Java Code Examples for android.opengl.EGL14#EGL_SURFACE_TYPE
The following examples show how to use
android.opengl.EGL14#EGL_SURFACE_TYPE .
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Example 1
Source File: SurfaceTextureRenderer.java From android_9.0.0_r45 with Apache License 2.0 | 5 votes |
private void configureEGLContext() { mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { throw new IllegalStateException("No EGL14 display"); } int[] version = new int[2]; if (!EGL14.eglInitialize(mEGLDisplay, version, /*offset*/ 0, version, /*offset*/ 1)) { throw new IllegalStateException("Cannot initialize EGL14"); } int[] attribList = { EGL14.EGL_RED_SIZE, EGL_COLOR_BITLENGTH, EGL14.EGL_GREEN_SIZE, EGL_COLOR_BITLENGTH, EGL14.EGL_BLUE_SIZE, EGL_COLOR_BITLENGTH, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL_RECORDABLE_ANDROID, 1, EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT | EGL14.EGL_WINDOW_BIT, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; EGL14.eglChooseConfig(mEGLDisplay, attribList, /*offset*/ 0, configs, /*offset*/ 0, configs.length, numConfigs, /*offset*/ 0); checkEglError("eglCreateContext RGB888+recordable ES2"); mConfigs = configs[0]; int[] attrib_list = { EGL14.EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL14.EGL_NONE }; mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT, attrib_list, /*offset*/ 0); checkEglError("eglCreateContext"); if(mEGLContext == EGL14.EGL_NO_CONTEXT) { throw new IllegalStateException("No EGLContext could be made"); } }
Example 2
Source File: EglManager.java From AudioVideoCodec with Apache License 2.0 | 4 votes |
/** * EGL配置步骤1-7 * * @param surface :surface * @param context :EGLContext */ public void init(Surface surface, EGLContext context) { eglDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (eglDisplay == EGL14.EGL_NO_DISPLAY) { Log.d(TAG, "获取显示设备失败 "); return; } int[] version = new int[2]; boolean isInit = EGL14.eglInitialize(eglDisplay, version, 0, version, 1); if (!isInit) { Log.d(TAG, "EGL14初始化失败"); return; } //参数配置以 id - value 格式组成 int[] attribute = new int[]{ EGL14.EGL_BUFFER_SIZE, 32,//颜色缓冲区所有组成颜色的位数 EGL14.EGL_ALPHA_SIZE, 8,//缓冲区透明度位数 EGL14.EGL_RED_SIZE, 8,//缓冲区红色位数 EGL14.EGL_BLUE_SIZE, 8,//缓冲区蓝色位数 EGL14.EGL_GREEN_SIZE, 8,//缓冲区绿色位数 EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,//渲染窗口支持的布局类型 EGL14.EGL_SURFACE_TYPE, EGL14.EGL_WINDOW_BIT,//EGL窗口支持的类型 EGL14.EGL_NONE//标识结尾信息 }; EGLConfig[] eglConfig = new EGLConfig[1]; int[] numConfigs = new int[1]; boolean isConfig = EGL14.eglChooseConfig(eglDisplay, attribute, 0, eglConfig, 0, eglConfig.length, numConfigs, 0); if (!isConfig || numConfigs[0] < 0) { Log.d(TAG, "config参数配置失败"); return; } //指定OpenGL ES 2.0版本 int[] contextAttribute = {EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE}; if (context == null) { eglContext = EGL14.eglCreateContext(eglDisplay, eglConfig[0], EGL14.EGL_NO_CONTEXT, contextAttribute, 0); } else { //传入context,表示与其它OpenGL ES上下文共享资源 eglContext = EGL14.eglCreateContext(eglDisplay, eglConfig[0], context, contextAttribute, 0); } if (eglContext == EGL14.EGL_NO_CONTEXT) { Log.d(TAG, "EGLContext 创建失败"); return; } int[] attrs = {EGL14.EGL_NONE}; eglSurface = EGL14.eglCreateWindowSurface(eglDisplay, eglConfig[0], surface, attrs, 0); if (eglSurface == EGL14.EGL_NO_SURFACE) { Log.d(TAG, "连接EGL和设备屏幕失败"); return; } //绑定eglContext boolean isMakeCurrent = EGL14.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext); if (!isMakeCurrent) { Log.d(TAG, "eglContext绑定失败"); } }
Example 3
Source File: EglUtils.java From EasyPhotos with Apache License 2.0 | 4 votes |
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1) private static int getMaxTextureEgl14() { EGLDisplay dpy = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); int[] vers = new int[2]; EGL14.eglInitialize(dpy, vers, 0, vers, 1); int[] configAttr = { EGL14.EGL_COLOR_BUFFER_TYPE, EGL14.EGL_RGB_BUFFER, EGL14.EGL_LEVEL, 0, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfig = new int[1]; EGL14.eglChooseConfig(dpy, configAttr, 0, configs, 0, 1, numConfig, 0); if (numConfig[0] == 0) { return 0; } EGLConfig config = configs[0]; int[] surfAttr = { EGL14.EGL_WIDTH, 64, EGL14.EGL_HEIGHT, 64, EGL14.EGL_NONE }; EGLSurface surf = EGL14.eglCreatePbufferSurface(dpy, config, surfAttr, 0); int[] ctxAttrib = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; EGLContext ctx = EGL14.eglCreateContext(dpy, config, EGL14.EGL_NO_CONTEXT, ctxAttrib, 0); EGL14.eglMakeCurrent(dpy, surf, surf, ctx); int[] maxSize = new int[1]; GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_SIZE, maxSize, 0); EGL14.eglMakeCurrent(dpy, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT); EGL14.eglDestroySurface(dpy, surf); EGL14.eglDestroyContext(dpy, ctx); EGL14.eglTerminate(dpy); return maxSize[0]; }
Example 4
Source File: EglUtils.java From Matisse-Kotlin with Apache License 2.0 | 4 votes |
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1) private static int getMaxTextureEgl14() { EGLDisplay dpy = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); int[] vers = new int[2]; EGL14.eglInitialize(dpy, vers, 0, vers, 1); int[] configAttr = { EGL14.EGL_COLOR_BUFFER_TYPE, EGL14.EGL_RGB_BUFFER, EGL14.EGL_LEVEL, 0, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfig = new int[1]; EGL14.eglChooseConfig(dpy, configAttr, 0, configs, 0, 1, numConfig, 0); if (numConfig[0] == 0) { return 0; } EGLConfig config = configs[0]; int[] surfAttr = { EGL14.EGL_WIDTH, 64, EGL14.EGL_HEIGHT, 64, EGL14.EGL_NONE }; EGLSurface surf = EGL14.eglCreatePbufferSurface(dpy, config, surfAttr, 0); int[] ctxAttrib = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; EGLContext ctx = EGL14.eglCreateContext(dpy, config, EGL14.EGL_NO_CONTEXT, ctxAttrib, 0); EGL14.eglMakeCurrent(dpy, surf, surf, ctx); int[] maxSize = new int[1]; GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_SIZE, maxSize, 0); EGL14.eglMakeCurrent(dpy, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT); EGL14.eglDestroySurface(dpy, surf); EGL14.eglDestroyContext(dpy, ctx); EGL14.eglTerminate(dpy); return maxSize[0]; }
Example 5
Source File: OutputSurface.java From SimpleVideoEdit with Apache License 2.0 | 4 votes |
/** * Prepares EGL. We want a GLES 2.0 context and a surface that supports pbuffer. */ private void eglSetup(int width, int height) { mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { throw new RuntimeException("unable to get EGL14 display"); } int[] version = new int[2]; if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) { mEGLDisplay = null; throw new RuntimeException("unable to initialize EGL14"); } // Configure EGL for pbuffer and OpenGL ES 2.0. We want enough RGB bits // to be able to tell if the frame is reasonable. // 这里的播放也用了888 int[] attribList = { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config"); } // Configure context for OpenGL ES 2.0. int[] attrib_list = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT, attrib_list, 0); checkEglError("eglCreateContext"); if (mEGLContext == null) { throw new RuntimeException("null context"); } // Create a pbuffer surface. By using this for output, we can use glReadPixels // to test values in the output. int[] surfaceAttribs = { EGL14.EGL_WIDTH, width, EGL14.EGL_HEIGHT, height, EGL14.EGL_NONE }; mEGLSurface = EGL14.eglCreatePbufferSurface(mEGLDisplay, configs[0], surfaceAttribs, 0); checkEglError("eglCreatePbufferSurface"); if (mEGLSurface == null) { throw new RuntimeException("surface was null"); } }
Example 6
Source File: GlideFilmstripManager.java From Camera2 with Apache License 2.0 | 4 votes |
/** * Ridiculous way to read the devices maximum texture size because no other * way is provided. */ private static Integer computeEglMaxTextureSize() { EGLDisplay eglDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); int[] majorMinor = new int[2]; EGL14.eglInitialize(eglDisplay, majorMinor, 0, majorMinor, 1); int[] configAttr = { EGL14.EGL_COLOR_BUFFER_TYPE, EGL14.EGL_RGB_BUFFER, EGL14.EGL_LEVEL, 0, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT, EGL14.EGL_NONE }; EGLConfig[] eglConfigs = new EGLConfig[1]; int[] configCount = new int[1]; EGL14.eglChooseConfig(eglDisplay, configAttr, 0, eglConfigs, 0, 1, configCount, 0); if (configCount[0] == 0) { Log.w(TAG, "No EGL configurations found!"); return null; } EGLConfig eglConfig = eglConfigs[0]; // Create a tiny surface int[] eglSurfaceAttributes = { EGL14.EGL_WIDTH, 64, EGL14.EGL_HEIGHT, 64, EGL14.EGL_NONE }; // EGLSurface eglSurface = EGL14.eglCreatePbufferSurface(eglDisplay, eglConfig, eglSurfaceAttributes, 0); int[] eglContextAttributes = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; // Create an EGL context. EGLContext eglContext = EGL14.eglCreateContext(eglDisplay, eglConfig, EGL14.EGL_NO_CONTEXT, eglContextAttributes, 0); EGL14.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext); // Actually read the Gl_MAX_TEXTURE_SIZE into the array. int[] maxSize = new int[1]; GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_SIZE, maxSize, 0); int result = maxSize[0]; // Tear down the surface, context, and display. EGL14.eglMakeCurrent(eglDisplay, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT); EGL14.eglDestroySurface(eglDisplay, eglSurface); EGL14.eglDestroyContext(eglDisplay, eglContext); EGL14.eglTerminate(eglDisplay); // Return the computed max size. return result; }
Example 7
Source File: EglUtils.java From PictureSelector with Apache License 2.0 | 4 votes |
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1) private static int getMaxTextureEgl14() { EGLDisplay dpy = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); int[] vers = new int[2]; EGL14.eglInitialize(dpy, vers, 0, vers, 1); int[] configAttr = { EGL14.EGL_COLOR_BUFFER_TYPE, EGL14.EGL_RGB_BUFFER, EGL14.EGL_LEVEL, 0, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfig = new int[1]; EGL14.eglChooseConfig(dpy, configAttr, 0, configs, 0, 1, numConfig, 0); if (numConfig[0] == 0) { return 0; } EGLConfig config = configs[0]; int[] surfAttr = { EGL14.EGL_WIDTH, 64, EGL14.EGL_HEIGHT, 64, EGL14.EGL_NONE }; EGLSurface surf = EGL14.eglCreatePbufferSurface(dpy, config, surfAttr, 0); int[] ctxAttrib = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; EGLContext ctx = EGL14.eglCreateContext(dpy, config, EGL14.EGL_NO_CONTEXT, ctxAttrib, 0); EGL14.eglMakeCurrent(dpy, surf, surf, ctx); int[] maxSize = new int[1]; GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_SIZE, maxSize, 0); EGL14.eglMakeCurrent(dpy, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT); EGL14.eglDestroySurface(dpy, surf); EGL14.eglDestroyContext(dpy, ctx); EGL14.eglTerminate(dpy); return maxSize[0]; }
Example 8
Source File: OutputSurface.java From phoenix with Apache License 2.0 | 4 votes |
/** * Prepares EGL. We want a GLES 2.0 context and a surface that supports pbuffer. */ private void eglSetup(int width, int height) { mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { throw new RuntimeException("unable to get EGL14 display"); } int[] version = new int[2]; if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) { mEGLDisplay = null; throw new RuntimeException("unable to initialize EGL14"); } // Configure EGL for pbuffer and OpenGL ES 2.0. We want enough RGB bits // to be able to tell if the frame is reasonable. int[] attribList = { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config"); } // Configure context for OpenGL ES 2.0. int[] attrib_list = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT, attrib_list, 0); checkEglError("eglCreateContext"); if (mEGLContext == null) { throw new RuntimeException("null context"); } // Create a pbuffer surface. By using this for output, we can use glReadPixels // to test values in the output. int[] surfaceAttribs = { EGL14.EGL_WIDTH, width, EGL14.EGL_HEIGHT, height, EGL14.EGL_NONE }; mEGLSurface = EGL14.eglCreatePbufferSurface(mEGLDisplay, configs[0], surfaceAttribs, 0); checkEglError("eglCreatePbufferSurface"); if (mEGLSurface == null) { throw new RuntimeException("surface was null"); } }
Example 9
Source File: OutputSurface.java From phoenix with Apache License 2.0 | 4 votes |
/** * Prepares EGL. We want a GLES 2.0 context and a surface that supports pbuffer. */ private void eglSetup(int width, int height) { mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { throw new RuntimeException("unable to get EGL14 display"); } int[] version = new int[2]; if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) { mEGLDisplay = null; throw new RuntimeException("unable to initialize EGL14"); } // Configure EGL for pbuffer and OpenGL ES 2.0. We want enough RGB bits // to be able to tell if the frame is reasonable. int[] attribList = { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config"); } // Configure context for OpenGL ES 2.0. int[] attrib_list = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT, attrib_list, 0); checkEglError("eglCreateContext"); if (mEGLContext == null) { throw new RuntimeException("null context"); } // Create a pbuffer surface. By using this for output, we can use glReadPixels // to test values in the output. int[] surfaceAttribs = { EGL14.EGL_WIDTH, width, EGL14.EGL_HEIGHT, height, EGL14.EGL_NONE }; mEGLSurface = EGL14.eglCreatePbufferSurface(mEGLDisplay, configs[0], surfaceAttribs, 0); checkEglError("eglCreatePbufferSurface"); if (mEGLSurface == null) { throw new RuntimeException("surface was null"); } }
Example 10
Source File: ExtractMpegFramesTest_egl14.java From Android-MediaCodec-Examples with Apache License 2.0 | 4 votes |
/** * Prepares EGL. We want a GLES 2.0 context and a surface that supports pbuffer. */ private void eglSetup() { mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { throw new RuntimeException("unable to get EGL14 display"); } int[] version = new int[2]; if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) { mEGLDisplay = null; throw new RuntimeException("unable to initialize EGL14"); } // Configure EGL for pbuffer and OpenGL ES 2.0, 24-bit RGB. int[] attribList = { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_ALPHA_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config"); } // Configure context for OpenGL ES 2.0. int[] attrib_list = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT, attrib_list, 0); checkEglError("eglCreateContext"); if (mEGLContext == null) { throw new RuntimeException("null context"); } // Create a pbuffer surface. int[] surfaceAttribs = { EGL14.EGL_WIDTH, mWidth, EGL14.EGL_HEIGHT, mHeight, EGL14.EGL_NONE }; mEGLSurface = EGL14.eglCreatePbufferSurface(mEGLDisplay, configs[0], surfaceAttribs, 0); checkEglError("eglCreatePbufferSurface"); if (mEGLSurface == null) { throw new RuntimeException("surface was null"); } }
Example 11
Source File: OutputSurface.java From Pix-Art-Messenger with GNU General Public License v3.0 | 4 votes |
/** * Prepares EGL. We want a GLES 2.0 context and a surface that supports pbuffer. */ private void eglSetup(int width, int height) { mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { throw new RuntimeException("unable to get EGL14 display"); } int[] version = new int[2]; if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) { mEGLDisplay = null; throw new RuntimeException("unable to initialize EGL14"); } // Configure EGL for pbuffer and OpenGL ES 2.0. We want enough RGB bits // to be able to tell if the frame is reasonable. int[] attribList = { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config"); } // Configure context for OpenGL ES 2.0. int[] attrib_list = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT, attrib_list, 0); checkEglError("eglCreateContext"); if (mEGLContext == null) { throw new RuntimeException("null context"); } // Create a pbuffer surface. By using this for output, we can use glReadPixels // to test values in the output. int[] surfaceAttribs = { EGL14.EGL_WIDTH, width, EGL14.EGL_HEIGHT, height, EGL14.EGL_NONE }; mEGLSurface = EGL14.eglCreatePbufferSurface(mEGLDisplay, configs[0], surfaceAttribs, 0); checkEglError("eglCreatePbufferSurface"); if (mEGLSurface == null) { throw new RuntimeException("surface was null"); } }
Example 12
Source File: OutputSurface.java From android-transcoder with Apache License 2.0 | 4 votes |
/** * Prepares EGL. We want a GLES 2.0 context and a surface that supports pbuffer. */ private void eglSetup(int width, int height) { mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { throw new RuntimeException("unable to get EGL14 display"); } int[] version = new int[2]; if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) { mEGLDisplay = null; throw new RuntimeException("unable to initialize EGL14"); } // Configure EGL for pbuffer and OpenGL ES 2.0. We want enough RGB bits // to be able to tell if the frame is reasonable. int[] attribList = { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config"); } // Configure context for OpenGL ES 2.0. int[] attrib_list = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT, attrib_list, 0); checkEglError("eglCreateContext"); if (mEGLContext == null) { throw new RuntimeException("null context"); } // Create a pbuffer surface. By using this for output, we can use glReadPixels // to test values in the output. int[] surfaceAttribs = { EGL14.EGL_WIDTH, width, EGL14.EGL_HEIGHT, height, EGL14.EGL_NONE }; mEGLSurface = EGL14.eglCreatePbufferSurface(mEGLDisplay, configs[0], surfaceAttribs, 0); checkEglError("eglCreatePbufferSurface"); if (mEGLSurface == null) { throw new RuntimeException("surface was null"); } }
Example 13
Source File: SketchUtils.java From sketch with Apache License 2.0 | 4 votes |
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1) private static int getOpenGLMaxTextureSizeJB1() { // Then get a hold of the default display, and initialize. // This could get more complex if you have to deal with devices that could have multiple displays, // but will be sufficient for a typical phone/tablet: android.opengl.EGLDisplay dpy = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); int[] vers = new int[2]; EGL14.eglInitialize(dpy, vers, 0, vers, 1); // Next, we need to find a config. Since we won't use this context for rendering, // the exact attributes aren't very critical: int[] configAttr = { EGL14.EGL_COLOR_BUFFER_TYPE, EGL14.EGL_RGB_BUFFER, EGL14.EGL_LEVEL, 0, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT, EGL14.EGL_NONE }; android.opengl.EGLConfig[] configs = new android.opengl.EGLConfig[1]; int[] numConfig = new int[1]; EGL14.eglChooseConfig(dpy, configAttr, 0, configs, 0, 1, numConfig, 0); //noinspection StatementWithEmptyBody if (numConfig[0] == 0) { // TROUBLE! No config found. } android.opengl.EGLConfig config = configs[0]; // To make a context current, which we will need later, // you need a rendering surface, even if you don't actually plan to render. // To satisfy this requirement, create a small offscreen (Pbuffer) surface: int[] surfAttr = { EGL14.EGL_WIDTH, 64, EGL14.EGL_HEIGHT, 64, EGL14.EGL_NONE }; android.opengl.EGLSurface surf = EGL14.eglCreatePbufferSurface(dpy, config, surfAttr, 0); // Next, create the context: int[] ctxAttrib = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; android.opengl.EGLContext ctx = EGL14.eglCreateContext(dpy, config, EGL14.EGL_NO_CONTEXT, ctxAttrib, 0); // Ready to make the context current now: EGL14.eglMakeCurrent(dpy, surf, surf, ctx); // If all of the above succeeded (error checking was omitted), you can make your OpenGL calls now: int[] maxSize = new int[1]; GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_SIZE, maxSize, 0); // Once you're all done, you can tear down everything: EGL14.eglMakeCurrent(dpy, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT); EGL14.eglDestroySurface(dpy, surf); EGL14.eglDestroyContext(dpy, ctx); EGL14.eglTerminate(dpy); return maxSize[0]; }