Java Code Examples for net.minecraft.client.renderer.GlStateManager#glLightModel()

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Example 1
Source File: GuiSurgery.java    From Cyberware with MIT License 6 votes vote down vote up
public void renderModel(ModelBase model, float x, float y, float scale, float rotation)
{
	GlStateManager.enableColorMaterial();
	GlStateManager.pushMatrix();
	GlStateManager.translate(x, y, 120F);
	GlStateManager.scale(-scale, scale, scale);
	GlStateManager.rotate(180.0F, 0.0F, 0.0F, 1.0F);
	GlStateManager.rotate(10.0F, 1.0F, 0.0F, 0.0F);
	GlStateManager.rotate(rotation, 0.0F, 1.0F, 0.0F);
	RenderHelper.enableStandardItemLighting();
	float f1 = 0.7F;
	GlStateManager.glLightModel(2899, RenderHelper.setColorBuffer(f1, f1, f1, 1.0F));
	model.render(null, 0, 0, 0, 0, 0, .0625f);
	GlStateManager.popMatrix();
	RenderHelper.disableStandardItemLighting();
	GlStateManager.disableRescaleNormal();
	OpenGlHelper.setActiveTexture(OpenGlHelper.lightmapTexUnit);
	GlStateManager.disableTexture2D();
	OpenGlHelper.setActiveTexture(OpenGlHelper.defaultTexUnit);
	GlStateManager.enableTexture2D();

}