Java Code Examples for com.jme3.audio.AudioNode#getStatus()
The following examples show how to use
com.jme3.audio.AudioNode#getStatus() .
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Example 1
Source File: AudioViewer3DPart.java From jmonkeybuilder with Apache License 2.0 | 6 votes |
/** * Remove the current audio node. */ @JmeThread private void removeAudioNode() { final AudioNode currentAudioNode = getAudioNode(); if (currentAudioNode == null) { return; } final Node stateNode = getStateNode(); final Status status = currentAudioNode.getStatus(); if (status == Status.Playing || status == Status.Paused) { currentAudioNode.stop(); } stateNode.detachChild(currentAudioNode); setAudioNode(null); setPrevStatus(null); }
Example 2
Source File: AudioViewer3DPart.java From jmonkeybuilder with Apache License 2.0 | 6 votes |
/** * Play the current audio. */ @JmeThread private void playImpl() { final AudioNode currentAudioNode = getAudioNode(); if (currentAudioNode != null) { final Status status = currentAudioNode.getStatus(); if (status == Status.Paused) { currentAudioNode.play(); return; } else if (status == Status.Playing) { return; } } loadImpl(getAudioData(), getAudioKey()); final AudioNode audioNode = getAudioNode(); audioNode.play(); }
Example 3
Source File: AudioTreeNode.java From jmonkeybuilder with Apache License 2.0 | 6 votes |
@Override @FxThread public void fillContextMenu(@NotNull final NodeTree<?> nodeTree, @NotNull final ObservableList<MenuItem> items) { if (!(nodeTree instanceof ModelNodeTree)) return; final AudioNode element = getElement(); final AudioData audioData = element.getAudioData(); final AudioSource.Status status = element.getStatus(); if (audioData != null && status != AudioSource.Status.Playing) { items.add(new PlayAudioNodeAction(nodeTree, this)); } else if (audioData != null) { items.add(new StopAudioNodeAction(nodeTree, this)); } super.fillContextMenu(nodeTree, items); }
Example 4
Source File: AudioViewer3DPart.java From jmonkeybuilder with Apache License 2.0 | 5 votes |
@Override @JmeThread public void update(final float tpf) { super.update(tpf); final AudioNode audioNode = getAudioNode(); if (audioNode == null) return; final Status status = audioNode.getStatus(); if (status != getPrevStatus()) { EXECUTOR_MANAGER.addFxTask(() -> getFileEditor().notifyChangedStatus(status)); setPrevStatus(status); } }
Example 5
Source File: AndroidAudioRenderer.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
public void playSource(AudioNode src) { if (audioDisabled) { return; } //assert src.getStatus() == Status.Stopped || src.getChannel() == -1; if (src.getStatus() == Status.Playing) { return; } else if (src.getStatus() == Status.Stopped) { playSourceInstance(src); } }
Example 6
Source File: LwjglAudioRenderer.java From MikuMikuStudio with BSD 2-Clause "Simplified" License | 5 votes |
public void playSource(AudioNode src) { checkDead(); synchronized (threadLock){ while (!threadLock.get()){ try { threadLock.wait(); } catch (InterruptedException ex) { } } if (audioDisabled) return; //assert src.getStatus() == Status.Stopped || src.getChannel() == -1; if (src.getStatus() == Status.Playing){ return; }else if (src.getStatus() == Status.Stopped){ // allocate channel to this source int index = newChannel(); if (index == -1) { logger.log(Level.WARNING, "No channel available to play {0}", src); return; } clearChannel(index); src.setChannel(index); AudioData data = src.getAudioData(); if (data.isUpdateNeeded()) updateAudioData(data); chanSrcs[index] = src; setSourceParams(channels[index], src, false); attachAudioToSource(channels[index], data); } alSourcePlay(channels[src.getChannel()]); src.setStatus(Status.Playing); } }