SWORD)); assertTrue(recipe.matches(inv, null)); NonNullList<ItemStack> remaining = recipe.getRemainingItems(inv); assertTrue(remaining.get(3).isEmpty()); }
Example 2
Source File: DamageableShapelessOreRecipeTest.java From customstuff4 with GNU General Public License v3.0 | 6 votes |
private void doTest(boolean inOrder, boolean enoughDamage) { DamageableShapelessOreRecipe recipe = new DamageableShapelessOreRecipe(new ResourceLocation("group"), new int[] {enoughDamage ? 5 : 5000, 0}, new ItemStack(Blocks.DIRT), new ItemStack(Items.WOODEN_SWORD), new ItemStack(Items.APPLE)); InventoryCrafting inv = new InventoryCrafting(new Container() { @Override public boolean canInteractWith(EntityPlayer playerIn) { return false; } }, 3, 3); inv.setInventorySlotContents(inOrder ? 3 : 4, new ItemStack(Items.WOODEN_SWORD)); inv.setInventorySlotContents(inOrder ? 4 : 3, new ItemStack(Items.APPLE)); assertSame(enoughDamage, recipe.matches(inv, null)); if (enoughDamage) { NonNullList<ItemStack> remaining = recipe.getRemainingItems(inv); assertSame(Items.WOODEN_SWORD, remaining.get(inOrder ? 3 : 4).getItem()); assertEquals(5, remaining.get(inOrder ? 3 : 4).getItemDamage()); } }
Example 3
Source File: DamageableShapedOreRecipeTest.java From customstuff4 with GNU General Public License v3.0 | 6 votes |
@Test public void test_useUpItem() { ShapedOreRecipe recipe = new DamageableShapedOreRecipe(new ResourceLocation("group"), new int[] {60}, new ItemStack(Blocks.DIRT), "A", 'A', new ItemStack(Items.WOODEN_SWORD)); InventoryCrafting inv = new InventoryCrafting(new Container() { @Override public boolean canInteractWith(EntityPlayer playerIn) { return false; } }, 3, 3); inv.setInventorySlotContents(0, new ItemStack(Items.WOODEN_SWORD)); assertTrue(recipe.matches(inv, null)); NonNullList<ItemStack> remaining = recipe.getRemainingItems(inv); assertTrue(remaining.get(0).isEmpty()); }
Example 4
Source File: EntityFallenKnight.java From EnderZoo with Creative Commons Zero v1.0 Universal | 6 votes |
private ItemStack getSwordForLevel(int swordLevel) { ////have a better chance of not getting a wooden or stone sword if(swordLevel < 2) { swordLevel += rand.nextInt(isHardDifficulty() ? 3 : 2); swordLevel = Math.min(swordLevel, 2); } switch (swordLevel) { case 0: return new ItemStack(Items.WOODEN_SWORD); case 1: return new ItemStack(Items.STONE_SWORD); case 2: return new ItemStack(Items.IRON_SWORD); case 4: return new ItemStack(Items.DIAMOND_SWORD); } return new ItemStack(Items.IRON_SWORD); }
Example 5
Source File: ItemWeapon.java From minecraft-roguelike with GNU General Public License v3.0 | 5 votes |
private static ItemStack getSwordByQuality(Quality quality){ switch (quality) { case DIAMOND: return new ItemStack(Items.DIAMOND_SWORD); case GOLD: return new ItemStack(Items.GOLDEN_SWORD); case IRON: return new ItemStack(Items.IRON_SWORD); case STONE: return new ItemStack(Items.STONE_SWORD); default: return new ItemStack(Items.WOODEN_SWORD); } }