Java Code Examples for cn.nukkit.level.Level#BLOCK_UPDATE_RANDOM
The following examples show how to use
cn.nukkit.level.Level#BLOCK_UPDATE_RANDOM .
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Example 1
Source File: BlockMycelium.java From Jupiter with GNU General Public License v3.0 | 6 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_RANDOM) { //TODO: light levels NukkitRandom random = new NukkitRandom(); x = random.nextRange((int) x - 1, (int) x + 1); y = random.nextRange((int) y - 1, (int) y + 1); z = random.nextRange((int) z - 1, (int) z + 1); Block block = this.getLevel().getBlock(new Vector3(x, y, z)); if (block.getId() == Block.DIRT) { if (block.up() instanceof BlockTransparent) { BlockSpreadEvent ev = new BlockSpreadEvent(block, this, new BlockMycelium()); Server.getInstance().getPluginManager().callEvent(ev); if (!ev.isCancelled()) { this.getLevel().setBlock(block, ev.getNewState()); } } } } return 0; }
Example 2
Source File: BlockLeaves.java From Nukkit with GNU General Public License v3.0 | 6 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_RANDOM && !isPersistent() && !isCheckDecay()) { setCheckDecay(true); getLevel().setBlock(this, this, false, false); } else if (type == Level.BLOCK_UPDATE_RANDOM && isCheckDecay() && !isPersistent()) { setDamage(getDamage() & 0x03); int check = 0; LeavesDecayEvent ev = new LeavesDecayEvent(this); Server.getInstance().getPluginManager().callEvent(ev); if (ev.isCancelled() || findLog(this, new LongArraySet(), 0, check)) { getLevel().setBlock(this, this, false, false); } else { getLevel().useBreakOn(this); return Level.BLOCK_UPDATE_NORMAL; } } return 0; }
Example 3
Source File: BlockSapling.java From Jupiter with GNU General Public License v3.0 | 6 votes |
public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_NORMAL) { if (this.down().isTransparent()) { this.getLevel().useBreakOn(this); return Level.BLOCK_UPDATE_NORMAL; } } else if (type == Level.BLOCK_UPDATE_RANDOM) { //Growth if (new NukkitRandom().nextRange(1, 7) == 1) { if ((this.meta & 0x08) == 0x08) { ObjectTree.growTree(this.getLevel(), (int) this.x, (int) this.y, (int) this.z, new NukkitRandom(), this.meta & 0x07); } else { this.meta |= 0x08; this.getLevel().setBlock(this, this, true); return Level.BLOCK_UPDATE_RANDOM; } } else { return Level.BLOCK_UPDATE_RANDOM; } } return 1; }
Example 4
Source File: BlockSnowLayer.java From Nukkit with GNU General Public License v3.0 | 6 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_NORMAL) { if (this.down().isTransparent()) { this.getLevel().useBreakOn(this); return Level.BLOCK_UPDATE_NORMAL; } } else if (type == Level.BLOCK_UPDATE_RANDOM) { if (this.getLevel().getBlockLightAt((int) this.x, (int) this.y, (int) this.z) >= 10) { this.getLevel().setBlock(this, new BlockAir(), true); return Level.BLOCK_UPDATE_NORMAL; } } return 0; }
Example 5
Source File: BlockSnowLayer.java From Jupiter with GNU General Public License v3.0 | 6 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_NORMAL) { if (this.down().isTransparent()) { this.getLevel().useBreakOn(this); return Level.BLOCK_UPDATE_NORMAL; } } else if (type == Level.BLOCK_UPDATE_RANDOM) { if (this.getLevel().getBlockLightAt((int) this.x, (int) this.y, (int) this.z) >= 10) { this.getLevel().setBlock(this, new BlockAir(), true); return Level.BLOCK_UPDATE_NORMAL; } } return 0; }
Example 6
Source File: BlockSnowLayer.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public int onUpdate(int type) { super.onUpdate(type); if (type == Level.BLOCK_UPDATE_RANDOM) { if (this.getLevel().getBlockLightAt((int) this.x, (int) this.y, (int) this.z) >= 10) { BlockFadeEvent event = new BlockFadeEvent(this, get(AIR)); level.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { level.setBlock(this, event.getNewState(), true); } return Level.BLOCK_UPDATE_NORMAL; } } return 0; }
Example 7
Source File: BlockCrops.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_NORMAL) { if (this.down().getId() != FARMLAND) { this.getLevel().useBreakOn(this); return Level.BLOCK_UPDATE_NORMAL; } } else if (type == Level.BLOCK_UPDATE_RANDOM) { if (new Random().nextInt(2) == 1) { if (this.getDamage() < 0x07) { BlockCrops block = (BlockCrops) this.clone(); block.setDamage(block.getDamage() + 1); BlockGrowEvent ev = new BlockGrowEvent(this, block); Server.getInstance().getPluginManager().callEvent(ev); if (!ev.isCancelled()) { this.getLevel().setBlock(this, ev.getNewState(), false, true); } else { return Level.BLOCK_UPDATE_RANDOM; } } } else { return Level.BLOCK_UPDATE_RANDOM; } } return 0; }
Example 8
Source File: BlockNetherWart.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_NORMAL) { if (this.down().getId() != SOUL_SAND) { this.getLevel().useBreakOn(this); return Level.BLOCK_UPDATE_NORMAL; } } else if (type == Level.BLOCK_UPDATE_RANDOM) { if (new Random().nextInt(10) == 1) { if (this.getDamage() < 0x03) { BlockNetherWart block = (BlockNetherWart) this.clone(); block.setDamage(block.getDamage() + 1); BlockGrowEvent ev = new BlockGrowEvent(this, block); Server.getInstance().getPluginManager().callEvent(ev); if (!ev.isCancelled()) { this.getLevel().setBlock(this, ev.getNewState(), true, true); } else { return Level.BLOCK_UPDATE_RANDOM; } } } else { return Level.BLOCK_UPDATE_RANDOM; } } return 0; }
Example 9
Source File: BlockOreRedstoneGlowing.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_SCHEDULED || type == Level.BLOCK_UPDATE_RANDOM) { BlockFadeEvent event = new BlockFadeEvent(this, get(REDSTONE_ORE)); level.getServer().getPluginManager().callEvent(event); if (!event.isCancelled()) { level.setBlock(this, event.getNewState(), false, false); } return Level.BLOCK_UPDATE_WEAK; } return 0; }
Example 10
Source File: BlockCocoa.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_NORMAL) { int[] faces = new int[]{ 3, 4, 2, 5, 3, 4, 2, 5, 3, 4, 2, 5 }; Block side = this.getSide(BlockFace.fromIndex(faces[this.getDamage()])); if (side.getId() != Block.WOOD && side.getDamage() != BlockWood.JUNGLE) { this.getLevel().useBreakOn(this); return Level.BLOCK_UPDATE_NORMAL; } } else if (type == Level.BLOCK_UPDATE_RANDOM) { if (new Random().nextInt(2) == 1) { if (this.getDamage() / 4 < 2) { BlockCocoa block = (BlockCocoa) this.clone(); block.setDamage(block.getDamage() + 4); BlockGrowEvent ev = new BlockGrowEvent(this, block); Server.getInstance().getPluginManager().callEvent(ev); if (!ev.isCancelled()) { this.getLevel().setBlock(this, ev.getNewState(), true, true); } else { return Level.BLOCK_UPDATE_RANDOM; } } } else { return Level.BLOCK_UPDATE_RANDOM; } } return 0; }
Example 11
Source File: BlockCrops.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_NORMAL) { if (this.down().getId() != FARMLAND) { this.getLevel().useBreakOn(this); return Level.BLOCK_UPDATE_NORMAL; } } else if (type == Level.BLOCK_UPDATE_RANDOM) { if (ThreadLocalRandom.current().nextInt(2) == 1) { if (this.getDamage() < 0x07) { BlockCrops block = (BlockCrops) this.clone(); block.setDamage(block.getDamage() + 1); BlockGrowEvent ev = new BlockGrowEvent(this, block); Server.getInstance().getPluginManager().callEvent(ev); if (!ev.isCancelled()) { this.getLevel().setBlock(this, ev.getNewState(), false, true); } else { return Level.BLOCK_UPDATE_RANDOM; } } } else { return Level.BLOCK_UPDATE_RANDOM; } } return 0; }
Example 12
Source File: BlockSugarcane.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_NORMAL) { Block down = this.down(); if (down.isTransparent() && down.getId() != SUGARCANE_BLOCK) { this.getLevel().useBreakOn(this); return Level.BLOCK_UPDATE_NORMAL; } } else if (type == Level.BLOCK_UPDATE_RANDOM) { if (this.down().getId() != SUGARCANE_BLOCK) { if (this.getDamage() == 0x0F) { for (int y = 1; y < 3; ++y) { Block b = this.getLevel().getBlock(new Vector3(this.x, this.y + y, this.z)); if (b.getId() == AIR) { BlockGrowEvent ev = new BlockGrowEvent(b, Block.get(BlockID.SUGARCANE_BLOCK)); Server.getInstance().getPluginManager().callEvent(ev); if (!ev.isCancelled()) { this.getLevel().setBlock(b, Block.get(BlockID.SUGARCANE_BLOCK), false); } break; } } this.setDamage(0); this.getLevel().setBlock(this, this, false); } else { this.setDamage(this.getDamage() + 1); this.getLevel().setBlock(this, this, false); } return Level.BLOCK_UPDATE_RANDOM; } } return 0; }
Example 13
Source File: BlockOreRedstoneGlowing.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_SCHEDULED || type == Level.BLOCK_UPDATE_RANDOM) { this.getLevel().setBlock(this, new BlockOreRedstone(), false, false); return Level.BLOCK_UPDATE_WEAK; } return 0; }
Example 14
Source File: BlockCocoa.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_NORMAL) { int[] faces = new int[]{ 3, 4, 2, 5, 3, 4, 2, 5, 3, 4, 2, 5 }; Block side = this.getSide(BlockFace.fromIndex(faces[this.getDamage()])); if (side.getId() != Block.WOOD && side.getDamage() != BlockWood.JUNGLE) { this.getLevel().useBreakOn(this); return Level.BLOCK_UPDATE_NORMAL; } } else if (type == Level.BLOCK_UPDATE_RANDOM) { if (ThreadLocalRandom.current().nextInt(2) == 1) { if (this.getDamage() / 4 < 2) { BlockCocoa block = (BlockCocoa) this.clone(); block.setDamage(block.getDamage() + 4); BlockGrowEvent ev = new BlockGrowEvent(this, block); Server.getInstance().getPluginManager().callEvent(ev); if (!ev.isCancelled()) { this.getLevel().setBlock(this, ev.getNewState(), true, true); } else { return Level.BLOCK_UPDATE_RANDOM; } } } else { return Level.BLOCK_UPDATE_RANDOM; } } return 0; }
Example 15
Source File: BlockNetherWart.java From Jupiter with GNU General Public License v3.0 | 5 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_NORMAL) { if (this.down().getId() != SOUL_SAND) { this.getLevel().useBreakOn(this); return Level.BLOCK_UPDATE_NORMAL; } } else if (type == Level.BLOCK_UPDATE_RANDOM) { if (new Random().nextInt(10) == 1) { if (this.meta < 0x03) { BlockNetherWart block = (BlockNetherWart) this.clone(); ++block.meta; BlockGrowEvent ev = new BlockGrowEvent(this, block); Server.getInstance().getPluginManager().callEvent(ev); if (!ev.isCancelled()) { this.getLevel().setBlock(this, ev.getNewState(), true, true); } else { return Level.BLOCK_UPDATE_RANDOM; } } } else { return Level.BLOCK_UPDATE_RANDOM; } } return 0; }
Example 16
Source File: BlockCactus.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_NORMAL) { Block down = down(); if (down.getId() != SAND && down.getId() != CACTUS) { this.getLevel().useBreakOn(this); } else { for (int side = 2; side <= 5; ++side) { Block block = getSide(BlockFace.fromIndex(side)); if (!block.canBeFlowedInto()) { this.getLevel().useBreakOn(this); } } } } else if (type == Level.BLOCK_UPDATE_RANDOM) { if (down().getId() != CACTUS) { if (this.getDamage() == 0x0F) { for (int y = 1; y < 3; ++y) { Block b = this.getLevel().getBlock(new Vector3(this.x, this.y + y, this.z)); if (b.getId() == AIR) { BlockGrowEvent event = new BlockGrowEvent(b, new BlockCactus()); Server.getInstance().getPluginManager().callEvent(event); if (!event.isCancelled()) { this.getLevel().setBlock(b, event.getNewState(), true); } } } this.setDamage(0); this.getLevel().setBlock(this, this); } else { this.setDamage(this.getDamage() + 1); this.getLevel().setBlock(this, this); } } } return 0; }
Example 17
Source File: BlockSugarcane.java From Nukkit with GNU General Public License v3.0 | 5 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_NORMAL) { Block down = this.down(); if (down.isTransparent() && down.getId() != SUGARCANE_BLOCK) { this.getLevel().useBreakOn(this); return Level.BLOCK_UPDATE_NORMAL; } } else if (type == Level.BLOCK_UPDATE_RANDOM) { if (this.down().getId() != SUGARCANE_BLOCK) { if (this.getDamage() == 0x0F) { for (int y = 1; y < 3; ++y) { Block b = this.getLevel().getBlock(new Vector3(this.x, this.y + y, this.z)); if (b.getId() == AIR) { this.getLevel().setBlock(b, new BlockSugarcane(), false); break; } } this.setDamage(0); this.getLevel().setBlock(this, this, false); } else { this.setDamage(this.getDamage() + 1); this.getLevel().setBlock(this, this, false); } return Level.BLOCK_UPDATE_RANDOM; } } return 0; }
Example 18
Source File: BlockIce.java From Jupiter with GNU General Public License v3.0 | 5 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_RANDOM) { if (this.getLevel().getBlockLightAt((int) this.x, (int) this.y, (int) this.z) >= 12) { this.getLevel().setBlock(this, new BlockWater(), true); return Level.BLOCK_UPDATE_NORMAL; } } return 0; }
Example 19
Source File: BlockCrops.java From Jupiter with GNU General Public License v3.0 | 5 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_NORMAL) { if (this.down().getId() != FARMLAND) { this.getLevel().useBreakOn(this); return Level.BLOCK_UPDATE_NORMAL; } } else if (type == Level.BLOCK_UPDATE_RANDOM) { if (new Random().nextInt(2) == 1) { if (this.meta < 0x07) { BlockCrops block = (BlockCrops) this.clone(); ++block.meta; BlockGrowEvent ev = new BlockGrowEvent(this, block); Server.getInstance().getPluginManager().callEvent(ev); if (!ev.isCancelled()) { this.getLevel().setBlock(this, ev.getNewState(), true, true); } else { return Level.BLOCK_UPDATE_RANDOM; } } } else { return Level.BLOCK_UPDATE_RANDOM; } } return 0; }
Example 20
Source File: BlockFire.java From Nukkit with GNU General Public License v3.0 | 4 votes |
@Override public int onUpdate(int type) { if (type == Level.BLOCK_UPDATE_NORMAL || type == Level.BLOCK_UPDATE_RANDOM) { if (!this.isBlockTopFacingSurfaceSolid(this.down()) && !this.canNeighborBurn()) { this.getLevel().setBlock(this, new BlockAir(), true); } return Level.BLOCK_UPDATE_NORMAL; } else if (type == Level.BLOCK_UPDATE_SCHEDULED && this.level.gameRules.getBoolean(GameRule.DO_FIRE_TICK)) { boolean forever = this.down().getId() == Block.NETHERRACK; ThreadLocalRandom random = ThreadLocalRandom.current(); //TODO: END if (!this.isBlockTopFacingSurfaceSolid(this.down()) && !this.canNeighborBurn()) { this.getLevel().setBlock(this, new BlockAir(), true); } if (!forever && this.getLevel().isRaining() && (this.getLevel().canBlockSeeSky(this) || this.getLevel().canBlockSeeSky(this.east()) || this.getLevel().canBlockSeeSky(this.west()) || this.getLevel().canBlockSeeSky(this.south()) || this.getLevel().canBlockSeeSky(this.north())) ) { this.getLevel().setBlock(this, new BlockAir(), true); } else { int meta = this.getDamage(); if (meta < 15) { this.setDamage(meta + random.nextInt(3)); this.getLevel().setBlock(this, this, true); } this.getLevel().scheduleUpdate(this, this.tickRate() + random.nextInt(10)); if (!forever && !this.canNeighborBurn()) { if (!this.isBlockTopFacingSurfaceSolid(this.down()) || meta > 3) { this.getLevel().setBlock(this, new BlockAir(), true); } } else if (!forever && !(this.down().getBurnAbility() > 0) && meta == 15 && random.nextInt(4) == 0) { this.getLevel().setBlock(this, new BlockAir(), true); } else { int o = 0; //TODO: decrease the o if the rainfall values are high this.tryToCatchBlockOnFire(this.east(), 300 + o, meta); this.tryToCatchBlockOnFire(this.west(), 300 + o, meta); this.tryToCatchBlockOnFire(this.down(), 250 + o, meta); this.tryToCatchBlockOnFire(this.up(), 250 + o, meta); this.tryToCatchBlockOnFire(this.south(), 300 + o, meta); this.tryToCatchBlockOnFire(this.north(), 300 + o, meta); for (int x = (int) (this.x - 1); x <= (int) (this.x + 1); ++x) { for (int z = (int) (this.z - 1); z <= (int) (this.z + 1); ++z) { for (int y = (int) (this.y - 1); y <= (int) (this.y + 4); ++y) { if (x != (int) this.x || y != (int) this.y || z != (int) this.z) { int k = 100; if (y > this.y + 1) { k += (y - (this.y + 1)) * 100; } Block block = this.getLevel().getBlock(new Vector3(x, y, z)); int chance = this.getChanceOfNeighborsEncouragingFire(block); if (chance > 0) { int t = (chance + 40 + this.getLevel().getServer().getDifficulty() * 7) / (meta + 30); //TODO: decrease the t if the rainfall values are high if (t > 0 && random.nextInt(k) <= t) { int damage = meta + random.nextInt(5) / 4; if (damage > 15) { damage = 15; } BlockIgniteEvent e = new BlockIgniteEvent(block, this, null, BlockIgniteEvent.BlockIgniteCause.SPREAD); this.level.getServer().getPluginManager().callEvent(e); if (!e.isCancelled()) { this.getLevel().setBlock(block, new BlockFire(damage), true); this.getLevel().scheduleUpdate(block, this.tickRate()); } } } } } } } } } } return 0; }