Java Code Examples for com.badlogic.gdx.scenes.scene2d.actions.SequenceAction#addAction()
The following examples show how to use
com.badlogic.gdx.scenes.scene2d.actions.SequenceAction#addAction() .
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: DefaultZoneView.java From Cardshifter with Apache License 2.0 | 6 votes |
@Override public void zoomCard(final CardViewSmall cardView) { if (this.cardZoomedIn) { return; } final CardViewSmall cardViewCopy = new CardViewSmall(this.context, cardView.cardInfo, this, true); cardViewCopy.getActor().setPosition(Gdx.graphics.getWidth()/2.7f, Gdx.graphics.getHeight()/30); this.context.getStage().addActor(cardViewCopy.getActor()); this.initialCardViewWidth = cardView.getActor().getWidth(); this.initialCardViewHeight = cardView.getActor().getHeight(); SequenceAction sequence = new SequenceAction(); Runnable adjustForZoom = new Runnable() { @Override public void run() { cardViewCopy.zoom(); } }; sequence.addAction(Actions.sizeTo(Gdx.graphics.getWidth()/4, Gdx.graphics.getHeight()*0.9f, 0.2f)); sequence.addAction(Actions.run(adjustForZoom)); cardViewCopy.getActor().addAction(sequence); this.cardZoomedIn = true; }
Example 2
Source File: DeckBuilderScreen.java From Cardshifter with Apache License 2.0 | 6 votes |
@Override public void zoomCard(final CardViewSmall cardView) { if (this.cardZoomedIn) { return; } final CardViewSmall cardViewCopy = new CardViewSmall(this.context, cardView.cardInfo, this, true); cardViewCopy.setTargetable(TargetStatus.TARGETABLE, this); cardViewCopy.getActor().setPosition(this.screenWidth/2.7f, this.screenHeight/30); this.game.stage.addActor(cardViewCopy.getActor()); this.initialCardViewWidth = cardView.getActor().getWidth(); this.initialCardViewHeight = cardView.getActor().getHeight(); SequenceAction sequence = new SequenceAction(); Runnable adjustForZoom = new Runnable() { @Override public void run() { cardViewCopy.zoom(); } }; sequence.addAction(Actions.sizeTo(this.screenWidth/4, this.screenHeight*0.9f, 0.2f)); sequence.addAction(Actions.run(adjustForZoom)); cardViewCopy.getActor().addAction(sequence); this.cardZoomedIn = true; }
Example 3
Source File: Entity.java From Norii with Apache License 2.0 | 5 votes |
public void moveAttack(List<GridCell> path, Entity target) { final SequenceAction sequence = createMoveSequence(path); sequence.addAction(new AttackAction(target)); sequence.addAction(run(aiFinishTurn)); this.getEntityactor().addAction(sequence); this.setAp(this.getAp() - path.size() - this.getEntityData().getBasicAttackCost()); }
Example 4
Source File: Entity.java From Norii with Apache License 2.0 | 5 votes |
private SequenceAction createMoveSequence(List<GridCell> path) { GridCell oldCell = new GridCell(this.getCurrentPosition().getTileX(), this.getCurrentPosition().getTileY()); final SequenceAction sequence = Actions.sequence(); for (final GridCell cell : path) { sequence.addAction(Actions.rotateTo(decideRotation(oldCell, cell), 0.1f)); sequence.addAction(moveTo(cell.x, cell.y, 0.2f)); sequence.addAction(run(updatePositionAction)); oldCell = cell; } return sequence; }
Example 5
Source File: Tutorial.java From martianrun with Apache License 2.0 | 5 votes |
public Tutorial(Rectangle bounds, String assetsId, String text) { this.bounds = bounds; this.text = text; textureRegion = AssetsManager.getTextureRegion(assetsId); SequenceAction sequenceAction = new SequenceAction(); sequenceAction.addAction(Actions.delay(4f)); sequenceAction.addAction(Actions.removeActor()); addAction(sequenceAction); font = AssetsManager.getSmallestFont(); setWidth(bounds.width); setHeight(bounds.height); }
Example 6
Source File: Entity.java From Norii with Apache License 2.0 | 4 votes |
public void move(List<GridCell> path) { final SequenceAction sequence = createMoveSequence(path); sequence.addAction(run(aiFinishTurn)); this.getEntityactor().addAction(sequence); this.setAp(this.getAp() - path.size()); }