semantic-ui-react#Image TypeScript Examples
The following examples show how to use
semantic-ui-react#Image.
You can vote up the ones you like or vote down the ones you don't like,
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Example #1
Source File: bigbook.tsx From website with MIT License | 6 votes |
render() {
const { crew, markdownRemark } = this.props;
return (
<React.Fragment>
<Divider horizontal>
<Header>
<Link to={`/crew${markdownRemark.fields.slug}`}>
{crew.name} <Rating defaultRating={crew.max_rarity} maxRating={5} icon='star' size='large' disabled />
</Link>
</Header>
</Divider>
<Grid columns={2}>
<Grid.Row>
<Grid.Column width={4}>
{crew.series && <Image src={`/media/series/${crew.series}.png`} size='small' />}
<Link to={`/crew${markdownRemark.fields.slug}`}>
<Image src={`${process.env.GATSBY_ASSETS_URL}${crew.imageUrlFullBody}`} size='small' />
</Link>
</Grid.Column>
<Grid.Column width={12}>
<CommonCrewData crew={crew} markdownRemark={markdownRemark} />
<div dangerouslySetInnerHTML={{ __html: markdownRemark.html }} />
</Grid.Column>
</Grid.Row>
</Grid>
</React.Fragment>
);
}
Example #2
Source File: lazyimage.tsx From website with MIT License | 6 votes |
render() {
const { size } = this.props
if (!this.state.show) {
return (
<Visibility as="span" fireOnMount onTopVisible={this.showImage}>
<Loader active inline="centered" size={size} />
</Visibility>
)
}
return <Image {...this.props} />
}
Example #3
Source File: MemberList.tsx From Riakuto-StartingReact-ja3.1 with Apache License 2.0 | 6 votes |
MemberList: VFC<{ users: User[] }> = ({ users = [] }) => (
<>
<Card.Group>
{users.map((user) => (
<Card
key={user.id}
href={`https://github.com/${user.login}`}
target="_blank"
>
<Card.Content>
<Image floated="right" size="mini" src={user.avatarUrl} />
<Card.Header>{user.login}</Card.Header>
<Card.Meta>GitHub ID: {user.id}</Card.Meta>
</Card.Content>
</Card>
))}
</Card.Group>
</>
)
Example #4
Source File: MemberList.tsx From Riakuto-StartingReact-ja3.1 with Apache License 2.0 | 6 votes |
MemberList: VFC<{ users: User[] }> = ({ users = [] }) => (
<>
<Card.Group>
{users.map((user) => (
<Card
key={user.id}
href={`https://github.com/${user.login}`}
target="_blank"
>
<Card.Content>
<Image floated="right" size="mini" src={user.avatarUrl} />
<Card.Header>{user.login}</Card.Header>
<Card.Meta>GitHub ID: {user.id}</Card.Meta>
</Card.Content>
</Card>
))}
</Card.Group>
</>
)
Example #5
Source File: MemberList.tsx From Riakuto-StartingReact-ja3.1 with Apache License 2.0 | 6 votes |
MemberList: VFC<{ users: User[] }> = ({ users = [] }) => (
<>
<Card.Group>
{users.map((user) => (
<Card
key={user.id}
href={`https://github.com/${user.login}`}
target="_blank"
rel="noopener noreferrer"
>
<Card.Content>
<Image floated="right" size="mini" src={user.avatarUrl} />
<Card.Header>{user.login}</Card.Header>
<Card.Meta>GitHub ID: {user.id}</Card.Meta>
</Card.Content>
</Card>
))}
</Card.Group>
</>
)
Example #6
Source File: crewpopup.tsx From website with MIT License | 6 votes |
render() {
const { crew, useBase } = this.props;
//console.log(crew);
if (!crew || !crew.symbol) {
return <span>ERROR!</span>;
}
return (
<Popup trigger={<span style={{ cursor: 'help', fontWeight: 'bolder' }}>{crew.name}</span>}>
<Popup.Header>{crew.name}</Popup.Header>
<Popup.Content>
<Image size='small' src={`${process.env.GATSBY_ASSETS_URL}${crew.imageUrlPortrait}`} />
<Rating icon='star' defaultRating={crew.rarity} maxRating={crew.max_rarity} />
<p>{formatCrewStats(crew, useBase ?? true)}</p>
</Popup.Content>
</Popup>
);
}
Example #7
Source File: crew_card.tsx From website with MIT License | 6 votes |
function CrewCard({crew}) {
return (
<Card>
<Card.Content>
<Image
floated="left"
size="tiny"
src={crew.image}
bordered
style={{
borderColor: `${getRarityColor(crew.rarity)}`
}}
/>
<Card.Header>{crew.name}</Card.Header>
<Card.Meta>
<p>{getRarityStars(crew.rarity)}</p>
<p>
{crew.skills.map(skill => (
<Image key={skill.key} width={30} height={30} inline spaced src={skill.imageUrl} />
))}
</p>
</Card.Meta>
<Card.Description>
{crew.traits.join(', ')}
</Card.Description>
</Card.Content>
</Card>
);
}
Example #8
Source File: threshold_rewards.tsx From website with MIT License | 6 votes |
function ThresholdRewardsTab({eventData}) {
const {threshold_rewards} = eventData;
return (
<Table celled striped compact='very'>
<Table.Body>
{threshold_rewards.map(row => (
<Table.Row key={row.points}>
<Table.Cell>{row.points}</Table.Cell>
<Table.Cell>
{row.rewards.map(reward => (
<Label key={`reward_${reward.id}`} color="black">
<Image
src={getIconPath(reward.icon)}
size="small"
inline
spaced="right"
bordered
style={{
borderColor: getRarityColor(reward.rarity),
maxWidth: '27px',
maxHeight: '27px'
}}
alt={reward.full_name}
/>
{reward.full_name}
{reward.quantity > 1 ? ` x ${reward.quantity}` : ''}
</Label>
))}
</Table.Cell>
</Table.Row>
))}
</Table.Body>
</Table>
);
}
Example #9
Source File: ranked_rewards.tsx From website with MIT License | 6 votes |
function RankedRewardsTab({eventData}) {
const {ranked_brackets} = eventData;
return (
<Table celled striped compact='very'>
<Table.Body>
{ranked_brackets.map(row => (
<Table.Row key={`bracket_${row.first}_${row.last}`}>
<Table.Cell width={2}>{getBracketLabel(row)}</Table.Cell>
<Table.Cell width={14}>
{row.rewards.map(reward => (
<Label key={`reward_${reward.id}`} color="black">
<Image
src={getIconPath(reward.icon)}
size="small"
inline
spaced="right"
bordered
style={{
borderColor: getRarityColor(reward.rarity ?? 0),
maxWidth: '27px',
maxHeight: '27px'
}}
alt={reward.full_name}
/>
{reward.full_name}
{reward.quantity > 1 ? ` x ${reward.quantity}` : ''}
</Label>
))}
</Table.Cell>
</Table.Row>
))}
</Table.Body>
</Table>
);}
Example #10
Source File: event_info_modal.tsx From website with MIT License | 5 votes |
function EventInfoModal({instanceId, image, hasDetails, leaderboard}: EventInfoModalProps) {
const [eventData, setEventData] = React.useState(null);
React.useEffect(() => {
async function fetchEventData() {
if (hasDetails) {
const fetchResp = await fetch(`/structured/events/${instanceId}.json`);
const data = await fetchResp.json();
setEventData(data);
}
}
fetchEventData();
}, []);
const eventInfoPanes = [
{
menuItem: 'Event Information',
render: () => (
<Tab.Pane attached={false}>
<EventInformationTab eventData={eventData} />
</Tab.Pane>
),
},
{
menuItem: 'Threshold Rewards',
render: () => (
<Tab.Pane attached={false}>
<ThresholdRewardsTab eventData={eventData} />
</Tab.Pane>
),
},
{
menuItem: 'Ranked Rewards',
render: () => (
<Tab.Pane attached={false}>
<RankedRewardsTab eventData={eventData} />
</Tab.Pane>
),
},
];
const leaderboardPane = [
{
menuItem: 'Leaderboard',
render: () => (
<Tab.Pane attached={false}>
<LeaderboardTab leaderboard={leaderboard} />
</Tab.Pane>
),
},
];
let panes;
if (hasDetails && eventData) {
panes = eventInfoPanes.concat(leaderboardPane);
} else {
panes = leaderboardPane;
}
return (
<Container style={{ padding: '1em' }}>
<Image
src={`${process.env.GATSBY_ASSETS_URL}${image}`}
fluid
/>
<Tab
style={{marginTop: '1em'}}
menu={{secondary: true, pointing: true}}
panes={panes}
renderActiveOnly
/>
</Container>
);
}
Example #11
Source File: voyagecalculator.tsx From website with MIT License | 5 votes |
VoyageResultPane = (props: VoyageResultPaneProps) => {
const { result, requests, requestId, calcState, abortCalculation } = props;
const request = requests.find(r => r.id == requestId);
if (!request) return (<></>);
if (!result) {
return (
<Tab.Pane>
<div style={{ textAlign: 'center' }}>
<Image centered src='/media/voyage-wait-icon.gif' />
<Button onClick={() => abortCalculation(request.id)}>Abort</Button>
</div>
</Tab.Pane>
);
}
// resultToVoyageData
let data = {...request.voyageConfig};
if (result.entries) {
result.entries.forEach((entry, idx) => {
let acrew = request.consideredCrew.find(c => c.symbol === entry.choice.symbol);
data.crew_slots[entry.slotId].crew = acrew;
});
}
data.skill_aggregates = result.aggregates;
data.max_hp = result.startAM;
data.state = 'pending';
const renderCalculatorMessage = () => {
if (calcState != CalculatorState.Done) {
return (
<>
<Image inline size='mini' src='/media/voyage-wait-icon.gif' />
Calculation in progress. Please wait...{` `}
<Button size='mini' onClick={() => abortCalculation(request.id)}>Abort</Button>
</>
);
}
let inputs = Object.entries(request.calcOptions).map(entry => entry[0]+': '+entry[1]);
inputs.unshift('considered crew: '+request.consideredCrew.length);
return (
<>
Calculated by <b>{request.calcName}</b> calculator ({inputs.join(', ')}){` `}
in {((request.perf.end-request.perf.start)/1000).toFixed(2)} seconds!
{result.postscript && (<div>{result.postscript}</div>)}
</>
);
};
return (
<React.Fragment>
{calcState == CalculatorState.Done && (
<Message attached>
Estimate: <b>{formatTime(result.estimate.refills[0].result)}</b>{` `}
(expected range: {formatTime(result.estimate.refills[0].saferResult)} to{` `}
{formatTime(result.estimate.refills[0].moonshotResult)})
</Message>
)}
<Tab.Pane>
<VoyageStats
voyageData={data}
estimate={result.estimate}
ships={[request.bestShip]}
showPanels={['crew']}
/>
<div style={{ marginTop: '1em' }}>
{renderCalculatorMessage()}
</div>
</Tab.Pane>
</React.Fragment>
);
}
Example #12
Source File: bigbook2.tsx From website with MIT License | 5 votes |
renderCrew(entry): JSX.Element {
let markdownRemark = {
frontmatter: {
bigbook_tier: entry.bcrew.bigbook_tier,
events: entry.bcrew.events,
in_portal: entry.bcrew.in_portal
}
};
return (
<Grid.Column key={entry.crew.symbol}>
<div style={{ textAlign: 'center', fontSize: '0.75em' }}>
<Popup
trigger={
<Image
src={`${process.env.GATSBY_ASSETS_URL}${entry.crew.imageUrlPortrait}`}
size='small'
style={{
borderColor: CONFIG.RARITIES[entry.crew.max_rarity].color,
borderWidth: '1px',
borderRadius: '4px',
borderStyle: 'solid'
}}
/>
}
wide='very'
on='click'>
<Header>
<Link to={`/crew/${entry.crew.symbol}/`}>
{entry.crew.name}{' '}
<Rating rating={entry.crew.max_rarity} maxRating={entry.crew.max_rarity} icon='star' size='large' disabled />
</Link>
</Header>
<CommonCrewData crew={entry.crew} markdownRemark={markdownRemark} />
<div dangerouslySetInnerHTML={{ __html: marked(entry.bcrew.markdownContent) }} />
</Popup>
<Link to={`/crew/${entry.crew.symbol}/`}>{entry.crew.name}</Link>
</div>
</Grid.Column>
);
}
Example #13
Source File: voyagecalculator.tsx From website with MIT License | 5 votes |
VoyageMain = (props: VoyageMainProps) => {
const { myCrew, allShips } = props;
const [voyageData, setVoyageData] = useStateWithStorage('tools/voyageData', undefined);
const [voyageConfig, setVoyageConfig] = React.useState(undefined);
const [voyageState, setVoyageState] = React.useState('input'); // input or from voyageData: started, recalled
if (!voyageConfig) {
if (voyageData) {
// Voyage started, config will be full voyage data
if (voyageData.voyage && voyageData.voyage.length > 0) {
setVoyageConfig(voyageData.voyage[0]);
setVoyageState(voyageData.voyage[0].state);
}
// Voyage awaiting input, config will be input parameters only
else {
setVoyageConfig(voyageData.voyage_descriptions[0]);
}
}
else {
// voyageData not found in cache, config will be blank voyage
setVoyageConfig({ skills: {} });
}
return (<></>);
}
return (
<React.Fragment>
{voyageState == 'input' &&
<Grid columns={2} stackable>
<Grid.Column width={14}>
<Card.Group>
<Card>
<Card.Content>
<Image floated='right' src={`${process.env.GATSBY_ASSETS_URL}atlas/icon_${voyageConfig.skills.primary_skill}.png`} style={{ height: '2em' }} />
<Card.Header>{CONFIG.SKILLS[voyageConfig.skills.primary_skill]}</Card.Header>
<p>primary</p>
</Card.Content>
</Card>
<Card>
<Card.Content>
<Image floated='right' src={`${process.env.GATSBY_ASSETS_URL}atlas/icon_${voyageConfig.skills.secondary_skill}.png`} style={{ height: '2em' }} />
<Card.Header>{CONFIG.SKILLS[voyageConfig.skills.secondary_skill]}</Card.Header>
<p>secondary</p>
</Card.Content>
</Card>
<Card>
<Card.Content>
<Card.Header>{allTraits.ship_trait_names[voyageConfig.ship_trait]}</Card.Header>
<p>ship trait</p>
</Card.Content>
</Card>
</Card.Group>
</Grid.Column>
<Grid.Column width={2} textAlign='right'>
<VoyageEditConfigModal voyageConfig={voyageConfig} updateConfig={updateConfig} />
</Grid.Column>
</Grid>
}
{voyageState != 'input' && (<VoyageExisting voyageConfig={voyageConfig} allShips={allShips} useCalc={() => setVoyageState('input')} />)}
{voyageState == 'input' && (<VoyageInput voyageConfig={voyageConfig} myCrew={myCrew} allShips={allShips} useInVoyage={() => setVoyageState(voyageConfig.state)} />)}
</React.Fragment>
);
function updateConfig(voyageConfig: any): void {
setVoyageConfig({...voyageConfig});
// Update stored voyageData with new voyageConfig
setVoyageData({
voyage_descriptions: [{...voyageConfig}],
voyage: []
});
setVoyageState('input');
}
}
Example #14
Source File: factions.tsx From website with MIT License | 5 votes |
render() {
const { factionInfo, shuttleBays } = this.props;
const { successOdds } = this.state;
const updateSuccessOdds = odds => this.setState({successOdds: odds});
return (
<>
<p><span>Running shuttles at average odds of </span>
<Dropdown text={`${successOdds}%`}>
<Dropdown.Menu>
{oddsValues.map(val => (<Dropdown.Item onClick={(e, { value }) => updateSuccessOdds(value)} text={`${val}%`} value={val} />))}
</Dropdown.Menu>
</Dropdown>
<p>(Note: Shuttles cannot be run with a probability of success less than 14%. Shuttles need a probability of less than 60% to be tanked.)</p>
</p>
<Table>
<Table.Header>
<Table.Row>
<Table.HeaderCell>Faction</Table.HeaderCell>
<Table.HeaderCell>Reputation</Table.HeaderCell>
<Table.HeaderCell>Shuttles needed</Table.HeaderCell>
<Table.HeaderCell>Time needed</Table.HeaderCell>
</Table.Row>
</Table.Header>
<Table.Body>
{factionInfo.map((faction, index) => {
let shuttlesNeededToMaxRep = this._shuttlesToHonouredStatus(faction.reputation);
let hoursNeededToMaxRep = Math.ceil(shuttlesNeededToMaxRep/shuttleBays)*3;
let shuttlesNeededToTank = Math.ceil(faction.completed_shuttle_adventures/this._expectedCSA(successOdds/100));
let hoursNeededToTank = Math.ceil(shuttlesNeededToTank/shuttleBays)*3;
return (
<Table.Row key={index}>
<Table.Cell><span><Image floated='left' size='mini' src={`${process.env.GATSBY_ASSETS_URL}icons_icon_faction_${factionImageLocations[index]}.png`} />{faction.name}</span></Table.Cell>
<Table.Cell>{this._reputations(faction.reputation)}</Table.Cell>
<Table.Cell>
{faction.reputation < 980 && <p>You need {shuttlesNeededToMaxRep} successful shuttle missions to achieve honored status.</p>}
{shuttlesNeededToTank > 0 && <p>To tank your shuttles you need to run {shuttlesNeededToTank} shuttles.</p>}
{shuttlesNeededToTank == 0 && <p>Already tanked</p>}
</Table.Cell>
<Table.Cell>
{faction.reputation < 980 && <p>{this._formatTime(hoursNeededToMaxRep)}</p>}
<p>{this._formatTime(hoursNeededToTank)}</p>
</Table.Cell>
</Table.Row>
);
})}
</Table.Body>
</Table>
<p>Note: <a href="https://www.reddit.com/r/StarTrekTimelines/comments/aq5qzg/guide_tanked_shuttles_why_and_how/">Tanking</a> shuttles is the process of deliberately failing shuttles so that the difficulty and duration of shuttle missions go down.</p>
</>
);
}
Example #15
Source File: crewchallenge.tsx From website with MIT License | 5 votes |
GuessRow = (props: GuessRowProps) => {
const { guess, solveState, guessCount } = props;
const isSolution = guess.evaluation.crew === EvaluationState.Exact;
const traits = guess.evaluation.traits ?? guess.traits;
return (
<Table.Row {...styleRow()}>
<Table.Cell {...styleCell(guess.evaluation.variant)}>
{isSolution && (
<div>
{solveState === SolveState.Winner && (<span style={{ whiteSpace: 'nowrap' }}>You got it in {guessCount} tr{guessCount !== 1 ? 'ies' : 'y'}!</span>)}
{solveState === SolveState.Loser && (<span style={{ whiteSpace: 'nowrap' }}>You lose! The correct answer is:</span>)}
</div>
)}
<div style={{ margin: '.5em 0', whiteSpace: 'nowrap' }}>
<img width={48} height={48} src={`${process.env.GATSBY_ASSETS_URL}${guess.imageUrlPortrait}`} style={{ verticalAlign: 'middle' }} />
<span style={{ padding: '0 .5em', fontSize: '1.25em' }}>{guess.name}</span>
</div>
{isSolution && guess.flavor && (
<div>{guess.flavor}</div>
)}
</Table.Cell>
<Table.Cell textAlign='center' {...styleCell(guess.evaluation.series)}>
{guess.series && <Image src={`/media/series/${guess.series}.png`} size='small' style={{ margin: '0 auto' }} />}
</Table.Cell>
<Table.Cell {...styleCell(guess.evaluation.rarity)}>
<Rating defaultRating={guess.rarity} maxRating={guess.rarity} icon='star' size='large' disabled />
</Table.Cell>
{guess.skills.map((skill, idx) => (
<Table.Cell key={idx} textAlign='center' {...styleCell(guess.evaluation.skills ? guess.evaluation.skills[idx] : 0)}>
{skill.skill !== '' && <img alt={idx} src={`${process.env.GATSBY_ASSETS_URL}atlas/icon_${skill.skill}.png`} style={{ height: '2em' }} />}
{skill.skill === '' && <Icon name='minus' />}
</Table.Cell>
))}
<Table.Cell textAlign='center'>
{traits.map((trait, idx) => (
<span key={idx} style={{ whiteSpace: 'nowrap' }}>
{formatTrait(trait)}{idx < traits.length-1 ? ',' : ''}
</span>
)).reduce((prev, curr) => [prev, ' ', curr], [])}
</Table.Cell>
</Table.Row>
);
function styleRow(): any {
if (!isSolution) return {};
const attributes = {};
attributes.style = solveState === SolveState.Winner ? STYLE_SOLVED : STYLE_LOSER;
return attributes;
}
function styleCell(evaluationState: number): any {
const attributes = {};
if (evaluationState === EvaluationState.Exact)
attributes.style = STYLE_SOLVED;
else if (evaluationState === EvaluationState.Adjacent)
attributes.style = STYLE_ADJACENT;
return attributes;
}
function formatTrait(trait: string): string {
const simpleName = (trait: string) => {
return trait.replace(/[^A-Z]/gi, '').toLowerCase();
};
const properName = (trait: string) => {
return trait.replace(/_/g, ' ').split(' ').map(word => word.substr(0, 1).toUpperCase()+word.substr(1)).join(' ');
};
// Display short_name instead of variant trait when appropriate
if (guess.variants.includes(trait)) {
if (simpleName(trait).indexOf(simpleName(guess.short_name)) >= 0
|| simpleName(guess.short_name).indexOf(simpleName(trait)) >= 0)
return guess.short_name;
}
return properName(trait);
}
}
Example #16
Source File: Place.tsx From communitymap-ui with Apache License 2.0 | 5 votes |
Place: React.FC<ObjectItemComponentProps> = ({
item,
user,
expanded,
onClick,
onVote,
onComment,
}) => {
const {
title,
description,
logoURL,
short_description,
url,
userVoted,
votesCount: votes,
comments,
} = item;
const commentsCount = comments?.length || 0;
const sortedComments = useMemo(() => {
if (!comments) return comments;
return comments.sort((l, r) => (l.created < r.created ? -1 : 1));
}, [comments]);
const icon = 'building outline';
return (
<div
className={cx({ item: true, 'place-item': true, expanded })}
onClick={onClick}
>
<div className="title">
{logoURL ? <Image src={logoURL} /> : <Icon name={icon} />}
{title}
</div>
{!!short_description && (
<section className="short-description">{short_description}</section>
)}
{expanded && !!url && (
<p className="external-url">
<a href={normalizeUrl(url)} title={url}>
<Icon name="external" /> {url}
</a>
</p>
)}
{expanded && description !== title && (
<section className="description">{description}</section>
)}
{!!commentsCount && (
<div className="replies-count">{commentsCount} comments</div>
)}
{expanded && (
<section>
<LikeWidget votes={votes} userVoted={userVoted} onVote={onVote} />
</section>
)}
{expanded && !!commentsCount && (
<section>
<h4 className="pale-heading">Replies</h4>
<CommentsList comments={sortedComments!} />
</section>
)}
{expanded &&
(!!user ? (
<PostCommentWidget onComment={onComment} />
) : (
<div style={{ textAlign: 'center' }}>
You need to register or sign in to be able to post
</div>
))}
</div>
);
}
Example #17
Source File: TopBar.tsx From watchparty with MIT License | 5 votes |
render() {
if (this.props.user) {
return (
<div
style={{
margin: '4px',
width: '100px',
alignItems: 'center',
cursor: 'pointer',
}}
>
<Image
avatar
src={this.state.userImage}
onClick={() => this.setState({ isProfileOpen: true })}
/>
{this.state.isProfileOpen && this.props.user && (
<ProfileModal
user={this.props.user}
userImage={this.state.userImage}
close={() => this.setState({ isProfileOpen: false })}
/>
)}
</div>
);
}
return (
<React.Fragment>
{this.state.isLoginOpen && (
<LoginModal
closeLogin={() => this.setState({ isLoginOpen: false })}
/>
)}
<Popup
basic
content="Sign in to set your name and picture, subscribe, or launch VBrowsers"
trigger={
<Dropdown
style={{ height: '36px' }}
icon="sign in"
labeled
className="icon"
button
text="Sign in"
fluid={this.props.fluid}
>
<Dropdown.Menu>
<Dropdown.Item onClick={this.facebookSignIn}>
<Icon name="facebook" />
Facebook
</Dropdown.Item>
<Dropdown.Item onClick={this.googleSignIn}>
<Icon name="google" />
Google
</Dropdown.Item>
<Dropdown.Item
onClick={() => this.setState({ isLoginOpen: true })}
>
<Icon name="mail" />
Email
</Dropdown.Item>
</Dropdown.Menu>
</Dropdown>
}
/>
</React.Fragment>
);
}
Example #18
Source File: index.tsx From frontegg-react with MIT License | 5 votes |
Select = (props: SelectProps) => {
const [open, setOpen] = useState(false);
const p = mapper(props);
const { t } = useT();
const { multiple, options, label, loading, getOptionLabel, renderOption } = p;
const {
noOptionsText,
loadingText,
onOpen,
open: openProps,
onClose,
fullWidth,
onBlur,
value,
onChange,
options: propsOptions,
} = props;
const handleOnChange = useCallback(
(e, data) => {
onChange && onChange(e, data);
},
[onChange]
);
const optionsMessage = useMemo(
() => (loading ? loadingText ?? `${t('common.loading')}...` : noOptionsText ?? t('common.empty-items')),
[loading, loadingText, noOptionsText]
);
const renderLabel = useCallback((option, state) => {
const { flag, image, text } = option;
const content = renderOption ? (
<>{renderOption({ label: option.text, value: option.value }, state)}</>
) : (
<>
{(Flag as any).create(flag)}
{(Image as any).create(image)}
{text}
</>
);
return { content };
}, []);
const preparedValue = useMemo(() => {
return Array.isArray(value) ? value?.map((v) => v.value) : value?.value;
}, [value]);
const onHandleChange = useCallback(
(e, newValue) => {
const data = propsOptions?.filter((o) => newValue.includes(o.value)) || [];
onChange?.(e, data);
},
[propsOptions]
);
return (
<Dropdown
{...p}
search
selection
value={preparedValue}
fluid={fullWidth ?? true}
open={openProps ?? open}
onBlur={(e, data) => onBlur?.({ ...e, target: { ...e.target, name: data.name } } as any)}
options={options}
loading={loading}
onOpen={() => (onOpen ? onOpen() : setOpen(true))}
onClose={() => (onClose ? onClose() : setOpen(false))}
multiple={multiple ?? false}
placeholder={value ? '' : label}
onChange={(e, data) => onHandleChange(e, data.value)}
renderLabel={(option, _index, state) => renderLabel(option, state)}
noResultsMessage={optionsMessage}
getoptionlabel={getOptionLabel}
/>
);
}
Example #19
Source File: event_info.tsx From website with MIT License | 4 votes |
render() {
const { event_instace, errorMessage, event_data } = this.state;
if (event_instace === undefined || event_data === undefined || errorMessage !== undefined) {
return (
<Layout title='Event information'>
<Header as='h4'>Event information</Header>
{errorMessage && (
<Message negative>
<Message.Header>Unable to load event information</Message.Header>
<pre>{errorMessage.toString()}</pre>
</Message>
)}
{!errorMessage && (
<div>
<Icon loading name='spinner' /> Loading...
</div>
)}
</Layout>
);
}
return (
<Layout title={event_data.ev_inst.event_name}>
<Header as='h3'>{event_data.ev_inst.event_name}</Header>
<Image size='large' src={`${process.env.GATSBY_ASSETS_URL}${event_data.ev_inst.image}`} />
{this.renderEventDetails()}
{this.renderEventLog()}
<Header as='h4'>Leaderboard</Header>
<Table celled selectable striped collapsing unstackable compact='very'>
<Table.Header>
<Table.Row>
<Table.HeaderCell width={3}>Name</Table.HeaderCell>
<Table.HeaderCell width={1}>Rank</Table.HeaderCell>
<Table.HeaderCell width={1}>Score</Table.HeaderCell>
<Table.HeaderCell width={2}>Fleet</Table.HeaderCell>
</Table.Row>
</Table.Header>
<Table.Body>
{event_data.ev_lead.leaderboard.map((member, idx) => (
<Table.Row key={idx}>
<Table.Cell>
<div
style={{
display: 'grid',
gridTemplateColumns: '60px auto',
gridTemplateAreas: `'icon stats' 'icon description'`,
gridGap: '1px'
}}>
<div style={{ gridArea: 'icon' }}>
<img
width={48}
src={`${process.env.GATSBY_ASSETS_URL}${member.avatar ? member.avatar.file.substr(1).replace(/\//g, '_') + '.png' : 'crew_portraits_cm_empty_sm.png'
}`}
/>
</div>
<div style={{ gridArea: 'stats' }}>
<span style={{ fontWeight: 'bolder', fontSize: '1.25em' }}>
{member.last_update ? (
<Link to={`/profile?dbid=${member.dbid}`}>{member.display_name}</Link>
) : (
<span>{member.display_name}</span>
)}
</span>
</div>
<div style={{ gridArea: 'description' }}>
Level {member.level}
{member.last_update && (
<Label size='tiny'>Last profile upload: {new Date(Date.parse(member.last_update)).toLocaleDateString()}</Label>
)}
</div>
</div>
</Table.Cell>
<Table.Cell>{member.rank}</Table.Cell>
<Table.Cell>{member.score}</Table.Cell>
<Table.Cell>
{member.fleetname ? <Link to={`/fleet_info?fleetid=${member.fleetid}`}>
<b>{member.fleetname}</b>
</Link> : <span>-</span>}
</Table.Cell>
</Table.Row>
))}
</Table.Body>
</Table>
{event_data.ev_flead &&
<div>
<Message>
<Message.Header>TODO: Fleet Leaderboard is experimental</Message.Header>
This data may be incomplete or out of date!
</Message>
<Header as='h4'>Fleet leaderboard</Header>
<Table celled selectable striped collapsing unstackable compact='very'>
<Table.Header>
<Table.Row>
<Table.HeaderCell width={3}>Name</Table.HeaderCell>
<Table.HeaderCell width={1}>Rank</Table.HeaderCell>
</Table.Row>
</Table.Header>
<Table.Body>
{event_data.ev_flead.fleet_ranks.map((fleet, idx) => (
<Table.Row key={idx}>
<Table.Cell>{fleet.fleet_rank}</Table.Cell>
<Table.Cell>
<Link to={`/fleet_info?fleetid=${fleet.id}`}>
<b>{fleet.name}</b>
</Link>
</Table.Cell>
</Table.Row>
))}
</Table.Body>
</Table>
</div>}
</Layout>
);
}
Example #20
Source File: crewpage.tsx From website with MIT License | 4 votes |
render() {
const { location } = this.props;
const { markdownRemark, crewJson, site: { siteMetadata } } = this.props.data;
if (crewJson.edges.length === 0) {
return <span>Crew not found!</span>;
}
const { comments } = this.state;
let hasBigBookEntry = markdownRemark && markdownRemark.frontmatter && markdownRemark.frontmatter.published;
const userName = this._getCurrentUsername();
const crew = crewJson.edges[0].node;
return (
<Layout narrowLayout={true}>
<Helmet titleTemplate={siteMetadata.titleTemplate} defaultTitle={siteMetadata.defaultTitle}>
<title>{crew.name}</title>
<meta property='og:type' content='website' />
<meta property='og:title' content={`${crew.name} - ${siteMetadata.defaultTitle}`} />
<meta property='og:site_name' content='DataCore' />
<meta property='og:image' content={`${process.env.GATSBY_ASSETS_URL}${crew.imageUrlPortrait}`} />
<meta property='og:description' content={markdownRemark.rawMarkdownBody.trim() || siteMetadata.defaultDescription} />
<meta property='og:url' content={`${siteMetadata.baseUrl}${location.pathname}`} />
</Helmet>
<CrewFullEquipTree
visible={this.state.modalVisible}
items={this.state.items}
crew={crew}
onClosed={() => this.setState({ modalVisible: false })}
/>
<Grid columns={2}>
<Grid.Row stretched>
<Grid.Column width={16}>
<Header>
{crew.name} <Rating defaultRating={crew.max_rarity} maxRating={crew.max_rarity} icon='star' size='large' disabled />
</Header>
</Grid.Column>
</Grid.Row>
<Grid.Row>
<Grid.Column width={4}>
{crew.series && <Image src={`/media/series/${crew.series}.png`} size='small' />}
<Image src={`${process.env.GATSBY_ASSETS_URL}${crew.imageUrlFullBody}`} size='small' />
</Grid.Column>
<Grid.Column width={12}>
<CommonCrewData crew={crew} markdownRemark={markdownRemark} />
<div style={{ margin: '1em 0', textAlign: 'right' }}>
<Button icon='add user' color='green' content='Preview in your roster' onClick={() => { this._addProspect(crew); }} />
</div>
{this.state.items.length > 0 ? (
<React.Fragment>
{this.renderEquipment(crew)}
{this.renderEquipmentDetails(crew)}
<Button
onClick={() => this.setState({ modalVisible: true })}
style={{ marginTop: '1em' }}
content='Full equipment tree'
icon='right arrow'
labelPosition='right'
/>
</React.Fragment>
) : (
<div className='ui medium centered text active inline loader'>Loading items...</div>
)}
<Segment>
<Header as='h4'>{crew.action.name}</Header>
<p>
Boosts {CONFIG.CREW_SHIP_BATTLE_BONUS_TYPE[crew.action.bonus_type]} by {crew.action.bonus_amount}
</p>
<p>
Initialize: {crew.action.initial_cooldown}s, Cooldown: {crew.action.cooldown}s, Duration: {crew.action.duration}s
</p>
{crew.action.limit && <p>Uses Per Battle: {crew.action.limit}</p>}
{crew.action.ability && (
<p>
Bonus ability:
{CONFIG.CREW_SHIP_BATTLE_ABILITY_TYPE[crew.action.ability.type].replace('%VAL%', crew.action.ability.amount)}{' '}
{crew.action.ability.condition > 0 && (
<span>Trigger: {CONFIG.CREW_SHIP_BATTLE_TRIGGER[crew.action.ability.condition]}</span>
)}
</p>
)}
<p>
<b>Accuracy:</b> +{crew.ship_battle.accuracy} <b>Crit Bonus:</b> +{crew.ship_battle.crit_bonus}{' '}
{crew.ship_battle.crit_chance && (
<span>
<b>Crit Rating:</b> +{crew.ship_battle.crit_chance}{' '}
</span>
)}
<b>Evasion:</b> +{crew.ship_battle.evasion}
</p>
{crew.action.penalty && (
<p>
Decrease {CONFIG.CREW_SHIP_BATTLE_BONUS_TYPE[crew.action.penalty.type]} by {crew.action.penalty.amount}
</p>
)}
{this.renderChargePhases(crew.action, crew.action.charge_phases)}
</Segment>
</Grid.Column>
</Grid.Row>
</Grid>
<Divider horizontal hidden />
{hasBigBookEntry && (
<React.Fragment>
<div dangerouslySetInnerHTML={{ __html: markdownRemark.html }} />
<div style={{ marginTop: '1em', textAlign: 'right' }}>
-- <a href={`https://www.bigbook.app/crew/${crew.symbol}`}>The Big Book of Behold Advice</a>
</div>
</React.Fragment>
)}
{/*userName && (
<div>
<br />
<p>Hello, {userName}. You can edit your comment below:</p>
<SimpleMDE
value={this.state.commentMarkdown}
onChange={value => this._handleMarkDownChange(value)}
options={{ hideIcons: ['fullscreen', 'guide', 'image', 'side-by-side'] }}
/>
<Button onClick={() => this._saveComment(crew.symbol, window.localStorage.getItem('token'))} content='Save comment' />
</div>
)}
{comments && (
<Comment.Group>
<Header as='h3' dividing>
Comments
</Header>
{comments.map(comment => (
<Comment key={comment.id}>
<Comment.Avatar src={comment.user.avatar || `${process.env.GATSBY_ASSETS_URL}crew_portraits_cm_empty_sm.png`} />
<Comment.Content>
<Comment.Author>{comment.user.loginUserName}</Comment.Author>
<Comment.Metadata>
<div>{comment.lastUpdate}</div>
</Comment.Metadata>
<Comment.Text>
<div dangerouslySetInnerHTML={{ __html: marked(comment.markdown) }} />
</Comment.Text>
</Comment.Content>
</Comment>
))}
</Comment.Group>
)*/}
<Divider horizontal hidden style={{ marginTop: '4em' }} />
<ExtraCrewDetails
crew_archetype_id={crew.archetype_id}
max_rarity={crew.max_rarity}
base_skills={crew.base_skills}
traits={crew.traits} traits_hidden={crew.traits_hidden}
unique_polestar_combos={crew.unique_polestar_combos}
/>
</Layout>
);
}
Example #21
Source File: fleet_info.tsx From website with MIT License | 4 votes |
render() {
const { fleet_id, errorMessage, fleet_data, factions, events } = this.state;
if (fleet_id === undefined || fleet_data === undefined || errorMessage !== undefined) {
return (
<Layout title='Fleet information'>
<Header as="h4">Fleet information</Header>
{errorMessage && (
<Message negative>
<Message.Header>Unable to load fleet profile</Message.Header>
<pre>{errorMessage.toString()}</pre>
</Message>
)}
{!errorMessage && (
<div>
<Icon loading name="spinner" /> Loading...
</div>
)}
<p>
Are you looking to share your player profile? Go to the <Link to={`/playertools`}>Player Tools page</Link> to
upload your player.json and access other useful player tools.
</p>
</Layout>
);
}
let imageUrl = 'icons_icon_faction_starfleet.png';
if (factions && factions[fleet_data.nicon_index]) {
imageUrl = factions[fleet_data.nicon_index].icon;
}
let event1;
let event2;
let event3;
if (events[0].event_name === fleet_data.leaderboard[0].event_name) {
event1 = events[0];
event2 = events[1];
event3 = events[2];
} else {
event1 = events.find(ev => ev.event_name === fleet_data.leaderboard[0].event_name);
event2 = events.find(ev => ev.event_name === fleet_data.leaderboard[1].event_name);
event3 = events.find(ev => ev.event_name === fleet_data.leaderboard[2].event_name);
}
return (
<Layout title={fleet_data.name}>
<Item.Group>
<Item>
<Item.Image size="tiny" src={`${process.env.GATSBY_ASSETS_URL}${imageUrl}`} />
<Item.Content>
<Item.Header>{fleet_data.name}</Item.Header>
<Item.Meta>
<Label>Starbase level: {fleet_data.nstarbase_level}</Label>
<Label>
Size: {fleet_data.cursize} / {fleet_data.maxsize}
</Label>
<Label>Created: {new Date(fleet_data.created).toLocaleDateString()}</Label>
<Label>
Enrollment {fleet_data.enrollment} (min level: {fleet_data.nmin_level})
</Label>
</Item.Meta>
</Item.Content>
</Item>
</Item.Group>
{event1 && <table>
<tbody>
<tr>
<th>
{' '}
<Link to={`/event_info?instance_id=${event1.instance_id}`}>
{fleet_data.leaderboard[0].event_name}
</Link>
</th>
<th>
{' '}
<Link to={`/event_info?instance_id=${event2.instance_id}`}>
{fleet_data.leaderboard[1].event_name}
</Link>
</th>
<th>
{' '}
<Link to={`/event_info?instance_id=${event3.instance_id}`}>
{fleet_data.leaderboard[2].event_name}
</Link>
</th>
</tr>
<tr>
<td><Image size="medium" src={`${process.env.GATSBY_ASSETS_URL}${event1.image}`} /></td>
<td><Image size="medium" src={`${process.env.GATSBY_ASSETS_URL}${event2.image}`} /></td>
<td><Image size="medium" src={`${process.env.GATSBY_ASSETS_URL}${event3.image}`} /></td>
</tr>
<tr>
<td align="center">Fleet rank: {fleet_data.leaderboard[0].fleet_rank}</td>
<td align="center">Fleet rank: {fleet_data.leaderboard[1].fleet_rank}</td>
<td align="center">Fleet rank: {fleet_data.leaderboard[2].fleet_rank}</td>
</tr>
</tbody>
</table>}
<Header as="h4">Members</Header>
<Table celled selectable striped collapsing unstackable compact="very">
<Table.Header>
<Table.Row>
<Table.HeaderCell width={3}>Name</Table.HeaderCell>
<Table.HeaderCell width={1}>Rank</Table.HeaderCell>
<Table.HeaderCell width={1}>Profile</Table.HeaderCell>
</Table.Row>
</Table.Header>
<Table.Body>
{fleet_data.members.map((member, idx) => (
<Table.Row key={idx}>
<Table.Cell>
<div
style={{
display: 'grid',
gridTemplateColumns: '60px auto',
gridTemplateAreas: `'icon stats' 'icon description'`,
gridGap: '1px'
}}
>
<div style={{ gridArea: 'icon' }}>
<img
width={48}
src={`${process.env.GATSBY_ASSETS_URL}${member.crew_avatar || 'crew_portraits_cm_empty_sm.png'}`}
/>
</div>
<div style={{ gridArea: 'stats' }}>
<span style={{ fontWeight: 'bolder', fontSize: '1.25em' }}>
{member.last_update ? (
<Link to={`/profile?dbid=${member.dbid}`}>{member.display_name}</Link>
) : (
<span>{member.display_name}</span>
)}
</span>
</div>
<div style={{ gridArea: 'description' }}>
{member.last_update && (
<Label size="tiny">
Last profile upload: {new Date(Date.parse(member.last_update)).toLocaleDateString()}
</Label>
)}
</div>
</div>
</Table.Cell>
<Table.Cell>{member.rank}</Table.Cell>
<Table.Cell>
{member.last_update
? `Last profile upload: ${new Date(Date.parse(member.last_update)).toLocaleDateString()}`
: 'Never'}
</Table.Cell>
</Table.Row>
))}
</Table.Body>
</Table>
</Layout>
);
}
Example #22
Source File: gauntlets.tsx From website with MIT License | 4 votes |
render() {
return (
<StaticQuery
query={graphql`
query {
allGauntletsJson {
edges {
node {
gauntlet_id
date
jackpot_crew
contest_data {
featured_skill
traits
}
}
}
}
allCrewJson {
edges {
node {
symbol
name
traits_named
imageUrlPortrait
max_rarity
ranks {
gauntletRank
}
base_skills {
security_skill {
core
range_min
range_max
}
command_skill {
core
range_min
range_max
}
diplomacy_skill {
core
range_min
range_max
}
science_skill {
core
range_min
range_max
}
medicine_skill {
core
range_min
range_max
}
engineering_skill {
core
range_min
range_max
}
}
}
}
}
}
`}
render={data => (
<Layout title='Gauntlets'>
<Item.Group divided>
{data.allGauntletsJson.edges.sort((a, b) => Date.parse(b.node.date) - Date.parse(a.node.date)).map(({ node }, index) => {
const prettyDate = new Date(node.date).toDateString();
const prettyTraits = node.contest_data.traits.map(t => trait_names[t]);
const matchedCrew = data.allCrewJson.edges.filter(e => e.node.max_rarity > 3 && prettyTraits.filter(t => e.node.traits_named.includes(t)).length > 1).sort((a, b) => (prettyTraits.filter(t => b.node.traits_named.includes(t)).length - prettyTraits.filter(t => a.node.traits_named.includes(t)).length));
return (
<Item key={index}>
<Item.Content>
<Item.Header>
{node.contest_data.traits.map(t => trait_names[t]).join("/")}/{SKILLS[node.contest_data.featured_skill]}
</Item.Header>
<Item.Meta style={{color: 'white'}}>{prettyDate}</Item.Meta>
<Item.Description>
<Grid stackable>
{matchedCrew.map(({ node: crew }) => (
<Grid.Column width={1} style={{textAlign: 'center'}}>
<a href={`/crew/${crew.symbol}`}>
<Image
src={`${process.env.GATSBY_ASSETS_URL}${crew.imageUrlPortrait}`}
size='tiny'
alt={crew.name}
style={{
borderColor: CONFIG.RARITIES[crew.max_rarity].color,
borderWidth: '1px',
borderRadius: '4px',
borderStyle: 'solid',
marginLeft: 'auto',
marginRight: 'auto'
}}
/>
</a>
{prettyTraits.filter(t => crew.traits_named.includes(t)).length == 3 ? '65%' : '45%'}
<br />
{crew.base_skills[node.contest_data.featured_skill] ? <img style={{width: '1em'}} src={`${process.env.GATSBY_ASSETS_URL}atlas/icon_${node.contest_data.featured_skill}.png`} /> : ''}
</Grid.Column>
))}
</Grid>
</Item.Description>
</Item.Content>
</Item>
)
})}
</Item.Group>
</Layout>
)}
/>
);
}
Example #23
Source File: item_info.tsx From website with MIT License | 4 votes |
render() {
const { errorMessage, item_data, items } = this.state;
if (item_data === undefined || errorMessage !== undefined) {
return (
<Layout title='Item information'>
<Header as="h4">Item information</Header>
{errorMessage && (
<Message negative>
<Message.Header>Unable to load item information</Message.Header>
<pre>{errorMessage.toString()}</pre>
</Message>
)}
{!errorMessage && (
<div>
<Icon loading name="spinner" /> Loading...
</div>
)}
</Layout>
);
}
console.log(item_data);
let bonusText = [];
if (item_data.item.bonuses) {
for (let [key, value] of Object.entries(item_data.item.bonuses)) {
let bonus = CONFIG.STATS_CONFIG[Number.parseInt(key)];
if (bonus) {
bonusText.push(`+${value} ${bonus.symbol}`);
} else {
// TODO: what kind of bonus is this?
}
}
}
// TODO: share this code with equipment.ts
let demands = [];
if (item_data.item.recipe) {
for (let iter of item_data.item.recipe.list) {
let recipeEquipment = items.find(item => item.symbol === iter.symbol);
demands.push({
count: iter.count,
symbol: iter.symbol,
equipment: recipeEquipment,
factionOnly: iter.factionOnly
});
}
}
return (
<Layout title={item_data.item.name}>
<Message icon warning>
<Icon name="exclamation triangle" />
<Message.Content>
<Message.Header>Work in progress!</Message.Header>
This section is under development and not fully functional yet.
</Message.Content>
</Message>
<Header as="h3">
{item_data.item.name}{' '}
<Rating icon='star' rating={item_data.item.rarity} maxRating={item_data.item.rarity} size="large" disabled />
</Header>
<Image size="small" src={`${process.env.GATSBY_ASSETS_URL}${item_data.item.imageUrl}`} />
<br />
{bonusText.length > 0 && (
<div>
<p>Bonuses: {bonusText.join(', ')}</p>
<br />
</div>
)}
{item_data.item.recipe && item_data.item.recipe.list && (
<div>
<Header as="h4">Craft it for {item_data.item.recipe.craftCost} chrons using this recipe:</Header>
<Grid columns={3} padded>
{demands.map((entry, idx) => (
<Grid.Column key={idx}>
<Popup
trigger={
<Header
style={{ display: 'flex', cursor: 'zoom-in' }}
icon={
<ItemDisplay
src={`${process.env.GATSBY_ASSETS_URL}${entry.equipment.imageUrl}`}
size={48}
maxRarity={entry.equipment.rarity}
rarity={entry.equipment.rarity}
/>
}
content={entry.equipment.name}
subheader={`Need ${entry.count} ${entry.factionOnly ? ' (FACTION)' : ''}`}
/>
}
header={
<Link to={`/item_info?symbol=${entry.symbol}`}>
{CONFIG.RARITIES[entry.equipment.rarity].name + ' ' + entry.equipment.name}
</Link>
}
content={<ItemSources item_sources={entry.equipment.item_sources} />}
on="click"
wide
/>
</Grid.Column>
))}
</Grid>
</div>
)}
{item_data.item.item_sources.length > 0 && (
<div>
<Header as="h4">Item sources</Header>
<ItemSources item_sources={item_data.item.item_sources} />
<br />
</div>
)}
{item_data.crew_levels.length > 0 && (
<div>
<Header as="h4">Equippable by this crew:</Header>
<Grid columns={3} padded>
{item_data.crew_levels.map((entry, idx) => (
<Grid.Column key={idx}>
<Header
style={{ display: 'flex' }}
icon={
<ItemDisplay
src={`${process.env.GATSBY_ASSETS_URL}${entry.crew.imageUrlPortrait}`}
size={60}
maxRarity={entry.crew.max_rarity}
rarity={entry.crew.max_rarity}
/>
}
content={<Link to={`/crew/${entry.crew.symbol}/`}>{entry.crew.name}</Link>}
subheader={`Level ${entry.level}`}
/>
</Grid.Column>
))}
</Grid>
</div>
)}
{item_data.builds.length > 0 && (
<div>
<Header as="h4">Is used to build these</Header>
<Grid columns={3} padded>
{item_data.builds.map((entry, idx) => (
<Grid.Column key={idx}>
<Header
style={{ display: 'flex', cursor: 'zoom-in' }}
icon={
<ItemDisplay
src={`${process.env.GATSBY_ASSETS_URL}${entry.imageUrl}`}
size={48}
maxRarity={entry.rarity}
rarity={entry.rarity}
/>
}
content={
<Link to={`/item_info?symbol=${entry.symbol}`}>
{CONFIG.RARITIES[entry.rarity].name + ' ' + entry.name}
</Link>
}
/>
</Grid.Column>
))}
</Grid>
</div>
)}
</Layout>
);
}
Example #24
Source File: voyagecalculator.tsx From website with MIT License | 4 votes |
VoyageInput = (props: VoyageInputProps) => {
const { voyageConfig, myCrew, allShips, useInVoyage } = props;
const [bestShip, setBestShip] = React.useState(undefined);
const [consideredCrew, setConsideredCrew] = React.useState([]);
const [calculator, setCalculator] = React.useState(isMobile ? 'ussjohnjay' : 'iampicard');
const [calcOptions, setCalcOptions] = React.useState({});
const [telemetryOptOut, setTelemetryOptOut] = useStateWithStorage('telemetryOptOut', false, { rememberForever: true });
const [requests, setRequests] = React.useState([]);
const [results, setResults] = React.useState([]);
React.useEffect(() => {
// Note that allShips is missing the default ship for some reason (1* Constellation Class)
// This WILL break voyagecalculator if that's the only ship a player owns
const consideredShips = [];
allShips.filter(ship => ship.owned).forEach(ship => {
const traited = ship.traits.find(trait => trait === voyageConfig.ship_trait);
let entry = {
ship: ship,
score: ship.antimatter + (traited ? 150 : 0),
traited: traited,
bestIndex: Math.min(ship.index.left, ship.index.right)
};
consideredShips.push(entry);
});
consideredShips.sort((a, b) => {
if (a.score === b.score) return a.bestIndex - b.bestIndex;
return b.score - a.score;
});
setBestShip(consideredShips[0]);
setRequests([]);
setResults([]);
}, [voyageConfig]);
React.useEffect(() => {
return function cleanup() {
// Cancel active calculations when leaving page
requests.forEach(request => {
if (request.calcState == CalculatorState.InProgress)
request.abort();
});
}
}, []);
// Scroll here when calculator started, finished
const topAnchor = React.useRef(null);
const calculators = CALCULATORS.helpers.map(helper => {
return { key: helper.id, value: helper.id, text: helper.name };
});
calculators.push({ key: 'all', value: 'all', text: 'All calculators (slower)' });
return (
<React.Fragment>
<div ref={topAnchor} />
{renderBestShip()}
{renderResults()}
{requests.length > 0 && <Header as='h3'>Options</Header>}
<Form>
<InputCrewOptions myCrew={myCrew} updateConsideredCrew={setConsideredCrew} />
<Form.Group inline>
<Form.Field
control={Select}
label='Calculator'
options={calculators}
value={calculator}
onChange={(e, { value }) => setCalculator(value)}
placeholder='Select calculator'
/>
{CALCULATORS.fields.filter(field => field.calculators.includes(calculator) || calculator == 'all').map(field => (
<Form.Field
key={field.id}
control={Select} /* Only control allowed at the moment */
label={field.name}
options={field.options}
value={calcOptions[field.id] ?? field.default}
placeholder={field.description}
onChange={(e, { value }) => setCalcOptions(prevOptions =>
{
const newValue = { [field.id]: value };
return {...prevOptions, ...newValue};
}
)}
/>
))}
</Form.Group>
<Form.Group>
<Form.Button primary onClick={() => startCalculation()}>
Calculate best crew selection
</Form.Button>
{voyageConfig.state &&
<Form.Button onClick={()=> useInVoyage()}>
Return to in voyage calculator
</Form.Button>
}
</Form.Group>
</Form>
<Message style={{ marginTop: '2em' }}>
<Message.Content>
<Message.Header>Privacy Notice</Message.Header>
<p>We use anonymous statistics aggregated from voyage calculations to improve DataCore and power our <b><Link to='/hall_of_fame'>Voyage Hall of Fame</Link></b>.</p>
<Form>
<Form.Field
control={Checkbox}
label={<label>Permit DataCore to collect anonymous voyage stats</label>}
checked={!telemetryOptOut}
onChange={(e, { checked }) => setTelemetryOptOut(!checked) }
/>
</Form>
</Message.Content>
</Message>
</React.Fragment>
);
function renderBestShip(): JSX.Element {
if (!bestShip) return (<></>);
const direction = bestShip.ship.index.right < bestShip.ship.index.left ? 'right' : 'left';
const index = bestShip.ship.index[direction] ?? 0;
return (
<Card fluid>
<Card.Content>
<Image floated='left' src={`${process.env.GATSBY_ASSETS_URL}${bestShip.ship.icon.file.substr(1).replace('/', '_')}.png`} style={{ height: '4em' }} />
<Card.Header>{bestShip.ship.name}</Card.Header>
<p>best ship{bestShip.traited && (<span style={{ marginLeft: '1em' }}>{` +`}{allTraits.ship_trait_names[voyageConfig.ship_trait]}</span>)}</p>
<p style={{ marginTop: '.5em' }}>Tap <Icon name={`arrow ${direction}`} />{index} time{index != 1 ? 's' : ''} on your voyage ship selection screen to select {bestShip.ship.name}.</p>
</Card.Content>
</Card>
);
}
function renderResults(): JSX.Element {
if (results.length == 0)
return (<></>);
const showPopup = (result) => <Popup basic content={<p>{result.result.postscript}</p>} trigger={<p>{result.name}</p>} />
const panes = results.map(result => ({
menuItem: { key: result.id, content: result.result ? showPopup(result) : result.name },
render: () => (
<VoyageResultPane result={result.result}
requests={requests} requestId={result.requestId}
calcState={result.calcState} abortCalculation={abortCalculation}
/>
)
}));
return (
<React.Fragment>
<Header as='h3'>Recommended Lineups</Header>
<Tab menu={{ pointing: true }}
panes={panes}
/>
</React.Fragment>
);
}
function scrollToAnchor(): void {
if (!topAnchor.current) return;
topAnchor.current.scrollIntoView({
behavior: 'smooth'
}, 500);
}
function startCalculation(): void {
const helperConfig = {
voyageConfig, bestShip, consideredCrew, calcOptions,
resultsCallback: handleResults,
isMobile
};
CALCULATORS.helpers.forEach(helper => {
if (helper.id == calculator || calculator == 'all') {
const request = helper.helper(helperConfig);
requests.push(request);
results.push({
id: request.id,
requestId: request.id,
name: 'Calculating...',
calcState: CalculatorState.InProgress
});
request.start();
}
});
setRequests([...requests]);
setResults([...results]);
scrollToAnchor();
}
function handleResults(requestId: string, reqResults: any[], calcState: number): void {
reqResults.forEach((reqResult, idx) => {
// Update existing pane with results
if (idx == 0) {
setResults(prevResults => {
const result = prevResults.find(r => r.id == requestId);
if (calcState == CalculatorState.Done) {
result.name = formatTime(reqResult.estimate.refills[0].result);
result.calcState = CalculatorState.Done;
sendTelemetry(requestId, reqResult);
}
result.result = reqResult;
return [...prevResults];
});
}
// Add new panes if multiple results generated by this request
else {
setResults(prevResults => [...prevResults, {
id: requestId+'-'+idx,
requestId,
name: formatTime(reqResult.estimate.refills[0].result),
calcState: CalculatorState.Done,
result: reqResult
}]);
}
});
if (calcState == CalculatorState.Done) scrollToAnchor();
}
function abortCalculation(requestId: string): void {
const request = requests.find(r => r.id == requestId);
if (request) {
request.abort();
setResults(prevResults => {
const result = prevResults.find(prev => prev.id == requestId);
if (result.result) {
result.name = formatTime(result.result.estimate.refills[0].result);
result.calcState = CalculatorState.Done;
}
else {
const index = prevResults.findIndex(prev => prev.id == requestId);
prevResults.splice(index, 1);
}
return [...prevResults];
});
}
}
function sendTelemetry(requestId: string, result: any): void {
if (telemetryOptOut) return;
const request = requests.find(r => r.id == requestId);
const estimatedDuration = result.estimate.refills[0].result*60*60;
try {
fetch(`${process.env.GATSBY_DATACORE_URL}api/telemetry`, {
method: 'post',
headers: {
'Content-Type': 'application/json'
},
body: JSON.stringify({
type: 'voyageCalc',
data: {
voyagers: result.entries.map((entry) => entry.choice.symbol),
estimatedDuration,
calculator: request ? request.calculator : ''
}
})
});
}
catch (err) {
console.log('An error occurred while sending telemetry', err);
}
}
}
Example #25
Source File: eventplanner.tsx From website with MIT License | 4 votes |
EventPicker = (props: EventPickerProps) => {
const { playerData, events, crew, buffConfig, allCrew } = props;
const [eventIndex, setEventIndex] = useStateWithStorage('eventplanner/eventIndex', 0);
const [phaseIndex, setPhaseIndex] = useStateWithStorage('eventplanner/phaseIndex', 0);
const [prospects, setProspects] = useStateWithStorage('eventplanner/prospects', []);
const eventsList = [];
events.forEach((activeEvent, eventId) => {
eventsList.push(
{
key: activeEvent.symbol,
value: eventId,
text: activeEvent.name
}
);
});
const eventData = events[eventIndex];
const EVENT_TYPES = {
'shuttles': 'Faction',
'gather': 'Galaxy',
'skirmish': 'Skirmish'
};
const phaseList = [];
eventData.content_types.forEach((contentType, phaseId) => {
if (!phaseList.find((phase) => phase.key == contentType)) {
phaseList.push(
{
key: contentType,
value: phaseId,
text: EVENT_TYPES[contentType]
}
);
}
});
const allBonusCrew = allCrew.filter((c) => eventData.bonus.indexOf(c.symbol) >= 0);
allBonusCrew.sort((a, b)=>a.name.localeCompare(b.name));
const myCrew = JSON.parse(JSON.stringify(crew));
const lockable = [];
prospects.forEach((p) => {
let prospect = allCrew.find((c) => c.symbol == p.symbol);
if (prospect) {
prospect = JSON.parse(JSON.stringify(prospect));
prospect.id = myCrew.length+1;
prospect.prospect = true;
prospect.have = false;
prospect.rarity = p.rarity;
prospect.level = 100;
prospect.immortal = 0;
CONFIG.SKILLS_SHORT.forEach(skill => {
let score = { core: 0, min: 0, max: 0 };
if (prospect.base_skills[skill.name]) {
if (prospect.rarity == prospect.max_rarity)
score = applySkillBuff(buffConfig, skill.name, prospect.base_skills[skill.name]);
else
score = applySkillBuff(buffConfig, skill.name, prospect.skill_data[prospect.rarity-1].base_skills[skill.name]);
}
prospect[skill.name] = score;
});
myCrew.push(prospect);
lockable.push({
symbol: prospect.symbol,
name: prospect.name,
rarity: prospect.rarity,
level: prospect.level,
prospect: prospect.prospect
});
}
});
return (
<React.Fragment>
<Form>
<Form.Field
control={Dropdown}
selection
options={eventsList}
value={eventIndex}
onChange={(e, { value }) => setEventIndex(value) }
/>
<Image size='large' src={`${process.env.GATSBY_ASSETS_URL}${eventData.image}`} />
<div>{eventData.description}</div>
{phaseList.length > 1 && (<div style={{ margin: '1em 0' }}>Select a phase: <Dropdown selection options={phaseList} value={phaseIndex} onChange={(e, { value }) => setPhaseIndex(value) } /></div>)}
</Form>
<EventCrewTable crew={myCrew} eventData={eventData} phaseIndex={phaseIndex} buffConfig={buffConfig} lockable={lockable} />
<EventProspects pool={allBonusCrew} prospects={prospects} setProspects={setProspects} />
{eventData.content_types[phaseIndex] == 'shuttles' && (<EventShuttles playerData={playerData} crew={myCrew} eventData={eventData} />)}
</React.Fragment>
);
}
Example #26
Source File: event_information.tsx From website with MIT License | 4 votes |
function EventInformationTab({ eventData }) {
const { crewJson } = useStaticQuery(graphql`
query {
crewJson: allCrewJson {
edges {
node {
name
max_rarity
imageUrlPortrait
symbol
traits
traits_hidden
traits_named
base_skills {
security_skill {
core
}
command_skill {
core
}
diplomacy_skill {
core
}
engineering_skill {
core
}
medicine_skill {
core
}
science_skill {
core
}
}
}
}
}
}
`);
const crewData = crewJson.edges.map(edge => edge.node);
const crewMap = {};
crewData.forEach(crew => {
crewMap[crew.symbol] = crew;
})
const {
name,
description,
bonus_text,
content_types,
} = eventData;
const { bonus, featured } = getEventData(eventData, crewData);
const featuredCrewData = featured.map(symbol => {
const crew = crewMap[symbol];
return {
key: `crew_${crew.symbol}`,
name: crew.name,
image: getIconPath({file: crew.imageUrlPortrait}),
rarity: crew.max_rarity,
skills: Object.keys(crew.base_skills)
.filter(skill => !!crew.base_skills[skill])
.sort((a, b) => crew.base_skills[a].core > crew.base_skills[b].core ? -1 : 1)
.map(skill => ({
key: skill,
imageUrl: `${process.env.GATSBY_ASSETS_URL}atlas/icon_${skill}.png`
})),
traits: crew.traits_named,
};
});
const bonusCrew = crewData.filter(crew => bonus.includes(crew.symbol) && !featured.includes(crew.symbol));
return (
<>
<Card fluid raised>
<Card.Content>
<Card.Header>{name}</Card.Header>
<Card.Meta>{getEventType(content_types)}</Card.Meta>
<Card.Description>{description}</Card.Description>
</Card.Content>
<Card.Content extra>
<p>{bonus_text}</p>
</Card.Content>
</Card>
<Header as="h3">Featured Crew</Header>
<Card.Group>
{featuredCrewData.map(crew => (
<CrewCard key={crew.key} crew={crew} />
))}
</Card.Group>
<Header as="h3">Bonus Crew</Header>
{bonusCrew.length === 0 && (
<p>Bonus crew not yet determined for this event.</p>
)}
{sortCrew(bonusCrew).map(crew => (
<Label key={`crew_${crew.symbol}`} color="black" style={{ marginBottom: '5px' }}>
<Image
src={getIconPath({ file: crew.imageUrlPortrait })}
size="massive"
inline
spaced="right"
bordered
style={{
borderColor: getRarityColor(crew.max_rarity)
}}
alt={crew.name}
/>
{crew.name}
</Label>
))}
</>
);
}
Example #27
Source File: commoncrewdata.tsx From website with MIT License | 4 votes |
render() {
const { markdownRemark, crew, compact, crewDemands, roster } = this.props;
let panels = [
{
index: 0,
key: 0,
title: getCoolStats(crew, false),
content: { content: <div style={{ paddingBottom: '1em' }}>{this.renderOtherRanks(crew)}</div> }
}
];
if (roster && roster.length > 0) {
panels.push(
{
index: 1,
key: 1,
title: this.rosterComparisonTitle(crew, roster),
content: { content: <div style={{ paddingBottom: '1em' }}>{this.renderOtherRanks(crew, roster)}</div> }
});
}
return (
<React.Fragment>
{compact ? (
<Segment>
<Grid columns={2}>
<Grid.Column width={4}>
<Image src={`${process.env.GATSBY_ASSETS_URL}${crew.imageUrlFullBody}`} size="tiny" />
</Grid.Column>
<Grid.Column width={12}>
<CrewStat
skill_name="security_skill"
data={crew.base_skills.security_skill}
scale={compact ? 0.75 : 1}
/>
<CrewStat skill_name="command_skill" data={crew.base_skills.command_skill} scale={compact ? 0.75 : 1} />
<CrewStat
skill_name="diplomacy_skill"
data={crew.base_skills.diplomacy_skill}
scale={compact ? 0.75 : 1}
/>
<CrewStat skill_name="science_skill" data={crew.base_skills.science_skill} scale={compact ? 0.75 : 1} />
<CrewStat
skill_name="medicine_skill"
data={crew.base_skills.medicine_skill}
scale={compact ? 0.75 : 1}
/>
<CrewStat
skill_name="engineering_skill"
data={crew.base_skills.engineering_skill}
scale={compact ? 0.75 : 1}
/>
</Grid.Column>
</Grid>
</Segment>
) : (
<Segment>
<CrewStat skill_name="security_skill" data={crew.base_skills.security_skill} scale={compact ? 0.75 : 1} />
<CrewStat skill_name="command_skill" data={crew.base_skills.command_skill} scale={compact ? 0.75 : 1} />
<CrewStat skill_name="diplomacy_skill" data={crew.base_skills.diplomacy_skill} scale={compact ? 0.75 : 1} />
<CrewStat skill_name="science_skill" data={crew.base_skills.science_skill} scale={compact ? 0.75 : 1} />
<CrewStat skill_name="medicine_skill" data={crew.base_skills.medicine_skill} scale={compact ? 0.75 : 1} />
<CrewStat
skill_name="engineering_skill"
data={crew.base_skills.engineering_skill}
scale={compact ? 0.75 : 1}
/>
</Segment>
)}
{crew.skill_data && crew.skill_data.length > 0 && (
<Accordion
defaultActiveIndex={-1}
panels={[
{
index: 0,
key: 0,
title: 'Other fuse levels',
content: {
content: (
<Segment.Group raised>
{crew.skill_data.map((sk: any, idx: number) => (
<Segment key={idx}>
<Rating
defaultRating={sk.rarity}
maxRating={crew.max_rarity}
icon="star"
size="small"
disabled
/>
<CrewStat skill_name="security_skill" data={sk.base_skills.security_skill} scale={0.75} />
<CrewStat skill_name="command_skill" data={sk.base_skills.command_skill} scale={0.75} />
<CrewStat skill_name="diplomacy_skill" data={sk.base_skills.diplomacy_skill} scale={0.75} />
<CrewStat skill_name="science_skill" data={sk.base_skills.science_skill} scale={0.75} />
<CrewStat skill_name="medicine_skill" data={sk.base_skills.medicine_skill} scale={0.75} />
<CrewStat
skill_name="engineering_skill"
data={sk.base_skills.engineering_skill}
scale={0.75}
/>
</Segment>
))}
</Segment.Group>
)
}
}
]}
/>
)}
{crew.flavor && !compact && <p>{crew.flavor}</p>}
{compact && (
<div style={{ textAlign: 'center' }}>
<StatLabel title="Voyage rank" value={crew.ranks.voyRank} />
<StatLabel title="Gauntlet rank" value={crew.ranks.gauntletRank} />
<StatLabel title="Big book tier" value={formatTierLabel(markdownRemark.frontmatter.bigbook_tier)} />
{markdownRemark.frontmatter.events !== null && (
<StatLabel title="Events" value={markdownRemark.frontmatter.events} />
)}
</div>
)}
{!compact && (
<>
<Statistic.Group size="tiny">
{markdownRemark.frontmatter.events !== null && (
<Statistic>
<Statistic.Label>Events</Statistic.Label>
<Statistic.Value>{markdownRemark.frontmatter.events}</Statistic.Value>
</Statistic>
)}
<Statistic>
<Statistic.Label>Big Book Tier</Statistic.Label>
<Statistic.Value>{formatTierLabel(markdownRemark.frontmatter.bigbook_tier)}</Statistic.Value>
</Statistic>
<Statistic>
<Statistic.Label>CAB Rating <CABExplanation /></Statistic.Label>
<Statistic.Value>{crew.cab_ov ?? 'None'}</Statistic.Value>
</Statistic>
{!compact && markdownRemark.frontmatter.in_portal !== null && (
<Statistic color={markdownRemark.frontmatter.in_portal ? 'green' : 'red'}>
<Statistic.Label>Portal</Statistic.Label>
<Statistic.Value>{markdownRemark.frontmatter.in_portal ? 'YES' : 'NO'}</Statistic.Value>
</Statistic>
)}
</Statistic.Group>
<Statistic.Group style={{ paddingBottom: '2em' }} size="tiny">
<Statistic>
<Statistic.Label>CAB Rank <CABExplanation /></Statistic.Label>
<Statistic.Value>{crew.cab_ov_rank ? rankLinker(false, crew.cab_ov_rank, crew.symbol, 'cab_ov', 'descending', 'rarity:'+crew.max_rarity) : 'None'}</Statistic.Value>
</Statistic>
<Statistic>
<Statistic.Label>Voyage Rank</Statistic.Label>
<Statistic.Value>{rankLinker(false, crew.ranks.voyRank, crew.symbol, 'ranks.voyRank')}</Statistic.Value>
</Statistic>
<Statistic>
<Statistic.Label>Gauntlet Rank</Statistic.Label>
<Statistic.Value>{rankLinker(false, crew.ranks.gauntletRank, crew.symbol, 'ranks.gauntletRank')}</Statistic.Value>
</Statistic>
</Statistic.Group>
</>
)}
{crewDemands && (
<p>
<b>{crewDemands.factionOnlyTotal}</b>
{' faction items, '}
<span style={{ display: 'inline-block' }}>
<img src={`${process.env.GATSBY_ASSETS_URL}atlas/energy_icon.png`} height={14} />
</span>{' '}
<b>{crewDemands.totalChronCost}</b>
{', '}
<span style={{ display: 'inline-block' }}>
<img src={`${process.env.GATSBY_ASSETS_URL}currency_sc_currency_0.png`} height={16} />
</span>{' '}
<b>{crewDemands.craftCost}</b>
</p>
)}
<Accordion
exclusive={false}
panels={panels}
/>
<p>
<b>Traits: </b>
{crew.traits_named
.map(trait => (
<a key={trait} href={`/?search=trait:${trait}`}>
{trait}
</a>
))
.reduce((prev, curr) => [prev, ', ', curr])}
{', '}
{crew.traits_hidden
.map(trait => (
<a style={{ color: 'lightgray' }} key={trait} href={`/?search=trait:${trait}`}>
{trait}
</a>
))
.reduce((prev, curr) => [prev, ', ', curr])}
</p>
{crew.cross_fuse_targets && crew.cross_fuse_targets.symbol && (
<p>
Can cross-fuse with{' '}
<Link to={`/crew/${crew.cross_fuse_targets.symbol}/`}>{crew.cross_fuse_targets.name}</Link>.
</p>
)}
{crew.collections.length > 0 && (
<p>
<b>Collections: </b>
{crew.collections
.map(col => (
<Link key={col} to={`/collections/#${encodeURIComponent(col)}`}>
{col}
</Link>
))
.reduce((prev, curr) => [prev, ', ', curr])}
</p>
)}
<p>
<b>Date added: </b>{new Date(crew.date_added).toLocaleDateString("en-US")} (<b>Obtained: </b>{crew.obtained})
</p>
{crew.nicknames && crew.nicknames.length > 0 && (
<p>
<b>Also known as: </b>
{crew.nicknames
.map((nick, idx) => (
<span key={idx}>{nick.cleverThing}{nick.creator ? <> (coined by <i>{nick.creator}</i>)</> : ''}</span>
))
.reduce((prev, curr) => [prev, ', ', curr])}
</p>
)}
</React.Fragment>
);
}
Example #28
Source File: ProfileWidgetPlus.tsx From communitymap-ui with Apache License 2.0 | 4 votes |
EditUserProfile: React.FC<{ user: firebase.User }> = ({ user }) => {
const [toggled, setToggle] = useState(false);
const info = useUserPublicInfo(user.uid, true);
const [changed, setChanged] = useState<{ name: string } | null>(null);
const { status, func: saveInfo } = useAsyncStatus(async () => {
return saveUserPublicInfo({
...(info || { id: user.uid }),
...(changed || { name: '' }),
});
});
if (info === undefined) return <Loader active />;
// if (info === null) return <div>User not found :(</div>;
const UserForm = () => (
<Form
onSubmit={() => saveInfo()}
loading={status.pending}
error={!!status.error}
success={status.success}
>
<Form.Input
label="Name/Nickname"
required
value={changed?.name || info?.name || ''}
onChange={(e, { value }) => setChanged({ ...changed, name: value })}
/>
{/* <Form.Input label="Gender"/> */}
<Message error>{status.error}</Message>
<Message success>Successfully saved</Message>
<Form.Group>
<Form.Button primary disabled={!changed}>
Save
</Form.Button>
<Form.Button
type="button"
disabled={!changed}
onClick={() => setChanged(null)}
>
Clear changes
</Form.Button>
</Form.Group>
</Form>
);
const BtnSettings = () => (
<Button
circular
icon="settings"
onClick={() => setToggle((toggled) => !toggled)}
/>
);
return (
<Card>
<Image
src="http://dwinery.com/ocm/wp-content/uploads/elementor/thumbs/avatar-ookvknm0adkt2o1cwyctxzbsfccgeo4fo00qr8xhao.png"
wrapped
ui={false}
/>
<Card.Content>
<Card.Header>
<Grid>
<Grid.Column floated="left" width={8}>
{info?.name}
</Grid.Column>
<Grid.Column floated="right" width={3}>
{BtnSettings()}
</Grid.Column>
</Grid>
</Card.Header>
<Card.Meta>
<span className="date">Joined in: {info?.created}</span>
</Card.Meta>
<Card.Description>{toggled && <>{UserForm()}</>}</Card.Description>
</Card.Content>
<Card.Content extra>
<Grid columns={2} divided>
<Grid.Row>
<Grid.Column>
<Icon name="handshake" /> 11 People
</Grid.Column>
<Grid.Column>
<Icon name="globe" /> 12 Places
</Grid.Column>
</Grid.Row>
</Grid>
</Card.Content>
</Card>
);
}
Example #29
Source File: Place.tsx From communitymap-ui with Apache License 2.0 | 4 votes |
AddNewPlaceObject: React.FC<{
type: ObjectItemInput['type'];
onPost: (data: ObjectItemInput) => void;
}> = ({ type, onPost }) => {
const [state, setState] = useState({} as any);
const onChange = (e: any) => {
const { name, value } = e.target;
console.debug(e.target.name, e.target.value);
setState({ ...state, [name]: value });
};
return (
<div className="add-new-place">
<h4>
<Icon name="building outline" /> New place
</h4>
<Form
onSubmit={(e) => {
e.preventDefault();
console.debug('submit', state);
const {
placeName,
description,
short_description = null,
url = null,
logoURL = null,
} = state;
onPost({
type,
title: placeName,
description,
short_description,
url,
logoURL,
valid_until: '2100-01-05T09:00:00.000Z',
});
}}
>
{REACT_APP_CLOUDINARY_CLOUD_NAME && (
<Form.Field>
<label>Logo</label>
<CloudinaryImageUpload
cloudName={REACT_APP_CLOUDINARY_CLOUD_NAME}
uploadPreset={REACT_APP_CLOUDINARY_UPLOAD_PRESET_LOGO}
onChange={(logoURL) => setState({ ...state, logoURL })}
>
{state.logoURL && <Image src={state.logoURL} alt="logo" />}
</CloudinaryImageUpload>
</Form.Field>
)}
<Form.Input
autoComplete="off"
label="Name"
placeholder="e.g. Annie's Bakery"
name="placeName"
required
onChange={onChange}
/>
<Form.Input
autoComplete="off"
label="Very brief description"
name="short_description"
placeholder="e.g. Nice bagels and tasty latte"
required
onChange={onChange}
/>
<Form.Input
autoComplete="off"
label="Website URL"
name="url"
onChange={onChange}
/>
<Form.TextArea
autoFocus
required
label="Description"
name="description"
onChange={onChange}
/>
<Form.Button primary>Add</Form.Button>
</Form>
</div>
);
}