Available Methods
- AIR
- getMaterial ( )
- matchMaterial ( )
- valueOf ( )
- STONE
- SKULL_ITEM
- POTION
- CHEST
- WOOL
- equals ( )
- WRITTEN_BOOK
- isBlock ( )
- LAVA
- DISPENSER
- WATER
- getData ( )
- TNT
- getNewData ( )
- REDSTONE_BLOCK
- COBBLESTONE
- LEATHER_HELMET
- EMERALD
- ENDER_CHEST
- ICE
- toString ( )
- SKULL
- BOW
- name ( )
- SPLASH_POTION
- values ( )
- getId ( )
- PLAYER_HEAD
- FLINT_AND_STEEL
- WALL_SIGN
- DIAMOND_AXE
- COMPASS
- LEATHER_CHESTPLATE
- SHEARS
- SAND
- BLAZE_POWDER
- DIAMOND
- STAINED_GLASS
- HOPPER
- FURNACE
- CAULDRON
- LOG
- PAPER
- STICK
- GHAST_TEAR
- BARRIER
- NETHER_WART
- BOOK
- PISTON
- REDSTONE
- CARPET
- FIRE
- OAK_DOOR
- QUARTZ_ORE
- ANVIL
- CAVE_AIR
- GOLD_NUGGET
- LEATHER_LEGGINGS
- IRON_BARS
- CRAFTING_TABLE
- ARROW
- GOLDEN_HOE
- isSolid ( )
- REDSTONE_WIRE
- LEATHER_BOOTS
- CHAINMAIL_CHESTPLATE
- STATIONARY_WATER
- OAK_LEAVES
- POWERED_RAIL
- NOTE_BLOCK
- TRAPPED_CHEST
- WHEAT
- DIAMOND_CHESTPLATE
- GRASS
- SLIME_BALL
- ACACIA_DOOR
- SHIELD
- GOLD_INGOT
- POTATO
- SNOW
- LAPIS_ORE
- ENCHANTING_TABLE
- SPAWNER
- STONE_HOE
- WATER_BUCKET
- DIAMOND_LEGGINGS
- ELYTRA
- BREWING_STAND
- QUARTZ
- WORKBENCH
- COOKED_COD
- IRON_INGOT
- IRON_PICKAXE
- GLOWSTONE
- DRAGON_EGG
- GOLD_ORE
- BEDROCK
- GOLDEN_BOOTS
- LAPIS_BLOCK
- IRON_CHESTPLATE
- SEAGRASS
- PISTON_MOVING_PIECE
- SPRUCE_LEAVES
- TORCH
- LADDER
- LONG_GRASS
- WOOD_HOE
- BIRCH_LOG
- PRISMARINE_SHARD
- isItem ( )
- DIAMOND_ORE
- DIRT
- DETECTOR_RAIL
- DIAMOND_HELMET
- COOKED_SALMON
- COOKED_PORKCHOP
- STATIONARY_LAVA
- ENDER_EYE
- MOVING_PISTON
- MAP
- DROPPER
- PAINTING
- RAW_FISH
- MONSTER_EGG
- LEVER
- IRON_BOOTS
- ACACIA_LEAVES
- BANNER
- IRON_HOE
- LEAVES_2 ( )
- TIPPED_ARROW
- ENDER_PEARL
- RED_BED
- ACACIA_LOG
- CHICKEN
- ordinal ( )
- SIGN_POST
- GLASS_BOTTLE
- BONE_MEAL
- PISTON_HEAD
- LIGHT_WEIGHTED_PRESSURE_PLATE
- NETHER_BRICK_FENCE
- BIRCH_FENCE
- EGG
- BUCKET
- BED_BLOCK
- DARK_OAK_LOG
- JUNGLE_LEAVES
- REDSTONE_COMPARATOR_OFF
- GOLD_HOE
- DIAMOND_HOE
- LOG_2 ( )
- WRITABLE_BOOK
- VINE
- GOLDEN_CHESTPLATE
- COD
- RABBIT
Related Classes
- java.util.Arrays
- java.io.File
- java.util.Collections
- java.util.Random
- java.util.UUID
- java.util.Optional
- java.util.logging.Level
- com.google.common.base.Preconditions
- org.junit.jupiter.api.Test
- java.util.concurrent.ThreadLocalRandom
- org.jetbrains.annotations.NotNull
- org.junit.jupiter.api.Assertions
- org.bukkit.entity.Player
- org.bukkit.Bukkit
- org.bukkit.event.EventHandler
- org.bukkit.ChatColor
- org.bukkit.command.CommandSender
- org.bukkit.inventory.ItemStack
- org.bukkit.event.EventPriority
- org.bukkit.Location
- org.bukkit.World
- org.bukkit.event.Event
- org.bukkit.entity.Entity
- org.bukkit.inventory.meta.ItemMeta
- org.bukkit.block.Block
Java Code Examples for org.bukkit.Material#DROPPER
The following examples show how to use
org.bukkit.Material#DROPPER .
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: Smeltery.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
private Inventory findIgnitionChamber(Block b) { for (BlockFace face : faces) { if (b.getRelative(face).getType() == Material.DROPPER && BlockStorage.check(b.getRelative(face), "IGNITION_CHAMBER")) { return ((Dropper) b.getRelative(face).getState()).getInventory(); } } return null; }
Example 2
Source File: TestMultiBlocks.java From Slimefun4 with GNU General Public License v3.0 | 5 votes |
@Test public void testNotEqual() { SlimefunItem item = TestUtilities.mockSlimefunItem(plugin, "MULTIBLOCK_TEST", new CustomItem(Material.BRICK, "&5Multiblock Test")); MultiBlock multiblock = new MultiBlock(item, new Material[] { Material.BIRCH_WOOD, Material.BIRCH_WOOD, Material.BIRCH_WOOD, null, Material.CRAFTING_TABLE, null, Material.BIRCH_WOOD, Material.DISPENSER, Material.BIRCH_WOOD }, BlockFace.DOWN); MultiBlock multiblock2 = new MultiBlock(item, new Material[] { Material.BIRCH_WOOD, Material.BIRCH_WOOD, Material.BIRCH_WOOD, null, Material.EMERALD_BLOCK, null, Material.BIRCH_WOOD, Material.DISPENSER, Material.BIRCH_WOOD }, BlockFace.DOWN); MultiBlock multiblock3 = new MultiBlock(item, new Material[] { Material.DROPPER, Material.BIRCH_WOOD, Material.BIRCH_WOOD, null, Material.DIAMOND_BLOCK, null, Material.BIRCH_WOOD, Material.DISPENSER, Material.TNT }, BlockFace.DOWN); MultiBlock multiblock4 = new MultiBlock(item, new Material[] { Material.BIRCH_WOOD, Material.BIRCH_WOOD, Material.BIRCH_WOOD, null, Material.CRAFTING_TABLE, null, Material.BIRCH_WOOD, Material.DISPENSER, Material.BIRCH_WOOD }, BlockFace.SELF); Assertions.assertFalse(multiblock.equals(null)); Assertions.assertFalse(multiblock.equals(multiblock2)); Assertions.assertFalse(multiblock.equals(multiblock3)); Assertions.assertFalse(multiblock.equals(multiblock4)); }
Example 3
Source File: BlockListener.java From MineTinker with GNU General Public License v3.0 | 4 votes |
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true) public void onClick(PlayerInteractEvent event) { Player player = event.getPlayer(); ItemStack norm = null; if (event.getHand() == EquipmentSlot.HAND) { norm = player.getInventory().getItemInMainHand(); } else if (event.getHand() == EquipmentSlot.OFF_HAND) { norm = player.getInventory().getItemInOffHand(); } if (norm == null) return; if (event.getAction() == Action.RIGHT_CLICK_AIR) { if (modManager.isModifierItem(norm)) { event.setCancelled(true); } } else if (event.getAction() == Action.RIGHT_CLICK_BLOCK) { Block block = event.getClickedBlock(); if (block == null) { return; } if (!player.isSneaking()) { Material type = block.getType(); if (type == Material.ANVIL || type == Material.CRAFTING_TABLE || type == Material.CHEST || type == Material.ENDER_CHEST || type == Material.DROPPER || type == Material.HOPPER || type == Material.DISPENSER || type == Material.TRAPPED_CHEST || type == Material.FURNACE || type == Material.ENCHANTING_TABLE) { return; } } if (modManager.isModifierItem(norm)) { event.setCancelled(true); return; } if (block.getType() == Material.getMaterial(MineTinker.getPlugin().getConfig().getString("BlockToEnchantModifiers", Material.BOOKSHELF.name()))) { ItemStack item = player.getInventory().getItemInMainHand(); for (Modifier m : modManager.getAllMods()) { if (m.getModItem().getType().equals(item.getType())) { if (!m.isEnchantable()) continue; m.enchantItem(player); event.setCancelled(true); break; } } } } }