Java Code Examples for android.opengl.EGL14#EGL_RENDERABLE_TYPE
The following examples show how to use
android.opengl.EGL14#EGL_RENDERABLE_TYPE .
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Example 1
Source File: SurfaceTextureRenderer.java From android_9.0.0_r45 with Apache License 2.0 | 5 votes |
private void configureEGLContext() { mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { throw new IllegalStateException("No EGL14 display"); } int[] version = new int[2]; if (!EGL14.eglInitialize(mEGLDisplay, version, /*offset*/ 0, version, /*offset*/ 1)) { throw new IllegalStateException("Cannot initialize EGL14"); } int[] attribList = { EGL14.EGL_RED_SIZE, EGL_COLOR_BITLENGTH, EGL14.EGL_GREEN_SIZE, EGL_COLOR_BITLENGTH, EGL14.EGL_BLUE_SIZE, EGL_COLOR_BITLENGTH, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL_RECORDABLE_ANDROID, 1, EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT | EGL14.EGL_WINDOW_BIT, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; EGL14.eglChooseConfig(mEGLDisplay, attribList, /*offset*/ 0, configs, /*offset*/ 0, configs.length, numConfigs, /*offset*/ 0); checkEglError("eglCreateContext RGB888+recordable ES2"); mConfigs = configs[0]; int[] attrib_list = { EGL14.EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL14.EGL_NONE }; mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT, attrib_list, /*offset*/ 0); checkEglError("eglCreateContext"); if(mEGLContext == EGL14.EGL_NO_CONTEXT) { throw new IllegalStateException("No EGLContext could be made"); } }
Example 2
Source File: EGLBase.java From CameraRecorder-android with MIT License | 5 votes |
@SuppressWarnings("unused") private EGLConfig getConfig(final boolean with_depth_buffer, final boolean isRecordable) { final int[] attribList = { EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_ALPHA_SIZE, 8, EGL14.EGL_NONE, EGL14.EGL_NONE, //EGL14.EGL_STENCIL_SIZE, 8, EGL14.EGL_NONE, EGL14.EGL_NONE, //EGL_RECORDABLE_ANDROID, 1, // this flag need to recording of MediaCodec EGL14.EGL_NONE, EGL14.EGL_NONE, // with_depth_buffer ? EGL14.EGL_DEPTH_SIZE : EGL14.EGL_NONE, // with_depth_buffer ? 16 : 0, EGL14.EGL_NONE }; int offset = 10; if (false) { attribList[offset++] = EGL14.EGL_STENCIL_SIZE; attribList[offset++] = 8; } if (with_depth_buffer) { attribList[offset++] = EGL14.EGL_DEPTH_SIZE; attribList[offset++] = 16; } if (isRecordable && (Build.VERSION.SDK_INT >= 18)) {// MediaCodecの入力用Surfaceの場合 attribList[offset++] = EGL_RECORDABLE_ANDROID; attribList[offset++] = 1; } for (int i = attribList.length - 1; i >= offset; i--) { attribList[i] = EGL14.EGL_NONE; } final EGLConfig[] configs = new EGLConfig[1]; final int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(eglDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { // XXX it will be better to fallback to RGB565 Log.w(TAG, "unable to find RGBA8888 / " + " EGLConfig"); return null; } return configs[0]; }
Example 3
Source File: EglCore.java From MockCamera with Apache License 2.0 | 5 votes |
/** * Finds a suitable EGLConfig. * * @param flags Bit flags from constructor. * @param version Must be 2 or 3. */ private EGLConfig getConfig(int flags, int version) { int renderableType = EGL14.EGL_OPENGL_ES2_BIT; if (version >= 3) { renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR; } // The actual surface is generally RGBA or RGBX, so situationally omitting alpha // doesn't really help. It can also lead to a huge performance hit on glReadPixels() // when reading into a GL_RGBA buffer. int[] attribList = { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_ALPHA_SIZE, 8, //EGL14.EGL_DEPTH_SIZE, 16, //EGL14.EGL_STENCIL_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, renderableType, EGL14.EGL_NONE, 0, // placeholder for recordable [@-3] EGL14.EGL_NONE }; if ((flags & FLAG_RECORDABLE) != 0) { attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID; attribList[attribList.length - 2] = 1; } EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(eGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig"); return null; } return configs[0]; }
Example 4
Source File: EglCore.java From kickflip-android-sdk with Apache License 2.0 | 5 votes |
/** * Finds a suitable EGLConfig. * * @param flags Bit flags from constructor. * @param version Must be 2 or 3. */ private EGLConfig getConfig(int flags, int version) { int renderableType = EGL14.EGL_OPENGL_ES2_BIT; if (version >= 3) { renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR; } // The actual surface is generally RGBA or RGBX, so situationally omitting alpha // doesn't really help. It can also lead to a huge performance hit on glReadPixels() // when reading into a GL_RGBA buffer. int[] attribList = { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_ALPHA_SIZE, 8, //EGL14.EGL_DEPTH_SIZE, 16, //EGL14.EGL_STENCIL_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, renderableType, EGL14.EGL_NONE, 0, // placeholder for recordable [@-3] EGL14.EGL_NONE }; if ((flags & FLAG_RECORDABLE) != 0) { attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID; attribList[attribList.length - 2] = 1; } EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig"); return null; } return configs[0]; }
Example 5
Source File: GLThread.java From android-openGL-canvas with Apache License 2.0 | 5 votes |
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1) public android.opengl.EGLConfig chooseConfig(android.opengl.EGLDisplay display, boolean recordable) { int renderableType = EGL14.EGL_OPENGL_ES2_BIT; if (contextClientVersion >= 3) { renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR; } // The actual surface is generally RGBA or RGBX, so situationally omitting alpha // doesn't really help. It can also lead to a huge performance hit on glReadPixels() // when reading into a GL_RGBA buffer. int[] attribList = { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_ALPHA_SIZE, 8, //EGL14.EGL_DEPTH_SIZE, 16, //EGL14.EGL_STENCIL_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, renderableType, EGL14.EGL_NONE, 0, // placeholder for recordable [@-3] EGL14.EGL_NONE }; if (recordable) { attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID; attribList[attribList.length - 2] = 1; } android.opengl.EGLConfig[] configs = new android.opengl.EGLConfig[1]; int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(display, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { Log.w("GLThread", "unable to find RGB8888 / " + contextClientVersion + " EGLConfig"); return null; } return configs[0]; }
Example 6
Source File: EGLBase.java From Tok-Android with GNU General Public License v3.0 | 5 votes |
@SuppressWarnings("unused") private EGLConfig getConfig(final boolean with_depth_buffer, final boolean isRecordable) { final int[] attribList = { EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_ALPHA_SIZE, 8, EGL14.EGL_NONE, EGL14.EGL_NONE, //EGL14.EGL_STENCIL_SIZE, 8, EGL14.EGL_NONE, EGL14.EGL_NONE, //EGL_RECORDABLE_ANDROID, 1, // this flag need to recording of MediaCodec EGL14.EGL_NONE, EGL14.EGL_NONE, //with_depth_buffer ? EGL14.EGL_DEPTH_SIZE : EGL14.EGL_NONE, // with_depth_buffer ? 16 : 0, EGL14.EGL_NONE }; int offset = 10; if (false) { // ステンシルバッファ(常時未使用) attribList[offset++] = EGL14.EGL_STENCIL_SIZE; attribList[offset++] = 8; } if (with_depth_buffer) { // デプスバッファ attribList[offset++] = EGL14.EGL_DEPTH_SIZE; attribList[offset++] = 16; } if (isRecordable && (Build.VERSION.SDK_INT >= 18)) {// MediaCodecの入力用Surfaceの場合 attribList[offset++] = EGL_RECORDABLE_ANDROID; attribList[offset++] = 1; } for (int i = attribList.length - 1; i >= offset; i--) { attribList[i] = EGL14.EGL_NONE; } final EGLConfig[] configs = new EGLConfig[1]; final int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEglDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { // XXX it will be better to fallback to RGB565 LogUtil.i(TAG, "unable to find RGBA8888 / " + " EGLConfig"); return null; } return configs[0]; }
Example 7
Source File: EglCore.java From mobile-ar-sensor-logger with GNU General Public License v3.0 | 5 votes |
/** * Finds a suitable EGLConfig. * * @param flags Bit flags from constructor. * @param version Must be 2 or 3. */ private EGLConfig getConfig(int flags, int version) { int renderableType = EGL14.EGL_OPENGL_ES2_BIT; if (version >= 3) { renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR; } // The actual surface is generally RGBA or RGBX, so situationally omitting alpha // doesn't really help. It can also lead to a huge performance hit on glReadPixels() // when reading into a GL_RGBA buffer. int[] attribList = { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_ALPHA_SIZE, 8, //EGL14.EGL_DEPTH_SIZE, 16, //EGL14.EGL_STENCIL_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, renderableType, EGL14.EGL_NONE, 0, // placeholder for recordable [@-3] EGL14.EGL_NONE }; if ((flags & FLAG_RECORDABLE) != 0) { attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID; attribList[attribList.length - 2] = 1; } EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig"); return null; } return configs[0]; }
Example 8
Source File: EglCore.java From Lassi-Android with MIT License | 5 votes |
/** * Finds a suitable EGLConfig. * * @param flags Bit flags from constructor. * @param version Must be 2 or 3. */ private EGLConfig getConfig(int flags, int version) { int renderableType = EGL14.EGL_OPENGL_ES2_BIT; if (version >= 3) { renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR; } // The actual surface is generally RGBA or RGBX, so situationally omitting alpha // doesn't really help. It can also lead to a huge performance hit on glReadPixels() // when reading into a GL_RGBA buffer. int[] attribList = { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_ALPHA_SIZE, 8, //EGL14.EGL_DEPTH_SIZE, 16, //EGL14.EGL_STENCIL_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, renderableType, EGL14.EGL_NONE, 0, // placeholder for recordable [@-3] EGL14.EGL_NONE }; if ((flags & FLAG_RECORDABLE) != 0) { attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID; attribList[attribList.length - 2] = 1; } EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig"); return null; } return configs[0]; }
Example 9
Source File: EGLBase.java From MegviiFacepp-Android-SDK with Apache License 2.0 | 5 votes |
@SuppressWarnings("unused") private EGLConfig getConfig(final boolean with_depth_buffer, final boolean isRecordable) { final int[] attribList = { EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_ALPHA_SIZE, 8, EGL14.EGL_NONE, EGL14.EGL_NONE, //EGL14.EGL_STENCIL_SIZE, 8, EGL14.EGL_NONE, EGL14.EGL_NONE, //EGL_RECORDABLE_ANDROID, 1, // this flag need to recording of MediaCodec EGL14.EGL_NONE, EGL14.EGL_NONE, // with_depth_buffer ? EGL14.EGL_DEPTH_SIZE : EGL14.EGL_NONE, // with_depth_buffer ? 16 : 0, EGL14.EGL_NONE }; int offset = 10; if (false) { // ステンシルバッファ(常時未使用) attribList[offset++] = EGL14.EGL_STENCIL_SIZE; attribList[offset++] = 8; } if (with_depth_buffer) { // デプスバッファ attribList[offset++] = EGL14.EGL_DEPTH_SIZE; attribList[offset++] = 16; } if (isRecordable && (Build.VERSION.SDK_INT >= 18)) {// MediaCodecの入力用Surfaceの場合 attribList[offset++] = EGL_RECORDABLE_ANDROID; attribList[offset++] = 1; } for (int i = attribList.length - 1; i >= offset; i--) { attribList[i] = EGL14.EGL_NONE; } final EGLConfig[] configs = new EGLConfig[1]; final int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEglDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { // XXX it will be better to fallback to RGB565 Log.w(TAG, "unable to find RGBA8888 / " + " EGLConfig"); return null; } return configs[0]; }
Example 10
Source File: EGLBase.java From Fatigue-Detection with MIT License | 5 votes |
@SuppressWarnings("unused") private EGLConfig getConfig(final boolean with_depth_buffer, final boolean isRecordable) { final int[] attribList = { EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_ALPHA_SIZE, 8, EGL14.EGL_NONE, EGL14.EGL_NONE, //EGL14.EGL_STENCIL_SIZE, 8, EGL14.EGL_NONE, EGL14.EGL_NONE, //EGL_RECORDABLE_ANDROID, 1, // this flag need to recording of MediaCodec EGL14.EGL_NONE, EGL14.EGL_NONE, // with_depth_buffer ? EGL14.EGL_DEPTH_SIZE : EGL14.EGL_NONE, // with_depth_buffer ? 16 : 0, EGL14.EGL_NONE }; int offset = 10; if (false) { // ステンシルバッファ(常時未使用) attribList[offset++] = EGL14.EGL_STENCIL_SIZE; attribList[offset++] = 8; } if (with_depth_buffer) { // デプスバッファ attribList[offset++] = EGL14.EGL_DEPTH_SIZE; attribList[offset++] = 16; } if (isRecordable && (Build.VERSION.SDK_INT >= 18)) {// MediaCodecの入力用Surfaceの場合 attribList[offset++] = EGL_RECORDABLE_ANDROID; attribList[offset++] = 1; } for (int i = attribList.length - 1; i >= offset; i--) { attribList[i] = EGL14.EGL_NONE; } final EGLConfig[] configs = new EGLConfig[1]; final int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEglDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { // XXX it will be better to fallback to RGB565 Log.w(TAG, "unable to find RGBA8888 / " + " EGLConfig"); return null; } return configs[0]; }
Example 11
Source File: SurfaceManager.java From libstreaming with Apache License 2.0 | 4 votes |
/** * Prepares EGL. We want a GLES 2.0 context and a surface that supports recording. */ private void eglSetup() { mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { throw new RuntimeException("unable to get EGL14 display"); } int[] version = new int[2]; if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) { throw new RuntimeException("unable to initialize EGL14"); } // Configure EGL for recording and OpenGL ES 2.0. int[] attribList; if (mEGLSharedContext == null) { attribList = new int[] { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_NONE }; } else { attribList = new int[] { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL_RECORDABLE_ANDROID, 1, EGL14.EGL_NONE }; } EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0); checkEglError("eglCreateContext RGB888+recordable ES2"); // Configure context for OpenGL ES 2.0. int[] attrib_list = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; if (mEGLSharedContext == null) { mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT, attrib_list, 0); } else { mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], mEGLSharedContext, attrib_list, 0); } checkEglError("eglCreateContext"); // Create a window surface, and attach it to the Surface we received. int[] surfaceAttribs = { EGL14.EGL_NONE }; mEGLSurface = EGL14.eglCreateWindowSurface(mEGLDisplay, configs[0], mSurface, surfaceAttribs, 0); checkEglError("eglCreateWindowSurface"); GLES20.glDisable(GLES20.GL_DEPTH_TEST); GLES20.glDisable(GLES20.GL_CULL_FACE); }
Example 12
Source File: EglUtils.java From EasyPhotos with Apache License 2.0 | 4 votes |
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1) private static int getMaxTextureEgl14() { EGLDisplay dpy = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); int[] vers = new int[2]; EGL14.eglInitialize(dpy, vers, 0, vers, 1); int[] configAttr = { EGL14.EGL_COLOR_BUFFER_TYPE, EGL14.EGL_RGB_BUFFER, EGL14.EGL_LEVEL, 0, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfig = new int[1]; EGL14.eglChooseConfig(dpy, configAttr, 0, configs, 0, 1, numConfig, 0); if (numConfig[0] == 0) { return 0; } EGLConfig config = configs[0]; int[] surfAttr = { EGL14.EGL_WIDTH, 64, EGL14.EGL_HEIGHT, 64, EGL14.EGL_NONE }; EGLSurface surf = EGL14.eglCreatePbufferSurface(dpy, config, surfAttr, 0); int[] ctxAttrib = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; EGLContext ctx = EGL14.eglCreateContext(dpy, config, EGL14.EGL_NO_CONTEXT, ctxAttrib, 0); EGL14.eglMakeCurrent(dpy, surf, surf, ctx); int[] maxSize = new int[1]; GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_SIZE, maxSize, 0); EGL14.eglMakeCurrent(dpy, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT); EGL14.eglDestroySurface(dpy, surf); EGL14.eglDestroyContext(dpy, ctx); EGL14.eglTerminate(dpy); return maxSize[0]; }
Example 13
Source File: ColorFade.java From android_9.0.0_r45 with Apache License 2.0 | 4 votes |
private boolean createEglContext() { if (mEglDisplay == null) { mEglDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (mEglDisplay == EGL14.EGL_NO_DISPLAY) { logEglError("eglGetDisplay"); return false; } int[] version = new int[2]; if (!EGL14.eglInitialize(mEglDisplay, version, 0, version, 1)) { mEglDisplay = null; logEglError("eglInitialize"); return false; } } if (mEglConfig == null) { int[] eglConfigAttribList = new int[] { EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_ALPHA_SIZE, 8, EGL14.EGL_NONE }; int[] numEglConfigs = new int[1]; EGLConfig[] eglConfigs = new EGLConfig[1]; if (!EGL14.eglChooseConfig(mEglDisplay, eglConfigAttribList, 0, eglConfigs, 0, eglConfigs.length, numEglConfigs, 0)) { logEglError("eglChooseConfig"); return false; } if (numEglConfigs[0] <= 0) { Slog.e(TAG, "no valid config found"); return false; } mEglConfig = eglConfigs[0]; } if (mEglContext == null) { int[] eglContextAttribList = new int[] { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; mEglContext = EGL14.eglCreateContext(mEglDisplay, mEglConfig, EGL14.EGL_NO_CONTEXT, eglContextAttribList, 0); if (mEglContext == null) { logEglError("eglCreateContext"); return false; } } return true; }
Example 14
Source File: InputSurface.java From TelePlus-Android with GNU General Public License v2.0 | 4 votes |
private void eglSetup() { mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { throw new RuntimeException("unable to get EGL14 display"); } int[] version = new int[2]; if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) { mEGLDisplay = null; throw new RuntimeException("unable to initialize EGL14"); } int[] attribList = { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_RECORDABLE_ANDROID, 1, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config"); } int[] attrib_list = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT, attrib_list, 0); checkEglError("eglCreateContext"); if (mEGLContext == null) { throw new RuntimeException("null context"); } int[] surfaceAttribs = { EGL14.EGL_NONE }; mEGLSurface = EGL14.eglCreateWindowSurface(mEGLDisplay, configs[0], mSurface, surfaceAttribs, 0); checkEglError("eglCreateWindowSurface"); if (mEGLSurface == null) { throw new RuntimeException("surface was null"); } }
Example 15
Source File: SketchUtils.java From sketch with Apache License 2.0 | 4 votes |
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1) private static int getOpenGLMaxTextureSizeJB1() { // Then get a hold of the default display, and initialize. // This could get more complex if you have to deal with devices that could have multiple displays, // but will be sufficient for a typical phone/tablet: android.opengl.EGLDisplay dpy = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); int[] vers = new int[2]; EGL14.eglInitialize(dpy, vers, 0, vers, 1); // Next, we need to find a config. Since we won't use this context for rendering, // the exact attributes aren't very critical: int[] configAttr = { EGL14.EGL_COLOR_BUFFER_TYPE, EGL14.EGL_RGB_BUFFER, EGL14.EGL_LEVEL, 0, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT, EGL14.EGL_NONE }; android.opengl.EGLConfig[] configs = new android.opengl.EGLConfig[1]; int[] numConfig = new int[1]; EGL14.eglChooseConfig(dpy, configAttr, 0, configs, 0, 1, numConfig, 0); //noinspection StatementWithEmptyBody if (numConfig[0] == 0) { // TROUBLE! No config found. } android.opengl.EGLConfig config = configs[0]; // To make a context current, which we will need later, // you need a rendering surface, even if you don't actually plan to render. // To satisfy this requirement, create a small offscreen (Pbuffer) surface: int[] surfAttr = { EGL14.EGL_WIDTH, 64, EGL14.EGL_HEIGHT, 64, EGL14.EGL_NONE }; android.opengl.EGLSurface surf = EGL14.eglCreatePbufferSurface(dpy, config, surfAttr, 0); // Next, create the context: int[] ctxAttrib = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; android.opengl.EGLContext ctx = EGL14.eglCreateContext(dpy, config, EGL14.EGL_NO_CONTEXT, ctxAttrib, 0); // Ready to make the context current now: EGL14.eglMakeCurrent(dpy, surf, surf, ctx); // If all of the above succeeded (error checking was omitted), you can make your OpenGL calls now: int[] maxSize = new int[1]; GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_SIZE, maxSize, 0); // Once you're all done, you can tear down everything: EGL14.eglMakeCurrent(dpy, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT); EGL14.eglDestroySurface(dpy, surf); EGL14.eglDestroyContext(dpy, ctx); EGL14.eglTerminate(dpy); return maxSize[0]; }
Example 16
Source File: InputSurface.java From phoenix with Apache License 2.0 | 4 votes |
/** * Prepares EGL. We want a GLES 2.0 context and a surface that supports recording. */ private void eglSetup() { mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { throw new RuntimeException("unable to get EGL14 display"); } int[] version = new int[2]; if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) { mEGLDisplay = null; throw new RuntimeException("unable to initialize EGL14"); } // Configure EGL for recordable and OpenGL ES 2.0. We want enough RGB bits // to minimize artifacts from possible YUV conversion. int[] attribList = { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL_RECORDABLE_ANDROID, 1, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config"); } // Configure context for OpenGL ES 2.0. int[] attrib_list = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT, attrib_list, 0); checkEglError("eglCreateContext"); if (mEGLContext == null) { throw new RuntimeException("null context"); } // Create a window surface, and attach it to the Surface we received. int[] surfaceAttribs = { EGL14.EGL_NONE }; mEGLSurface = EGL14.eglCreateWindowSurface(mEGLDisplay, configs[0], mSurface, surfaceAttribs, 0); checkEglError("eglCreateWindowSurface"); if (mEGLSurface == null) { throw new RuntimeException("surface was null"); } }
Example 17
Source File: OutputSurface.java From phoenix with Apache License 2.0 | 4 votes |
/** * Prepares EGL. We want a GLES 2.0 context and a surface that supports pbuffer. */ private void eglSetup(int width, int height) { mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { throw new RuntimeException("unable to get EGL14 display"); } int[] version = new int[2]; if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) { mEGLDisplay = null; throw new RuntimeException("unable to initialize EGL14"); } // Configure EGL for pbuffer and OpenGL ES 2.0. We want enough RGB bits // to be able to tell if the frame is reasonable. int[] attribList = { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config"); } // Configure context for OpenGL ES 2.0. int[] attrib_list = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT, attrib_list, 0); checkEglError("eglCreateContext"); if (mEGLContext == null) { throw new RuntimeException("null context"); } // Create a pbuffer surface. By using this for output, we can use glReadPixels // to test values in the output. int[] surfaceAttribs = { EGL14.EGL_WIDTH, width, EGL14.EGL_HEIGHT, height, EGL14.EGL_NONE }; mEGLSurface = EGL14.eglCreatePbufferSurface(mEGLDisplay, configs[0], surfaceAttribs, 0); checkEglError("eglCreatePbufferSurface"); if (mEGLSurface == null) { throw new RuntimeException("surface was null"); } }
Example 18
Source File: InputSurface.java From talk-android with MIT License | 4 votes |
private void eglSetup() { mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { throw new RuntimeException("unable to get EGL14 display"); } int[] version = new int[2]; if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) { mEGLDisplay = null; throw new RuntimeException("unable to initialize EGL14"); } int[] attribList = { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_RECORDABLE_ANDROID, 1, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config"); } int[] attrib_list = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT, attrib_list, 0); checkEglError("eglCreateContext"); if (mEGLContext == null) { throw new RuntimeException("null context"); } int[] surfaceAttribs = { EGL14.EGL_NONE }; mEGLSurface = EGL14.eglCreateWindowSurface(mEGLDisplay, configs[0], mSurface, surfaceAttribs, 0); checkEglError("eglCreateWindowSurface"); if (mEGLSurface == null) { throw new RuntimeException("surface was null"); } }
Example 19
Source File: InputSurface.java From android-transcoder with Apache License 2.0 | 4 votes |
/** * Prepares EGL. We want a GLES 2.0 context and a surface that supports recording. */ private void eglSetup() { mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) { throw new RuntimeException("unable to get EGL14 display"); } int[] version = new int[2]; if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) { mEGLDisplay = null; throw new RuntimeException("unable to initialize EGL14"); } // Configure EGL for recordable and OpenGL ES 2.0. We want enough RGB bits // to minimize artifacts from possible YUV conversion. int[] attribList = { EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8, EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT, EGL_RECORDABLE_ANDROID, 1, EGL14.EGL_NONE }; EGLConfig[] configs = new EGLConfig[1]; int[] numConfigs = new int[1]; if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) { throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config"); } // Configure context for OpenGL ES 2.0. int[] attrib_list = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE }; mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT, attrib_list, 0); checkEglError("eglCreateContext"); if (mEGLContext == null) { throw new RuntimeException("null context"); } // Create a window surface, and attach it to the Surface we received. int[] surfaceAttribs = { EGL14.EGL_NONE }; mEGLSurface = EGL14.eglCreateWindowSurface(mEGLDisplay, configs[0], mSurface, surfaceAttribs, 0); checkEglError("eglCreateWindowSurface"); if (mEGLSurface == null) { throw new RuntimeException("surface was null"); } }
Example 20
Source File: EglManager.java From AudioVideoCodec with Apache License 2.0 | 4 votes |
/** * EGL配置步骤1-7 * * @param surface :surface * @param context :EGLContext */ public void init(Surface surface, EGLContext context) { eglDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY); if (eglDisplay == EGL14.EGL_NO_DISPLAY) { Log.d(TAG, "获取显示设备失败 "); return; } int[] version = new int[2]; boolean isInit = EGL14.eglInitialize(eglDisplay, version, 0, version, 1); if (!isInit) { Log.d(TAG, "EGL14初始化失败"); return; } //参数配置以 id - value 格式组成 int[] attribute = new int[]{ EGL14.EGL_BUFFER_SIZE, 32,//颜色缓冲区所有组成颜色的位数 EGL14.EGL_ALPHA_SIZE, 8,//缓冲区透明度位数 EGL14.EGL_RED_SIZE, 8,//缓冲区红色位数 EGL14.EGL_BLUE_SIZE, 8,//缓冲区蓝色位数 EGL14.EGL_GREEN_SIZE, 8,//缓冲区绿色位数 EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,//渲染窗口支持的布局类型 EGL14.EGL_SURFACE_TYPE, EGL14.EGL_WINDOW_BIT,//EGL窗口支持的类型 EGL14.EGL_NONE//标识结尾信息 }; EGLConfig[] eglConfig = new EGLConfig[1]; int[] numConfigs = new int[1]; boolean isConfig = EGL14.eglChooseConfig(eglDisplay, attribute, 0, eglConfig, 0, eglConfig.length, numConfigs, 0); if (!isConfig || numConfigs[0] < 0) { Log.d(TAG, "config参数配置失败"); return; } //指定OpenGL ES 2.0版本 int[] contextAttribute = {EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE}; if (context == null) { eglContext = EGL14.eglCreateContext(eglDisplay, eglConfig[0], EGL14.EGL_NO_CONTEXT, contextAttribute, 0); } else { //传入context,表示与其它OpenGL ES上下文共享资源 eglContext = EGL14.eglCreateContext(eglDisplay, eglConfig[0], context, contextAttribute, 0); } if (eglContext == EGL14.EGL_NO_CONTEXT) { Log.d(TAG, "EGLContext 创建失败"); return; } int[] attrs = {EGL14.EGL_NONE}; eglSurface = EGL14.eglCreateWindowSurface(eglDisplay, eglConfig[0], surface, attrs, 0); if (eglSurface == EGL14.EGL_NO_SURFACE) { Log.d(TAG, "连接EGL和设备屏幕失败"); return; } //绑定eglContext boolean isMakeCurrent = EGL14.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext); if (!isMakeCurrent) { Log.d(TAG, "eglContext绑定失败"); } }