Java Code Examples for net.minecraft.client.renderer.GlStateManager#scale()
The following examples show how to use
net.minecraft.client.renderer.GlStateManager#scale() .
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Example 1
Source File: MixinModelPlayer.java From Hyperium with GNU Lesser General Public License v3.0 | 5 votes |
/** * @author 9Y0, Mojang * @reason body parts */ @Overwrite public void render(Entity entityIn, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_, float p_78088_6_, float scale) { super.render(entityIn, p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, scale); GlStateManager.pushMatrix(); if (isChild) { float f = 2.0F; GlStateManager.scale(1.0F / f, 1.0F / f, 1.0F / f); GlStateManager.translate(0.0F, 24.0F * scale, 0.0F); } else { if (entityIn.isSneaking()) GlStateManager.translate(0.0F, 0.2F, 0.0F); } bipedLeftLegwear.render(scale); bipedRightLegwear.render(scale); bipedLeftArmwear.render(scale); bipedRightArmwear.render(scale); bipedBodyWear.render(scale); bipedLeftForeArmwear.render(scale); bipedLeftForeArm.render(scale); bipedRightForeArmwear.render(scale); bipedRightForeArm.render(scale); bipedLeftLowerLeg.render(scale); bipedLeftLowerLegwear.render(scale); bipedRightLowerLeg.render(scale); bipedRightLowerLegwear.render(scale); butt.render(scale); GlStateManager.popMatrix(); }
Example 2
Source File: RenderHand.java From pycode-minecraft with MIT License | 5 votes |
public void doRender(@Nonnull HandEntity entity, double x, double y, double z, float entityYaw, float partialTicks) { GlStateManager.pushMatrix(); this.bindEntityTexture(entity); float f3 = entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * partialTicks; GlStateManager.translate((float)x, (float)y + 0.7F, (float)z); GlStateManager.rotate(180.0F - entityYaw, 0.0F, 1.0F, 0.0F); GlStateManager.rotate(-f3, 0.0F, 0.0F, 1.0F); if (this.renderOutlines) { GlStateManager.enableColorMaterial(); GlStateManager.enableOutlineMode(this.getTeamColor(entity)); } GlStateManager.scale(-1.0F, -1.0F, 1.0F); model.render(entity, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F); GlStateManager.popMatrix(); if (this.renderOutlines) { GlStateManager.disableOutlineMode(); GlStateManager.disableColorMaterial(); } else { this.renderName(entity, x, y, z); } super.doRender(entity, x, y, z, entityYaw, partialTicks); }
Example 3
Source File: RenderDabSquirrel.java From CommunityMod with GNU Lesser General Public License v2.1 | 5 votes |
@Override protected void preRenderCallback(EntityDabSquirrel entitylivingbaseIn, float partialTickTime) { if (this.getMainModel().isChild) { GlStateManager.scale(4.35D, 4.35D, 4.35D); } else { GlStateManager.scale(4.5D, 4.5D, 4.5D); } }
Example 4
Source File: SurfaceHelper.java From ForgeHax with MIT License | 5 votes |
public static void drawText(String msg, int x, int y, int color, double scale, boolean shadow) { GlStateManager.pushMatrix(); GlStateManager.disableDepth(); GlStateManager.scale(scale, scale, scale); MC.fontRenderer.drawString( msg, (int) (x * (1 / scale)), (int) (y * (1 / scale)), color, shadow); GlStateManager.enableDepth(); GlStateManager.popMatrix(); }
Example 5
Source File: RenderUtil.java From seppuku with GNU General Public License v3.0 | 5 votes |
public static void glBillboardDistanceScaled(float x, float y, float z, EntityPlayer player, float scale) { glBillboard(x, y, z); int distance = (int) player.getDistance(x, y, z); float scaleDistance = (distance / 2.0f) / (2.0f + (2.0f - scale)); if (scaleDistance < 1f) scaleDistance = 1; GlStateManager.scale(scaleDistance, scaleDistance, scaleDistance); }
Example 6
Source File: CustomCrosshair.java From Hyperium with GNU Lesser General Public License v3.0 | 5 votes |
private void drawDebugAxisCrosshair(int screenWidth, int screenHeight) { GlStateManager.pushMatrix(); GlStateManager.translate((float) screenWidth, (float) screenHeight, 0.0f); Entity entity = mc.getRenderViewEntity(); GlStateManager.rotate( entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * 1.0f, -1.0f, 0.0f, 0.0f); GlStateManager .rotate(entity.prevRotationYaw + (entity.rotationYaw - entity.prevRotationYaw) * 1.0f, 0.0f, 1.0f, 0.0f); GlStateManager.scale(-1.0f, -1.0f, -1.0f); GlStateManager.disableTexture2D(); GlStateManager.depthMask(false); Tessellator tessellator = Tessellator.getInstance(); WorldRenderer worldrenderer = tessellator.getWorldRenderer(); worldrenderer.begin(GL11.GL_CLIENT_PIXEL_STORE_BIT, DefaultVertexFormats.POSITION_COLOR); GL11.glLineWidth(2.0f); worldrenderer.pos(0.0, 0.0, 0.0).color(255, 0, 0, 255).endVertex(); worldrenderer.pos(10.0, 0.0, 0.0).color(255, 0, 0, 255).endVertex(); worldrenderer.pos(0.0, 0.0, 0.0).color(0, 255, 0, 255).endVertex(); worldrenderer.pos(0.0, 10.0, 0.0).color(0, 255, 0, 255).endVertex(); worldrenderer.pos(0.0, 0.0, 0.0).color(0, 0, 255, 255).endVertex(); worldrenderer.pos(0.0, 0.0, 10.0).color(0, 0, 255, 255).endVertex(); tessellator.draw(); GL11.glLineWidth(1.0f); GlStateManager.depthMask(true); GlStateManager.enableTexture2D(); GlStateManager.popMatrix(); }
Example 7
Source File: GuiComponent.java From AgriCraft with MIT License | 5 votes |
public final void renderComponent(AgriGuiWrapper gui) { if (this.isVisible && this.renderAction != null) { GlStateManager.pushAttrib(); GlStateManager.pushMatrix(); GlStateManager.translate(this.bounds.x, this.bounds.y, 0); GlStateManager.scale(scale, scale, scale); GlStateManager.color(1, 1, 1, 1); this.renderAction.accept(gui, this); GlStateManager.popMatrix(); GlStateManager.popAttrib(); } }
Example 8
Source File: ModelOwl.java From EnderZoo with Creative Commons Zero v1.0 Universal | 5 votes |
@Override public void render(Entity entity, float time, float limbSwing, float f2, float headY, float headX, float scale) { super.render(entity, time, limbSwing, f2, headY, headX, scale); setRotationAngles(time, limbSwing, f2, headY, headX, scale, entity); float height = 25; // float owlScale = 0.65f; float owlScale = 1f; float transFactor = 1 - owlScale; if (isChild) { float headScale = owlScale * 0.6f; owlScale *= 0.5f; float translateScale = 1 - owlScale; GlStateManager.pushMatrix(); GlStateManager.translate(0.0F, translateScale * (height - 2) * scale, 0.0F); GlStateManager.scale(headScale, headScale, headScale); head.render(scale); GlStateManager.popMatrix(); GlStateManager.pushMatrix(); GlStateManager.translate(0.0F, translateScale * height * scale, 0.0F); GlStateManager.scale(owlScale, owlScale, owlScale); body.render(scale); GlStateManager.popMatrix(); } else { GlStateManager.pushMatrix(); GlStateManager.translate(0.0F, transFactor * height * scale, 0.0F); GlStateManager.scale(owlScale, owlScale, owlScale); head.render(scale); body.render(scale); GlStateManager.popMatrix(); } }
Example 9
Source File: ModelOvergrownSheepFur.java From CommunityMod with GNU Lesser General Public License v2.1 | 5 votes |
public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) { this.setRotationAngles(limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale, entityIn); if (this.isChild) { GlStateManager.pushMatrix(); GlStateManager.translate(0.0F, this.childYOffset * scale, this.childZOffset * scale); this.head.render(scale); GlStateManager.popMatrix(); GlStateManager.pushMatrix(); GlStateManager.scale(0.5F, 0.5F, 0.5F); GlStateManager.translate(0.0F, 24.0F * scale, 0.0F); this.body.render(scale); this.leg1.render(scale); this.leg2.render(scale); this.leg3.render(scale); this.leg4.render(scale); GlStateManager.popMatrix(); } else { this.leg1.render(scale); this.leg2.render(scale); this.leg3.render(scale); this.leg4.render(scale); this.head.render(scale); GlStateManager.pushMatrix(); float sc = entityIn.getDataManager().get(EntityOvergrownSheep.GROWTH); GlStateManager.scale(sc, sc, sc); float tran = Math.max(0, -1F + (sc / 1.25F)); GlStateManager.translate(0F, -tran, 0); this.body.render(scale); GlStateManager.popMatrix(); } }
Example 10
Source File: ButtonBanner.java From SkyblockAddons with MIT License | 5 votes |
@Override public void drawButton(Minecraft mc, int mouseX, int mouseY) { if (bannerImage != null && banner == null) { // This means it was just loaded from the URL above. banner = Minecraft.getMinecraft().getTextureManager().getDynamicTextureLocation("banner", new DynamicTexture(bannerImage)); } if (banner != null) { // Could have not been loaded yet. float alphaMultiplier = 1F; if (main.getUtils().isFadingIn()) { long timeSinceOpen = System.currentTimeMillis() - timeOpened; int fadeMilis = 500; if (timeSinceOpen <= fadeMilis) { alphaMultiplier = (float) timeSinceOpen / fadeMilis; } } float scale = (float) WIDTH / bannerImage.getWidth(); // max width hovered = mouseX >= xPosition && mouseY >= yPosition && mouseX < xPosition + WIDTH && mouseY < yPosition + bannerImage.getHeight() * scale; GlStateManager.enableBlend(); if (hovered) { GlStateManager.color(1, 1, 1, alphaMultiplier * 1); } else { GlStateManager.color(1, 1, 1, alphaMultiplier * 0.8F); } mc.getTextureManager().bindTexture(banner); GlStateManager.pushMatrix(); GlStateManager.scale(scale, scale, 1); drawModalRectWithCustomSizedTexture(Math.round(xPosition / scale), Math.round(yPosition / scale), 0, 0, width, height, width, height); GlStateManager.popMatrix(); } }
Example 11
Source File: ModelUnicorn.java From Wizardry with GNU Lesser General Public License v3.0 | 4 votes |
@Override public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale) { EntityUnicorn unicorn = (EntityUnicorn) entityIn; float f = unicorn.getGrassEatingAmount(0.0F); boolean flag = unicorn.isChild(); float f1 = unicorn.getSize(); if (!flag) { GlStateManager.pushMatrix(); GlStateManager.scale(f1, 0.5F + f1 * 0.5F, f1); GlStateManager.translate(0.0F, 0.95F * (1.0F - f1), 0.0F); } this.backLeftLeg.render(scale); this.backLeftShin.render(scale); this.backLeftHoof.render(scale); this.backRightLeg.render(scale); this.backRightShin.render(scale); this.backRightHoof.render(scale); this.frontLeftLeg.render(scale); this.frontLeftShin.render(scale); this.frontLeftHoof.render(scale); this.frontRightLeg.render(scale); this.frontRightShin.render(scale); this.frontRightHoof.render(scale); if (!flag) { GlStateManager.popMatrix(); GlStateManager.pushMatrix(); GlStateManager.scale(f1, f1, f1); GlStateManager.translate(0.0F, 1.35F * (1.0F - f1), 0.0F); } this.body.render(scale); this.tailBase.render(scale); this.tailMiddle.render(scale); this.tailTip.render(scale); this.neck.render(scale); this.mane.render(scale); if (!flag) { GlStateManager.popMatrix(); GlStateManager.pushMatrix(); float f2 = 0.5F + f1 * f1 * 0.5F; GlStateManager.scale(f2, f2, f2); if (f <= 0.0F) { GlStateManager.translate(0.0F, 1.35F * (1.0F - f1), 0.0F); } else { GlStateManager.translate(0.0F, 0.9F * (1.0F - f1) * f + 1.35F * (1.0F - f1) * (1.0F - f), 0.15F * (1.0F - f1) * f); } } this.horseLeftEar.render(scale); this.horseRightEar.render(scale); this.head.render(scale); this.horn.render(scale); if (!flag) { GlStateManager.popMatrix(); } }
Example 12
Source File: PurchaseCarousel.java From Hyperium with GNU Lesser General Public License v3.0 | 4 votes |
public void render(int centerX, int centerY, int mouseX, int mouseY) { activeBlock = null; ScaledResolution current = ResolutionUtil.current(); int totalWidth = current.getScaledWidth() / 3; int panel = totalWidth / 5; int mainWidth = panel * 3; int sideHeight = current.getScaledHeight() / 5 * 2; int mainHeight = current.getScaledHeight() / 5 * 3; int objLeft = centerX - mainWidth / 2; int objBottom = centerY + mainHeight / 2; int objRight = centerX + mainWidth / 2; if (index > 0) { //Draw left side RenderUtils.drawSmoothRect(centerX - panel * 2, centerY - sideHeight / 2, centerX, centerY + sideHeight / 2, 4, new Color(23, 23, 23, 100).getRGB()); } if (index < items.length - 1) { RenderUtils.drawSmoothRect(centerX, centerY - sideHeight / 2, centerX + panel * 2, centerY + sideHeight / 2, 4, new Color(23, 23, 23, 100).getRGB()); } RenderUtils.drawSmoothRect(objLeft, centerY - mainHeight / 2, objRight, objBottom, 10, new Color(23, 23, 23, 255).getRGB()); CarouselItem item = items[index]; GlStateManager.scale(.5, .5, .5); int barHeight = 16; fr.drawString(item.getName(), (objLeft + 5) * 2, (objBottom - 50) * 2, Color.WHITE.getRGB()); int purchaseRight = (objLeft + 50) * 2; RenderUtils.drawSmoothRect((objLeft + 5) * 2, (objBottom - 20) * 2, purchaseRight, (objBottom - 20 + barHeight) * 2, 10, Color.WHITE.getRGB()); GlStateManager.scale(2 / 3F, 2 / 3F, 2 / 3F); fr.drawString(item.isPurchased() ? I18n.format("gui.purchase.purchased") : I18n.format("gui.purchase.purchase"), (objLeft + 5) * 3, (objBottom - 18) * 3, new Color(23, 23, 23, 255).getRGB()); GlStateManager.scale(3 / 2F, 3 / 2f, 3 / 2F); RenderUtils.drawFilledCircle(purchaseRight + barHeight * 2, (objBottom - 12) * 2, barHeight, Color.WHITE.getRGB()); GlStateManager.color(0, 0, 0); Icons.SETTINGS.bind(); Gui.drawScaledCustomSizeModalRect(purchaseRight + barHeight, (objBottom - 20) * 2, 0, 0, 144, 144, barHeight * 2, barHeight * 2, 144, 144); GlStateManager.scale(2.0, 2.0, 2.0); if (mouseX >= objLeft - 8 && mouseX <= objLeft && mouseY >= centerY - 5 && mouseY <= centerY + 5) { if (!lhover) { lhover = true; larrow = new SimpleAnimValue(500L, larrow.getValue(), 0.3f); } } else if (lhover) { lhover = false; larrow = new SimpleAnimValue(500L, larrow.getValue(), 0.5f); } float v = larrow.getValue(); GlStateManager.scale(v, v, v); fr.drawCenteredString("<", (objLeft - 5) / v, centerY / v - 10, 0xffffff); GlStateManager.scale(1 / v, 1 / v, 1 / v); if (mouseX >= objRight && mouseX <= objRight + 8 && mouseY >= centerY - 5 && mouseY <= centerY + 5) { if (!rhover) { rhover = true; rarrow = new SimpleAnimValue(500L, rarrow.getValue(), 0.3f); } } else if (rhover) { rhover = false; rarrow = new SimpleAnimValue(500L, rarrow.getValue(), 0.5f); } v = rarrow.getValue(); GlStateManager.scale(v, v, v); fr.drawCenteredString(">", (objRight + 5) / v, centerY / v - 10, 0xffffff); GlStateManager.scale(1 / v, 1 / v, 1 / v); String s = I18n.format("gui.purchase.state") + ": " + (getCurrent().isPurchased() ? (getCurrent().isActive() ? I18n.format("gui.purchase.active") : I18n.format("gui.purchase.inactive")) : I18n.format("gui.purchase.notpurchased")); float e = .5F; GlStateManager.scale(e, e, e); fr.drawString(s, (centerX - fr.getWidth(s) / 4) / e, (centerY - mainHeight / 2f + 15) / e, Color.GREEN.getRGB()); if (getCurrent().isPurchased() && !getCurrent().isActive()) { s = I18n.format("gui.purchase.clicktouse"); float width = fr.getWidth(s); float x = centerX - width / 4; int i = centerY - mainHeight / 2 + 35; activeBlock = new GuiBlock((int) x, (int) (x + width * 2), i, i + 10); fr.drawString(s, x / e, i / e, Color.GREEN.getRGB()); } GlStateManager.scale(1 / e, 1 / e, 1 / e); }
Example 13
Source File: RendererBackpack.java From WearableBackpacks with MIT License | 4 votes |
private static void renderEnchanted(IBackpack backpack, BlockModelRenderer renderer, float ticks, boolean renderStraps) { Minecraft mc = Minecraft.getMinecraft(); float glintStrength = WearableBackpacks.CONFIG.cosmetic.enchantEffectOpacity.get().floatValue(); if (glintStrength <= 0) return; float glintScale = 1.5F; float animProgress = ticks / 10; int color = IntermodUtils.getRuneColor(backpack.getStack()); float r = (color >> 16 & 0xFF) / 255.0F * glintStrength; float g = (color >> 8 & 0xFF) / 255.0F * glintStrength; float b = (color & 0xFF) / 255.0F * glintStrength; mc.getTextureManager().bindTexture(ENCHANTED_ITEM_GLINT); mc.entityRenderer.setupFogColor(true); GlStateManager.disableLighting(); GlStateManager.depthMask(false); GlStateManager.depthFunc(GL11.GL_EQUAL); GlStateManager.enableBlend(); GlStateManager.blendFunc(GlStateManager.SourceFactor.SRC_COLOR, GlStateManager.DestFactor.ONE); for (int i = 0; i < 2; ++i) { GlStateManager.matrixMode(GL11.GL_TEXTURE); GlStateManager.loadIdentity(); GlStateManager.scale(glintScale, glintScale, glintScale); GlStateManager.rotate(30.0F - i * 60.0F, 0.0F, 0.0F, 1.0F); GlStateManager.translate(0.0F, animProgress * (0.001F + i * 0.003F) * 20.0F, 0.0F); GlStateManager.matrixMode(GL11.GL_MODELVIEW); renderModel(backpack, renderer, ticks, renderStraps, r, g, b, true); } GlStateManager.matrixMode(GL11.GL_TEXTURE); GlStateManager.loadIdentity(); GlStateManager.matrixMode(GL11.GL_MODELVIEW); GlStateManager.blendFunc(GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO); GlStateManager.disableBlend(); GlStateManager.depthFunc(GL11.GL_LEQUAL); GlStateManager.depthMask(true); GlStateManager.enableLighting(); mc.entityRenderer.setupFogColor(false); }
Example 14
Source File: TileCraftingPlateRenderer.java From Wizardry with GNU Lesser General Public License v3.0 | 4 votes |
@Override public void render(float partialTicks, int destroyStage, float alpha) { ArrayList<BlockPos> errors = new ArrayList<>(((IStructure) tile.getBlockType()).testStructure(tile.getWorld(), tile.getPos())); errors.sort(Vec3i::compareTo); ItemStack input = tile.getInput(); if (input.isEmpty()) { input = tile.getOutput(); if (input.isEmpty()) { input = ItemStack.EMPTY; } } ICraftingPlateRecipe recipeForItem = CraftingPlateRecipeManager.getRecipe(tile.getWorld(), tile.getPos(), input); if (recipeForItem != null) recipeForItem.renderInput(tile.getWorld(), tile.getPos(), input, partialTicks); if (!errors.isEmpty() && tile.revealStructure && tile.getBlockType() instanceof IStructure) { ModStructures.structureManager.draw(ModStructures.CRAFTING_PLATE, (float) (Math.sin(ClientTickHandler.getTicks() / 10.0) + 1) / 10.0f + 0.3f); } if (!errors.isEmpty()) { for (BlockPos error : errors) { StructureErrorRenderer.addError(error); } return; } else if (tile.getWorld().isAirBlock(tile.getPos().offset(EnumFacing.UP)) && !CraftingPlateRecipeManager.doesRecipeExist(tile.getWorld(), tile.getPos(), input) && RandUtil.nextInt(4) == 0) { LibParticles.CRAFTING_ALTAR_IDLE(tile.getWorld(), new Vec3d(tile.getPos()).add(0.5, 0.7, 0.5)); } // render each item at its current position final int mapSize = hoveringStacks.size(); for (HoveringStack hoveringStack : hoveringStacks.values()) { if (!hoveringStack.stack.isEmpty()) { { GlStateManager.pushMatrix(); GlStateManager.translate(0.5 + hoveringStack.location.x, 1 + hoveringStack.location.y, 0.5 + hoveringStack.location.z); GlStateManager.scale(0.3, 0.3, 0.3); GlStateManager.rotate((hoveringStack.randX + ClientTickHandler.getTicks()), 0, 1, 0); GlStateManager.rotate((hoveringStack.randY + ClientTickHandler.getTicks()), 1, 0, 0); GlStateManager.rotate((hoveringStack.randZ + ClientTickHandler.getTicks()), 0, 0, 1); GlStateManager.enableLighting(); RenderHelper.disableStandardItemLighting(); Minecraft.getMinecraft().getRenderItem().renderItem(hoveringStack.stack, TransformType.NONE); RenderHelper.enableStandardItemLighting(); GlStateManager.popMatrix(); } if (tile.suckingCooldown <= 0) { if (RandUtil.nextInt(mapSize / 2) == 0) { LibParticles.CLUSTER_DRAPE( tile.getWorld(), hoveringStack.location.add(new Vec3d(tile.getPos())).add(0.5, 0.5, 0.5)); } } else { if (RandUtil.nextInt(mapSize) == 0) { LibParticles.CRAFTING_ALTAR_CLUSTER_SUCTION( tile.getWorld(), new Vec3d(tile.getPos()).add(0.5, 0.75, 0.5), new InterpBezier3D(hoveringStack.location, new Vec3d(0, 0, 0))); } } } } }
Example 15
Source File: HyperiumFontRenderer.java From Hyperium with GNU Lesser General Public License v3.0 | 4 votes |
public int drawString(String text, float x, float y, int color) { if (text == null) return 0; ScaledResolution resolution = new ScaledResolution(Minecraft.getMinecraft()); try { if (resolution.getScaleFactor() != prevScaleFactor) { prevScaleFactor = resolution.getScaleFactor(); unicodeFont = new UnicodeFont(getFontByName(name).deriveFont(size * prevScaleFactor / 2)); unicodeFont.addAsciiGlyphs(); unicodeFont.getEffects().add(new ColorEffect(java.awt.Color.WHITE)); unicodeFont.loadGlyphs(); } } catch (FontFormatException | IOException | SlickException e) { e.printStackTrace(); } this.antiAliasingFactor = resolution.getScaleFactor(); GL11.glPushMatrix(); GlStateManager.scale(1 / antiAliasingFactor, 1 / antiAliasingFactor, 1 / antiAliasingFactor); x *= antiAliasingFactor; y *= antiAliasingFactor; float originalX = x; float red = (float) (color >> 16 & 255) / 255.0F; float green = (float) (color >> 8 & 255) / 255.0F; float blue = (float) (color & 255) / 255.0F; float alpha = (float) (color >> 24 & 255) / 255.0F; GlStateManager.color(red, green, blue, alpha); int currentColor = color; char[] characters = text.toCharArray(); GlStateManager.disableLighting(); GlStateManager.enableBlend(); GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO); GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); String[] parts = COLOR_CODE_PATTERN.split(text); int index = 0; for (String s : parts) { for (String s2 : s.split("\n")) { for (String s3 : s2.split("\r")) { unicodeFont.drawString(x, y, s3, new org.newdawn.slick.Color(currentColor)); x += unicodeFont.getWidth(s3); index += s3.length(); if (index < characters.length && characters[index ] == '\r') { x = originalX; index++; } } if (index < characters.length && characters[index] == '\n') { x = originalX; y += getHeight(s2) * 2; index++; } } if (index < characters.length) { char colorCode = characters[index]; if (colorCode == 'ยง') { char colorChar = characters[index + 1]; int codeIndex = ("0123456789" + "abcdef").indexOf(colorChar); if (codeIndex < 0) { if (colorChar == 'r') { currentColor = color; } } else { currentColor = colorCodes[codeIndex]; } index += 2; } } } GlStateManager.color(1F, 1F, 1F, 1F); GlStateManager.bindTexture(0); GlStateManager.popMatrix(); return (int) x; }
Example 16
Source File: HyperiumGuiNewChat.java From Hyperium with GNU Lesser General Public License v3.0 | 4 votes |
public void drawChat(int updateCounter, List<ChatLine> drawnChatLines, int scrollPos, boolean isScrolled, Minecraft mc) { if (mc.gameSettings.chatVisibility != EntityPlayer.EnumChatVisibility.HIDDEN) { int i = parent.getLineCount(); boolean flag = false; int j = 0; int k = drawnChatLines.size(); float f = mc.gameSettings.chatOpacity * 0.9F + 0.1F; if (k > 0) { if (parent.getChatOpen()) flag = true; float f1 = parent.getChatScale(); int l = MathHelper.ceiling_float_int((float) parent.getChatWidth() / f1); GlStateManager.pushMatrix(); GlStateManager.translate(2.0F, 20.0F, 0.0F); GlStateManager.scale(f1, f1, 1.0F); for (int i1 = 0; i1 + scrollPos < drawnChatLines.size() && i1 < i; ++i1) { ChatLine chatline = drawnChatLines.get(i1 + scrollPos); if (chatline != null) { int j1 = updateCounter - chatline.getUpdatedCounter(); if (j1 < 200 || flag) { double d0 = (double) j1 / 200.0D; d0 = 1.0D - d0; d0 = d0 * 10.0D; d0 = MathHelper.clamp_double(d0, 0.0D, 1.0D); d0 = d0 * d0; int l1 = (int) (255.0D * d0); if (flag) l1 = 255; l1 = (int) ((float) l1 * f); ++j; if (l1 > 3) { int i2 = 0; int j2 = -i1 * 9; if (!Settings.FASTCHAT) Gui.drawRect(i2, j2 - 9, i2 + l + 4, j2, l1 / 2 << 24); String s = chatline.getChatComponent().getFormattedText(); GlStateManager.enableBlend(); mc.fontRendererObj.drawStringWithShadow(s, (float) i2, (float) (j2 - 8), 16777215 + (l1 << 24)); GlStateManager.disableAlpha(); GlStateManager.disableBlend(); } } } } if (flag) { int k2 = mc.fontRendererObj.FONT_HEIGHT; GlStateManager.translate(-3.0F, 0.0F, 0.0F); int l2 = k * k2 + k; int i3 = j * k2 + j; int j3 = scrollPos * i3 / k; int k1 = i3 * i3 / l2; if (l2 != i3) { int k3 = j3 > 0 ? 170 : 96; int l3 = isScrolled ? 13382451 : 3355562; Gui.drawRect(0, -j3, 2, -j3 - k1, l3 + (k3 << 24)); Gui.drawRect(2, -j3, 1, -j3 - k1, 13421772 + (k3 << 24)); } } GlStateManager.popMatrix(); } } }
Example 17
Source File: ElementRenderer.java From Hyperium with GNU Lesser General Public License v3.0 | 4 votes |
public static void endDrawing(DisplayElement element) { GlStateManager.scale(1.0 / element.getScale(), 1.0 / element.getScale(), 1.0 / element.getScale()); GlStateManager.popMatrix(); }
Example 18
Source File: RenderCyberlimbHand.java From Cyberware with MIT License | 4 votes |
public void renderItemInFirstPerson(AbstractClientPlayer p_187457_1_, float p_187457_2_, float p_187457_3_, EnumHand p_187457_4_, float p_187457_5_, @Nullable ItemStack p_187457_6_, float p_187457_7_) { boolean flag = p_187457_4_ == EnumHand.MAIN_HAND; EnumHandSide enumhandside = flag ? p_187457_1_.getPrimaryHand() : p_187457_1_.getPrimaryHand().opposite(); GlStateManager.pushMatrix(); if (p_187457_6_ == null) { if (flag && !p_187457_1_.isInvisible()) { this.renderArmFirstPerson(p_187457_7_, p_187457_5_, enumhandside); } } else if (p_187457_6_.getItem() instanceof net.minecraft.item.ItemMap) { if (flag && itemStackOffHand == null) { this.renderMapFirstPerson(p_187457_3_, p_187457_7_, p_187457_5_); } else { this.renderMapFirstPersonSide(p_187457_7_, enumhandside, p_187457_5_, p_187457_6_); } } else { boolean flag1 = enumhandside == EnumHandSide.RIGHT; if (p_187457_1_.isHandActive() && p_187457_1_.getItemInUseCount() > 0 && p_187457_1_.getActiveHand() == p_187457_4_) { int j = flag1 ? 1 : -1; switch (p_187457_6_.getItemUseAction()) { case NONE: this.transformSideFirstPerson(enumhandside, p_187457_7_); break; case EAT: case DRINK: this.transformEatFirstPerson(p_187457_2_, enumhandside, p_187457_6_); this.transformSideFirstPerson(enumhandside, p_187457_7_); break; case BLOCK: this.transformSideFirstPerson(enumhandside, p_187457_7_); break; case BOW: this.transformSideFirstPerson(enumhandside, p_187457_7_); GlStateManager.translate((float)j * -0.2785682F, 0.18344387F, 0.15731531F); GlStateManager.rotate(-13.935F, 1.0F, 0.0F, 0.0F); GlStateManager.rotate((float)j * 35.3F, 0.0F, 1.0F, 0.0F); GlStateManager.rotate((float)j * -9.785F, 0.0F, 0.0F, 1.0F); float f5 = (float)p_187457_6_.getMaxItemUseDuration() - ((float)this.mc.thePlayer.getItemInUseCount() - p_187457_2_ + 1.0F); float f6 = f5 / 20.0F; f6 = (f6 * f6 + f6 * 2.0F) / 3.0F; if (f6 > 1.0F) { f6 = 1.0F; } if (f6 > 0.1F) { float f7 = MathHelper.sin((f5 - 0.1F) * 1.3F); float f3 = f6 - 0.1F; float f4 = f7 * f3; GlStateManager.translate(f4 * 0.0F, f4 * 0.004F, f4 * 0.0F); } GlStateManager.translate(f6 * 0.0F, f6 * 0.0F, f6 * 0.04F); GlStateManager.scale(1.0F, 1.0F, 1.0F + f6 * 0.2F); GlStateManager.rotate((float)j * 45.0F, 0.0F, -1.0F, 0.0F); } } else { float f = -0.4F * MathHelper.sin(MathHelper.sqrt_float(p_187457_5_) * (float)Math.PI); float f1 = 0.2F * MathHelper.sin(MathHelper.sqrt_float(p_187457_5_) * ((float)Math.PI * 2F)); float f2 = -0.2F * MathHelper.sin(p_187457_5_ * (float)Math.PI); int i = flag1 ? 1 : -1; GlStateManager.translate((float)i * f, f1, f2); this.transformSideFirstPerson(enumhandside, p_187457_7_); this.transformFirstPerson(enumhandside, p_187457_5_); } this.renderItemSide(p_187457_1_, p_187457_6_, flag1 ? ItemCameraTransforms.TransformType.FIRST_PERSON_RIGHT_HAND : ItemCameraTransforms.TransformType.FIRST_PERSON_LEFT_HAND, !flag1); } GlStateManager.popMatrix(); }
Example 19
Source File: RocketEventHandler.java From AdvancedRocketry with MIT License | 4 votes |
private void renderModuleSlots(ItemStack armorStack, int slot, RenderGameOverlayEvent event) { int index = 1; float color = 0.85f + 0.15F*MathHelper.sin( 2f*(float)Math.PI*((Minecraft.getMinecraft().world.getTotalWorldTime()) % 60)/60f ); BufferBuilder buffer = Tessellator.getInstance().getBuffer(); GlStateManager.enableBlend(); GlStateManager.enableAlpha(); GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); float alpha = 0.6f; if( armorStack != null ) { boolean modularArmorFlag = armorStack.getItem() instanceof IModularArmor; if(modularArmorFlag || ItemAirUtils.INSTANCE.isStackValidAirContainer(armorStack)) { int size = 24; int screenY = suitPanel.getRenderY() + (slot-1)*(size + 8); int screenX = suitPanel.getRenderX(); //Draw BG GL11.glColor4f(1f,1f,1f, 1f); Minecraft.getMinecraft().renderEngine.bindTexture(TextureResources.frameHUDBG); buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX); RenderHelper.renderNorthFaceWithUV(buffer, this.zLevel-1, screenX - 4, screenY - 4, screenX + size, screenY + size + 4,0d,0.5d,0d,1d); Tessellator.getInstance().draw(); Minecraft.getMinecraft().renderEngine.bindTexture(TextureResources.frameHUDBG); buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX); RenderHelper.renderNorthFaceWithUV(buffer, this.zLevel-1, screenX + size, screenY - 3, screenX + 2 + size, screenY + size + 3,0.5d,0.5d,0d,0d); Tessellator.getInstance().draw(); //Draw Icon GlStateManager.color(color,color,color, color); Minecraft.getMinecraft().renderEngine.bindTexture(TextureResources.armorSlots[slot-1]); buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX); RenderHelper.renderNorthFaceWithUV(buffer, this.zLevel-1, screenX, screenY, screenX + size, screenY + size,0d,1d,1d,0d); Tessellator.getInstance().draw(); if(modularArmorFlag) { List<ItemStack> stacks = ((IModularArmor)armorStack.getItem()).getComponents(armorStack); for(ItemStack stack : stacks) { GL11.glColor4f(1f, 1f, 1f, 1f); ((IArmorComponent)stack.getItem()).renderScreen(stack, stacks, event, this); ResourceIcon icon = ((IArmorComponent)stack.getItem()).getComponentIcon(stack); ResourceLocation texture = null; if(icon != null) texture= icon.getResourceLocation(); //if(texture != null) { screenX = suitPanel.getRenderX() + 4 + index*(size+2); //Draw BG Minecraft.getMinecraft().renderEngine.bindTexture(TextureResources.frameHUDBG); buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX); RenderHelper.renderNorthFaceWithUV(buffer, this.zLevel -1, screenX - 4, screenY - 4, screenX + size - 2, screenY + size + 4,0.5d,0.5d,0d,1d); Tessellator.getInstance().draw(); if(texture != null) { //Draw Icon Minecraft.getMinecraft().renderEngine.bindTexture(texture); GlStateManager.color(color,color,color, alpha); buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX); RenderHelper.renderNorthFaceWithUV(buffer, this.zLevel-1, screenX, screenY, screenX + size, screenY + size, icon.getMinU(),icon.getMaxU(), icon.getMaxV(),icon.getMinV()); Tessellator.getInstance().draw(); } else { GL11.glPushMatrix(); GlStateManager.translate(screenX , screenY, 0); GlStateManager.scale(1.5f, 1.5f, 1.5f); Minecraft.getMinecraft().getRenderItem().renderItemIntoGUI(stack, 0,0); GL11.glPopMatrix(); } index++; //} } } screenX = (index)*(size+2) + suitPanel.getRenderX() - 12; //Draw BG GlStateManager.color(1,1,1, 1f); Minecraft.getMinecraft().renderEngine.bindTexture(TextureResources.frameHUDBG); buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX); RenderHelper.renderNorthFaceWithUV(buffer, this.zLevel-1, screenX + 12, screenY - 4, screenX + size, screenY + size + 4,0.75d,1d,0d,1d); Tessellator.getInstance().draw(); } } GlStateManager.disableAlpha(); }
Example 20
Source File: IslandWarpGui.java From SkyblockAddons with MIT License | 4 votes |
@Override public void drawScreen(int mouseX, int mouseY, float partialTicks) { ScaledResolution sr = new ScaledResolution(mc); int guiScale = sr.getScaleFactor(); int startColor = new Color(0,0, 0, Math.round(255/3F)).getRGB(); int endColor = new Color(0,0, 0, Math.round(255/2F)).getRGB(); drawGradientRect(0, 0, sr.getScaledWidth(), sr.getScaledHeight(), startColor, endColor); drawCenteredString(mc.fontRendererObj, "Click a warp point to travel there!", sr.getScaledWidth()/2, 10, 0xFFFFFFFF); drawCenteredString(mc.fontRendererObj, "Must have the specific scroll unlocked.", sr.getScaledWidth()/2, 20, 0xFFFFFFFF); GlStateManager.pushMatrix(); ISLAND_SCALE = 0.7F/1080*mc.displayHeight; float scale = ISLAND_SCALE; GlStateManager.scale(1F/guiScale, 1F/guiScale, 1); GlStateManager.scale(scale, scale, 1); float totalWidth = TOTAL_WIDTH*scale; float totalHeight = TOTAL_HEIGHT*scale; SHIFT_LEFT = (mc.displayWidth/2F-totalWidth/2F)/scale; SHIFT_TOP = (mc.displayHeight/2F-totalHeight/2F)/scale; GlStateManager.translate(SHIFT_LEFT, SHIFT_TOP, 0); GlStateManager.enableAlpha(); GlStateManager.enableBlend(); IslandButton lastHoveredButton = null; for (GuiButton button : buttonList) { if (button instanceof IslandButton) { IslandButton islandButton = (IslandButton)button; // Call this just so it calculates the hover, don't actually draw. islandButton.drawButton(mc, mouseX, mouseY, false); if (islandButton.isHovering()) { if (lastHoveredButton != null) { lastHoveredButton.setDisableHover(true); } lastHoveredButton = islandButton; } } } for (GuiButton guiButton : this.buttonList) { guiButton.drawButton(this.mc, mouseX, mouseY); } int x = Math.round(mc.displayWidth/ISLAND_SCALE-SHIFT_LEFT-500); int y = Math.round(mc.displayHeight/ISLAND_SCALE-SHIFT_TOP); GlStateManager.pushMatrix(); float textScale = 3F; GlStateManager.scale(textScale, textScale, 1); if (guiIsActualWarpMenu) { mc.fontRendererObj.drawStringWithShadow(Feature.WARP_ADVANCED_MODE.getMessage(), x / textScale + 50, (y - 30 - 60 * 3) / textScale + 5, 0xFFFFFFFF); mc.fontRendererObj.drawStringWithShadow(Feature.FANCY_WARP_MENU.getMessage(), x / textScale + 50, (y - 30 - 60 * 2) / textScale + 5, 0xFFFFFFFF); } mc.fontRendererObj.drawStringWithShadow(Feature.DOUBLE_WARP.getMessage(), x / textScale + 50, (y - 30 - 60) / textScale + 5, 0xFFFFFFFF); GlStateManager.popMatrix(); GlStateManager.popMatrix(); detectClosestMarker(mouseX, mouseY); }