Java Code Examples for org.bukkit.entity.ArmorStand#setSilent()
The following examples show how to use
org.bukkit.entity.ArmorStand#setSilent() .
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Example 1
Source File: ArmorStandFactory.java From CS-CoreLib with GNU General Public License v3.0 | 6 votes |
public static ArmorStand createSmall(Location l, ItemStack item, EulerAngle arm, float yaw) { l.setYaw(yaw); ArmorStand armorStand = (ArmorStand) l.getWorld().spawnEntity(l, EntityType.ARMOR_STAND); armorStand.getEquipment().setItemInMainHand(item); armorStand.setVisible(false); armorStand.setSilent(true); armorStand.setMarker(true); armorStand.setGravity(false); armorStand.setSmall(true); armorStand.setArms(true); armorStand.setRightArmPose(arm); armorStand.setBasePlate(false); armorStand.setRemoveWhenFarAway(false); return armorStand; }
Example 2
Source File: ArmorStandFactory.java From CS-CoreLib with GNU General Public License v3.0 | 5 votes |
public static ArmorStand createHidden(Location l) { ArmorStand armorStand = (ArmorStand) l.getWorld().spawnEntity(l, EntityType.ARMOR_STAND); armorStand.setVisible(false); armorStand.setSilent(true); armorStand.setMarker(true); armorStand.setGravity(false); armorStand.setBasePlate(false); armorStand.setCustomNameVisible(true); armorStand.setRemoveWhenFarAway(false); return armorStand; }
Example 3
Source File: ArmorStandFactory.java From CS-CoreLib with GNU General Public License v3.0 | 5 votes |
public static ArmorStand createSmall(Location l, ItemStack head, float yaw) { l.setYaw(yaw); ArmorStand armorStand = (ArmorStand) l.getWorld().spawnEntity(l, EntityType.ARMOR_STAND); armorStand.getEquipment().setHelmet(head); armorStand.setVisible(false); armorStand.setSilent(true); armorStand.setMarker(true); armorStand.setGravity(false); armorStand.setSmall(true); armorStand.setBasePlate(false); armorStand.setRemoveWhenFarAway(false); return armorStand; }
Example 4
Source File: SimpleHologram.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
public static ArmorStand create(Location l) { ArmorStand armorStand = (ArmorStand) l.getWorld().spawnEntity(l, EntityType.ARMOR_STAND); armorStand.setVisible(false); armorStand.setSilent(true); armorStand.setMarker(true); armorStand.setGravity(false); armorStand.setBasePlate(false); armorStand.setCustomNameVisible(true); armorStand.setRemoveWhenFarAway(false); return armorStand; }