Java Code Examples for android.opengl.EGL14#EGL_NO_CONTEXT
The following examples show how to use
android.opengl.EGL14#EGL_NO_CONTEXT .
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Example 1
Source File: InstantCameraView.java From Telegram with GNU General Public License v2.0 | 6 votes |
@Override protected void finalize() throws Throwable { try { if (eglDisplay != EGL14.EGL_NO_DISPLAY) { EGL14.eglMakeCurrent(eglDisplay, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT); EGL14.eglDestroyContext(eglDisplay, eglContext); EGL14.eglReleaseThread(); EGL14.eglTerminate(eglDisplay); eglDisplay = EGL14.EGL_NO_DISPLAY; eglContext = EGL14.EGL_NO_CONTEXT; eglConfig = null; } } finally { super.finalize(); } }
Example 2
Source File: EglCore.java From PhotoMovie with Apache License 2.0 | 6 votes |
/** * Discards all resources held by this class, notably the EGL context. This must be * called from the thread where the context was created. * <p> * On completion, no context will be current. */ public void release() { if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) { // Android is unusual in that it uses a reference-counted EGLDisplay. So for // every eglInitialize() we need an eglTerminate(). EGL14.eglMakeCurrent(mEGLDisplay, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT); EGL14.eglDestroyContext(mEGLDisplay, mEGLContext); EGL14.eglReleaseThread(); EGL14.eglTerminate(mEGLDisplay); } mEGLDisplay = EGL14.EGL_NO_DISPLAY; mEGLContext = EGL14.EGL_NO_CONTEXT; mEGLConfig = null; }
Example 3
Source File: InputSurface.java From SimpleVideoEdit with Apache License 2.0 | 6 votes |
/** * Discard all resources held by this class, notably the EGL context. Also releases the * Surface that was passed to our constructor. */ public void release() { if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) { EGL14.eglDestroySurface(mEGLDisplay, mEGLSurface); EGL14.eglDestroyContext(mEGLDisplay, mEGLContext); EGL14.eglReleaseThread(); EGL14.eglTerminate(mEGLDisplay); } mSurface.release(); mEGLDisplay = EGL14.EGL_NO_DISPLAY; mEGLContext = EGL14.EGL_NO_CONTEXT; mEGLSurface = EGL14.EGL_NO_SURFACE; mSurface = null; }
Example 4
Source File: EglBase14.java From UltraGpuImage with MIT License | 6 votes |
private static EGLContext createEglContext( @Nullable EglBase14.Context sharedContext, EGLDisplay eglDisplay, EGLConfig eglConfig) { if (sharedContext != null && sharedContext.egl14Context == EGL14.EGL_NO_CONTEXT) { throw new RuntimeException("Invalid sharedContext"); } int[] contextAttributes = {EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE}; EGLContext rootContext = sharedContext == null ? EGL14.EGL_NO_CONTEXT : sharedContext.egl14Context; final EGLContext eglContext; synchronized (EglBase.lock) { eglContext = EGL14.eglCreateContext(eglDisplay, eglConfig, rootContext, contextAttributes, 0); } if (eglContext == EGL14.EGL_NO_CONTEXT) { throw new RuntimeException( "Failed to create EGL context: 0x" + Integer.toHexString(EGL14.eglGetError())); } return eglContext; }
Example 5
Source File: EncodeAndMuxTest.java From Android-MediaCodec-Examples with Apache License 2.0 | 6 votes |
/** * Discards all resources held by this class, notably the EGL context. Also releases the * Surface that was passed to our constructor. */ public void release() { if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) { EGL14.eglMakeCurrent(mEGLDisplay, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT); EGL14.eglDestroySurface(mEGLDisplay, mEGLSurface); EGL14.eglDestroyContext(mEGLDisplay, mEGLContext); EGL14.eglReleaseThread(); EGL14.eglTerminate(mEGLDisplay); } mSurface.release(); mEGLDisplay = EGL14.EGL_NO_DISPLAY; mEGLContext = EGL14.EGL_NO_CONTEXT; mEGLSurface = EGL14.EGL_NO_SURFACE; mSurface = null; }
Example 6
Source File: OutputSurface.java From phoenix with Apache License 2.0 | 6 votes |
/** * Discard all resources held by this class, notably the EGL context. */ public void release() { if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) { EGL14.eglDestroySurface(mEGLDisplay, mEGLSurface); EGL14.eglDestroyContext(mEGLDisplay, mEGLContext); EGL14.eglReleaseThread(); EGL14.eglTerminate(mEGLDisplay); } mSurface.release(); // this causes a bunch of warnings that appear harmless but might confuse someone: // W BufferQueue: [unnamed-3997-2] cancelBuffer: BufferQueue has been abandoned! //mSurfaceTexture.release(); mEGLDisplay = EGL14.EGL_NO_DISPLAY; mEGLContext = EGL14.EGL_NO_CONTEXT; mEGLSurface = EGL14.EGL_NO_SURFACE; mTextureRender = null; mSurface = null; mSurfaceTexture = null; }
Example 7
Source File: EglCore.java From AndroidPlayground with MIT License | 6 votes |
/** * Discards all resources held by this class, notably the EGL context. This must be * called from the thread where the context was created. * <p> * On completion, no context will be current. */ public void release() { if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) { // Android is unusual in that it uses a reference-counted EGLDisplay. So for // every eglInitialize() we need an eglTerminate(). EGL14.eglMakeCurrent(mEGLDisplay, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT); EGL14.eglDestroyContext(mEGLDisplay, mEGLContext); EGL14.eglReleaseThread(); EGL14.eglTerminate(mEGLDisplay); } mEGLDisplay = EGL14.EGL_NO_DISPLAY; mEGLContext = EGL14.EGL_NO_CONTEXT; mEGLConfig = null; }
Example 8
Source File: EGLEnvironment.java From EZFilter with MIT License | 5 votes |
public void release() { if (mEglDisplay != EGL14.EGL_NO_DISPLAY) { destroyContext(); EGL14.eglTerminate(mEglDisplay); EGL14.eglReleaseThread(); } mEglDisplay = EGL14.EGL_NO_DISPLAY; mEglContext = EGL14.EGL_NO_CONTEXT; }
Example 9
Source File: EGLBase.java From UVCCameraZxing with Apache License 2.0 | 5 votes |
public void release() { if (DEBUG) Log.v(TAG, "release:"); if (mEglDisplay != EGL14.EGL_NO_DISPLAY) { destroyContext(); EGL14.eglTerminate(mEglDisplay); EGL14.eglReleaseThread(); } mEglDisplay = EGL14.EGL_NO_DISPLAY; mEglContext = EGL14.EGL_NO_CONTEXT; }
Example 10
Source File: EGLBase.java From AudioVideoPlayerSample with Apache License 2.0 | 5 votes |
public void release() { if (DEBUG) Log.v(TAG, "release:"); if (mEglDisplay != EGL14.EGL_NO_DISPLAY) { destroyContext(); EGL14.eglTerminate(mEglDisplay); EGL14.eglReleaseThread(); } mEglDisplay = EGL14.EGL_NO_DISPLAY; mEglContext = EGL14.EGL_NO_CONTEXT; }
Example 11
Source File: SurfaceManager.java From spydroid-ipcamera with GNU General Public License v3.0 | 5 votes |
/** * Discards all resources held by this class, notably the EGL context. Also releases the * Surface that was passed to our constructor. */ public void release() { if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) { EGL14.eglMakeCurrent(mEGLDisplay, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT); EGL14.eglDestroySurface(mEGLDisplay, mEGLSurface); EGL14.eglDestroyContext(mEGLDisplay, mEGLContext); EGL14.eglReleaseThread(); EGL14.eglTerminate(mEGLDisplay); } mEGLDisplay = EGL14.EGL_NO_DISPLAY; mEGLContext = EGL14.EGL_NO_CONTEXT; mEGLSurface = EGL14.EGL_NO_SURFACE; mSurface.release(); }
Example 12
Source File: InputSurface.java From phoenix with Apache License 2.0 | 5 votes |
/** * Discard all resources held by this class, notably the EGL context. Also releases the * Surface that was passed to our constructor. */ public void release() { if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) { EGL14.eglDestroySurface(mEGLDisplay, mEGLSurface); EGL14.eglDestroyContext(mEGLDisplay, mEGLContext); EGL14.eglReleaseThread(); EGL14.eglTerminate(mEGLDisplay); } mSurface.release(); mEGLDisplay = EGL14.EGL_NO_DISPLAY; mEGLContext = EGL14.EGL_NO_CONTEXT; mEGLSurface = EGL14.EGL_NO_SURFACE; mSurface = null; }
Example 13
Source File: EGLBase.java From MegviiFacepp-Android-SDK with Apache License 2.0 | 5 votes |
public void release() { if (DEBUG) Log.v(TAG, "release:"); if (mEglDisplay != EGL14.EGL_NO_DISPLAY) { destroyContext(); EGL14.eglTerminate(mEglDisplay); EGL14.eglReleaseThread(); } mEglDisplay = EGL14.EGL_NO_DISPLAY; mEglContext = EGL14.EGL_NO_CONTEXT; }
Example 14
Source File: InputSurface.java From android-transcoder with Apache License 2.0 | 5 votes |
/** * Discard all resources held by this class, notably the EGL context. Also releases the * Surface that was passed to our constructor. */ public void release() { if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) { EGL14.eglDestroySurface(mEGLDisplay, mEGLSurface); EGL14.eglDestroyContext(mEGLDisplay, mEGLContext); EGL14.eglReleaseThread(); EGL14.eglTerminate(mEGLDisplay); } mSurface.release(); mEGLDisplay = EGL14.EGL_NO_DISPLAY; mEGLContext = EGL14.EGL_NO_CONTEXT; mEGLSurface = EGL14.EGL_NO_SURFACE; mSurface = null; }
Example 15
Source File: SurfaceManager.java From libstreaming with Apache License 2.0 | 5 votes |
/** * Discards all resources held by this class, notably the EGL context. Also releases the * Surface that was passed to our constructor. */ public void release() { if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) { EGL14.eglMakeCurrent(mEGLDisplay, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT); EGL14.eglDestroySurface(mEGLDisplay, mEGLSurface); EGL14.eglDestroyContext(mEGLDisplay, mEGLContext); EGL14.eglReleaseThread(); EGL14.eglTerminate(mEGLDisplay); } mEGLDisplay = EGL14.EGL_NO_DISPLAY; mEGLContext = EGL14.EGL_NO_CONTEXT; mEGLSurface = EGL14.EGL_NO_SURFACE; mSurface.release(); }
Example 16
Source File: EGLBase.java From AudioVideoPlayerSample with Apache License 2.0 | 5 votes |
private void destroyContext() { if (DEBUG) Log.v(TAG, "destroyContext:"); if (!EGL14.eglDestroyContext(mEglDisplay, mEglContext)) { Log.e("DefaultContextFactory", "display:" + mEglDisplay + " context: " + mEglContext); Log.e(TAG, "eglDestroyContex:" + EGL14.eglGetError()); } mEglContext = EGL14.EGL_NO_CONTEXT; }
Example 17
Source File: BaseSurface.java From DeviceConnect-Android with MIT License | 5 votes |
/** * Discards all resources held by this class, notably the EGL context. Also releases the * Surface that was passed to our constructor. */ public void release() { if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) { EGL14.eglMakeCurrent(mEGLDisplay, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT); EGL14.eglDestroySurface(mEGLDisplay, mEGLSurface); EGL14.eglDestroyContext(mEGLDisplay, mEGLContext); EGL14.eglReleaseThread(); EGL14.eglTerminate(mEGLDisplay); } mEGLDisplay = EGL14.EGL_NO_DISPLAY; mEGLContext = EGL14.EGL_NO_CONTEXT; mEGLSurface = EGL14.EGL_NO_SURFACE; }
Example 18
Source File: EglContextWrapper.java From android-openGL-canvas with Apache License 2.0 | 4 votes |
public EGLNoContextWrapper() { eglContextOld = EGL10.EGL_NO_CONTEXT; if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) { eglContext = EGL14.EGL_NO_CONTEXT; } }
Example 19
Source File: EglContextWrapper.java From DanDanPlayForAndroid with MIT License | 4 votes |
public EGLNoContextWrapper() { eglContextOld = EGL10.EGL_NO_CONTEXT; if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) { eglContext = EGL14.EGL_NO_CONTEXT; } }
Example 20
Source File: EglBase14Impl.java From webrtc_android with MIT License | 4 votes |
private void checkIsNotReleased() { if (eglDisplay == EGL14.EGL_NO_DISPLAY || eglContext == EGL14.EGL_NO_CONTEXT || eglConfig == null) { throw new RuntimeException("This object has been released"); } }