Java Code Examples for net.minecraft.util.EnumFacing#rotateYCCW()
The following examples show how to use
net.minecraft.util.EnumFacing#rotateYCCW() .
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Example 1
Source File: BlockWisdomWoodStairs.java From Wizardry with GNU Lesser General Public License v3.0 | 6 votes |
@Override public boolean doesSideBlockRendering(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing face) { if (net.minecraftforge.common.ForgeModContainer.disableStairSlabCulling) return super.doesSideBlockRendering(state, world, pos, face); if (state.isOpaqueCube()) return true; state = this.getActualState(state, world, pos); EnumHalf half = state.getValue(HALF); EnumFacing side = state.getValue(FACING); EnumShape shape = state.getValue(SHAPE); if (face == EnumFacing.UP) return half == EnumHalf.TOP; if (face == EnumFacing.DOWN) return half == EnumHalf.BOTTOM; if (shape == EnumShape.OUTER_LEFT || shape == EnumShape.OUTER_RIGHT) return false; if (face == side) return true; if (shape == EnumShape.INNER_LEFT && face.rotateY() == side) return true; return shape == EnumShape.INNER_RIGHT && face.rotateYCCW() == side; }
Example 2
Source File: BlockStairsTFC.java From TFC2 with GNU General Public License v3.0 | 6 votes |
@Override public boolean isSideSolid(IBlockState state,IBlockAccess world, BlockPos pos, EnumFacing side) { boolean flipped = state.getValue(BlockStairs.HALF) == EnumHalf.TOP; EnumShape shape = (EnumShape)state.getValue(BlockStairs.SHAPE); EnumFacing facing = (EnumFacing)state.getValue(BlockStairs.FACING); if (side == EnumFacing.UP) return flipped; if (side == EnumFacing.DOWN) return !flipped; if (facing == side) return true; if (flipped) { if (shape == EnumShape.INNER_LEFT) return side == facing.rotateYCCW(); if (shape == EnumShape.INNER_RIGHT) return side == facing.rotateY(); } else { if (shape == EnumShape.INNER_LEFT) return side == facing.rotateY(); if (shape == EnumShape.INNER_RIGHT) return side == facing.rotateYCCW(); } return false; }
Example 3
Source File: BlockStairsTFC.java From TFC2 with GNU General Public License v3.0 | 6 votes |
@Override public boolean doesSideBlockRendering(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing face) { if (net.minecraftforge.common.ForgeModContainer.disableStairSlabCulling) return super.doesSideBlockRendering(state, world, pos, face); if ( state.isOpaqueCube() ) return true; state = this.getActualState(state, world, pos); EnumHalf half = state.getValue(BlockStairs.HALF); EnumFacing side = state.getValue(BlockStairs.FACING); EnumShape shape = state.getValue(BlockStairs.SHAPE); if (face == EnumFacing.UP) return half == EnumHalf.TOP; if (face == EnumFacing.DOWN) return half == EnumHalf.BOTTOM; if (shape == EnumShape.OUTER_LEFT || shape == EnumShape.OUTER_RIGHT) return false; if (face == side) return true; if (shape == EnumShape.INNER_LEFT && face.rotateY() == side) return true; if (shape == EnumShape.INNER_RIGHT && face.rotateYCCW() == side) return true; return false; }
Example 4
Source File: BlockKawara.java From Sakura_mod with MIT License | 5 votes |
private static EnumShape getStairsShape(IBlockState p_185706_0_, IBlockAccess p_185706_1_, BlockPos p_185706_2_) { EnumFacing enumfacing = p_185706_0_.getValue(FACING); IBlockState iblockstate = p_185706_1_.getBlockState(p_185706_2_.offset(enumfacing.getOpposite())); if (isBlockStairs(iblockstate)) { EnumFacing enumfacing1 = iblockstate.getValue(FACING); if (enumfacing1.getAxis() != p_185706_0_.getValue(FACING).getAxis()) { if (enumfacing1 == enumfacing.rotateYCCW()) { return EnumShape.OUTER_LEFT; } return EnumShape.OUTER_RIGHT; } } IBlockState iblockstate1 = p_185706_1_.getBlockState(p_185706_2_.offset(enumfacing)); if (isBlockStairs(iblockstate1)) { EnumFacing enumfacing2 = iblockstate1.getValue(FACING); if (enumfacing2.getAxis() != p_185706_0_.getValue(FACING).getAxis()) { if (enumfacing2 == enumfacing.rotateYCCW()) { return EnumShape.INNER_LEFT; } return EnumShape.INNER_RIGHT; } } return EnumShape.STRAIGHT; }
Example 5
Source File: RedstoneUtil.java From Minecoprocessors with GNU General Public License v3.0 | 5 votes |
private static EnumFacing rotateFacing(EnumFacing facing, int rotation) { if (rotation >= 0) { for (int i = 0; i < rotation; i++) { facing = facing.rotateY(); } } else { rotation = -rotation; for (int i = 0; i < rotation; i++) { facing = facing.rotateYCCW(); } } return facing; }
Example 6
Source File: BlockPhysicsInfuser.java From Valkyrien-Skies with Apache License 2.0 | 5 votes |
@Override public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, EnumHand hand) { EnumFacing playerFacing = placer.getHorizontalFacing(); if (!placer.isSneaking()) { playerFacing = playerFacing.getOpposite(); } // Find the facing that's closest to what the player wanted. EnumFacing facingHorizontal; if (canPlaceBlockAtWithFacing(worldIn, pos, playerFacing)) { facingHorizontal = playerFacing; } else if (canPlaceBlockAtWithFacing(worldIn, pos, playerFacing.rotateY())) { facingHorizontal = playerFacing.rotateY(); } else if (canPlaceBlockAtWithFacing(worldIn, pos, playerFacing.rotateYCCW())) { facingHorizontal = playerFacing.rotateYCCW(); } else if (canPlaceBlockAtWithFacing(worldIn, pos, playerFacing.getOpposite())) { facingHorizontal = playerFacing.getOpposite(); } else { // There was no valid facing! How the did this method even get called! throw new IllegalStateException( "Cannot find valid state for placement for Physics Infuser!"); } return this.getDefaultState() .withProperty(FACING, facingHorizontal) .withProperty(INFUSER_LIGHT_ON, false); }
Example 7
Source File: BlockStairsTFC.java From TFC2 with GNU General Public License v3.0 | 5 votes |
/** * @return Can this block attach to other blocks for support checks in this direction */ @Override public boolean canSupportFacing(IBlockState myState, IBlockAccess world, BlockPos pos, EnumFacing facing) { EnumFacing f = (EnumFacing)myState.getValue(BlockStairs.FACING); if(facing == f.rotateY() || facing == f.rotateYCCW()) return true; return myState.getBlock().isSideSolid(myState, world, pos, facing); }
Example 8
Source File: BlockStairsTFC.java From TFC2 with GNU General Public License v3.0 | 5 votes |
/** * Returns a bounding box representing an eighth of a block (a block whose three dimensions are halved). * Used in all stair shapes except STRAIGHT (gets added alone in the case of OUTER; alone with a quarter block in * case of INSIDE). */ private static AxisAlignedBB getCollEighthBlock(IBlockState bstate) { EnumFacing enumfacing = (EnumFacing)bstate.getValue(BlockStairs.FACING); EnumFacing enumfacing1; switch ((BlockStairs.EnumShape)bstate.getValue(BlockStairs.SHAPE)) { case OUTER_LEFT: default: enumfacing1 = enumfacing; break; case OUTER_RIGHT: enumfacing1 = enumfacing.rotateY(); break; case INNER_RIGHT: enumfacing1 = enumfacing.getOpposite(); break; case INNER_LEFT: enumfacing1 = enumfacing.rotateYCCW(); } boolean flag = bstate.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.TOP; switch (enumfacing1) { case NORTH: default: return flag ? AABB_OCT_BOT_NW : AABB_OCT_TOP_NW; case SOUTH: return flag ? AABB_OCT_BOT_SE : AABB_OCT_TOP_SE; case WEST: return flag ? AABB_OCT_BOT_SW : AABB_OCT_TOP_SW; case EAST: return flag ? AABB_OCT_BOT_NE : AABB_OCT_TOP_NE; } }
Example 9
Source File: BlockStairsTFC.java From TFC2 with GNU General Public License v3.0 | 5 votes |
private static BlockStairs.EnumShape func_185706_d(IBlockState p_185706_0_, IBlockAccess p_185706_1_, BlockPos p_185706_2_) { EnumFacing enumfacing = (EnumFacing)p_185706_0_.getValue(BlockStairs.FACING); IBlockState iblockstate = p_185706_1_.getBlockState(p_185706_2_.offset(enumfacing)); if (isBlockStairs(iblockstate) && p_185706_0_.getValue(BlockStairs.HALF) == iblockstate.getValue(BlockStairs.HALF)) { EnumFacing enumfacing1 = (EnumFacing)iblockstate.getValue(BlockStairs.FACING); if (enumfacing1.getAxis() != ((EnumFacing)p_185706_0_.getValue(BlockStairs.FACING)).getAxis() && isDifferentStairs(p_185706_0_, p_185706_1_, p_185706_2_, enumfacing1.getOpposite())) { if (enumfacing1 == enumfacing.rotateYCCW()) { return BlockStairs.EnumShape.OUTER_LEFT; } return BlockStairs.EnumShape.OUTER_RIGHT; } } IBlockState iblockstate1 = p_185706_1_.getBlockState(p_185706_2_.offset(enumfacing.getOpposite())); if (isBlockStairs(iblockstate1) && p_185706_0_.getValue(BlockStairs.HALF) == iblockstate1.getValue(BlockStairs.HALF)) { EnumFacing enumfacing2 = (EnumFacing)iblockstate1.getValue(BlockStairs.FACING); if (enumfacing2.getAxis() != ((EnumFacing)p_185706_0_.getValue(BlockStairs.FACING)).getAxis() && isDifferentStairs(p_185706_0_, p_185706_1_, p_185706_2_, enumfacing2)) { if (enumfacing2 == enumfacing.rotateYCCW()) { return BlockStairs.EnumShape.INNER_LEFT; } return BlockStairs.EnumShape.INNER_RIGHT; } } return BlockStairs.EnumShape.STRAIGHT; }
Example 10
Source File: DirectionalityRenderer.java From Signals with GNU General Public License v3.0 | 4 votes |
private void build(TIntObjectHashMap<BakedRenderer> bakedRenderers, ImmutableList<NetworkRail<MCPos>> edge){ for(int edgeIndex = 1; edgeIndex < edge.size() - 1; edgeIndex++) { NetworkRail<MCPos> prevRail = edge.get(edgeIndex - 1); MCNetworkRail curRail = (MCNetworkRail)edge.get(edgeIndex); NetworkRail<MCPos> nextRail = edge.get(edgeIndex + 1); EnumHeading prevHeading = curRail.getPos().getRelativeHeading(prevRail.getPos()); EnumHeading nextHeading = nextRail.getPos().getRelativeHeading(curRail.getPos()); if(prevHeading == null || nextHeading == null || prevHeading != nextHeading || curRail.getPos().getDimID() != nextRail.getPos().getDimID() || curRail.getPos().getDimID() != prevRail.getPos().getDimID()) continue; BakedRenderer bakedRenderer = bakedRenderers.get(curRail.getPos().getDimID()); if(bakedRenderer == null) { bakedRenderer = new BakedRenderer(); bakedRenderers.put(curRail.getPos().getDimID(), bakedRenderer); } MCPos pos = curRail.getPos(); EnumFacing facing = HeadingUtils.toFacing(nextHeading).getOpposite(); EnumFacing rotatedFacing = facing.rotateY(); EnumFacing rotatedFacing2 = facing.rotateYCCW(); int yOffset = AbstractRailRenderer.getRailHeightOffset(curRail, facing); Vec3d posVec = new Vec3d(pos.getX() + 0.5, pos.getY() + (yOffset != 0 ? 0.6001 : 0.1001), pos.getZ() + 0.5); double arrowSize = 0.1; double spacing = 0.1; for(int i = -2; i < -1; i++) { Vec3d shiftedPosVec = posVec.addVector(facing.getFrontOffsetX() * spacing * i, spacing * i * yOffset + 0.001, facing.getFrontOffsetZ() * spacing * i); Vec3d vecBack = shiftedPosVec.addVector(facing.getFrontOffsetX() * arrowSize, arrowSize * yOffset, facing.getFrontOffsetZ() * arrowSize); Vec3d c1 = vecBack.addVector(rotatedFacing.getFrontOffsetX() * arrowSize, 0, rotatedFacing.getFrontOffsetZ() * arrowSize); Vec3d c2 = vecBack.addVector(rotatedFacing2.getFrontOffsetX() * arrowSize, 0, rotatedFacing2.getFrontOffsetZ() * arrowSize); bakedRenderer.add(shiftedPosVec.x, shiftedPosVec.y, shiftedPosVec.z); bakedRenderer.add(c1.x, c1.y, c1.z); //buffer.pos(shiftedPosVec.x, shiftedPosVec.y, shiftedPosVec.z).color(r, g, b, 1).endVertex(); bakedRenderer.add(c2.x, c2.y, c2.z); } } }