Java Code Examples for org.bukkit.Material#COBBLESTONE

The following examples show how to use org.bukkit.Material#COBBLESTONE . You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: ItemsTests.java    From Civs with GNU General Public License v3.0 6 votes vote down vote up
@Test
public void cvInventoryAddItemsShouldAddToCorrectIndexes() {
    TestUtil.world.setChunkLoaded(false);
    CVInventory cvInventory = new CVInventory(new Location(TestUtil.world, 0, 0, 0));
    ItemStack[] itemStacks = {
            new ItemStack(Material.COBBLESTONE, 64),
            new ItemStack(Material.COBBLESTONE, 32),
            new ItemStack(Material.GRAVEL, 4)
    };
    cvInventory.addItem(itemStacks);
    assertEquals(Material.GRAVEL, cvInventory.getItem(2).getType());
    ItemStack[] itemStack2 = { new ItemStack(Material.COBBLESTONE, 4) };
    cvInventory.addItem(itemStack2);
    assertNull(cvInventory.getItem(3));
    assertEquals(36, cvInventory.getItem(1).getAmount());
    ItemStack[] itemStack3 = { new ItemStack(Material.COBBLESTONE, 64) };
    cvInventory.addItem(itemStack3);
    assertEquals(64, cvInventory.getItem(1).getAmount());
    assertEquals(36, cvInventory.getItem(3).getAmount());
    cvInventory.removeItem(itemStack2);
    assertEquals(60, cvInventory.getItem(0).getAmount());
}
 
Example 2
Source File: GrindStone.java    From Slimefun4 with GNU General Public License v3.0 6 votes vote down vote up
public GrindStone(Category category, SlimefunItemStack item) {
       super(category, item, 
			new ItemStack[] {null, null, null, null, new ItemStack(Material.OAK_FENCE), null, null, new CustomItem(Material.DISPENSER, "Dispenser (Facing up)"), null},
			new ItemStack[] {
					new ItemStack(Material.BLAZE_ROD), new ItemStack(Material.BLAZE_POWDER, 4), 
					new ItemStack(Material.BONE), new ItemStack(Material.BONE_MEAL, 4), 
					new ItemStack(Material.GRAVEL), new ItemStack(Material.FLINT), 
					new ItemStack(Material.ENDER_EYE), new CustomItem(SlimefunItems.ENDER_LUMP_1, 2), 
					new ItemStack(Material.COBBLESTONE), new ItemStack(Material.GRAVEL), 
					new ItemStack(Material.ANDESITE), new ItemStack(Material.GRAVEL),
					new ItemStack(Material.DIORITE), new ItemStack(Material.GRAVEL),
					new ItemStack(Material.GRANITE), new ItemStack(Material.GRAVEL),
					new ItemStack(Material.DIRT), SlimefunItems.STONE_CHUNK, 
					new ItemStack(Material.SANDSTONE), new ItemStack(Material.SAND, 4), 
					new ItemStack(Material.RED_SANDSTONE), new ItemStack(Material.RED_SAND, 4),
					new ItemStack(Material.PRISMARINE_BRICKS), new ItemStack(Material.PRISMARINE, 2),
					new ItemStack(Material.PRISMARINE), new ItemStack(Material.PRISMARINE_SHARD, 4)
			},
			BlockFace.SELF
	);
}
 
Example 3
Source File: TestRecipeService.java    From Slimefun4 with GNU General Public License v3.0 6 votes vote down vote up
@Test
public void testFurnaceOutput() {
    MinecraftRecipeService service = new MinecraftRecipeService(plugin);

    NamespacedKey key = new NamespacedKey(plugin, "furnace_recipe_test2");
    ItemStack result = new ItemStack(Material.GOLD_BLOCK);
    MaterialChoice materials = new MaterialChoice(Material.DIRT, Material.COBBLESTONE);
    FurnaceRecipe recipe = new FurnaceRecipe(key, result, materials, 1, 2);
    server.addRecipe(recipe);

    // The Snapshot has not been taken, so it should fallback to an empty Optional
    Assertions.assertFalse(service.getFurnaceOutput(new ItemStack(Material.DIRT)).isPresent());

    service.refresh();

    Assertions.assertFalse(service.getFurnaceOutput(null).isPresent());
    Assertions.assertFalse(service.getFurnaceOutput(new ItemStack(Material.BEDROCK)).isPresent());

    Optional<ItemStack> optional = service.getFurnaceOutput(new ItemStack(Material.DIRT));
    Assertions.assertTrue(optional.isPresent());
    Assertions.assertEquals(result, optional.get());

    Optional<ItemStack> optional2 = service.getFurnaceOutput(new ItemStack(Material.COBBLESTONE));
    Assertions.assertTrue(optional2.isPresent());
    Assertions.assertEquals(result, optional2.get());
}
 
Example 4
Source File: ItemsTests.java    From Civs with GNU General Public License v3.0 5 votes vote down vote up
@Test
public void cvInventoryCheckItemsShouldNotAdd() {
    TestUtil.world.setChunkLoaded(false);
    CVInventory cvInventory = new CVInventory(new Location(TestUtil.world, 0, 0, 0));
    ItemStack[] itemStacks = {
            new ItemStack(Material.COBBLESTONE, 64),
            new ItemStack(Material.COBBLESTONE, 32),
            new ItemStack(Material.GRAVEL, 4)
    };
    Map<Integer, ItemStack> returnedItems = cvInventory.checkAddItems(itemStacks);
    assertNull(cvInventory.getItem(0));
    assertTrue(returnedItems.isEmpty());
}
 
Example 5
Source File: Compressor.java    From Slimefun4 with GNU General Public License v3.0 5 votes vote down vote up
public Compressor(Category category, SlimefunItemStack item) {
       super(category, item, 
			new ItemStack[] {null, null, null, null, new ItemStack(Material.NETHER_BRICK_FENCE), null, new ItemStack(Material.PISTON), new CustomItem(Material.DISPENSER, "Dispenser (Facing up)"), new ItemStack(Material.PISTON)},
			new ItemStack[] {
				new CustomItem(SlimefunItems.STONE_CHUNK, 4), new ItemStack(Material.COBBLESTONE),
				new ItemStack(Material.FLINT, 8), new ItemStack(Material.COBBLESTONE)
			},
			BlockFace.SELF
	);
}
 
Example 6
Source File: UtilTests.java    From Civs with GNU General Public License v3.0 4 votes vote down vote up
@Test
public void cvItemShouldCreateItemStack() {
    CVItem cvItem = new CVItem(Material.COBBLESTONE,1, 100, "CustomCobble");
    ItemStack is = cvItem.createItemStack();
    assertEquals(Material.COBBLESTONE, is.getType());
}
 
Example 7
Source File: OreCrusher.java    From Slimefun4 with GNU General Public License v3.0 4 votes vote down vote up
public OreCrusher(Category category, SlimefunItemStack item) {
    super(category, item, new ItemStack[] { null, null, null, null, new ItemStack(Material.NETHER_BRICK_FENCE), null, new ItemStack(Material.IRON_BARS), new CustomItem(Material.DISPENSER, "Dispenser (Facing up)"), new ItemStack(Material.IRON_BARS) }, new ItemStack[] { new ItemStack(Material.COBBLESTONE, 8), new ItemStack(Material.SAND, 1), SlimefunItems.GOLD_4K, SlimefunItems.GOLD_DUST, new ItemStack(Material.GRAVEL), new ItemStack(Material.SAND), new ItemStack(Material.MAGMA_BLOCK, 4), SlimefunItems.SULFATE }, BlockFace.SELF);

    addItemSetting(doubleOres);
}