Java Code Examples for net.minecraft.entity.item.EntityItem#setPickupDelay()
The following examples show how to use
net.minecraft.entity.item.EntityItem#setPickupDelay() .
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Example 1
Source File: WorldUtils.java From WearableBackpacks with MIT License | 6 votes |
/** Spawns an ItemStack as if it was dropped from an entity on death. */ public static EntityItem dropStackFromEntity(Entity entity, ItemStack stack, float speed) { EntityPlayer player = ((entity instanceof EntityPlayer) ? (EntityPlayer)entity : null); EntityItem item; if (player == null) { double y = entity.posY + entity.getEyeHeight() - 0.3; item = spawnItem(entity.world, entity.posX, y, entity.posZ, stack); if (item == null) return null; item.setPickupDelay(40); float f1 = RandomUtils.getFloat(0.5F); float f2 = RandomUtils.getFloat((float)Math.PI * 2.0F); item.motionX = -Math.sin(f2) * f1; item.motionY = 0.2; item.motionZ = Math.cos(f2) * f1; return item; } else item = player.dropItem(stack, true, false); if (item != null) { item.motionX *= speed / 4; item.motionZ *= speed / 4; } return item; }
Example 2
Source File: DropItemAction.java From OpenModsLib with MIT License | 6 votes |
@Override public void usePlayer(OpenModsFakePlayer player) { player.setPositionAndRotation(x, y - player.getEyeHeight(), z, yaw, pitch); final EntityItem itemToDrop = new EntityItem(player.getEntityWorld(), x, y, z, stack.copy()); itemToDrop.setPosition(itemToDrop.posX, itemToDrop.posY - itemToDrop.height, itemToDrop.posZ); itemToDrop.setPickupDelay(40); ItemTossEvent event = new ItemTossEvent(itemToDrop, player); if (MinecraftForge.EVENT_BUS.post(event)) { Log.info("Item %s drop from this %s aborted by event", stack, this); } else { final EntityItem droppedItem = event.getEntityItem(); droppedItem.motionX = v.x; droppedItem.motionY = v.y; droppedItem.motionZ = v.z; player.getEntityWorld().spawnEntity(droppedItem); } }
Example 3
Source File: MetaTileEntityItemCollector.java From GregTech with GNU Lesser General Public License v3.0 | 5 votes |
protected void moveItemsInEffectRange() { List<EntityItem> itemsInRange = getWorld().getEntitiesWithinAABB(EntityItem.class, areaBoundingBox); for (EntityItem entityItem : itemsInRange) { double distanceX = (areaCenterPos.getX() + 0.5) - entityItem.posX; double distanceZ = (areaCenterPos.getZ() + 0.5) - entityItem.posZ; double distance = MathHelper.sqrt(distanceX * distanceX + distanceZ * distanceZ); if(!itemFilter.testItemStack(entityItem.getItem())) { continue; } if (distance >= 0.7) { if(!entityItem.cannotPickup()) { double directionX = distanceX / distance; double directionZ = distanceZ / distance; entityItem.motionX = directionX * MOTION_MULTIPLIER * getTier(); entityItem.motionZ = directionZ * MOTION_MULTIPLIER * getTier(); entityItem.velocityChanged = true; entityItem.setPickupDelay(1); } } else { ItemStack itemStack = entityItem.getItem(); ItemStack remainder = ItemHandlerHelper.insertItemStacked(exportItems, itemStack, false); if (remainder.isEmpty()) { entityItem.setDead(); } else if (itemStack.getCount() > remainder.getCount()) { entityItem.setItem(remainder); } } } if (getTimer() % 5 == 0) { pushItemsIntoNearbyHandlers(getFrontFacing()); } }
Example 4
Source File: EntityFairy.java From Wizardry with GNU Lesser General Public License v3.0 | 5 votes |
@Override public void onDeath(@Nonnull DamageSource cause) { if (getIsInvulnerable()) return; if (!world.isRemote) { FairyData dataFairy = getDataFairy(); if (dataFairy == null) return; if (dataFairy.isDepressed) { ItemStack stack = new ItemStack(ModItems.FAIRY_ITEM); NBTHelper.setTag(stack, "fairy", dataFairy.serializeNBT()); world.removeEntity(this); EntityItem entityItem = new EntityItem(world); entityItem.setPosition(posX, posY, posZ); entityItem.setItem(stack); entityItem.setPickupDelay(20); entityItem.setNoDespawn(); world.spawnEntity(entityItem); return; } super.onDeath(cause); if (getHealth() <= 0) PacketHandler.NETWORK.sendToAllAround(new PacketExplode(getPositionVector().add(0, 0.25, 0), dataFairy.primaryColor, dataFairy.secondaryColor, 0.5, 0.5, RandUtil.nextInt(100, 200), 75, 25, true), new NetworkRegistry.TargetPoint(world.provider.getDimension(), posX, posY, posZ, 256)); } }
Example 5
Source File: FairyTaskGrabItems.java From Wizardry with GNU Lesser General Public License v3.0 | 5 votes |
private static void popItemFromHand(EntityFairy fairy) { ItemStack heldItem = fairy.getDataHeldItem(); if (heldItem.isEmpty()) return; EntityItem entityItem = new EntityItem(fairy.world, fairy.posX, fairy.posY, fairy.posZ, heldItem.copy()); entityItem.motionX = 0; entityItem.motionY = 0; entityItem.motionZ = 0; entityItem.setPickupDelay(50); if (fairy.world.spawnEntity(entityItem)) { fairy.setDataHeldItem(ItemStack.EMPTY); } }
Example 6
Source File: RailReplacerEventHandler.java From Signals with GNU General Public License v3.0 | 5 votes |
/** * Makes it so when a player right clicks a rail block with a different rail item, it will be replaced, without having to remove and place a rail. * TODO: Replace signal types * @param e */ @SubscribeEvent public void onBlockInteraction(RightClickBlock e){ if(!e.getWorld().isRemote && e.getFace() == EnumFacing.UP) { ItemStack stack = e.getEntityPlayer().getHeldItemMainhand(); BlockRailBase railBlock = getRailBlock(stack); if(railBlock != null) { IBlockState state = e.getWorld().getBlockState(e.getPos()); IRail rail = RailManager.getInstance().getRail(e.getWorld(), e.getPos(), state); if(rail != null && state.getBlock() != railBlock) { EnumRailDirection dir = rail.getDirection(e.getWorld(), e.getPos(), state); e.getWorld().destroyBlock(e.getPos(), !e.getEntityPlayer().isCreative()); List<EntityItem> drops = e.getWorld().getEntitiesWithinAABB(EntityItem.class, new AxisAlignedBB(e.getPos())); for(EntityItem drop : drops) { drop.setPickupDelay(0); drop.onCollideWithPlayer(e.getEntityPlayer()); } e.getWorld().setBlockState(e.getPos(), railBlock.getDefaultState()); if(!e.getEntityPlayer().isCreative()) stack.shrink(1); //Set the rail orientation equal to the old rail, if possible. if(railBlock.getShapeProperty().getAllowedValues().contains(dir)) { IBlockState curState = e.getWorld().getBlockState(e.getPos()); e.getWorld().setBlockState(e.getPos(), curState.withProperty(railBlock.getShapeProperty(), dir)); } } } } }