Java Code Examples for net.minecraft.block.Block#getRegistryName()
The following examples show how to use
net.minecraft.block.Block#getRegistryName() .
You can vote up the ones you like or vote down the ones you don't like,
and go to the original project or source file by following the links above each example. You may check out the related API usage on the sidebar.
Example 1
Source File: RenderHandler.java From EmergingTechnology with MIT License | 6 votes |
public static void registerMeshesAndStatesForBlock(Block block) { ModelResourceLocation resourceLocation = new ModelResourceLocation( block.getRegistryName(), "fluid"); ItemMeshDefinition meshDefinition = new ItemMeshDefinition() { @Override public ModelResourceLocation getModelLocation(ItemStack stack) { return resourceLocation; } }; StateMapperBase stateMapper = new StateMapperBase() { @Override public ModelResourceLocation getModelResourceLocation(IBlockState state) { return resourceLocation; } }; ModelLoader.setCustomMeshDefinition(Item.getItemFromBlock(block), meshDefinition); ModelLoader.setCustomStateMapper(block, stateMapper); }
Example 2
Source File: EventHandler.java From customstuff4 with GNU General Public License v3.0 | 6 votes |
private static boolean applyModifiers(BlockEvent.CreateFluidSourceEvent event) { Block block = event.getState().getBlock(); for (FluidModifier modifier : FluidModifier.getModifiers()) { if (block.getRegistryName() != null && block.getRegistryName().equals(modifier.block)) { if (modifier.canCreateSource != null) { event.setResult(modifier.canCreateSource ? Event.Result.ALLOW : Event.Result.DENY); return true; } } } return false; }
Example 3
Source File: BlockCompound.java From CommunityMod with GNU Lesser General Public License v2.1 | 4 votes |
public BlockCompound(String modid, Block block, ItemBlock item) { this.modid = modid; this.block = block; this.item = item; registryName = block.getRegistryName(); }
Example 4
Source File: ModelBakery.java From CodeChickenLib with GNU Lesser General Public License v2.1 | 4 votes |
public static void registerBlockKeyGenerator(Block block, IBlockStateKeyGenerator generator) { if (blockKeyGeneratorMap.containsKey(block)) { throw new IllegalArgumentException("Unable to register IBlockStateKeyGenerator as one is already registered for block:" + block.getRegistryName()); } blockKeyGeneratorMap.put(block, generator); }
Example 5
Source File: PlaceCommandsImplementation.java From malmo with MIT License | 4 votes |
@Override protected boolean onExecute(String verb, String parameter, MissionInit missionInit) { EntityPlayerSP player = Minecraft.getMinecraft().player; if (player == null) return false; if (!verb.equalsIgnoreCase("place")) return false; Item item = Item.getByNameOrId(parameter); Block block = Block.getBlockFromItem(item); if (item == null || item.getRegistryName() == null || block.getRegistryName() == null) return false; InventoryPlayer inv = player.inventory; boolean blockInInventory = false; ItemStack stackInInventory = null; int stackIndex = -1; for (int i = 0; !blockInInventory && i < inv.getSizeInventory(); i++) { Item stack = inv.getStackInSlot(i).getItem(); if (stack.getRegistryName() != null && stack.getRegistryName().equals(item.getRegistryName())) { stackInInventory = inv.getStackInSlot(i); stackIndex = i; blockInInventory = true; } } // We don't have that item in our inventories if (!blockInInventory) return false; RayTraceResult mop = Minecraft.getMinecraft().objectMouseOver; if (mop.typeOfHit == RayTraceResult.Type.BLOCK) { BlockPos pos = mop.getBlockPos().add(mop.sideHit.getDirectionVec()); // Can we place this block here? AxisAlignedBB axisalignedbb = block.getDefaultState().getCollisionBoundingBox(player.world, pos); if (axisalignedbb == null || player.world.checkNoEntityCollision(axisalignedbb.offset(pos), null)) { MalmoMod.network.sendToServer(new DiscreteMovementCommandsImplementation.UseActionMessage(mop.getBlockPos(), new ItemStack(block), mop.sideHit, false, mop.hitVec)); if (stackInInventory.getCount() == 1) inv.setInventorySlotContents(stackIndex, new ItemStack(Block.getBlockById(0))); else stackInInventory.setCount(stackInInventory.getCount() - 1); } } return true; }