Java Code Examples for net.minecraft.block.Block#NULL_AABB
The following examples show how to use
net.minecraft.block.Block#NULL_AABB .
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Example 1
Source File: RecipeLogicSteam.java From GregTech with GNU Lesser General Public License v3.0 | 6 votes |
protected void tryDoVenting() { BlockPos machinePos = metaTileEntity.getPos(); EnumFacing ventingSide = getVentingSide(); BlockPos ventingBlockPos = machinePos.offset(ventingSide); IBlockState blockOnPos = metaTileEntity.getWorld().getBlockState(ventingBlockPos); if (blockOnPos.getCollisionBoundingBox(metaTileEntity.getWorld(), ventingBlockPos) == Block.NULL_AABB) { metaTileEntity.getWorld() .getEntitiesWithinAABB(EntityLivingBase.class, new AxisAlignedBB(ventingBlockPos), EntitySelectors.CAN_AI_TARGET) .forEach(entity -> entity.attackEntityFrom(DamageSources.getHeatDamage(), 6.0f)); WorldServer world = (WorldServer) metaTileEntity.getWorld(); double posX = machinePos.getX() + 0.5 + ventingSide.getFrontOffsetX() * 0.6; double posY = machinePos.getY() + 0.5 + ventingSide.getFrontOffsetY() * 0.6; double posZ = machinePos.getZ() + 0.5 + ventingSide.getFrontOffsetZ() * 0.6; world.spawnParticle(EnumParticleTypes.SMOKE_LARGE, posX, posY, posZ, 7 + world.rand.nextInt(3), ventingSide.getFrontOffsetX() / 2.0, ventingSide.getFrontOffsetY() / 2.0, ventingSide.getFrontOffsetZ() / 2.0, 0.1); world.playSound(null, posX, posY, posZ, SoundEvents.BLOCK_LAVA_EXTINGUISH, SoundCategory.BLOCKS, 1.0f, 1.0f); setNeedsVenting(false); } else if (!ventingStuck) { setVentingStuck(true); } }
Example 2
Source File: ItemSlab.java From customstuff4 with GNU General Public License v3.0 | 6 votes |
private boolean tryPlace(EntityPlayer player, ItemStack stack, World worldIn, BlockPos pos, int subtype) { IBlockState iblockstate = worldIn.getBlockState(pos); if (iblockstate.getBlock() == this.singleSlab) { int subtype1 = singleSlabCS.getSubtype(iblockstate); if (subtype1 == subtype) { IBlockState stateDouble = this.makeState(subtype1); AxisAlignedBB axisalignedbb = stateDouble == null ? Block.NULL_AABB : stateDouble.getCollisionBoundingBox(worldIn, pos); if (stateDouble != null && axisalignedbb != Block.NULL_AABB && worldIn.checkNoEntityCollision(axisalignedbb.offset(pos)) && worldIn.setBlockState(pos, stateDouble, 11)) { SoundType soundtype = stateDouble.getBlock().getSoundType(stateDouble, worldIn, pos, player); worldIn.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F); stack.shrink(1); } return true; } } return false; }
Example 3
Source File: WorldHelper.java From CommunityMod with GNU Lesser General Public License v2.1 | 5 votes |
/** * Returns true if block is replaceable and has no collider */ public static boolean isAirLikeBlock(World world, BlockPos pos) { IBlockState state = world.getBlockState(pos); Block block = state.getBlock(); boolean replaceable = block.isReplaceable(world, pos); boolean noCollider = (state.getCollisionBoundingBox(world, pos) == Block.NULL_AABB); return (replaceable || noCollider); }
Example 4
Source File: ItemSlab.java From customstuff4 with GNU General Public License v3.0 | 5 votes |
public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { ItemStack itemstack = player.getHeldItem(hand); if (!itemstack.isEmpty() && player.canPlayerEdit(pos.offset(facing), facing, itemstack)) { int subtype = getMetadata(itemstack); IBlockState currentState = worldIn.getBlockState(pos); if (currentState.getBlock() == singleSlab) { int subtype1 = this.singleSlabCS.getSubtype(currentState); net.minecraft.block.BlockSlab.EnumBlockHalf half = currentState.getValue(net.minecraft.block.BlockSlab.HALF); if ((facing == EnumFacing.UP && half == net.minecraft.block.BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && half == net.minecraft.block.BlockSlab.EnumBlockHalf.TOP) && subtype1 == subtype) { IBlockState stateDouble = this.makeState(subtype1); AxisAlignedBB axisalignedbb = stateDouble == null ? Block.NULL_AABB : stateDouble.getCollisionBoundingBox(worldIn, pos); if (stateDouble != null && axisalignedbb != Block.NULL_AABB && worldIn.checkNoEntityCollision(axisalignedbb.offset(pos)) && worldIn.setBlockState(pos, stateDouble, 11)) { SoundType soundtype = stateDouble.getBlock().getSoundType(stateDouble, worldIn, pos, player); worldIn.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F); itemstack.shrink(1); } return EnumActionResult.SUCCESS; } } return this.tryPlace(player, itemstack, worldIn, pos.offset(facing), subtype) ? EnumActionResult.SUCCESS : super.onItemUse(player, worldIn, pos, hand, facing, hitX, hitY, hitZ); } else { return EnumActionResult.FAIL; } }
Example 5
Source File: BlockCrop.java From AgriCraft with MIT License | 5 votes |
@Override @Nullable @Deprecated @SuppressWarnings("deprecation") public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos) { return Block.NULL_AABB; }
Example 6
Source File: BlockWindBell.java From Sakura_mod with MIT License | 4 votes |
@Override public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos) { return Block.NULL_AABB; }
Example 7
Source File: BlockKitunebi.java From Sakura_mod with MIT License | 4 votes |
@Override public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos) { return Block.NULL_AABB; }
Example 8
Source File: ItemSnow.java From customstuff4 with GNU General Public License v3.0 | 4 votes |
@Override public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { ItemStack itemstack = player.getHeldItem(hand); if (!itemstack.isEmpty() && player.canPlayerEdit(pos, facing, itemstack)) { IBlockState iblockstate = worldIn.getBlockState(pos); Block block = iblockstate.getBlock(); BlockPos blockpos = pos; if ((facing != EnumFacing.UP || block != this.block) && !block.isReplaceable(worldIn, pos)) { blockpos = pos.offset(facing); iblockstate = worldIn.getBlockState(blockpos); block = iblockstate.getBlock(); } if (block == this.block) { int i = iblockstate.getValue(BlockSnow.LAYERS); if (i < 8) { IBlockState iblockstate1 = iblockstate.withProperty(BlockSnow.LAYERS, i + 1); AxisAlignedBB axisalignedbb = iblockstate1.getCollisionBoundingBox(worldIn, blockpos); if (axisalignedbb != Block.NULL_AABB && worldIn.checkNoEntityCollision(axisalignedbb.offset(blockpos)) && worldIn.setBlockState(blockpos, iblockstate1, 10)) { SoundType soundtype = this.block.getSoundType(iblockstate1, worldIn, pos, player); worldIn.playSound(player, blockpos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F); if (player instanceof EntityPlayerMP) { CriteriaTriggers.PLACED_BLOCK.trigger((EntityPlayerMP)player, pos, itemstack); } itemstack.shrink(1); return EnumActionResult.SUCCESS; } } } return super.onItemUse(player, worldIn, pos, hand, facing, hitX, hitY, hitZ); } else { return EnumActionResult.FAIL; } }
Example 9
Source File: EntityEnderPearlReusable.java From enderutilities with GNU Lesser General Public License v3.0 | 4 votes |
@Override protected void onImpact(RayTraceResult rayTraceResult) { Entity thrower = this.getThrower(); // Thrower not found, drop the item if applicable and bail out if (thrower == null) { if (this.getEntityWorld().isRemote == false && this.canPickUp) { this.dropAsItem(); } this.setDead(); return; } // Don't collide with the thrower or the entities in the 'stack' with the thrower if (this.getEntityWorld().isRemote == false && rayTraceResult.typeOfHit == RayTraceResult.Type.ENTITY) { if (EntityUtils.doesEntityStackContainEntity(rayTraceResult.entityHit, thrower)) { return; } if (rayTraceResult.entityHit instanceof EntityPlayerMP && ((EntityPlayerMP)rayTraceResult.entityHit).isSpectator()) { return; } if (rayTraceResult.entityHit instanceof EntityLivingBase) { rayTraceResult.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, thrower), 0.0f); } } // Don't collide with blocks without a collision box else if (rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK && rayTraceResult.getBlockPos() != null) { IBlockState state = this.getEntityWorld().getBlockState(rayTraceResult.getBlockPos()); AxisAlignedBB aabb = state.getCollisionBoundingBox(this.getEntityWorld(), rayTraceResult.getBlockPos()); if (aabb == Block.NULL_AABB) { return; } } // A regular pearl lands, teleport the thrower if (this.isElite == false) { // If the thrower is currently riding an elite pearl, unmount the pearl Entity bottom = thrower.getLowestRidingEntity(); if (bottom instanceof EntityEnderPearlReusable && bottom.isBeingRidden()) { bottom.removePassengers(); } if (this.getEntityWorld().isRemote == false) { TeleportEntity.teleportEntityWithProjectile(thrower, this, rayTraceResult, this.teleportDamage, true, true); } } // An Elite pearl lands, which is still being ridden by something (see above) else if (this.isBeingRidden()) { Entity entity = this.getPassengers().get(0); this.removePassengers(); if (this.getEntityWorld().isRemote == false) { TeleportEntity.teleportEntityWithProjectile(entity, this, rayTraceResult, this.teleportDamage, true, true); } } // Try to add the pearl straight back to the player's inventory if (this.getEntityWorld().isRemote == false && this.returnToPlayersInventory() == false) { this.dropAsItem(); } this.setDead(); }