Java Code Examples for org.apache.commons.math3.exception.util.LocalizedFormats#UNABLE_TO_ORTHOGONOLIZE_MATRIX
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Example 1
Source File: FieldRotation.java From astor with GNU General Public License v2.0 | 4 votes |
/** Perfect orthogonality on a 3X3 matrix. * @param m initial matrix (not exactly orthogonal) * @param threshold convergence threshold for the iterative * orthogonality correction (convergence is reached when the * difference between two steps of the Frobenius norm of the * correction is below this threshold) * @return an orthogonal matrix close to m * @exception NotARotationMatrixException if the matrix cannot be * orthogonalized with the given threshold after 10 iterations */ private T[][] orthogonalizeMatrix(final T[][] m, final double threshold) throws NotARotationMatrixException { T x00 = m[0][0]; T x01 = m[0][1]; T x02 = m[0][2]; T x10 = m[1][0]; T x11 = m[1][1]; T x12 = m[1][2]; T x20 = m[2][0]; T x21 = m[2][1]; T x22 = m[2][2]; double fn = 0; double fn1; final T[][] o = MathArrays.buildArray(m[0][0].getField(), 3, 3); // iterative correction: Xn+1 = Xn - 0.5 * (Xn.Mt.Xn - M) int i = 0; while (++i < 11) { // Mt.Xn final T mx00 = m[0][0].multiply(x00).add(m[1][0].multiply(x10)).add(m[2][0].multiply(x20)); final T mx10 = m[0][1].multiply(x00).add(m[1][1].multiply(x10)).add(m[2][1].multiply(x20)); final T mx20 = m[0][2].multiply(x00).add(m[1][2].multiply(x10)).add(m[2][2].multiply(x20)); final T mx01 = m[0][0].multiply(x01).add(m[1][0].multiply(x11)).add(m[2][0].multiply(x21)); final T mx11 = m[0][1].multiply(x01).add(m[1][1].multiply(x11)).add(m[2][1].multiply(x21)); final T mx21 = m[0][2].multiply(x01).add(m[1][2].multiply(x11)).add(m[2][2].multiply(x21)); final T mx02 = m[0][0].multiply(x02).add(m[1][0].multiply(x12)).add(m[2][0].multiply(x22)); final T mx12 = m[0][1].multiply(x02).add(m[1][1].multiply(x12)).add(m[2][1].multiply(x22)); final T mx22 = m[0][2].multiply(x02).add(m[1][2].multiply(x12)).add(m[2][2].multiply(x22)); // Xn+1 o[0][0] = x00.subtract(x00.multiply(mx00).add(x01.multiply(mx10)).add(x02.multiply(mx20)).subtract(m[0][0]).multiply(0.5)); o[0][1] = x01.subtract(x00.multiply(mx01).add(x01.multiply(mx11)).add(x02.multiply(mx21)).subtract(m[0][1]).multiply(0.5)); o[0][2] = x02.subtract(x00.multiply(mx02).add(x01.multiply(mx12)).add(x02.multiply(mx22)).subtract(m[0][2]).multiply(0.5)); o[1][0] = x10.subtract(x10.multiply(mx00).add(x11.multiply(mx10)).add(x12.multiply(mx20)).subtract(m[1][0]).multiply(0.5)); o[1][1] = x11.subtract(x10.multiply(mx01).add(x11.multiply(mx11)).add(x12.multiply(mx21)).subtract(m[1][1]).multiply(0.5)); o[1][2] = x12.subtract(x10.multiply(mx02).add(x11.multiply(mx12)).add(x12.multiply(mx22)).subtract(m[1][2]).multiply(0.5)); o[2][0] = x20.subtract(x20.multiply(mx00).add(x21.multiply(mx10)).add(x22.multiply(mx20)).subtract(m[2][0]).multiply(0.5)); o[2][1] = x21.subtract(x20.multiply(mx01).add(x21.multiply(mx11)).add(x22.multiply(mx21)).subtract(m[2][1]).multiply(0.5)); o[2][2] = x22.subtract(x20.multiply(mx02).add(x21.multiply(mx12)).add(x22.multiply(mx22)).subtract(m[2][2]).multiply(0.5)); // correction on each elements final double corr00 = o[0][0].getReal() - m[0][0].getReal(); final double corr01 = o[0][1].getReal() - m[0][1].getReal(); final double corr02 = o[0][2].getReal() - m[0][2].getReal(); final double corr10 = o[1][0].getReal() - m[1][0].getReal(); final double corr11 = o[1][1].getReal() - m[1][1].getReal(); final double corr12 = o[1][2].getReal() - m[1][2].getReal(); final double corr20 = o[2][0].getReal() - m[2][0].getReal(); final double corr21 = o[2][1].getReal() - m[2][1].getReal(); final double corr22 = o[2][2].getReal() - m[2][2].getReal(); // Frobenius norm of the correction fn1 = corr00 * corr00 + corr01 * corr01 + corr02 * corr02 + corr10 * corr10 + corr11 * corr11 + corr12 * corr12 + corr20 * corr20 + corr21 * corr21 + corr22 * corr22; // convergence test if (FastMath.abs(fn1 - fn) <= threshold) { return o; } // prepare next iteration x00 = o[0][0]; x01 = o[0][1]; x02 = o[0][2]; x10 = o[1][0]; x11 = o[1][1]; x12 = o[1][2]; x20 = o[2][0]; x21 = o[2][1]; x22 = o[2][2]; fn = fn1; } // the algorithm did not converge after 10 iterations throw new NotARotationMatrixException(LocalizedFormats.UNABLE_TO_ORTHOGONOLIZE_MATRIX, i - 1); }
Example 2
Source File: Rotation.java From astor with GNU General Public License v2.0 | 4 votes |
/** Perfect orthogonality on a 3X3 matrix. * @param m initial matrix (not exactly orthogonal) * @param threshold convergence threshold for the iterative * orthogonality correction (convergence is reached when the * difference between two steps of the Frobenius norm of the * correction is below this threshold) * @return an orthogonal matrix close to m * @exception NotARotationMatrixException if the matrix cannot be * orthogonalized with the given threshold after 10 iterations */ private double[][] orthogonalizeMatrix(double[][] m, double threshold) throws NotARotationMatrixException { double[] m0 = m[0]; double[] m1 = m[1]; double[] m2 = m[2]; double x00 = m0[0]; double x01 = m0[1]; double x02 = m0[2]; double x10 = m1[0]; double x11 = m1[1]; double x12 = m1[2]; double x20 = m2[0]; double x21 = m2[1]; double x22 = m2[2]; double fn = 0; double fn1; double[][] o = new double[3][3]; double[] o0 = o[0]; double[] o1 = o[1]; double[] o2 = o[2]; // iterative correction: Xn+1 = Xn - 0.5 * (Xn.Mt.Xn - M) int i = 0; while (++i < 11) { // Mt.Xn double mx00 = m0[0] * x00 + m1[0] * x10 + m2[0] * x20; double mx10 = m0[1] * x00 + m1[1] * x10 + m2[1] * x20; double mx20 = m0[2] * x00 + m1[2] * x10 + m2[2] * x20; double mx01 = m0[0] * x01 + m1[0] * x11 + m2[0] * x21; double mx11 = m0[1] * x01 + m1[1] * x11 + m2[1] * x21; double mx21 = m0[2] * x01 + m1[2] * x11 + m2[2] * x21; double mx02 = m0[0] * x02 + m1[0] * x12 + m2[0] * x22; double mx12 = m0[1] * x02 + m1[1] * x12 + m2[1] * x22; double mx22 = m0[2] * x02 + m1[2] * x12 + m2[2] * x22; // Xn+1 o0[0] = x00 - 0.5 * (x00 * mx00 + x01 * mx10 + x02 * mx20 - m0[0]); o0[1] = x01 - 0.5 * (x00 * mx01 + x01 * mx11 + x02 * mx21 - m0[1]); o0[2] = x02 - 0.5 * (x00 * mx02 + x01 * mx12 + x02 * mx22 - m0[2]); o1[0] = x10 - 0.5 * (x10 * mx00 + x11 * mx10 + x12 * mx20 - m1[0]); o1[1] = x11 - 0.5 * (x10 * mx01 + x11 * mx11 + x12 * mx21 - m1[1]); o1[2] = x12 - 0.5 * (x10 * mx02 + x11 * mx12 + x12 * mx22 - m1[2]); o2[0] = x20 - 0.5 * (x20 * mx00 + x21 * mx10 + x22 * mx20 - m2[0]); o2[1] = x21 - 0.5 * (x20 * mx01 + x21 * mx11 + x22 * mx21 - m2[1]); o2[2] = x22 - 0.5 * (x20 * mx02 + x21 * mx12 + x22 * mx22 - m2[2]); // correction on each elements double corr00 = o0[0] - m0[0]; double corr01 = o0[1] - m0[1]; double corr02 = o0[2] - m0[2]; double corr10 = o1[0] - m1[0]; double corr11 = o1[1] - m1[1]; double corr12 = o1[2] - m1[2]; double corr20 = o2[0] - m2[0]; double corr21 = o2[1] - m2[1]; double corr22 = o2[2] - m2[2]; // Frobenius norm of the correction fn1 = corr00 * corr00 + corr01 * corr01 + corr02 * corr02 + corr10 * corr10 + corr11 * corr11 + corr12 * corr12 + corr20 * corr20 + corr21 * corr21 + corr22 * corr22; // convergence test if (FastMath.abs(fn1 - fn) <= threshold) { return o; } // prepare next iteration x00 = o0[0]; x01 = o0[1]; x02 = o0[2]; x10 = o1[0]; x11 = o1[1]; x12 = o1[2]; x20 = o2[0]; x21 = o2[1]; x22 = o2[2]; fn = fn1; } // the algorithm did not converge after 10 iterations throw new NotARotationMatrixException( LocalizedFormats.UNABLE_TO_ORTHOGONOLIZE_MATRIX, i - 1); }
Example 3
Source File: Rotation.java From astor with GNU General Public License v2.0 | 4 votes |
/** Perfect orthogonality on a 3X3 matrix. * @param m initial matrix (not exactly orthogonal) * @param threshold convergence threshold for the iterative * orthogonality correction (convergence is reached when the * difference between two steps of the Frobenius norm of the * correction is below this threshold) * @return an orthogonal matrix close to m * @exception NotARotationMatrixException if the matrix cannot be * orthogonalized with the given threshold after 10 iterations */ private double[][] orthogonalizeMatrix(double[][] m, double threshold) throws NotARotationMatrixException { double[] m0 = m[0]; double[] m1 = m[1]; double[] m2 = m[2]; double x00 = m0[0]; double x01 = m0[1]; double x02 = m0[2]; double x10 = m1[0]; double x11 = m1[1]; double x12 = m1[2]; double x20 = m2[0]; double x21 = m2[1]; double x22 = m2[2]; double fn = 0; double fn1; double[][] o = new double[3][3]; double[] o0 = o[0]; double[] o1 = o[1]; double[] o2 = o[2]; // iterative correction: Xn+1 = Xn - 0.5 * (Xn.Mt.Xn - M) int i = 0; while (++i < 11) { // Mt.Xn double mx00 = m0[0] * x00 + m1[0] * x10 + m2[0] * x20; double mx10 = m0[1] * x00 + m1[1] * x10 + m2[1] * x20; double mx20 = m0[2] * x00 + m1[2] * x10 + m2[2] * x20; double mx01 = m0[0] * x01 + m1[0] * x11 + m2[0] * x21; double mx11 = m0[1] * x01 + m1[1] * x11 + m2[1] * x21; double mx21 = m0[2] * x01 + m1[2] * x11 + m2[2] * x21; double mx02 = m0[0] * x02 + m1[0] * x12 + m2[0] * x22; double mx12 = m0[1] * x02 + m1[1] * x12 + m2[1] * x22; double mx22 = m0[2] * x02 + m1[2] * x12 + m2[2] * x22; // Xn+1 o0[0] = x00 - 0.5 * (x00 * mx00 + x01 * mx10 + x02 * mx20 - m0[0]); o0[1] = x01 - 0.5 * (x00 * mx01 + x01 * mx11 + x02 * mx21 - m0[1]); o0[2] = x02 - 0.5 * (x00 * mx02 + x01 * mx12 + x02 * mx22 - m0[2]); o1[0] = x10 - 0.5 * (x10 * mx00 + x11 * mx10 + x12 * mx20 - m1[0]); o1[1] = x11 - 0.5 * (x10 * mx01 + x11 * mx11 + x12 * mx21 - m1[1]); o1[2] = x12 - 0.5 * (x10 * mx02 + x11 * mx12 + x12 * mx22 - m1[2]); o2[0] = x20 - 0.5 * (x20 * mx00 + x21 * mx10 + x22 * mx20 - m2[0]); o2[1] = x21 - 0.5 * (x20 * mx01 + x21 * mx11 + x22 * mx21 - m2[1]); o2[2] = x22 - 0.5 * (x20 * mx02 + x21 * mx12 + x22 * mx22 - m2[2]); // correction on each elements double corr00 = o0[0] - m0[0]; double corr01 = o0[1] - m0[1]; double corr02 = o0[2] - m0[2]; double corr10 = o1[0] - m1[0]; double corr11 = o1[1] - m1[1]; double corr12 = o1[2] - m1[2]; double corr20 = o2[0] - m2[0]; double corr21 = o2[1] - m2[1]; double corr22 = o2[2] - m2[2]; // Frobenius norm of the correction fn1 = corr00 * corr00 + corr01 * corr01 + corr02 * corr02 + corr10 * corr10 + corr11 * corr11 + corr12 * corr12 + corr20 * corr20 + corr21 * corr21 + corr22 * corr22; // convergence test if (FastMath.abs(fn1 - fn) <= threshold) { return o; } // prepare next iteration x00 = o0[0]; x01 = o0[1]; x02 = o0[2]; x10 = o1[0]; x11 = o1[1]; x12 = o1[2]; x20 = o2[0]; x21 = o2[1]; x22 = o2[2]; fn = fn1; } // the algorithm did not converge after 10 iterations throw new NotARotationMatrixException( LocalizedFormats.UNABLE_TO_ORTHOGONOLIZE_MATRIX, i - 1); }
Example 4
Source File: Rotation.java From astor with GNU General Public License v2.0 | 4 votes |
/** Perfect orthogonality on a 3X3 matrix. * @param m initial matrix (not exactly orthogonal) * @param threshold convergence threshold for the iterative * orthogonality correction (convergence is reached when the * difference between two steps of the Frobenius norm of the * correction is below this threshold) * @return an orthogonal matrix close to m * @exception NotARotationMatrixException if the matrix cannot be * orthogonalized with the given threshold after 10 iterations */ private double[][] orthogonalizeMatrix(double[][] m, double threshold) throws NotARotationMatrixException { double[] m0 = m[0]; double[] m1 = m[1]; double[] m2 = m[2]; double x00 = m0[0]; double x01 = m0[1]; double x02 = m0[2]; double x10 = m1[0]; double x11 = m1[1]; double x12 = m1[2]; double x20 = m2[0]; double x21 = m2[1]; double x22 = m2[2]; double fn = 0; double fn1; double[][] o = new double[3][3]; double[] o0 = o[0]; double[] o1 = o[1]; double[] o2 = o[2]; // iterative correction: Xn+1 = Xn - 0.5 * (Xn.Mt.Xn - M) int i = 0; while (++i < 11) { // Mt.Xn double mx00 = m0[0] * x00 + m1[0] * x10 + m2[0] * x20; double mx10 = m0[1] * x00 + m1[1] * x10 + m2[1] * x20; double mx20 = m0[2] * x00 + m1[2] * x10 + m2[2] * x20; double mx01 = m0[0] * x01 + m1[0] * x11 + m2[0] * x21; double mx11 = m0[1] * x01 + m1[1] * x11 + m2[1] * x21; double mx21 = m0[2] * x01 + m1[2] * x11 + m2[2] * x21; double mx02 = m0[0] * x02 + m1[0] * x12 + m2[0] * x22; double mx12 = m0[1] * x02 + m1[1] * x12 + m2[1] * x22; double mx22 = m0[2] * x02 + m1[2] * x12 + m2[2] * x22; // Xn+1 o0[0] = x00 - 0.5 * (x00 * mx00 + x01 * mx10 + x02 * mx20 - m0[0]); o0[1] = x01 - 0.5 * (x00 * mx01 + x01 * mx11 + x02 * mx21 - m0[1]); o0[2] = x02 - 0.5 * (x00 * mx02 + x01 * mx12 + x02 * mx22 - m0[2]); o1[0] = x10 - 0.5 * (x10 * mx00 + x11 * mx10 + x12 * mx20 - m1[0]); o1[1] = x11 - 0.5 * (x10 * mx01 + x11 * mx11 + x12 * mx21 - m1[1]); o1[2] = x12 - 0.5 * (x10 * mx02 + x11 * mx12 + x12 * mx22 - m1[2]); o2[0] = x20 - 0.5 * (x20 * mx00 + x21 * mx10 + x22 * mx20 - m2[0]); o2[1] = x21 - 0.5 * (x20 * mx01 + x21 * mx11 + x22 * mx21 - m2[1]); o2[2] = x22 - 0.5 * (x20 * mx02 + x21 * mx12 + x22 * mx22 - m2[2]); // correction on each elements double corr00 = o0[0] - m0[0]; double corr01 = o0[1] - m0[1]; double corr02 = o0[2] - m0[2]; double corr10 = o1[0] - m1[0]; double corr11 = o1[1] - m1[1]; double corr12 = o1[2] - m1[2]; double corr20 = o2[0] - m2[0]; double corr21 = o2[1] - m2[1]; double corr22 = o2[2] - m2[2]; // Frobenius norm of the correction fn1 = corr00 * corr00 + corr01 * corr01 + corr02 * corr02 + corr10 * corr10 + corr11 * corr11 + corr12 * corr12 + corr20 * corr20 + corr21 * corr21 + corr22 * corr22; // convergence test if (FastMath.abs(fn1 - fn) <= threshold) { return o; } // prepare next iteration x00 = o0[0]; x01 = o0[1]; x02 = o0[2]; x10 = o1[0]; x11 = o1[1]; x12 = o1[2]; x20 = o2[0]; x21 = o2[1]; x22 = o2[2]; fn = fn1; } // the algorithm did not converge after 10 iterations throw new NotARotationMatrixException( LocalizedFormats.UNABLE_TO_ORTHOGONOLIZE_MATRIX, i - 1); }
Example 5
Source File: FieldRotation.java From astor with GNU General Public License v2.0 | 4 votes |
/** Perfect orthogonality on a 3X3 matrix. * @param m initial matrix (not exactly orthogonal) * @param threshold convergence threshold for the iterative * orthogonality correction (convergence is reached when the * difference between two steps of the Frobenius norm of the * correction is below this threshold) * @return an orthogonal matrix close to m * @exception NotARotationMatrixException if the matrix cannot be * orthogonalized with the given threshold after 10 iterations */ private T[][] orthogonalizeMatrix(final T[][] m, final double threshold) throws NotARotationMatrixException { T x00 = m[0][0]; T x01 = m[0][1]; T x02 = m[0][2]; T x10 = m[1][0]; T x11 = m[1][1]; T x12 = m[1][2]; T x20 = m[2][0]; T x21 = m[2][1]; T x22 = m[2][2]; double fn = 0; double fn1; final T[][] o = MathArrays.buildArray(m[0][0].getField(), 3, 3); // iterative correction: Xn+1 = Xn - 0.5 * (Xn.Mt.Xn - M) int i = 0; while (++i < 11) { // Mt.Xn final T mx00 = m[0][0].multiply(x00).add(m[1][0].multiply(x10)).add(m[2][0].multiply(x20)); final T mx10 = m[0][1].multiply(x00).add(m[1][1].multiply(x10)).add(m[2][1].multiply(x20)); final T mx20 = m[0][2].multiply(x00).add(m[1][2].multiply(x10)).add(m[2][2].multiply(x20)); final T mx01 = m[0][0].multiply(x01).add(m[1][0].multiply(x11)).add(m[2][0].multiply(x21)); final T mx11 = m[0][1].multiply(x01).add(m[1][1].multiply(x11)).add(m[2][1].multiply(x21)); final T mx21 = m[0][2].multiply(x01).add(m[1][2].multiply(x11)).add(m[2][2].multiply(x21)); final T mx02 = m[0][0].multiply(x02).add(m[1][0].multiply(x12)).add(m[2][0].multiply(x22)); final T mx12 = m[0][1].multiply(x02).add(m[1][1].multiply(x12)).add(m[2][1].multiply(x22)); final T mx22 = m[0][2].multiply(x02).add(m[1][2].multiply(x12)).add(m[2][2].multiply(x22)); // Xn+1 o[0][0] = x00.subtract(x00.multiply(mx00).add(x01.multiply(mx10)).add(x02.multiply(mx20)).subtract(m[0][0]).multiply(0.5)); o[0][1] = x01.subtract(x00.multiply(mx01).add(x01.multiply(mx11)).add(x02.multiply(mx21)).subtract(m[0][1]).multiply(0.5)); o[0][2] = x02.subtract(x00.multiply(mx02).add(x01.multiply(mx12)).add(x02.multiply(mx22)).subtract(m[0][2]).multiply(0.5)); o[1][0] = x10.subtract(x10.multiply(mx00).add(x11.multiply(mx10)).add(x12.multiply(mx20)).subtract(m[1][0]).multiply(0.5)); o[1][1] = x11.subtract(x10.multiply(mx01).add(x11.multiply(mx11)).add(x12.multiply(mx21)).subtract(m[1][1]).multiply(0.5)); o[1][2] = x12.subtract(x10.multiply(mx02).add(x11.multiply(mx12)).add(x12.multiply(mx22)).subtract(m[1][2]).multiply(0.5)); o[2][0] = x20.subtract(x20.multiply(mx00).add(x21.multiply(mx10)).add(x22.multiply(mx20)).subtract(m[2][0]).multiply(0.5)); o[2][1] = x21.subtract(x20.multiply(mx01).add(x21.multiply(mx11)).add(x22.multiply(mx21)).subtract(m[2][1]).multiply(0.5)); o[2][2] = x22.subtract(x20.multiply(mx02).add(x21.multiply(mx12)).add(x22.multiply(mx22)).subtract(m[2][2]).multiply(0.5)); // correction on each elements final double corr00 = o[0][0].getReal() - m[0][0].getReal(); final double corr01 = o[0][1].getReal() - m[0][1].getReal(); final double corr02 = o[0][2].getReal() - m[0][2].getReal(); final double corr10 = o[1][0].getReal() - m[1][0].getReal(); final double corr11 = o[1][1].getReal() - m[1][1].getReal(); final double corr12 = o[1][2].getReal() - m[1][2].getReal(); final double corr20 = o[2][0].getReal() - m[2][0].getReal(); final double corr21 = o[2][1].getReal() - m[2][1].getReal(); final double corr22 = o[2][2].getReal() - m[2][2].getReal(); // Frobenius norm of the correction fn1 = corr00 * corr00 + corr01 * corr01 + corr02 * corr02 + corr10 * corr10 + corr11 * corr11 + corr12 * corr12 + corr20 * corr20 + corr21 * corr21 + corr22 * corr22; // convergence test if (FastMath.abs(fn1 - fn) <= threshold) { return o; } // prepare next iteration x00 = o[0][0]; x01 = o[0][1]; x02 = o[0][2]; x10 = o[1][0]; x11 = o[1][1]; x12 = o[1][2]; x20 = o[2][0]; x21 = o[2][1]; x22 = o[2][2]; fn = fn1; } // the algorithm did not converge after 10 iterations throw new NotARotationMatrixException(LocalizedFormats.UNABLE_TO_ORTHOGONOLIZE_MATRIX, i - 1); }
Example 6
Source File: Rotation.java From astor with GNU General Public License v2.0 | 4 votes |
/** Perfect orthogonality on a 3X3 matrix. * @param m initial matrix (not exactly orthogonal) * @param threshold convergence threshold for the iterative * orthogonality correction (convergence is reached when the * difference between two steps of the Frobenius norm of the * correction is below this threshold) * @return an orthogonal matrix close to m * @exception NotARotationMatrixException if the matrix cannot be * orthogonalized with the given threshold after 10 iterations */ private double[][] orthogonalizeMatrix(double[][] m, double threshold) throws NotARotationMatrixException { double[] m0 = m[0]; double[] m1 = m[1]; double[] m2 = m[2]; double x00 = m0[0]; double x01 = m0[1]; double x02 = m0[2]; double x10 = m1[0]; double x11 = m1[1]; double x12 = m1[2]; double x20 = m2[0]; double x21 = m2[1]; double x22 = m2[2]; double fn = 0; double fn1; double[][] o = new double[3][3]; double[] o0 = o[0]; double[] o1 = o[1]; double[] o2 = o[2]; // iterative correction: Xn+1 = Xn - 0.5 * (Xn.Mt.Xn - M) int i = 0; while (++i < 11) { // Mt.Xn double mx00 = m0[0] * x00 + m1[0] * x10 + m2[0] * x20; double mx10 = m0[1] * x00 + m1[1] * x10 + m2[1] * x20; double mx20 = m0[2] * x00 + m1[2] * x10 + m2[2] * x20; double mx01 = m0[0] * x01 + m1[0] * x11 + m2[0] * x21; double mx11 = m0[1] * x01 + m1[1] * x11 + m2[1] * x21; double mx21 = m0[2] * x01 + m1[2] * x11 + m2[2] * x21; double mx02 = m0[0] * x02 + m1[0] * x12 + m2[0] * x22; double mx12 = m0[1] * x02 + m1[1] * x12 + m2[1] * x22; double mx22 = m0[2] * x02 + m1[2] * x12 + m2[2] * x22; // Xn+1 o0[0] = x00 - 0.5 * (x00 * mx00 + x01 * mx10 + x02 * mx20 - m0[0]); o0[1] = x01 - 0.5 * (x00 * mx01 + x01 * mx11 + x02 * mx21 - m0[1]); o0[2] = x02 - 0.5 * (x00 * mx02 + x01 * mx12 + x02 * mx22 - m0[2]); o1[0] = x10 - 0.5 * (x10 * mx00 + x11 * mx10 + x12 * mx20 - m1[0]); o1[1] = x11 - 0.5 * (x10 * mx01 + x11 * mx11 + x12 * mx21 - m1[1]); o1[2] = x12 - 0.5 * (x10 * mx02 + x11 * mx12 + x12 * mx22 - m1[2]); o2[0] = x20 - 0.5 * (x20 * mx00 + x21 * mx10 + x22 * mx20 - m2[0]); o2[1] = x21 - 0.5 * (x20 * mx01 + x21 * mx11 + x22 * mx21 - m2[1]); o2[2] = x22 - 0.5 * (x20 * mx02 + x21 * mx12 + x22 * mx22 - m2[2]); // correction on each elements double corr00 = o0[0] - m0[0]; double corr01 = o0[1] - m0[1]; double corr02 = o0[2] - m0[2]; double corr10 = o1[0] - m1[0]; double corr11 = o1[1] - m1[1]; double corr12 = o1[2] - m1[2]; double corr20 = o2[0] - m2[0]; double corr21 = o2[1] - m2[1]; double corr22 = o2[2] - m2[2]; // Frobenius norm of the correction fn1 = corr00 * corr00 + corr01 * corr01 + corr02 * corr02 + corr10 * corr10 + corr11 * corr11 + corr12 * corr12 + corr20 * corr20 + corr21 * corr21 + corr22 * corr22; // convergence test if (FastMath.abs(fn1 - fn) <= threshold) { return o; } // prepare next iteration x00 = o0[0]; x01 = o0[1]; x02 = o0[2]; x10 = o1[0]; x11 = o1[1]; x12 = o1[2]; x20 = o2[0]; x21 = o2[1]; x22 = o2[2]; fn = fn1; } // the algorithm did not converge after 10 iterations throw new NotARotationMatrixException( LocalizedFormats.UNABLE_TO_ORTHOGONOLIZE_MATRIX, i - 1); }
Example 7
Source File: Rotation.java From astor with GNU General Public License v2.0 | 4 votes |
/** Perfect orthogonality on a 3X3 matrix. * @param m initial matrix (not exactly orthogonal) * @param threshold convergence threshold for the iterative * orthogonality correction (convergence is reached when the * difference between two steps of the Frobenius norm of the * correction is below this threshold) * @return an orthogonal matrix close to m * @exception NotARotationMatrixException if the matrix cannot be * orthogonalized with the given threshold after 10 iterations */ private double[][] orthogonalizeMatrix(double[][] m, double threshold) throws NotARotationMatrixException { double[] m0 = m[0]; double[] m1 = m[1]; double[] m2 = m[2]; double x00 = m0[0]; double x01 = m0[1]; double x02 = m0[2]; double x10 = m1[0]; double x11 = m1[1]; double x12 = m1[2]; double x20 = m2[0]; double x21 = m2[1]; double x22 = m2[2]; double fn = 0; double fn1; double[][] o = new double[3][3]; double[] o0 = o[0]; double[] o1 = o[1]; double[] o2 = o[2]; // iterative correction: Xn+1 = Xn - 0.5 * (Xn.Mt.Xn - M) int i = 0; while (++i < 11) { // Mt.Xn double mx00 = m0[0] * x00 + m1[0] * x10 + m2[0] * x20; double mx10 = m0[1] * x00 + m1[1] * x10 + m2[1] * x20; double mx20 = m0[2] * x00 + m1[2] * x10 + m2[2] * x20; double mx01 = m0[0] * x01 + m1[0] * x11 + m2[0] * x21; double mx11 = m0[1] * x01 + m1[1] * x11 + m2[1] * x21; double mx21 = m0[2] * x01 + m1[2] * x11 + m2[2] * x21; double mx02 = m0[0] * x02 + m1[0] * x12 + m2[0] * x22; double mx12 = m0[1] * x02 + m1[1] * x12 + m2[1] * x22; double mx22 = m0[2] * x02 + m1[2] * x12 + m2[2] * x22; // Xn+1 o0[0] = x00 - 0.5 * (x00 * mx00 + x01 * mx10 + x02 * mx20 - m0[0]); o0[1] = x01 - 0.5 * (x00 * mx01 + x01 * mx11 + x02 * mx21 - m0[1]); o0[2] = x02 - 0.5 * (x00 * mx02 + x01 * mx12 + x02 * mx22 - m0[2]); o1[0] = x10 - 0.5 * (x10 * mx00 + x11 * mx10 + x12 * mx20 - m1[0]); o1[1] = x11 - 0.5 * (x10 * mx01 + x11 * mx11 + x12 * mx21 - m1[1]); o1[2] = x12 - 0.5 * (x10 * mx02 + x11 * mx12 + x12 * mx22 - m1[2]); o2[0] = x20 - 0.5 * (x20 * mx00 + x21 * mx10 + x22 * mx20 - m2[0]); o2[1] = x21 - 0.5 * (x20 * mx01 + x21 * mx11 + x22 * mx21 - m2[1]); o2[2] = x22 - 0.5 * (x20 * mx02 + x21 * mx12 + x22 * mx22 - m2[2]); // correction on each elements double corr00 = o0[0] - m0[0]; double corr01 = o0[1] - m0[1]; double corr02 = o0[2] - m0[2]; double corr10 = o1[0] - m1[0]; double corr11 = o1[1] - m1[1]; double corr12 = o1[2] - m1[2]; double corr20 = o2[0] - m2[0]; double corr21 = o2[1] - m2[1]; double corr22 = o2[2] - m2[2]; // Frobenius norm of the correction fn1 = corr00 * corr00 + corr01 * corr01 + corr02 * corr02 + corr10 * corr10 + corr11 * corr11 + corr12 * corr12 + corr20 * corr20 + corr21 * corr21 + corr22 * corr22; // convergence test if (FastMath.abs(fn1 - fn) <= threshold) { return o; } // prepare next iteration x00 = o0[0]; x01 = o0[1]; x02 = o0[2]; x10 = o1[0]; x11 = o1[1]; x12 = o1[2]; x20 = o2[0]; x21 = o2[1]; x22 = o2[2]; fn = fn1; } // the algorithm did not converge after 10 iterations throw new NotARotationMatrixException( LocalizedFormats.UNABLE_TO_ORTHOGONOLIZE_MATRIX, i - 1); }
Example 8
Source File: FieldRotation.java From astor with GNU General Public License v2.0 | 4 votes |
/** Perfect orthogonality on a 3X3 matrix. * @param m initial matrix (not exactly orthogonal) * @param threshold convergence threshold for the iterative * orthogonality correction (convergence is reached when the * difference between two steps of the Frobenius norm of the * correction is below this threshold) * @return an orthogonal matrix close to m * @exception NotARotationMatrixException if the matrix cannot be * orthogonalized with the given threshold after 10 iterations */ private T[][] orthogonalizeMatrix(final T[][] m, final double threshold) throws NotARotationMatrixException { T x00 = m[0][0]; T x01 = m[0][1]; T x02 = m[0][2]; T x10 = m[1][0]; T x11 = m[1][1]; T x12 = m[1][2]; T x20 = m[2][0]; T x21 = m[2][1]; T x22 = m[2][2]; double fn = 0; double fn1; final T[][] o = MathArrays.buildArray(m[0][0].getField(), 3, 3); // iterative correction: Xn+1 = Xn - 0.5 * (Xn.Mt.Xn - M) int i = 0; while (++i < 11) { // Mt.Xn final T mx00 = m[0][0].multiply(x00).add(m[1][0].multiply(x10)).add(m[2][0].multiply(x20)); final T mx10 = m[0][1].multiply(x00).add(m[1][1].multiply(x10)).add(m[2][1].multiply(x20)); final T mx20 = m[0][2].multiply(x00).add(m[1][2].multiply(x10)).add(m[2][2].multiply(x20)); final T mx01 = m[0][0].multiply(x01).add(m[1][0].multiply(x11)).add(m[2][0].multiply(x21)); final T mx11 = m[0][1].multiply(x01).add(m[1][1].multiply(x11)).add(m[2][1].multiply(x21)); final T mx21 = m[0][2].multiply(x01).add(m[1][2].multiply(x11)).add(m[2][2].multiply(x21)); final T mx02 = m[0][0].multiply(x02).add(m[1][0].multiply(x12)).add(m[2][0].multiply(x22)); final T mx12 = m[0][1].multiply(x02).add(m[1][1].multiply(x12)).add(m[2][1].multiply(x22)); final T mx22 = m[0][2].multiply(x02).add(m[1][2].multiply(x12)).add(m[2][2].multiply(x22)); // Xn+1 o[0][0] = x00.subtract(x00.multiply(mx00).add(x01.multiply(mx10)).add(x02.multiply(mx20)).subtract(m[0][0]).multiply(0.5)); o[0][1] = x01.subtract(x00.multiply(mx01).add(x01.multiply(mx11)).add(x02.multiply(mx21)).subtract(m[0][1]).multiply(0.5)); o[0][2] = x02.subtract(x00.multiply(mx02).add(x01.multiply(mx12)).add(x02.multiply(mx22)).subtract(m[0][2]).multiply(0.5)); o[1][0] = x10.subtract(x10.multiply(mx00).add(x11.multiply(mx10)).add(x12.multiply(mx20)).subtract(m[1][0]).multiply(0.5)); o[1][1] = x11.subtract(x10.multiply(mx01).add(x11.multiply(mx11)).add(x12.multiply(mx21)).subtract(m[1][1]).multiply(0.5)); o[1][2] = x12.subtract(x10.multiply(mx02).add(x11.multiply(mx12)).add(x12.multiply(mx22)).subtract(m[1][2]).multiply(0.5)); o[2][0] = x20.subtract(x20.multiply(mx00).add(x21.multiply(mx10)).add(x22.multiply(mx20)).subtract(m[2][0]).multiply(0.5)); o[2][1] = x21.subtract(x20.multiply(mx01).add(x21.multiply(mx11)).add(x22.multiply(mx21)).subtract(m[2][1]).multiply(0.5)); o[2][2] = x22.subtract(x20.multiply(mx02).add(x21.multiply(mx12)).add(x22.multiply(mx22)).subtract(m[2][2]).multiply(0.5)); // correction on each elements final double corr00 = o[0][0].getReal() - m[0][0].getReal(); final double corr01 = o[0][1].getReal() - m[0][1].getReal(); final double corr02 = o[0][2].getReal() - m[0][2].getReal(); final double corr10 = o[1][0].getReal() - m[1][0].getReal(); final double corr11 = o[1][1].getReal() - m[1][1].getReal(); final double corr12 = o[1][2].getReal() - m[1][2].getReal(); final double corr20 = o[2][0].getReal() - m[2][0].getReal(); final double corr21 = o[2][1].getReal() - m[2][1].getReal(); final double corr22 = o[2][2].getReal() - m[2][2].getReal(); // Frobenius norm of the correction fn1 = corr00 * corr00 + corr01 * corr01 + corr02 * corr02 + corr10 * corr10 + corr11 * corr11 + corr12 * corr12 + corr20 * corr20 + corr21 * corr21 + corr22 * corr22; // convergence test if (FastMath.abs(fn1 - fn) <= threshold) { return o; } // prepare next iteration x00 = o[0][0]; x01 = o[0][1]; x02 = o[0][2]; x10 = o[1][0]; x11 = o[1][1]; x12 = o[1][2]; x20 = o[2][0]; x21 = o[2][1]; x22 = o[2][2]; fn = fn1; } // the algorithm did not converge after 10 iterations throw new NotARotationMatrixException(LocalizedFormats.UNABLE_TO_ORTHOGONOLIZE_MATRIX, i - 1); }
Example 9
Source File: Rotation.java From astor with GNU General Public License v2.0 | 4 votes |
/** Perfect orthogonality on a 3X3 matrix. * @param m initial matrix (not exactly orthogonal) * @param threshold convergence threshold for the iterative * orthogonality correction (convergence is reached when the * difference between two steps of the Frobenius norm of the * correction is below this threshold) * @return an orthogonal matrix close to m * @exception NotARotationMatrixException if the matrix cannot be * orthogonalized with the given threshold after 10 iterations */ private double[][] orthogonalizeMatrix(double[][] m, double threshold) throws NotARotationMatrixException { double[] m0 = m[0]; double[] m1 = m[1]; double[] m2 = m[2]; double x00 = m0[0]; double x01 = m0[1]; double x02 = m0[2]; double x10 = m1[0]; double x11 = m1[1]; double x12 = m1[2]; double x20 = m2[0]; double x21 = m2[1]; double x22 = m2[2]; double fn = 0; double fn1; double[][] o = new double[3][3]; double[] o0 = o[0]; double[] o1 = o[1]; double[] o2 = o[2]; // iterative correction: Xn+1 = Xn - 0.5 * (Xn.Mt.Xn - M) int i = 0; while (++i < 11) { // Mt.Xn double mx00 = m0[0] * x00 + m1[0] * x10 + m2[0] * x20; double mx10 = m0[1] * x00 + m1[1] * x10 + m2[1] * x20; double mx20 = m0[2] * x00 + m1[2] * x10 + m2[2] * x20; double mx01 = m0[0] * x01 + m1[0] * x11 + m2[0] * x21; double mx11 = m0[1] * x01 + m1[1] * x11 + m2[1] * x21; double mx21 = m0[2] * x01 + m1[2] * x11 + m2[2] * x21; double mx02 = m0[0] * x02 + m1[0] * x12 + m2[0] * x22; double mx12 = m0[1] * x02 + m1[1] * x12 + m2[1] * x22; double mx22 = m0[2] * x02 + m1[2] * x12 + m2[2] * x22; // Xn+1 o0[0] = x00 - 0.5 * (x00 * mx00 + x01 * mx10 + x02 * mx20 - m0[0]); o0[1] = x01 - 0.5 * (x00 * mx01 + x01 * mx11 + x02 * mx21 - m0[1]); o0[2] = x02 - 0.5 * (x00 * mx02 + x01 * mx12 + x02 * mx22 - m0[2]); o1[0] = x10 - 0.5 * (x10 * mx00 + x11 * mx10 + x12 * mx20 - m1[0]); o1[1] = x11 - 0.5 * (x10 * mx01 + x11 * mx11 + x12 * mx21 - m1[1]); o1[2] = x12 - 0.5 * (x10 * mx02 + x11 * mx12 + x12 * mx22 - m1[2]); o2[0] = x20 - 0.5 * (x20 * mx00 + x21 * mx10 + x22 * mx20 - m2[0]); o2[1] = x21 - 0.5 * (x20 * mx01 + x21 * mx11 + x22 * mx21 - m2[1]); o2[2] = x22 - 0.5 * (x20 * mx02 + x21 * mx12 + x22 * mx22 - m2[2]); // correction on each elements double corr00 = o0[0] - m0[0]; double corr01 = o0[1] - m0[1]; double corr02 = o0[2] - m0[2]; double corr10 = o1[0] - m1[0]; double corr11 = o1[1] - m1[1]; double corr12 = o1[2] - m1[2]; double corr20 = o2[0] - m2[0]; double corr21 = o2[1] - m2[1]; double corr22 = o2[2] - m2[2]; // Frobenius norm of the correction fn1 = corr00 * corr00 + corr01 * corr01 + corr02 * corr02 + corr10 * corr10 + corr11 * corr11 + corr12 * corr12 + corr20 * corr20 + corr21 * corr21 + corr22 * corr22; // convergence test if (FastMath.abs(fn1 - fn) <= threshold) { return o; } // prepare next iteration x00 = o0[0]; x01 = o0[1]; x02 = o0[2]; x10 = o1[0]; x11 = o1[1]; x12 = o1[2]; x20 = o2[0]; x21 = o2[1]; x22 = o2[2]; fn = fn1; } // the algorithm did not converge after 10 iterations throw new NotARotationMatrixException( LocalizedFormats.UNABLE_TO_ORTHOGONOLIZE_MATRIX, i - 1); }
Example 10
Source File: FieldRotation.java From astor with GNU General Public License v2.0 | 4 votes |
/** Perfect orthogonality on a 3X3 matrix. * @param m initial matrix (not exactly orthogonal) * @param threshold convergence threshold for the iterative * orthogonality correction (convergence is reached when the * difference between two steps of the Frobenius norm of the * correction is below this threshold) * @return an orthogonal matrix close to m * @exception NotARotationMatrixException if the matrix cannot be * orthogonalized with the given threshold after 10 iterations */ private T[][] orthogonalizeMatrix(final T[][] m, final double threshold) throws NotARotationMatrixException { T x00 = m[0][0]; T x01 = m[0][1]; T x02 = m[0][2]; T x10 = m[1][0]; T x11 = m[1][1]; T x12 = m[1][2]; T x20 = m[2][0]; T x21 = m[2][1]; T x22 = m[2][2]; double fn = 0; double fn1; final T[][] o = MathArrays.buildArray(m[0][0].getField(), 3, 3); // iterative correction: Xn+1 = Xn - 0.5 * (Xn.Mt.Xn - M) int i = 0; while (++i < 11) { // Mt.Xn final T mx00 = m[0][0].multiply(x00).add(m[1][0].multiply(x10)).add(m[2][0].multiply(x20)); final T mx10 = m[0][1].multiply(x00).add(m[1][1].multiply(x10)).add(m[2][1].multiply(x20)); final T mx20 = m[0][2].multiply(x00).add(m[1][2].multiply(x10)).add(m[2][2].multiply(x20)); final T mx01 = m[0][0].multiply(x01).add(m[1][0].multiply(x11)).add(m[2][0].multiply(x21)); final T mx11 = m[0][1].multiply(x01).add(m[1][1].multiply(x11)).add(m[2][1].multiply(x21)); final T mx21 = m[0][2].multiply(x01).add(m[1][2].multiply(x11)).add(m[2][2].multiply(x21)); final T mx02 = m[0][0].multiply(x02).add(m[1][0].multiply(x12)).add(m[2][0].multiply(x22)); final T mx12 = m[0][1].multiply(x02).add(m[1][1].multiply(x12)).add(m[2][1].multiply(x22)); final T mx22 = m[0][2].multiply(x02).add(m[1][2].multiply(x12)).add(m[2][2].multiply(x22)); // Xn+1 o[0][0] = x00.subtract(x00.multiply(mx00).add(x01.multiply(mx10)).add(x02.multiply(mx20)).subtract(m[0][0]).multiply(0.5)); o[0][1] = x01.subtract(x00.multiply(mx01).add(x01.multiply(mx11)).add(x02.multiply(mx21)).subtract(m[0][1]).multiply(0.5)); o[0][2] = x02.subtract(x00.multiply(mx02).add(x01.multiply(mx12)).add(x02.multiply(mx22)).subtract(m[0][2]).multiply(0.5)); o[1][0] = x10.subtract(x10.multiply(mx00).add(x11.multiply(mx10)).add(x12.multiply(mx20)).subtract(m[1][0]).multiply(0.5)); o[1][1] = x11.subtract(x10.multiply(mx01).add(x11.multiply(mx11)).add(x12.multiply(mx21)).subtract(m[1][1]).multiply(0.5)); o[1][2] = x12.subtract(x10.multiply(mx02).add(x11.multiply(mx12)).add(x12.multiply(mx22)).subtract(m[1][2]).multiply(0.5)); o[2][0] = x20.subtract(x20.multiply(mx00).add(x21.multiply(mx10)).add(x22.multiply(mx20)).subtract(m[2][0]).multiply(0.5)); o[2][1] = x21.subtract(x20.multiply(mx01).add(x21.multiply(mx11)).add(x22.multiply(mx21)).subtract(m[2][1]).multiply(0.5)); o[2][2] = x22.subtract(x20.multiply(mx02).add(x21.multiply(mx12)).add(x22.multiply(mx22)).subtract(m[2][2]).multiply(0.5)); // correction on each elements final double corr00 = o[0][0].getReal() - m[0][0].getReal(); final double corr01 = o[0][1].getReal() - m[0][1].getReal(); final double corr02 = o[0][2].getReal() - m[0][2].getReal(); final double corr10 = o[1][0].getReal() - m[1][0].getReal(); final double corr11 = o[1][1].getReal() - m[1][1].getReal(); final double corr12 = o[1][2].getReal() - m[1][2].getReal(); final double corr20 = o[2][0].getReal() - m[2][0].getReal(); final double corr21 = o[2][1].getReal() - m[2][1].getReal(); final double corr22 = o[2][2].getReal() - m[2][2].getReal(); // Frobenius norm of the correction fn1 = corr00 * corr00 + corr01 * corr01 + corr02 * corr02 + corr10 * corr10 + corr11 * corr11 + corr12 * corr12 + corr20 * corr20 + corr21 * corr21 + corr22 * corr22; // convergence test if (FastMath.abs(fn1 - fn) <= threshold) { return o; } // prepare next iteration x00 = o[0][0]; x01 = o[0][1]; x02 = o[0][2]; x10 = o[1][0]; x11 = o[1][1]; x12 = o[1][2]; x20 = o[2][0]; x21 = o[2][1]; x22 = o[2][2]; fn = fn1; } // the algorithm did not converge after 10 iterations throw new NotARotationMatrixException(LocalizedFormats.UNABLE_TO_ORTHOGONOLIZE_MATRIX, i - 1); }
Example 11
Source File: Rotation.java From astor with GNU General Public License v2.0 | 4 votes |
/** Perfect orthogonality on a 3X3 matrix. * @param m initial matrix (not exactly orthogonal) * @param threshold convergence threshold for the iterative * orthogonality correction (convergence is reached when the * difference between two steps of the Frobenius norm of the * correction is below this threshold) * @return an orthogonal matrix close to m * @exception NotARotationMatrixException if the matrix cannot be * orthogonalized with the given threshold after 10 iterations */ private double[][] orthogonalizeMatrix(double[][] m, double threshold) throws NotARotationMatrixException { double[] m0 = m[0]; double[] m1 = m[1]; double[] m2 = m[2]; double x00 = m0[0]; double x01 = m0[1]; double x02 = m0[2]; double x10 = m1[0]; double x11 = m1[1]; double x12 = m1[2]; double x20 = m2[0]; double x21 = m2[1]; double x22 = m2[2]; double fn = 0; double fn1; double[][] o = new double[3][3]; double[] o0 = o[0]; double[] o1 = o[1]; double[] o2 = o[2]; // iterative correction: Xn+1 = Xn - 0.5 * (Xn.Mt.Xn - M) int i = 0; while (++i < 11) { // Mt.Xn double mx00 = m0[0] * x00 + m1[0] * x10 + m2[0] * x20; double mx10 = m0[1] * x00 + m1[1] * x10 + m2[1] * x20; double mx20 = m0[2] * x00 + m1[2] * x10 + m2[2] * x20; double mx01 = m0[0] * x01 + m1[0] * x11 + m2[0] * x21; double mx11 = m0[1] * x01 + m1[1] * x11 + m2[1] * x21; double mx21 = m0[2] * x01 + m1[2] * x11 + m2[2] * x21; double mx02 = m0[0] * x02 + m1[0] * x12 + m2[0] * x22; double mx12 = m0[1] * x02 + m1[1] * x12 + m2[1] * x22; double mx22 = m0[2] * x02 + m1[2] * x12 + m2[2] * x22; // Xn+1 o0[0] = x00 - 0.5 * (x00 * mx00 + x01 * mx10 + x02 * mx20 - m0[0]); o0[1] = x01 - 0.5 * (x00 * mx01 + x01 * mx11 + x02 * mx21 - m0[1]); o0[2] = x02 - 0.5 * (x00 * mx02 + x01 * mx12 + x02 * mx22 - m0[2]); o1[0] = x10 - 0.5 * (x10 * mx00 + x11 * mx10 + x12 * mx20 - m1[0]); o1[1] = x11 - 0.5 * (x10 * mx01 + x11 * mx11 + x12 * mx21 - m1[1]); o1[2] = x12 - 0.5 * (x10 * mx02 + x11 * mx12 + x12 * mx22 - m1[2]); o2[0] = x20 - 0.5 * (x20 * mx00 + x21 * mx10 + x22 * mx20 - m2[0]); o2[1] = x21 - 0.5 * (x20 * mx01 + x21 * mx11 + x22 * mx21 - m2[1]); o2[2] = x22 - 0.5 * (x20 * mx02 + x21 * mx12 + x22 * mx22 - m2[2]); // correction on each elements double corr00 = o0[0] - m0[0]; double corr01 = o0[1] - m0[1]; double corr02 = o0[2] - m0[2]; double corr10 = o1[0] - m1[0]; double corr11 = o1[1] - m1[1]; double corr12 = o1[2] - m1[2]; double corr20 = o2[0] - m2[0]; double corr21 = o2[1] - m2[1]; double corr22 = o2[2] - m2[2]; // Frobenius norm of the correction fn1 = corr00 * corr00 + corr01 * corr01 + corr02 * corr02 + corr10 * corr10 + corr11 * corr11 + corr12 * corr12 + corr20 * corr20 + corr21 * corr21 + corr22 * corr22; // convergence test if (FastMath.abs(fn1 - fn) <= threshold) { return o; } // prepare next iteration x00 = o0[0]; x01 = o0[1]; x02 = o0[2]; x10 = o1[0]; x11 = o1[1]; x12 = o1[2]; x20 = o2[0]; x21 = o2[1]; x22 = o2[2]; fn = fn1; } // the algorithm did not converge after 10 iterations throw new NotARotationMatrixException( LocalizedFormats.UNABLE_TO_ORTHOGONOLIZE_MATRIX, i - 1); }
Example 12
Source File: FieldRotation.java From astor with GNU General Public License v2.0 | 4 votes |
/** Perfect orthogonality on a 3X3 matrix. * @param m initial matrix (not exactly orthogonal) * @param threshold convergence threshold for the iterative * orthogonality correction (convergence is reached when the * difference between two steps of the Frobenius norm of the * correction is below this threshold) * @return an orthogonal matrix close to m * @exception NotARotationMatrixException if the matrix cannot be * orthogonalized with the given threshold after 10 iterations */ private T[][] orthogonalizeMatrix(final T[][] m, final double threshold) throws NotARotationMatrixException { T x00 = m[0][0]; T x01 = m[0][1]; T x02 = m[0][2]; T x10 = m[1][0]; T x11 = m[1][1]; T x12 = m[1][2]; T x20 = m[2][0]; T x21 = m[2][1]; T x22 = m[2][2]; double fn = 0; double fn1; final T[][] o = MathArrays.buildArray(m[0][0].getField(), 3, 3); // iterative correction: Xn+1 = Xn - 0.5 * (Xn.Mt.Xn - M) int i = 0; while (++i < 11) { // Mt.Xn final T mx00 = m[0][0].multiply(x00).add(m[1][0].multiply(x10)).add(m[2][0].multiply(x20)); final T mx10 = m[0][1].multiply(x00).add(m[1][1].multiply(x10)).add(m[2][1].multiply(x20)); final T mx20 = m[0][2].multiply(x00).add(m[1][2].multiply(x10)).add(m[2][2].multiply(x20)); final T mx01 = m[0][0].multiply(x01).add(m[1][0].multiply(x11)).add(m[2][0].multiply(x21)); final T mx11 = m[0][1].multiply(x01).add(m[1][1].multiply(x11)).add(m[2][1].multiply(x21)); final T mx21 = m[0][2].multiply(x01).add(m[1][2].multiply(x11)).add(m[2][2].multiply(x21)); final T mx02 = m[0][0].multiply(x02).add(m[1][0].multiply(x12)).add(m[2][0].multiply(x22)); final T mx12 = m[0][1].multiply(x02).add(m[1][1].multiply(x12)).add(m[2][1].multiply(x22)); final T mx22 = m[0][2].multiply(x02).add(m[1][2].multiply(x12)).add(m[2][2].multiply(x22)); // Xn+1 o[0][0] = x00.subtract(x00.multiply(mx00).add(x01.multiply(mx10)).add(x02.multiply(mx20)).subtract(m[0][0]).multiply(0.5)); o[0][1] = x01.subtract(x00.multiply(mx01).add(x01.multiply(mx11)).add(x02.multiply(mx21)).subtract(m[0][1]).multiply(0.5)); o[0][2] = x02.subtract(x00.multiply(mx02).add(x01.multiply(mx12)).add(x02.multiply(mx22)).subtract(m[0][2]).multiply(0.5)); o[1][0] = x10.subtract(x10.multiply(mx00).add(x11.multiply(mx10)).add(x12.multiply(mx20)).subtract(m[1][0]).multiply(0.5)); o[1][1] = x11.subtract(x10.multiply(mx01).add(x11.multiply(mx11)).add(x12.multiply(mx21)).subtract(m[1][1]).multiply(0.5)); o[1][2] = x12.subtract(x10.multiply(mx02).add(x11.multiply(mx12)).add(x12.multiply(mx22)).subtract(m[1][2]).multiply(0.5)); o[2][0] = x20.subtract(x20.multiply(mx00).add(x21.multiply(mx10)).add(x22.multiply(mx20)).subtract(m[2][0]).multiply(0.5)); o[2][1] = x21.subtract(x20.multiply(mx01).add(x21.multiply(mx11)).add(x22.multiply(mx21)).subtract(m[2][1]).multiply(0.5)); o[2][2] = x22.subtract(x20.multiply(mx02).add(x21.multiply(mx12)).add(x22.multiply(mx22)).subtract(m[2][2]).multiply(0.5)); // correction on each elements final double corr00 = o[0][0].getReal() - m[0][0].getReal(); final double corr01 = o[0][1].getReal() - m[0][1].getReal(); final double corr02 = o[0][2].getReal() - m[0][2].getReal(); final double corr10 = o[1][0].getReal() - m[1][0].getReal(); final double corr11 = o[1][1].getReal() - m[1][1].getReal(); final double corr12 = o[1][2].getReal() - m[1][2].getReal(); final double corr20 = o[2][0].getReal() - m[2][0].getReal(); final double corr21 = o[2][1].getReal() - m[2][1].getReal(); final double corr22 = o[2][2].getReal() - m[2][2].getReal(); // Frobenius norm of the correction fn1 = corr00 * corr00 + corr01 * corr01 + corr02 * corr02 + corr10 * corr10 + corr11 * corr11 + corr12 * corr12 + corr20 * corr20 + corr21 * corr21 + corr22 * corr22; // convergence test if (FastMath.abs(fn1 - fn) <= threshold) { return o; } // prepare next iteration x00 = o[0][0]; x01 = o[0][1]; x02 = o[0][2]; x10 = o[1][0]; x11 = o[1][1]; x12 = o[1][2]; x20 = o[2][0]; x21 = o[2][1]; x22 = o[2][2]; fn = fn1; } // the algorithm did not converge after 10 iterations throw new NotARotationMatrixException(LocalizedFormats.UNABLE_TO_ORTHOGONOLIZE_MATRIX, i - 1); }
Example 13
Source File: Rotation.java From astor with GNU General Public License v2.0 | 4 votes |
/** Perfect orthogonality on a 3X3 matrix. * @param m initial matrix (not exactly orthogonal) * @param threshold convergence threshold for the iterative * orthogonality correction (convergence is reached when the * difference between two steps of the Frobenius norm of the * correction is below this threshold) * @return an orthogonal matrix close to m * @exception NotARotationMatrixException if the matrix cannot be * orthogonalized with the given threshold after 10 iterations */ private double[][] orthogonalizeMatrix(double[][] m, double threshold) throws NotARotationMatrixException { double[] m0 = m[0]; double[] m1 = m[1]; double[] m2 = m[2]; double x00 = m0[0]; double x01 = m0[1]; double x02 = m0[2]; double x10 = m1[0]; double x11 = m1[1]; double x12 = m1[2]; double x20 = m2[0]; double x21 = m2[1]; double x22 = m2[2]; double fn = 0; double fn1; double[][] o = new double[3][3]; double[] o0 = o[0]; double[] o1 = o[1]; double[] o2 = o[2]; // iterative correction: Xn+1 = Xn - 0.5 * (Xn.Mt.Xn - M) int i = 0; while (++i < 11) { // Mt.Xn double mx00 = m0[0] * x00 + m1[0] * x10 + m2[0] * x20; double mx10 = m0[1] * x00 + m1[1] * x10 + m2[1] * x20; double mx20 = m0[2] * x00 + m1[2] * x10 + m2[2] * x20; double mx01 = m0[0] * x01 + m1[0] * x11 + m2[0] * x21; double mx11 = m0[1] * x01 + m1[1] * x11 + m2[1] * x21; double mx21 = m0[2] * x01 + m1[2] * x11 + m2[2] * x21; double mx02 = m0[0] * x02 + m1[0] * x12 + m2[0] * x22; double mx12 = m0[1] * x02 + m1[1] * x12 + m2[1] * x22; double mx22 = m0[2] * x02 + m1[2] * x12 + m2[2] * x22; // Xn+1 o0[0] = x00 - 0.5 * (x00 * mx00 + x01 * mx10 + x02 * mx20 - m0[0]); o0[1] = x01 - 0.5 * (x00 * mx01 + x01 * mx11 + x02 * mx21 - m0[1]); o0[2] = x02 - 0.5 * (x00 * mx02 + x01 * mx12 + x02 * mx22 - m0[2]); o1[0] = x10 - 0.5 * (x10 * mx00 + x11 * mx10 + x12 * mx20 - m1[0]); o1[1] = x11 - 0.5 * (x10 * mx01 + x11 * mx11 + x12 * mx21 - m1[1]); o1[2] = x12 - 0.5 * (x10 * mx02 + x11 * mx12 + x12 * mx22 - m1[2]); o2[0] = x20 - 0.5 * (x20 * mx00 + x21 * mx10 + x22 * mx20 - m2[0]); o2[1] = x21 - 0.5 * (x20 * mx01 + x21 * mx11 + x22 * mx21 - m2[1]); o2[2] = x22 - 0.5 * (x20 * mx02 + x21 * mx12 + x22 * mx22 - m2[2]); // correction on each elements double corr00 = o0[0] - m0[0]; double corr01 = o0[1] - m0[1]; double corr02 = o0[2] - m0[2]; double corr10 = o1[0] - m1[0]; double corr11 = o1[1] - m1[1]; double corr12 = o1[2] - m1[2]; double corr20 = o2[0] - m2[0]; double corr21 = o2[1] - m2[1]; double corr22 = o2[2] - m2[2]; // Frobenius norm of the correction fn1 = corr00 * corr00 + corr01 * corr01 + corr02 * corr02 + corr10 * corr10 + corr11 * corr11 + corr12 * corr12 + corr20 * corr20 + corr21 * corr21 + corr22 * corr22; // convergence test if (FastMath.abs(fn1 - fn) <= threshold) { return o; } // prepare next iteration x00 = o0[0]; x01 = o0[1]; x02 = o0[2]; x10 = o1[0]; x11 = o1[1]; x12 = o1[2]; x20 = o2[0]; x21 = o2[1]; x22 = o2[2]; fn = fn1; } // the algorithm did not converge after 10 iterations throw new NotARotationMatrixException( LocalizedFormats.UNABLE_TO_ORTHOGONOLIZE_MATRIX, i - 1); }